-- Rock*: The Great Pumpkin hates your guts. Throw this at an enemy to deal one point of Strike dexterity damage. If the attack successfully ends the battle then the person who tossed it will receive double the amount of EXP they would've gained normally. x1
-- Suspicious Sweets*: A pile of dated candy presumably brimming with cyanide, razorblades, and whatever else that totally reliable blog you found said. Heals one target's HP to full but inflicts guaranteed irresistible Poison. x2
-- Butterscotch*: Senior citizens' favored method of torture. Heals one target's SP to full but inflicts guaranteed irresistible Despair. x2
-- Jack-O'-Lantern Grenades*: A set of faulty bombs designed to look like smiling and frowning pumpkins. Deals Tier 2 Fire damage to all enemies and allies with a 25% chance of inflicting Fear to everyone on the battlefield regardless of whether the attack successfully hits. x5
-- Trickster Shots*: Unreliable Tier 1 bullets that laugh at you when fired. Any hit landed with them is a guaranteed critical and in PvS combat they lack a normal miss chance, however, each shot has a 50% chance of wildly ricocheting and targeting the user instead. They're usable with any type of Side-Arm. x5
-- Red Orb: A magical red stone consisting of the crystallized blood of Demons. They're a highly sought after variety of Magnetite. By crushing one you'll gain five Demon Shards of a type of your choosing (excluding Fiend). Junction characters will instead receive 2500 VC when this item is used. x1
-- Champion Bar: Tastes like victory... and chocolate. Allows user to attack with the power it would have with their class skill once.
(See sixth post here for further details.) x1
-- Spooky Sheets: A bedsheet ghost costume equipped to the Body. It allows the user to replicate the effects of Invisible Patriarch three times per dungeon. Can be used on bosses if it's a dungeon dash. x1