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| The Gangstar's Test :: Gionatan Giovanni's Awakening [Night] | |
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Author | Message |
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Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
| Subject: Re: The Gangstar's Test :: Gionatan Giovanni's Awakening [Night] Sat Oct 15, 2016 3:01 am | |
| "What impudence..." - Monunofu, Level 10:
Adrenaline Rush | Increases user's Attack by 50%, Decreases its Defense and Hit Chance by 30% for one turn | 6 SP | Tier 2
Arcana: The Vector HP: ??? (???-35-11) SP: ??? PEnd: -5% MEnd: -15% Ppstr: 30 Pmstr: 10 Dx: 25 Lk: 27
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| | | Penny
Posts : 2836 Join date : 2014-09-16 Age : 25 Location : Inside
| Subject: Re: The Gangstar's Test :: Gionatan Giovanni's Awakening [Night] Sat Oct 15, 2016 11:08 am | |
| //"Mmn, this again..."// - Stats:
HP: 122/122 SP: 65/112 PEnd: 12% MEnd: 12% Ppstr: 21 Pmstr: 41 Dx: 15 Lk: 45
- Actions:
Another Maragi for 41 Fire damage.
Miss on a 10:
- Random number (1,10) :
- 3
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| | | GioGio
Posts : 369 Join date : 2015-06-02
| Subject: Re: The Gangstar's Test :: Gionatan Giovanni's Awakening [Night] Sat Oct 15, 2016 11:20 am | |
| - Stats:
Rank 3
Level 2
HP: 72/72 SP: 30/42(52) PEnd: 42%(17%) MEnd: 42%(17%) Ppstr: 6 Pmstr: 11(10) Dx: 3 Lk: 14(19)
Agility Boost 45%(2/3)
Vanguard: Cadets who take this role have a latent boost to defense stats by 25% and their attacking stats are raised by 10%. However, their SP and luck stat are lowered by 30%.
- Actions:
Casting Sukukaja on Shiina 45% Agility boost
- Relevant Strength/Weakness:
—Strength Name:Tactician —Description:Due to his more analytical nature Gionatan can pinpoint his allies' strengths and come up with ways to optimize their skills.(Buff skills receive a 15% boost)
—Weakness Name:Not a Fighter —Description: Gionatan's main role is to provide support to his allies, he gives a lot of focus to said role. So much focus to it, that he neglects his offense just as much.(Offensive skills deal 15% less damage)
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| | | Snow Admin
Posts : 2254 Join date : 2014-10-28 Age : 37 Location : Somewhere past Pluto
| Subject: Re: The Gangstar's Test :: Gionatan Giovanni's Awakening [Night] Sat Oct 15, 2016 12:25 pm | |
| "...." - Hatsuharu - Lvl 3 - Main Line:
HP: 69/82 SP: 28/50 PEnd: 4% MEnd: 2% Ppstr: 12 Pmstr: 10 Dx: 24 Lk: 15
Passive Boosts: + 15% boost in damage resistance against physical-based skills and +15% boost to their Ppstr.
So ppstr: 11*.15 (from Arcana boost) = 1+11 =12
Soul Skill Name: Boost Level 1 Persona Name: Aquarius Tier: Tier 1 Cost: Passive Type of Damage: It is a boost in power. Description: Boost is a passive that gives 15% more power to Haru’s dex (slash) attacks.
Role: The Main Line: Cadets that centralize on all that's needed for combat. They do not get any stat boosts, nor do they get any stat reductions, being on this part of the formation.
