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Persona :: New Arcana
Welcome to Persona :: New Arcana! A Persona RPG site!
Welcome to New Arcana!
Welcome, Welcome! You've probably guessed by now, but this is a text-based Persona RPG site for Atlus fans, by Atlus fans. If you're new to Shin Megami Tensei, this place can still be for you, so no need to dash towards the doors! Your first stop should be the introduction board so we can introduce ourselves. Then right after that, feel free to go through our vital information to get a good feel of the site. We hope you enjoy your stay, and if you have any questions don't hesitate to post them here. Ciao!
Shin Megami Tensei and Persona belong to ATLUS. We own nothing, and have simply used their data to create a world of our own. They are the true geniuses behind the scenes.
Skill 2: Invigorate 1 | Recovers 3 SP on each user turn | Passive | Tier 1(Must be a Tier 1 Skill)
Skill 4: Hama Boost | Increases success rate of Light magic by 25% | Passive | Tier 2(Unlocked once forming your first Social Link or using your Persona 15 times in PvS combat; Must be Tier 2 Skill or Lower)
Soul Skill Name: Last Light [What's the tech called?] Persona Name: Forseti [The name should match one of your Personas] Tier: Tier 1 Cost: Passive [Make it realistic. Physical damage moves is HP for a cost. Magic is SP] Type of Damage: [Self Explanatory] Description: When the dark envelops Tatsui there is a chance a small light will appear to sustain him. In PvS this translates into a 10% chance to survive darkness, while in PvP this translates into a 10% extra resistance to darkness [Explain what happens when you perform this technique]
Pros: The Personas of the Justice Arcana are commonly Personas excelling in Light-based affinities. Users have a latent 15% boost in light-based skills.
—Strength Name: Oathkeeper —Description: He has sworn to his family to help the world in whatever kindness and whatever ways he can. 15% Boost to Light attacks.
—Strength Name: Wielding in Unison —Description: He has found many ways to seek both of his needs and accomplish them, along with his ambidexterity, this allows Tatsui to dual wield his soulbound, though he doesn't know it yet. This attacks as a double dexterity attack buff.
—Strength Name: Durable Legs —Description: His working out has also well condition his legs, making him a well paced and fast mover. This translates into 2x distance travelled per dungeon post.
—Weakness Name: Weak Immune System —Description: Tatsui has an unusually weak immune system, and he usually eats only healthy foods. How could this be? 5% more damage per tick to poison. (5% more damage per turn added to when he is poisoned.)
—Weakness Name: Easy to Panic —Description: Tatsui has often found himself being the subject of other's pranks, not fun. 15% more susceptible to panic.
—Weakness Name: Hatred —Description: There are quite a few things that Tatsui hates, evil being one of them. Those who can enrage others will have an easier time doing it to Tatsui. 15% extra chance to being Enraged.
—Weakness Name: Non-Bulletproof —Description: Nothing that Tatsui wears can stand up to an actual gun! 15% weaker to Gun attacks.
—Weakness Name: Lone Wolf —Description: Tatusi often likes to do his own thing and enjoy himself at his own pace. Tatsui cannot benefit from anybody's leadership buff.
>The field of battle is frozen. Fire skills get a -15% reduction. Ice skills get a +15% boost. This is likely to change as the battle goes on..
>You are free to switch party members during the battle. If it is your turn, simply post that you are switching with someone from the alternating cast, and they will post their entry. However they cannot take an action until the next turn.
Actions:
Flash Freeze | Freezes all who are not braced (guarding) for the cold for a single post. Enemies lose their following turn and cannot dodge. | 24 SP | Tier 2
Bufu | Inflicts a small amount of Ice damage to one enemy. | 4 SP | Tier 1 = 35 + 15% = 40 - 30% = 28 damage towards Gabe
Random number (1,10) :
2
1 miss (Null if didn't guard)
Random number (1,10) :
8
Frozen if 1 - 2
**Frost Bite | 10% (20% with single target skills) chance of inflicting a freeze ailment with each bufu skill used. Not effective against opponents that are strong/block/ etc ice. May cause freeze that makes your next attack undodgable. Wears off the opponent's next turn. [in PvS - in PvP it lowers opponent mobility and agility by 15% and partially freezes them in place until their next turn]. Can be put out by an agi skill used on self that matches tier. Effects do not stack. | Passive | Tier 1
Moonie
Posts : 1157 Join date : 2015-11-07 Age : 24 Location : Yes
—Strength Name: "You're in for it now..." —Description: During Orgia mode, pierce attacks dealt by Selenus do 15% more base damage.
