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Persona :: New Arcana
Welcome to Persona :: New Arcana! A Persona RPG site!
Welcome to New Arcana!
Welcome, Welcome! You've probably guessed by now, but this is a text-based Persona RPG site for Atlus fans, by Atlus fans. If you're new to Shin Megami Tensei, this place can still be for you, so no need to dash towards the doors! Your first stop should be the introduction board so we can introduce ourselves. Then right after that, feel free to go through our vital information to get a good feel of the site. We hope you enjoy your stay, and if you have any questions don't hesitate to post them here. Ciao!
Shin Megami Tensei and Persona belong to ATLUS. We own nothing, and have simply used their data to create a world of our own. They are the true geniuses behind the scenes.
The flames whipped at X01 but her nanites continued to repair her body as they activated first from the system shutdown "Systems cooled sufficiently... Activating defensive subroutines and systems, Combat Subroutines and systems still on cool down..50% complete...please hold out till then" X01 announced to Colette as she stood there unable to really move but thankfully now she could defend herself somewhat.
Arcana Boost: +10% damage resistance against physical-based attacks (separate from PEnd), +10% Ppstr.
Counter | 25% chance of repelling Physical attacks Regenerate 1 | Recovers 4% of max HP on each user turn Regenerate 2 | Recovers 6% of max HP on each user turn
AHSW Orbiter Defense: Counter skills activate against magic (only against ASSW/Hivemind enemies) Anti-Hivemind Suppression Weapon: +15% damage to all ASSW Enemies Repair Nanite's: +2% increase in "Regen" skill strength HADES System: +15% "counter" skill activation chance
Built for Purpose: -15% damage dealt to non-ASSW/Hivemind enemies HADES Reliant: Enemies gain +20% chance to hit X01
rustytengo
Posts : 149 Join date : 2020-08-10 Location : Gacha hell
Subject: Re: [Chapter #1.2.2 - Two Strandees] Wed Sep 16, 2020 7:09 am
"I'll try." Colette said not sounding confident at all as she summoned Medjed again instead of going right into attack the white figure floated above Colette. "You are right demon this must stop." It said before just dropping down on top of Colette covering her with its garment. White smoke billowed out from underneath as things stood still unit a hand grabbed the bottom of the garment throwing it off.
Spoiler:
Revealing a new figure standing where Colette was. "You defiance has gone on long enough demon. Now face a Pharaohs judgment." the figure said as it raised its Staff like spear and sent a blast of dark energy at the demon.
Action:
Active Sullied Soul Use Eiha on Sputnik for 72 damage miss on 6
Strength Arcana: 15% boost in physical-based skills or soul bound weaponry attacks. Honey eyed: 15% boost to charm skills Competitive: If an ally scored a crit Colette gains a 15% boost to Crit chance on her next attack.
Pesky wind: 15% less resistance to wind attacks Overworked:15% decrease in Luck stat if under the effects of an aliment
"Bzzt bzzt, detecting danger. Retaliating with fire."
The field is full of space junk! A Demon has appeared!
Spaceship Junkyard Field Effect:
>Magnetic-based attacks inflict Tier 2 Strike damage to their targets when used >Electricity-based attacks are strengthened by 50% and will switch on and off any nearby Module Terminals upon use >Gravity-based attacks will collapse the ceiling and reveal nearby drop points on the surface layer upon use >Light-based attacks will blind their targets, lowering their accuracy by 30% for 1 turn >Treasure Radar gains a combat effect; please roll rand94 when using Treasure Radar in combat
>Demon Eye | User can perform two actions per turn. | Passive | Tier 0 >Coming in hotter | 20% chance of inflicting Searing Burn Ailment for 3 turns when hit by a physical attack. | Passive | Tier 2
The field is full of space junk! A Demon has appeared!
Spaceship Junkyard Field Effect:
>Magnetic-based attacks inflict Tier 2 Strike damage to their targets when used >Electricity-based attacks are strengthened by 50% and will switch on and off any nearby Module Terminals upon use >Gravity-based attacks will collapse the ceiling and reveal nearby drop points on the surface layer upon use >Light-based attacks will blind their targets, lowering their accuracy by 30% for 1 turn >Treasure Radar gains a combat effect; please roll rand94 when using Treasure Radar in combat
>Demon Eye | User can perform two actions per turn. | Passive | Tier 0 >Coming in hotter | 20% chance of inflicting Searing Burn Ailment for 3 turns when hit by a physical attack. | Passive | Tier 2
As the flames continued to wash over X01 she still couldn't move or fight really, however her repair systems where still operational and where doing their best to mitigate the damage as her systems were now starting to come back online fully.