- Actions:
Mononofu: Luck = 27 -15= 12 over myself. No miss chances added for this enemy. > Healed by 40% = 20%+(15% (lovers) +5% (rearguard) = 20% extra to heal thanks to Media: So 82*.40=32 So: 32+69= 101 (back to full health) > Damage Taken: None >Sukukaja - 45% Agility Boost (3/3 Turns) - Miss chance back up to regular 10% for each enemy. - Effect has been refreshed. > Aquarius uses Blizzarou | Moderate physical (pierce) and Bufu damage to a single opponent. | 16% HP | Tier 2 Target: Mononofu So the math … > HP Cost: 82*.16=13-82= 69 HP > Damage done: * Physical Calc = 12*.50=6+12=18 * Magic Calc: 10*.50+5=15 *18+15=33/2=16 piercing ice damage to enemy if successful. Misses on 5:- Random number (1,10) :
- 10
Crit on 5:
- Random number (1,10) :
- 2
Items: Bullets remaining: x9
- Persona Usage:
8 | |
| | | Sheepzami Sheephara
Posts : 1016 Join date : 2014-10-26 Location : Suzie Q
| Subject: Re: The Gangstar's Test :: Gionatan Giovanni's Awakening [Night] Sat Oct 15, 2016 6:38 pm | |
| - Cecilia Hunt:
HP: 81 + 32 = 81 SP: 43 - 8 = 35 PEnd: 4% MEnd: 6% Ppstr: 3 Pmstr: 5 Dx: 2 Lk: 23 - Role:
Rearguard: The team at the backlines. In this formation, you'd usually want to put your support oriented members. Support skills (tactical skills, healing, buffs and debuffs) receive a 5% boost in terms of potency (if they refer to percents in how they work.) and your SP and Luck will be raised by 40%. However, in the Rearguard your attack stats will be lowered by 50%. - Unmodified Stats:
HP: 81 SP: 70 PEnd: 4% MEnd: 6% Ppstr: 6 Pmstr: 10 Dx: 3 Lk: 17
- Action:
You know the drill. Media heals for 40%.
- Passives:
Soul Skill Name: Dispatched in Mankind's Darkest Hour Persona Name: Svalinn Tier: Tier 1 Cost: Passive Type of Damage: N/A Description: If an ally's health drops below 25%, the effectiveness of Cecilia's healing and buff skills will increase by 10%. This boost will last for the next four turns and will be taken into account when she heals/buffs any member of the party (including herself). It does not stack on top of itself and can only be acquired once per battle.
- Relevant(?) Strengths/Weaknesses:
—Strength Name: To Protect and Serve —Description: Though Cecilia may not be able to harm and damage her enemies, she can utilize her soulbound in other ways. If she guards her soulbound shield will increase her PEnd and MEnd by 20% for the turn.
—Weakness Name: Pacifistic —Description: Cecilia cannot and will not bring herself to harm a living being. The violence she witnessed during the Eternal Divide fucked with her developing mind to the point where the mere thought of hurting a living entity on any level or scale sickens her. As a result, she can never attack someone directly regardless of the circumstances. Her soulbound cannot be used to inflict damage, she doesn't get to carry a side-arm with her, her Persona can't use attack skills, she can't slap/punch/stab someone, etc. It doesn't matter if she's about to die or even if it means the downfall of the government -- she simply cannot bring herself to stain her hands with the blood of another. And while she does accept it as a necessary evil and will allow the rest of her party to kill, she will always advocate for a more peaceful route if her opinion is asked for -- especially when it's humans she's dealing with.
—Weakness Name: Prejudiced —Description: Cecilia will refuse to negotiate with Demons unless no one else in her party is willing and/or able to.
—Weakness Name: Sweet Tooth —Description: Cecilia has a love of sweets and will take her sweet time (no pun intended) enjoying the flavor. HP recovering items restore 5% less HP than they usually would.
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| | | Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
| Subject: Re: The Gangstar's Test :: Gionatan Giovanni's Awakening [Night] Sat Oct 15, 2016 7:16 pm | |
| "RAAARGH!" - Monunofu, Level 10:
Slash Wide | Inflicts a small amount of Slash damage to all enemies | 5% HP | Tier 1 -- 45 Slash Damage to all. Accuracy decreased by 30%. Shiina miss if 1 to 6. - Random number (1,10) :
- 4
Crit if 1.