—Strength Name: "You'll never know what hit you." —Description: Selenus is capable of throwing his soulbound weapon at an impressive speed of 2 knives per second (Considering he has to pick them up with his tail). This allows him to use two dexterity attacks in one turn.
—Weakness Name: "I'm not sure how I should proceed regarding these emotions..." —Description: Mind ailments such as fear, charm, panic and such have a 10% higher chance of affecting Selenus.
—Weakness Name: "I'm only capable of attacking with so much kinetic force..." —Description: Due to Selenus's attacks working on a set configured algorithm, his regular dexterity attacks cannot land critical hits.
Skills:
Skill 1: Double Fangs | Inflicts a small amount of Pierce damage twice to one enemy. | 8% HP Skill 2: Regenerate 1 | Recovers 2% of max HP on each user turn | Passive Skill 3: Counter | 10% chance of repelling Physical attacks | Passive Skill 4: Analysis | Used to detect an enemy's stats and weak points | 15 SP
Soul Skill Name: Piercing Algorithm Persona Name: Fenrir Tier: Tier 1 Cost: Passive Type of Damage: Passive Description: While Selenus’s attack algorithm may prevent him from landing critical hits with regular dexterity attacks, it also makes him skilled in the art of poking holes in things. 15% boost to all Pierce type attacks.
Passives:
+15% to Pierce attacks [Moon Arcana] +15% to Pierce attacks [Piercing Algorithm] +2% HP every turn [Regenerate 1]
Passives: Soul Skill Name: Love Charm Persona Name: Ame-no-Uzume Tier: Tier 1 Cost: N/A Type of Damage: Passive Description: Brittany earns +15% efficacy to land Charm ailments
Skill: Invigorate 1 Tier: Tier 1 Cost: N/A Type of Damage: Passive. Description: Recovers 3 SP on each user turn
Relevant Strengths and Weaknesses:
—Strength Name: A Firm Mindset —Description: Brittany is hard, really hard to be put down by whatever circumstances. Of course she has some weak points that affect her mood, but those occasions are so rare that to many it seems like she's on an eternal sunshine butter commercial state. Her upbeat way of seeing things allows Brittany to be 10% more resistant to Mental Ailments, which means she has 10% extra chance to resist them.
—Strength Name: An Inspiring Friend —Description: Whether it's reminiscent of her childhood in the orphanage, Brittany learned to always stand by her comrades and has a penchant of providing assistance and being a good ally. She can't stand seeing someone down and will do anything to cheer people and bring a smile to their faces. In battle, it means Brittany's cheering nature translates into a 10% Luck boost to all her party members.
—Weakness Name: A Display of Weakness —Description: Brittany's cheerful personality may be difficult to strike down, yes. But it's not impossible at all, and when it happens, she normally gets too depressed, usually taking longer to recover and return to her normal bright state than a "regular person". Gameplay-wise, it means mental ailments last one turn longer than their normal duration.
—Weakness Name: A Frail Body —Description: Brittany's slender build does not favor her in close combat. Of course she's not an unhealthy girl, or at least not visibly, but the hasty pace of a model/academic life allied to a lack of a proper care to her nutrition and her physical proportions, makes it quite a hard time for her endurance. In battle, she takes 10% extra damage from physical-based attacks, be it Dx or Ppstr.
Skill 2: Invigorate 1 | Recovers 3 SP on each user turn | Passive | Tier 1(Must be a Tier 1 Skill)
Skill 4: Hama Boost | Increases success rate of Light magic by 25% | Passive | Tier 2(Unlocked once forming your first Social Link or using your Persona 15 times in PvS combat; Must be Tier 2 Skill or Lower)
Soul Skill Name: Last Light [What's the tech called?] Persona Name: Forseti [The name should match one of your Personas] Tier: Tier 1 Cost: Passive [Make it realistic. Physical damage moves is HP for a cost. Magic is SP] Type of Damage: [Self Explanatory] Description: When the dark envelops Tatsui there is a chance a small light will appear to sustain him. In PvS this translates into a 10% chance to survive darkness, while in PvP this translates into a 10% extra resistance to darkness [Explain what happens when you perform this technique]
Pros: The Personas of the Justice Arcana are commonly Personas excelling in Light-based affinities. Users have a latent 15% boost in light-based skills.