Arcana Boost: +10% damage resistance against physical-based attacks (separate from PEnd), +10% Ppstr.
Counter | 25% chance of repelling Physical attacks Regenerate 1 | Recovers 4% of max HP on each user turn Regenerate 2 | Recovers 6% of max HP on each user turn
AHSW Orbiter Defense: Counter skills activate against magic (only against ASSW/Hivemind enemies) Anti-Hivemind Suppression Weapon: +15% damage to all ASSW Enemies Repair Nanite's: +2% increase in "Regen" skill strength HADES System: +15% "counter" skill activation chance
Built for Purpose: -15% damage dealt to non-ASSW/Hivemind enemies HADES Reliant: Enemies gain +20% chance to hit X01
rustytengo
Posts : 149 Join date : 2020-08-10 Location : Gacha hell
Subject: Re: [Chapter #1.2.2 - Two Strandees] Fri Sep 18, 2020 4:22 am
"Grr annoy thing how dare you avoid a Pharaohs judgment. Such a slight will not be over looked when you beg for forgiveness." The figure that is Colette says to the enemy before launching more dark energy at it.
Strength Arcana: 15% boost in physical-based skills or soul bound weaponry attacks. Honey eyed: 15% boost to charm skills Competitive: If an ally scored a crit Colette gains a 15% boost to Crit chance on her next attack.
Pesky wind: 15% less resistance to wind attacks Overworked:15% decrease in Luck stat if under the effects of an aliment
Space Overlord Bfroger6
Posts : 2877 Join date : 2014-12-26 Age : 27
Subject: Re: [Chapter #1.2.2 - Two Strandees] Sat Sep 19, 2020 3:53 pm
The field is full of space junk! A Demon has appeared!
Spaceship Junkyard Field Effect:
>Magnetic-based attacks inflict Tier 2 Strike damage to their targets when used >Electricity-based attacks are strengthened by 50% and will switch on and off any nearby Module Terminals upon use >Gravity-based attacks will collapse the ceiling and reveal nearby drop points on the surface layer upon use >Light-based attacks will blind their targets, lowering their accuracy by 30% for 1 turn >Treasure Radar gains a combat effect; please roll rand94 when using Treasure Radar in combat
>Demon Eye | User can perform two actions per turn. | Passive | Tier 0 >Coming in hotter | 20% chance of inflicting Searing Burn Ailment for 3 turns when hit by a physical attack. | Passive | Tier 2
Sosina
Posts : 2291 Join date : 2016-05-22
Subject: Re: [Chapter #1.2.2 - Two Strandees] Sat Sep 19, 2020 4:11 pm
Finally the venting finished and X01 unfolded her arms and stood up strait once more "Cooling and recharging finished....Situation evaluated....Reactivating Orgia mode...please protect yourself from possible explosion by taking cover behind This Unit" it advised Colette as once more that Aura flared from her and Alexandros unfolded it's wings and the attack began.
action:
First Attack Makouga | Inflicts a moderate amount of Light damage to all enemies | 6 SP | Tier 2 Dealing 57 light damage
miss on 1
Random number (1,10) :
9
First Attack Makouga | Inflicts a moderate amount of Light damage to all enemies | 6 SP | Tier 2 Dealing 57 light damage
Arcana Boost: +10% damage resistance against physical-based attacks (separate from PEnd), +10% Ppstr.