- Random number (1,10) :
- 5
Gio miss if 1 to 6.
- Random number (1,10) :
- 10
Crit if 1.
- Random number (1,10) :
- 1
Haru miss if 1 to 6.
- Random number (1,10) :
- 6
Crit if 1.
- Random number (1,10) :
- 2
Cecilia miss if 1 to 6.
- Random number (1,10) :
- 2
Crit if 1.
- Random number (1,10) :
- 5
Arcana: The Vector HP: ??? (???-35-11) SP: ??? PEnd: -5% MEnd: -15% Ppstr: 30 Pmstr: 10 Dx: 25 Lk: 27
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| | | Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
| Subject: Re: The Gangstar's Test :: Gionatan Giovanni's Awakening [Night] Sat Oct 15, 2016 7:20 pm | |
| - Monunofu, Level 10:
Slash Wide | Inflicts a small amount of Slash damage to all enemies | 5% HP | Tier 1 -- 30 Slash Damage to all. Shiina miss if 1 to 6. - Random number (1,10) :
- 2
Crit if 1.
- Random number (1,10) :
- 2
Gio can't miss. Crit if 1.
- Random number (1,10) :
- 9
Haru miss if 1 to 6.
- Random number (1,10) :
- 4
Crit if 1.
- Random number (1,10) :
- 9
Cecilia miss if 1.
- Random number (1,10) :
- 1
Crit if 1.
- Random number (1,10) :
- 5
Arcana: The Vector HP: ??? SP: ??? PEnd: 25% MEnd: 15% Ppstr: 30 Pmstr: 10 Dx: 25 Lk: 27
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| | | Penny
Posts : 2836 Join date : 2014-09-16 Age : 25 Location : Inside
| Subject: Re: The Gangstar's Test :: Gionatan Giovanni's Awakening [Night] Sat Oct 15, 2016 7:28 pm | |
| //"GioGi--- Grr... Cecilia, I'm trusting you with him! Pyro Jack, incinerate the demon!"//
//"Hee hee! Let's kill da ho!"// - Stats:
HP: 122/122 SP: 59/112 PEnd: 12% MEnd: 12% Ppstr: 21 Pmstr: 41 Dx: 15 Lk: 45
- Actions:
Using Maragi again, 41 Fire damage again.
Misses on a 3:
- Random number (1,10) :
- 7
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| | | Snow Admin
Posts : 2254 Join date : 2014-10-28 Age : 37 Location : Somewhere past Pluto
| Subject: Re: The Gangstar's Test :: Gionatan Giovanni's Awakening [Night] Sat Oct 15, 2016 8:07 pm | |
| The attacks miss there targets twice thankfully, but nfortunately another takes the blows and falls.
Aquarius: *The persona seems amused by this situation though no facial expression can be seen thanks to his face mask.*“He is sleep already?”
Haru: *Grits his teeth as he sees the new recruit go down. He is not too pleased with the demon or his persona’s lack of focus or respect for others. At least he can control one of the annoyances* “Can it and focus.”
Aquarius: *Chuckles a bit at this not really phased by the agitation.* “Such bite.” *Regardless of this he focuses on enemy and uses a different attack from before as he bows to his master’s mental command.*
- Hatsuharu - Lvl 3 - Main Line:
HP: 82/82 SP: 22/50 PEnd: 4% MEnd: 2% Ppstr: 12 Pmstr: 10 Dx: 24 Lk: 15
Passive Boosts: + 15% boost in damage resistance against physical-based skills and +15% boost to their Ppstr.
So ppstr: 11*.15 (from Arcana boost) = 1+11 =12
Soul Skill Name: Boost Level 1 Persona Name: Aquarius Tier: Tier 1 Cost: Passive Type of Damage: It is a boost in power. Description: Boost is a passive that gives 15% more power to Haru’s dex (slash) attacks.