—Strength Name: Oathkeeper —Description: He has sworn to his family to help the world in whatever kindness and whatever ways he can. 15% Boost to Light attacks.
—Strength Name: Wielding in Unison —Description: He has found many ways to seek both of his needs and accomplish them, along with his ambidexterity, this allows Tatsui to dual wield his soulbound, though he doesn't know it yet. This attacks as a double dexterity attack buff.
—Strength Name: Durable Legs —Description: His working out has also well condition his legs, making him a well paced and fast mover. This translates into 2x distance travelled per dungeon post.
—Weakness Name: Weak Immune System —Description: Tatsui has an unusually weak immune system, and he usually eats only healthy foods. How could this be? 5% more damage per tick to poison. (5% more damage per turn added to when he is poisoned.)
—Weakness Name: Easy to Panic —Description: Tatsui has often found himself being the subject of other's pranks, not fun. 15% more susceptible to panic.
—Weakness Name: Hatred —Description: There are quite a few things that Tatsui hates, evil being one of them. Those who can enrage others will have an easier time doing it to Tatsui. 15% extra chance to being Enraged.
—Weakness Name: Non-Bulletproof —Description: Nothing that Tatsui wears can stand up to an actual gun! 15% weaker to Gun attacks.
—Weakness Name: Lone Wolf —Description: Tatusi often likes to do his own thing and enjoy himself at his own pace. Tatsui cannot benefit from anybody's leadership buff.
Action:
Ice to meet you, FREEZE, Everybody clap your hands! Oh wait, you can't
>The field of battle is frozen. Fire skills get a -15% reduction. Ice skills get a +15% boost. This is likely to change as the battle goes on..
>You are free to switch party members during the battle. If it is your turn, simply post that you are switching with someone from the alternating cast, and they will post their entry. However they cannot take an action until the next turn.
Actions:
Mabufu | Inflicts a small amount of Ice damage to all enemies. | 6 SP | Tier 1
Random number (1,10) :
2
Miss Selenus if 1
Random number (1,10) :
7
Miss Gabe if 1
Random number (1,10) :
5
Miss Brittie if 1
Random number (1,10) :
9
Miss Death if 1
**Frost Bite | 10% (20% with single target skills) chance of inflicting a freeze ailment with each bufu skill used. Not effective against opponents that are strong/block/ etc ice. May cause freeze that makes your next attack undodgable. Wears off the opponent's next turn. [in PvS - in PvP it lowers opponent mobility and agility by 15% and partially freezes them in place until their next turn]. Can be put out by an agi skill used on self that matches tier. Effects do not stack. | Passive | Tier 1
Random number (1,10) :
8
Hit Selenus if 1
Random number (1,10) :
2
Hit Gabe if 1
Random number (1,10) :
1
Hit Brittie if 1
Random number (1,10) :
1
Hit Death if 1
Alternating Cast Assist QAS
There was a certain demon you met along the way that could assist in this situation. Who is this demon you can call to turn up the heat for you? If you know the answer, go find them!
Alternating Cast QAS:
During some bosses even the Alternating Cast may be needed to assist. If atleast one member is willing to lend a hand, they may be brought into another topic to lend a hand to the main party. In this case, King Frost will remain powerful as long as the environment benefits him. It will be your job to locate the appropriate demon on the map that can assist you with turning up the heat and ending its advantage. If you're a member of the Alternating Cast that wishes to participate, post in the simultaneous topic that will be named "Turning up the Heat". There is a reward for success and penalty for failure if you participate.
Moonie
Posts : 1157 Join date : 2015-11-07 Age : 24 Location : Yes
Subject: Re: Breaking and Entering [Dungeon] Thu Sep 29, 2016 12:02 am
—Strength Name: "You're in for it now..." —Description: During Orgia mode, pierce attacks dealt by Selenus do 15% more base damage.
—Strength Name: "You'll never know what hit you." —Description: Selenus is capable of throwing his soulbound weapon at an impressive speed of 2 knives per second (Considering he has to pick them up with his tail). This allows him to use two dexterity attacks in one turn.
