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Welcome, Welcome! You've probably guessed by now, but this is a text-based Persona RPG site for Atlus fans, by Atlus fans. If you're new to Shin Megami Tensei, this place can still be for you, so no need to dash towards the doors! Your first stop should be the introduction board so we can introduce ourselves. Then right after that, feel free to go through our vital information to get a good feel of the site. We hope you enjoy your stay, and if you have any questions don't hesitate to post them here. Ciao!

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 Artificial Persona Template [Updated]

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Philemon
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Philemon


Posts : 2171
Join date : 2013-01-08

Artificial Persona Template [Updated] Empty
PostSubject: Artificial Persona Template [Updated]   Artificial Persona Template [Updated] EmptyFri Feb 26, 2016 4:13 pm

Persona Name:

Persona Type: Artificial Persona

Persona's Arcana: (The Arcana should be the same as its Wielder)

Owner: (The owner's name of the Persona. This should be your character's name)

Persona Appearance: (What your Persona looks like. It should relatively be not human in appearance.)

Persona Background: (Your Persona's background and history)

Strengths: (What type of attacks is your Persona strong against? This is specifically for Elemental and Physical based skills. Damage from these attacks are reduced by half. You can have up to two strengths with the Initial Persona)

Weaknesses: (What element/physical-based skills is it weak against? Must have atleast one unless your Arcana says otherwise. Damage from these specific types of attacks are twice as effective and will cause your character to stagger their next post.)

Passive Boosts: (This can be found on the Arcana Sheet found here. It should match up to the Arcana the owner of this Persona holds.)

Persona Skill List: ((Skill List can be found here. Your skills grow in order, meaning you must unlock Skill 4 to get to Skill 5 and so on.))

Skill 1: (Must be a Tier 1 Skill)
Skill 2: (Must be a Tier 1 Skill)
Skill 3: (Must be a Tier 2 Skill)
Skill 4: (Unlocked once using your Persona fifteen times in combat; Must be Tier 2 Skill or Lower)
Skill 5: (Must have used your Persona Overdose to defeat three enemies in one battle or have used your Persona an additional 30 times in PvS combat; Must be a Tier 3 Skill or Lower)
Skill 6: (Unlocked once using your Persona an additional 30 times in PvS combat; Must be a Tier 3 Skill or Lower)
Skill 7: (Unlocked once using your Persona an additional 30 times in PvS combat; Must be a Tier 3 Skill or Lower)
Skill 8: (Unlocked after using your Persona an additional 50 times in PvS combat; Must be a Tier 4 Skill or Lower)


Special Ability:  

Ability Name: Persona Overdose
Persona Name:
Appearance: (Do you or your Persona change appearance while in Persona Overdose?)
Description: Rogues get an ability called “Persona Overdose” that can be used once per battle. In this mode, for three turns, the Rogues get access to a completely new skillset, swapping it for their previous one for that time limit. The new skills are unlocked as the Rogue gains skills normally, and they can be anything, so long as the skill has the same tier as the tier of the skill in their normal skillset. For example, your first skill is Tier 1 in your normal skillset. That means your first skill in your “Persona Overdose” skillset can be any skill as long as it is Tier 1. You can also change your strengths and weaknesses in this mode as long as you have the same amount of strengths and weaknesses as your original skillset does. Your available skills in “Persona Overdose” also are unlocked at the same time you unlock your normal skills. So if a Rogue only has five skills unlocked in their regular skillset, they can only have access to the first five skills in their Overdose mode. Once the three turns are up, their skillset reverts to normal, and for the next three turns, your active Persona skills will be randomized each post, as well as the target for said skill, meaning you will not have any control over what your Persona does for the duration of the three turns.

Strengths: (What type of attacks is your Persona strong against during Persona Overdose? This is specifically for Elemental and Physical based skills. Damage from these attacks are reduced by half. You can only have the same amount of strengths as your Artificial Persona.)

Weaknesses: (What element/physical-based skills is it weak against during Persona Overdose? Must have atleast one unless your Arcana says otherwise. You can only have the same amount of weaknesses as your Artificial Persona.)

Passive Boosts: (This can be found on the Arcana Sheet found here. It should match up to the Arcana the owner of this Persona holds.)

Persona Overdose Skillset:

Skill 1: (Must be a Tier 1 Skill)
Skill 2: (Must be a Tier 1 Skill)
Skill 3: (Must be a Tier 2 Skill)
Skill 4: (Unlocked once unlocking your fourth skill in your original skillset; Must be Tier 2 Skill or Lower)
Skill 5: (Unlocked once unlocking your fifth skill in your original skillset; Must be a Tier 3 Skill or Lower)
Skill 6: (Unlocked once unlocking your sixth skill in your original skillset; Must be a Tier 3 Skill or Lower)
Skill 7: (Unlocked once unlocking your seventh skill in your original skillset; Must be a Tier 3 Skill or Lower)
Skill 8: (Unlocked once unlocking your eighth skill in your original skillset; Must be a Tier 4 Skill or Lower)

Soul Skill Name: [What's the tech called?]
Persona Name: [The name should match one of your Personas]
Tier: Tier 1
Cost: [Make it realistic. Physical damage moves is HP for a cost. Magic is SP]
Type of Damage: [Self Explanatory]
Description: [Explain what happens when you perform this technique]

Code:
[b]Persona Name:[/b]

[b]Persona Type:[/b] Artificial Persona

[b]Persona's Arcana:[/b] (The Arcana should be the same as its Wielder)

[b]Owner:[/b] (The owner's name of the Persona. This should be your character's name)

[b]Persona Appearance:[/b] (What your Persona looks like. It should relatively be not human in appearance.)