Role: The Main Line: Cadets that centralize on all that's needed for combat. They do not get any stat boosts, nor do they get any stat reductions, being on this part of the formation.
- Actions:
Mononofu: Luck = 27 -15= 12 over myself. No miss chances added for this enemy. > Healed by 40% = 20%+(15% (lovers) +5% (rearguard) = 20% extra to heal thanks to Media: So 82*.40=32 So: 32+69= 101 (back to full health) > Damage Taken: None >Sukukaja - Wore off. >Aquarius uses Matera | Inflicts a small amount of Earth damage to all enemies. | 6 SP | Tier 1 - Will do 10 earth damage to both if struck. Target: Mononofu So 28-6=22 SP Misses on 5:- Random number (1,10) :
- 3
Items: Bullets remaining: x9
- Persona Usage:
9
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| | | Sheepzami Sheephara
Posts : 1016 Join date : 2014-10-26 Location : Suzie Q
| Subject: Re: The Gangstar's Test :: Gionatan Giovanni's Awakening [Night] Sat Oct 15, 2016 8:13 pm | |
| Shiina's instruction was ultimately unnecessary. Before she had said a word, Cecilia was already invoking Svalinn once more. - Cecilia Hunt:
HP: 81 SP: 35 - 20 = 15 PEnd: 4% MEnd: 6% Ppstr: 3 Pmstr: 5 Dx: 2 Lk: 23 Dispatched in Mankind's Darkest Hour (1/4) - Role:
Rearguard: The team at the backlines. In this formation, you'd usually want to put your support oriented members. Support skills (tactical skills, healing, buffs and debuffs) receive a 5% boost in terms of potency (if they refer to percents in how they work.) and your SP and Luck will be raised by 40%. However, in the Rearguard your attack stats will be lowered by 50%. - Unmodified Stats:
HP: 81 SP: 70 PEnd: 4% MEnd: 6% Ppstr: 6 Pmstr: 10 Dx: 3 Lk: 17
- Action:
Cecilia's passive activates and the red glow around her intensifies. Her healing skills now have an additional 10% boost.
Cecilia casts Recarm on GioGio.
- Passives:
Soul Skill Name: Dispatched in Mankind's Darkest Hour Persona Name: Svalinn Tier: Tier 1 Cost: Passive Type of Damage: N/A Description: If an ally's health drops below 25%, the effectiveness of Cecilia's healing and buff skills will increase by 10%. This boost will last for the next four turns and will be taken into account when she heals/buffs any member of the party (including herself). It does not stack on top of itself and can only be acquired once per battle.
- Relevant(?) Strengths/Weaknesses:
—Strength Name: To Protect and Serve —Description: Though Cecilia may not be able to harm and damage her enemies, she can utilize her soulbound in other ways. If she guards her soulbound shield will increase her PEnd and MEnd by 20% for the turn.
—Weakness Name: Pacifistic —Description: Cecilia cannot and will not bring herself to harm a living being. The violence she witnessed during the Eternal Divide fucked with her developing mind to the point where the mere thought of hurting a living entity on any level or scale sickens her. As a result, she can never attack someone directly regardless of the circumstances. Her soulbound cannot be used to inflict damage, she doesn't get to carry a side-arm with her, her Persona can't use attack skills, she can't slap/punch/stab someone, etc. It doesn't matter if she's about to die or even if it means the downfall of the government -- she simply cannot bring herself to stain her hands with the blood of another. And while she does accept it as a necessary evil and will allow the rest of her party to kill, she will always advocate for a more peaceful route if her opinion is asked for -- especially when it's humans she's dealing with.
—Weakness Name: Prejudiced —Description: Cecilia will refuse to negotiate with Demons unless no one else in her party is willing and/or able to.