—Weakness Name: "I'm not sure how I should proceed regarding these emotions..." —Description: Mind ailments such as fear, charm, panic and such have a 10% higher chance of affecting Selenus.
—Weakness Name: "I'm only capable of attacking with so much kinetic force..." —Description: Due to Selenus's attacks working on a set configured algorithm, his regular dexterity attacks cannot land critical hits.
Skills:
Skill 1: Double Fangs | Inflicts a small amount of Pierce damage twice to one enemy. | 8% HP Skill 2: Regenerate 1 | Recovers 2% of max HP on each user turn | Passive Skill 3: Counter | 10% chance of repelling Physical attacks | Passive Skill 4: Analysis | Used to detect an enemy's stats and weak points | 15 SP
Soul Skill Name: Piercing Algorithm Persona Name: Fenrir Tier: Tier 1 Cost: Passive Type of Damage: Passive Description: While Selenus’s attack algorithm may prevent him from landing critical hits with regular dexterity attacks, it also makes him skilled in the art of poking holes in things. 15% boost to all Pierce type attacks.
Passives:
+15% to Pierce attacks [Moon Arcana] +15% to Pierce attacks [Piercing Algorithm] +2% HP every turn [Regenerate 1]
Casting Double Fang on King Frost for the following damage: T1 = 22 The Moon = 22 X 1.15 = 25 Piercing Algorithm = 25 X 1.15 = 28 damage twice
1st shot Misses on 1,2 and 3.
Random number (1,10) :
2
Critical on 10.
Random number (1,10) :
10
2nd shot Misses on 8, 9 and 10.
Random number (1,10) :
1
Critical on 1.
Random number (1,10) :
2
OOC:
Thi post was edited by accident. Please ignore the randomizer numbers and stats as they have already been processed and moved along.
Last edited by Moonie on Sun Oct 02, 2016 12:54 am; edited 2 times in total (Reason for editing : Oops.)
Enigma
Posts : 4801 Join date : 2014-01-13
Subject: Re: Breaking and Entering [Dungeon] Thu Sep 29, 2016 12:30 am
"I.... cant do anything right..can i?" Gabe would say as he got on one knee, he was really on his last legs. He did something foolish before... but now it was time to do something smart. Looking to Ryu, gabe weekly tapped the man on the shoulder. "Hey... sorry about earlier... but... im useless right now... maybe... you can turn it around for them... "Gabe would say as he weekly made it to the back of the line, hoping Ryu can help them. He wont be a burden to tatusi, leaving the boy to heal more important people.
Action
Spoiler:
Switching with ryugon
Ryugon
Posts : 343 Join date : 2016-03-14 Age : 25
Subject: Re: Breaking and Entering [Dungeon] Thu Sep 29, 2016 12:42 am
Liam stretched his arms before stepping in for Gabe, grinning a little bit before breaking his chains that bounded his Personae locked. ~ Let's tip the scales, eh? ~ He said before both dragons surrounded the party, roaring ferociously before standing midair behind the red-haired man.
Passives: Soul Skill Name: Love Charm Persona Name: Ame-no-Uzume Tier: Tier 1 Cost: N/A Type of Damage: Passive Description: Brittany earns +15% efficacy to land Charm ailments
Skill: Invigorate 1 Tier: Tier 1 Cost: N/A Type of Damage: Passive. Description: Recovers 3 SP on each user turn
Relevant Strengths and Weaknesses:
—Strength Name: A Firm Mindset —Description: Brittany is hard, really hard to be put down by whatever circumstances. Of course she has some weak points that affect her mood, but those occasions are so rare that to many it seems like she's on an eternal sunshine butter commercial state. Her upbeat way of seeing things allows Brittany to be 10% more resistant to Mental Ailments, which means she has 10% extra chance to resist them.
—Strength Name: An Inspiring Friend —Description: Whether it's reminiscent of her childhood in the orphanage, Brittany learned to always stand by her comrades and has a penchant of providing assistance and being a good ally. She can't stand seeing someone down and will do anything to cheer people and bring a smile to their faces. In battle, it means Brittany's cheering nature translates into a 10% Luck boost to all her party members.
