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| Bahamut-Artificial Persona | |
| | Author | Message |
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Albrecht
Posts : 2548 Join date : 2015-01-01 Age : 25
| Subject: Bahamut-Artificial Persona Fri Jan 02, 2015 5:19 pm | |
| Persona Name:Bahamut Persona Type: Artificial Persona Persona's Arcana:The Emperor Owner:Blaez Wynter Persona Appearance:- Spoiler:
Persona Background:Bahamut, also referred to as the God of Dragons or the Lord of the North Wind,was a powerful platinum dragon and the king of the good dragons.He came into existence as a lesser deity when the dragon god Io was split in half; the other half became Tiamat. Strengths: Zio Weaknesses:Garu Passive Boosts:15% boost in lightning based skills Persona Skill List: Skill 1: Mazio Skill 2: Cleave Skill 3: Diarama Skill 4: Zionga --Locked-- Skill 5: Elec Amp --Locked-- Skill 6: Matarukaja --Locked-- Skill 7: Mediarahan --Locked-- Skill 8: Thunder reign --Locked-- Special Ability: Ability Name: Persona Overdose Persona Name:Bahamut Description: Rogues get an ability called “Persona Overdose” that can be used once per battle. In this mode, for three turns, the Rogues get access to a completely new skillset, swapping it for their previous one for that time limit. The new skills are unlocked as the Rogue gains skills normally, and they can be anything, so long as the skill has the same tier as the tier of the skill in their normal skillset. For example, your first skill is Tier 1 in your normal skillset. That means your first skill in your “Persona Overdose” skillset can be any skill as long as it is Tier 1. You can also change your strengths and weaknesses in this mode as long as you have the same amount of strengths and weaknesses as your original skillset does. Your available skills in “Persona Overdose” also are unlocked at the same time you unlock your normal skills. So if a Rogue only has five skills unlocked in their regular skillset, they can only have access to the first five skills in their Overdose mode. Once the three turns are up, their skillset reverts to normal, and for the next three turns, your active Persona skills will be randomized each post, as well as the target for said skill, meaning you will not have any control over what your Persona does for the duration of the three turns. Strengths:Garu Weaknesses:Tera Persona Overdose Skillset:Skill 1: Bewilder Skill 2: Double Fangs Skill 3: Garula Skill 4: Distress Boost --Locked-- Skill 5: Vile assault --Locked-- Skill 6: Maguradyne --Locked-- Skill 7: Wind Amp--Locked-- Skill 8: Panta Rhei --Locked-- Human Skill Name: Dragon's Wrath Persona Name:Bahamut Tier: Tier 1 Cost:None Type of Damage:Passive Description:15% boost on dexterity based slash attacks.
Last edited by Blaez_Wynter on Mon Jan 26, 2015 1:19 pm; edited 13 times in total | |
| | | Grantus
Posts : 6498 Join date : 2013-07-06 Age : 30
| Subject: Re: Bahamut-Artificial Persona Fri Jan 02, 2015 5:45 pm | |
| Make sure you clarify which boost you are taking, between Electric attacks or Strike attacks. You cannot have both. Also, for your skillet, Initial Personas get one Tier 3 at the end, and High Counter is Tier 3, so you'll have to change that out for something else. As for your fusion, since it is single target you have to lower the chance to 20%, your latent Arcana boost if you pick electric attacks will boost it to a 35% chance.
For your Human Skill, you can't have it boost slash attacks in general. if you want you can just have a passive 15% boost to your Slash dexterity attacks. You don't have to have yourself pass through a threshold of health. Change all of that and you'll be all set. | |
| | | Albrecht
Posts : 2548 Join date : 2015-01-01 Age : 25
| Subject: Re: Bahamut-Artificial Persona Fri Jan 02, 2015 8:06 pm | |
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| | | Grantus
Posts : 6498 Join date : 2013-07-06 Age : 30
| Subject: Re: Bahamut-Artificial Persona Fri Jan 02, 2015 8:17 pm | |
| Make the boost slash based since it's your weapon, also lower the chance to 20%. In combat your boost makes it 35%. But also, pick a boost and delete the other in your app between strike and lightning attacks. | |
| | | Albrecht
Posts : 2548 Join date : 2015-01-01 Age : 25
| Subject: Re: Bahamut-Artificial Persona Fri Jan 02, 2015 8:47 pm | |
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| | | Grantus
Posts : 6498 Join date : 2013-07-06 Age : 30
| Subject: Re: Bahamut-Artificial Persona Fri Jan 02, 2015 10:19 pm | |
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