—Weakness Name: Sweet Tooth —Description: Cecilia has a love of sweets and will take her sweet time (no pun intended) enjoying the flavor. HP recovering items restore 5% less HP than they usually would.
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| | | Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
| Subject: Re: The Gangstar's Test :: Gionatan Giovanni's Awakening [Night] Sat Oct 15, 2016 8:18 pm | |
| - Monunofu, Level 10:
Slash Dex on Shiina, 25 Slash Damage. Miss if 1 to 6. - Random number (1,10) :
- 9
Crit if 1.
- Random number (1,10) :
- 5
Arcana: The Vector HP: ??? (???-35-9) SP: ??? PEnd: 25% MEnd: 15% Ppstr: 30 Pmstr: 10 Dx: 25 Lk: 27
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| | | Penny
Posts : 2836 Join date : 2014-09-16 Age : 25 Location : Inside
| Subject: Re: The Gangstar's Test :: Gionatan Giovanni's Awakening [Night] Sat Oct 15, 2016 8:23 pm | |
| //"It's getting late now. Jinguu-Tennou, it's time for you to act!"// - Stats:
HP: 100/122 SP: 43/112 PEnd: 12% MEnd: 12% Ppstr: 21 Pmstr: 41 Dx: 15 Lk: 45
- Actions:
Switching back to Jinguu-Tennou, then using Mabufula.
Misses on a 5:
- Random number (1,10) :
- 5
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| | | Snow Admin
Posts : 2254 Join date : 2014-10-28 Age : 37 Location : Somewhere past Pluto
| Subject: Re: The Gangstar's Test :: Gionatan Giovanni's Awakening [Night] Sat Oct 15, 2016 9:00 pm | |
| It looked like everything was being taken care of and the kid was back on his feet. Hopefully, he could stay standing. Feeling a bit more calmer Haru would give the mental command and Aquarius would move in for his attack. - Hatsuharu - Lvl 3 - Main Line:
HP: 69/82 SP: 22/50 PEnd: 4% MEnd: 2% Ppstr: 12 Pmstr: 10 Dx: 24 Lk: 15
Passive Boosts: + 15% boost in damage resistance against physical-based skills and +15% boost to their Ppstr.
So ppstr: 11*.15 (from Arcana boost) = 1+11 =12
Soul Skill Name: Boost Level 1 Persona Name: Aquarius Tier: Tier 1 Cost: Passive Type of Damage: It is a boost in power. Description: Boost is a passive that gives 15% more power to Haru’s dex (slash) attacks.
Role: The Main Line: Cadets that centralize on all that's needed for combat. They do not get any stat boosts, nor do they get any stat reductions, being on this part of the formation.
- Actions:
Mononofu: Luck = 27 -15= 12 over myself. No miss chances added for this enemy. > Damage Taken: None > Aquarius uses Blizzarou | Moderate physical (pierce) and Bufu damage to a single opponent. | 16% HP | Tier 2 Target: Mononofu So the math … > HP Cost: 82*.16=13-82= 69 HP > Damage done: * Physical Calc = 12*.50=6+12=18 * Magic Calc: 10*.50+5=15 *18+15=33/2=16 piercing ice damage to enemy if successful. Misses on 5:- Random number (1,10) :
- 2
Crit on 5:
- Random number (1,10) :
- 5
Items: Bullets remaining: x9
- Persona Usage:
10
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| | | Snow Admin
Posts : 2254 Join date : 2014-10-28 Age : 37 Location : Somewhere past Pluto
| Subject: Re: The Gangstar's Test :: Gionatan Giovanni's Awakening [Night] Sat Oct 15, 2016 9:09 pm | |
| The demon went down to its knees and without hesitating Haru would pull his gun out once more and take aim at the creature without a trace of emotion to be seen on his face as he gives it an icy stare. "You're mine." - Hatsuharu - Lvl 3 - Main Line:
HP: 69/82 SP: 28/50 PEnd: 4% MEnd: 2% Ppstr: 12 Pmstr: 10 Dx: 24 Lk: 15
Passive Boosts: + 15% boost in damage resistance against physical-based skills and +15% boost to their Ppstr.