—Weakness Name: A Display of Weakness —Description: Brittany's cheerful personality may be difficult to strike down, yes. But it's not impossible at all, and when it happens, she normally gets too depressed, usually taking longer to recover and return to her normal bright state than a "regular person". Gameplay-wise, it means mental ailments last one turn longer than their normal duration.
—Weakness Name: A Frail Body —Description: Brittany's slender build does not favor her in close combat. Of course she's not an unhealthy girl, or at least not visibly, but the hasty pace of a model/academic life allied to a lack of a proper care to her nutrition and her physical proportions, makes it quite a hard time for her endurance. In battle, she takes 10% extra damage from physical-based attacks, be it Dx or Ppstr.
TheDeathNaught1
Posts : 882 Join date : 2015-06-07 Age : 24 Location : California, USA
Agh, oh shit, can't move. Fucking, need to heal myself.
Tatsui's Stats and Stuff:
HP: 68-35+28=61/94 SP: 71+3-4=70/74 PEnd: 6% MEnd: 6% Ppstr: 12 Pmstr: 20 Dex: 20 Lk: 21+10%=23 OOC: the 10% is because of brit's strength Items: 10 Revolver Bullets
Skill 2: Invigorate 1 | Recovers 3 SP on each user turn | Passive | Tier 1(Must be a Tier 1 Skill)
Skill 4: Hama Boost | Increases success rate of Light magic by 25% | Passive | Tier 2(Unlocked once forming your first Social Link or using your Persona 15 times in PvS combat; Must be Tier 2 Skill or Lower)
Soul Skill Name: Last Light [What's the tech called?] Persona Name: Forseti [The name should match one of your Personas] Tier: Tier 1 Cost: Passive [Make it realistic. Physical damage moves is HP for a cost. Magic is SP] Type of Damage: [Self Explanatory] Description: When the dark envelops Tatsui there is a chance a small light will appear to sustain him. In PvS this translates into a 10% chance to survive darkness, while in PvP this translates into a 10% extra resistance to darkness [Explain what happens when you perform this technique]
Pros: The Personas of the Justice Arcana are commonly Personas excelling in Light-based affinities. Users have a latent 15% boost in light-based skills.
—Strength Name: Oathkeeper —Description: He has sworn to his family to help the world in whatever kindness and whatever ways he can. 15% Boost to Light attacks.
—Strength Name: Wielding in Unison —Description: He has found many ways to seek both of his needs and accomplish them, along with his ambidexterity, this allows Tatsui to dual wield his soulbound, though he doesn't know it yet. This attacks as a double dexterity attack buff.
—Strength Name: Durable Legs —Description: His working out has also well condition his legs, making him a well paced and fast mover. This translates into 2x distance travelled per dungeon post.
—Weakness Name: Weak Immune System —Description: Tatsui has an unusually weak immune system, and he usually eats only healthy foods. How could this be? 5% more damage per tick to poison. (5% more damage per turn added to when he is poisoned.)
—Weakness Name: Easy to Panic —Description: Tatsui has often found himself being the subject of other's pranks, not fun. 15% more susceptible to panic.
—Weakness Name: Hatred —Description: There are quite a few things that Tatsui hates, evil being one of them. Those who can enrage others will have an easier time doing it to Tatsui. 15% extra chance to being Enraged.
—Weakness Name: Non-Bulletproof —Description: Nothing that Tatsui wears can stand up to an actual gun! 15% weaker to Gun attacks.
—Weakness Name: Lone Wolf —Description: Tatusi often likes to do his own thing and enjoy himself at his own pace. Tatsui cannot benefit from anybody's leadership buff.
Action:
Using Dia on myself for 30% which translates to 28 hp healing.
>The field of battle is frozen. Fire skills get a -15% reduction. Ice skills get a +15% boost. This is likely to change as the battle goes on..
>You are free to switch party members during the battle. If it is your turn, simply post that you are switching with someone from the alternating cast, and they will post their entry. However they cannot take an action until the next turn.