[b]Persona Background:[/b] (Your Persona's background and history)

[b]Strengths:[/b] (What type of attacks is your Persona strong against? This is specifically for Elemental and Physical based skills. Damage from these attacks are reduced by half. You can have up to two strengths with the Initial Persona)

[b]Weaknesses:[/b] (What element/physical-based skills is it weak against? Must have atleast one unless your Arcana says otherwise. Should have an equal amount of strengths your Persona has. Damage from these specific types of attacks are twice as effective and will cause your character to stagger their next post.)

[b]Passive Boosts:[/b] (This can be found on the Arcana Sheet found here. It should match up to the Arcana the owner of this Persona holds.)

[b]Persona Skill List:[/b] ((Skill List can be found here. Your skills grow in order, meaning you must unlock Skill 4 to get to Skill 5 and so on.))

Skill 1: (Must be a Tier 1 Skill)
Skill 2: (Must be a Tier 1 Skill)
Skill 3: (Must be a Tier 2 Skill)
Skill 4: (Unlocked once using your Persona fifteen times in combat; Must be Tier 2 Skill or Lower)
Skill 5: (Must have used your Persona Overdose to defeat three enemies in one battle or have used your Persona an additional 30 times in PvS combat; Must be a Tier 3 Skill or Lower)
Skill 6: (Unlocked once using your Persona an additional 30 times in PvS combat; Must be a Tier 3 Skill or Lower)
Skill 7: (Unlocked once using your Persona an additional 30 times in PvS combat; Must be a Tier 3 Skill or Lower)
Skill 8: (Unlocked after using your Persona an additional 50 times in PvS combat; Must be a Tier 4 Skill or Lower)


[b]Special Ability:  [/b]

[b]Ability Name:[/b] Persona Overdose
[b]Persona Name:[/b]
[b]Appearance: [/b](Do you or your Persona change appearance while in Persona Overdose?)
[b]Description:[/b] Rogues get an ability called “Persona Overdose” that can be used once per battle. In this mode, for three turns, the Rogues get access to a completely new skillset, swapping it for their previous one for that time limit. The new skills are unlocked as the Rogue gains skills normally, and they can be anything, so long as the skill has the same tier as the tier of the skill in their normal skillset. For example, your first skill is Tier 1 in your normal skillset. That means your first skill in your “Persona Overdose” skillset can be any skill as long as it is Tier 1. You can also change your strengths and weaknesses in this mode as long as you have the same amount of strengths and weaknesses as your original skillset does. Your available skills in “Persona Overdose” also are unlocked at the same time you unlock your normal skills. So if a Rogue only has five skills unlocked in their regular skillset, they can only have access to the first five skills in their Overdose mode. Once the three turns are up, their skillset reverts to normal, and for the next three turns, your active Persona skills will be randomized each post, as well as the target for said skill, meaning you will not have any control over what your Persona does for the duration of the three turns.

[b]Strengths:[/b] (What type of attacks is your Persona strong against during Persona Overdose? This is specifically for Elemental and Physical based skills. Damage from these attacks are reduced by half. You can only have the same amount of strengths as your Artificial Persona.)

[b]Weaknesses:[/b] (What element/physical-based skills is it weak against during Persona Overdose? Must have atleast one unless your Arcana says otherwise. You can only have the same amount of weaknesses as your Artificial Persona.)

[b]Passive Boosts:[/b] (This can be found on the Arcana Sheet found here. It should match up to the Arcana the owner of this Persona holds.)

[b]Persona Overdose Skillset:[/b]

Skill 1: (Must be a Tier 1 Skill)
Skill 2: (Must be a Tier 1 Skill)
Skill 3: (Must be a Tier 2 Skill)
Skill 4: (Unlocked once unlocking your fourth skill in your original skillset; Must be Tier 2 Skill or Lower)
Skill 5: (Unlocked once unlocking your fifth skill in your original skillset; Must be a Tier 3 Skill or Lower)
Skill 6: (Unlocked once unlocking your sixth skill in your original skillset; Must be a Tier 3 Skill or Lower)
Skill 7: (Unlocked once unlocking your seventh skill in your original skillset; Must be a Tier 3 Skill or Lower)
Skill 8: (Unlocked once unlocking your eighth skill in your original skillset; Must be a Tier 4 Skill or Lower)

[b]Soul Skill Name:[/b] [What's the tech called?]
[b]Persona Name:[/b] [The name should match one of your Personas]
[b]Tier:[/b] Tier 1
[b]Cost:[/b] [Make it realistic. Physical damage moves is HP for a cost. Magic is SP]
[b]Type of Damage:[/b] [Self Explanatory]
[b]Description:[/b] [Explain what happens when you perform this technique]
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Artificial Persona Template [Updated]
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» Wild Card Persona Template [Updated]
» Initial Persona Template [Updated]
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» Side Plot Artificial Persona Template

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