So ppstr: 11*.15 (from Arcana boost) = 1+11 =12
Soul Skill Name: Boost Level 1 Persona Name: Aquarius Tier: Tier 1 Cost: Passive Type of Damage: It is a boost in power. Description: Boost is a passive that gives 15% more power to Haru’s dex (slash) attacks.
Role: The Main Line: Cadets that centralize on all that's needed for combat. They do not get any stat boosts, nor do they get any stat reductions, being on this part of the formation.
- Actions:
Mononofu: Luck = 27 -15= 12 over myself. No miss chances added for this enemy. > Haru is using his gun. Will do 24 gun damage. Misses: He cannot miss. Critical on 5: - Random number (1,10) :
- 10
Items: Bullets remaining x8
- Persona Usage:
10
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| | | Sheepzami Sheephara
Posts : 1016 Join date : 2014-10-26 Location : Suzie Q
| Subject: Re: The Gangstar's Test :: Gionatan Giovanni's Awakening [Night] Sat Oct 15, 2016 9:15 pm | |
| - Cecilia Hunt:
HP: 81 + 32 = 81 SP: 15 - 8 = 7 PEnd: 4% MEnd: 6% Ppstr: 3 Pmstr: 5 Dx: 2 Lk: 23 Dispatched in Mankind's Darkest Hour (2/4) - Role:
Rearguard: The team at the backlines. In this formation, you'd usually want to put your support oriented members. Support skills (tactical skills, healing, buffs and debuffs) receive a 5% boost in terms of potency (if they refer to percents in how they work.) and your SP and Luck will be raised by 40%. However, in the Rearguard your attack stats will be lowered by 50%. - Unmodified Stats:
HP: 81 SP: 70 PEnd: 4% MEnd: 6% Ppstr: 6 Pmstr: 10 Dx: 3 Lk: 17
- Action:
Casting Media. It heals for 50%.
- Passives:
Soul Skill Name: Dispatched in Mankind's Darkest Hour Persona Name: Svalinn Tier: Tier 1 Cost: Passive Type of Damage: N/A Description: If an ally's health drops below 25%, the effectiveness of Cecilia's healing and buff skills will increase by 10%. This boost will last for the next four turns and will be taken into account when she heals/buffs any member of the party (including herself). It does not stack on top of itself and can only be acquired once per battle.
- Relevant(?) Strengths/Weaknesses:
—Strength Name: To Protect and Serve —Description: Though Cecilia may not be able to harm and damage her enemies, she can utilize her soulbound in other ways. If she guards her soulbound shield will increase her PEnd and MEnd by 20% for the turn.
—Weakness Name: Pacifistic —Description: Cecilia cannot and will not bring herself to harm a living being. The violence she witnessed during the Eternal Divide fucked with her developing mind to the point where the mere thought of hurting a living entity on any level or scale sickens her. As a result, she can never attack someone directly regardless of the circumstances. Her soulbound cannot be used to inflict damage, she doesn't get to carry a side-arm with her, her Persona can't use attack skills, she can't slap/punch/stab someone, etc. It doesn't matter if she's about to die or even if it means the downfall of the government -- she simply cannot bring herself to stain her hands with the blood of another. And while she does accept it as a necessary evil and will allow the rest of her party to kill, she will always advocate for a more peaceful route if her opinion is asked for -- especially when it's humans she's dealing with.
—Weakness Name: Prejudiced —Description: Cecilia will refuse to negotiate with Demons unless no one else in her party is willing and/or able to.
—Weakness Name: Sweet Tooth —Description: Cecilia has a love of sweets and will take her sweet time (no pun intended) enjoying the flavor. HP recovering items restore 5% less HP than they usually would.
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