Actions:
Mabufu | Inflicts a small amount of Ice damage to all enemies. | 6 SP | Tier 1
Random number (1,10) :
2
Miss Selenus if 1
Random number (1,10) :
9
Miss Ryugon if 1
Random number (1,10) :
9
Miss Brittie if 1
Random number (1,10) :
9
Miss Death if 1
**Frost Bite | 10% (20% with single target skills) chance of inflicting a freeze ailment with each bufu skill used. Not effective against opponents that are strong/block/ etc ice. May cause freeze that makes your next attack undodgable. Wears off the opponent's next turn. [in PvS - in PvP it lowers opponent mobility and agility by 15% and partially freezes them in place until their next turn]. Can be put out by an agi skill used on self that matches tier. Effects do not stack. | Passive | Tier 1
Random number (1,10) :
3
Hit Selenus if 1
Random number (1,10) :
6
Hit Ryugon if 1
Random number (1,10) :
8
Hit Brittie if 1
Random number (1,10) :
4
Hit Death if 1
Bash | Inflicts a small amount of Strike damage to one enemy. | 5% HP | Tier 1
12 damage towards Brittie
miss if 1
Random number (1,10) :
6
crit if 1
Random number (1,10) :
6
Moonie
Posts : 1157 Join date : 2015-11-07 Age : 24 Location : Yes
—Strength Name: "You're in for it now..." —Description: During Orgia mode, pierce attacks dealt by Selenus do 15% more base damage.
—Strength Name: "You'll never know what hit you." —Description: Selenus is capable of throwing his soulbound weapon at an impressive speed of 2 knives per second (Considering he has to pick them up with his tail). This allows him to use two dexterity attacks in one turn.
—Weakness Name: "I'm not sure how I should proceed regarding these emotions..." —Description: Mind ailments such as fear, charm, panic and such have a 10% higher chance of affecting Selenus.
—Weakness Name: "I'm only capable of attacking with so much kinetic force..." —Description: Due to Selenus's attacks working on a set configured algorithm, his regular dexterity attacks cannot land critical hits.
Skills:
Skill 1: Double Fangs | Inflicts a small amount of Pierce damage twice to one enemy. | 8% HP Skill 2: Regenerate 1 | Recovers 2% of max HP on each user turn | Passive Skill 3: Counter | 10% chance of repelling Physical attacks | Passive Skill 4: Analysis | Used to detect an enemy's stats and weak points | 15 SP
Soul Skill Name: Piercing Algorithm Persona Name: Fenrir Tier: Tier 1 Cost: Passive Type of Damage: Passive Description: While Selenus’s attack algorithm may prevent him from landing critical hits with regular dexterity attacks, it also makes him skilled in the art of poking holes in things. 15% boost to all Pierce type attacks.
Passives:
+15% to Pierce attacks [Moon Arcana] +15% to Pierce attacks [Piercing Algorithm] +2% HP every turn [Regenerate 1]
Passives: Soul Skill Name: Love Charm Persona Name: Ame-no-Uzume Tier: Tier 1 Cost: N/A Type of Damage: Passive Description: Brittany earns +15% efficacy to land Charm ailments
Skill: Invigorate 1 Tier: Tier 1 Cost: N/A Type of Damage: Passive. Description: Recovers 3 SP on each user turn
Relevant Strengths and Weaknesses:
—Strength Name: A Firm Mindset —Description: Brittany is hard, really hard to be put down by whatever circumstances. Of course she has some weak points that affect her mood, but those occasions are so rare that to many it seems like she's on an eternal sunshine butter commercial state. Her upbeat way of seeing things allows Brittany to be 10% more resistant to Mental Ailments, which means she has 10% extra chance to resist them.
—Strength Name: An Inspiring Friend —Description: Whether it's reminiscent of her childhood in the orphanage, Brittany learned to always stand by her comrades and has a penchant of providing assistance and being a good ally. She can't stand seeing someone down and will do anything to cheer people and bring a smile to their faces. In battle, it means Brittany's cheering nature translates into a 10% Luck boost to all her party members.
—Weakness Name: A Display of Weakness —Description: Brittany's cheerful personality may be difficult to strike down, yes. But it's not impossible at all, and when it happens, she normally gets too depressed, usually taking longer to recover and return to her normal bright state than a "regular person". Gameplay-wise, it means mental ailments last one turn longer than their normal duration.
—Weakness Name: A Frail Body —Description: Brittany's slender build does not favor her in close combat. Of course she's not an unhealthy girl, or at least not visibly, but the hasty pace of a model/academic life allied to a lack of a proper care to her nutrition and her physical proportions, makes it quite a hard time for her endurance. In battle, she takes 10% extra damage from physical-based attacks, be it Dx or Ppstr.