Counter | 25% chance of repelling Physical attacks Regenerate 1 | Recovers 4% of max HP on each user turn Regenerate 2 | Recovers 6% of max HP on each user turn
AHSW Orbiter Defense: Counter skills activate against magic (only against ASSW/Hivemind enemies) Anti-Hivemind Suppression Weapon: +15% damage to all ASSW Enemies Repair Nanite's: +2% increase in "Regen" skill strength HADES System: +15% "counter" skill activation chance
Built for Purpose: -15% damage dealt to non-ASSW/Hivemind enemies HADES Reliant: Enemies gain +20% chance to hit X01
Sosina
Posts : 2291 Join date : 2016-05-22
Subject: Re: [Chapter #1.2.2 - Two Strandees] Sat Sep 19, 2020 4:12 pm
NOTE: Orgia mode activated 1/3
Space Overlord Bfroger6
Posts : 2877 Join date : 2014-12-26 Age : 27
Subject: Re: [Chapter #1.2.2 - Two Strandees] Sat Sep 19, 2020 9:32 pm
Exp and Drops:
>295 Exp >840 Vc >Iron x2 >Copper x1
2 Move Points remaining.
Darkened Module Terminals are inactive.
Sosina
Posts : 2291 Join date : 2016-05-22
Subject: Re: [Chapter #1.2.2 - Two Strandees] Sat Sep 19, 2020 10:32 pm
Taking out the enemy finally X01 let her systems cool once more before looking to Colette, "I suggest we go to one of the terminals to recover then continue" she said as she started to walk to the one they passed earlier.
When they got there She placed her hand on in like with the one previous and let her nanites repair it to the best of their abilities before they returned to her "Let us hope it worked" she said as she started to make use of it.
moving 3 down 2 right
Using Module
Random number (1,10) :
10
Space Overlord Bfroger6
Posts : 2877 Join date : 2014-12-26 Age : 27
Subject: Re: [Chapter #1.2.2 - Two Strandees] Sun Sep 20, 2020 7:58 am
As X01 accessed the terminal, it began whirring rapidly. Electricity flared as the machine went haywire and after a scant few moments, a red eye opened at its front, glaring at X01 and Colette.
From within the terminal, a giant eyeball emerged, made out of wiring which it attached to the ceiling and the floor. It was bigger than both of them, bigger than any enemy they faced on this world.
"Do you seek the answer to the reality of the universe?"
The field is full of space junk! A Demon has appeared!
Battle Music:
Spaceship Junkyard Field Effect:
>Magnetic-based attacks inflict Tier 2 Strike damage to their targets when used >Electricity-based attacks are strengthened by 50% and will switch on and off any nearby Module Terminals upon use >Gravity-based attacks will collapse the ceiling and reveal nearby drop points on the surface layer upon use >Light-based attacks will blind their targets, lowering their accuracy by 30% for 1 turn >Treasure Radar gains a combat effect; please roll rand94 when using Treasure Radar in combat
Passives >Demon Eye | User can perform two actions per turn. | Passive | Tier 0
Sosina
Posts : 2291 Join date : 2016-05-22
Subject: Re: [Chapter #1.2.2 - Two Strandees] Sun Sep 20, 2020 1:53 pm
"Analyzing enemy, please stand by" X01 was taking her time to scan the enemy, though she could sense her weapon energy was low "Weapons systems low on energy" she informed Colette
action:
Using Analysis | Used to detect an enemy's stats and weak points | 15 SP | Tier 2
Arcana Boost: +10% damage resistance against physical-based attacks (separate from PEnd), +10% Ppstr.
Counter | 25% chance of repelling Physical attacks Regenerate 1 | Recovers 4% of max HP on each user turn Regenerate 2 | Recovers 6% of max HP on each user turn
AHSW Orbiter Defense: Counter skills activate against magic (only against ASSW/Hivemind enemies) Anti-Hivemind Suppression Weapon: +15% damage to all ASSW Enemies Repair Nanite's: +2% increase in "Regen" skill strength HADES System: +15% "counter" skill activation chance
Built for Purpose: -15% damage dealt to non-ASSW/Hivemind enemies HADES Reliant: Enemies gain +20% chance to hit X01
rustytengo
Posts : 149 Join date : 2020-08-10 Location : Gacha hell
Subject: Re: [Chapter #1.2.2 - Two Strandees] Mon Sep 21, 2020 2:20 am
"Not really so if you kindly just leave us alone mister demon that be great. I'd even give you an autograph if you would just take a break." Colette said meekly as she weakly stabbed at the demon more so to get away from it then to damage it.
action:
Dex attack on Deep Thought deals 22 pierce damage miss on 7
Strength Arcana: 15% boost in physical-based skills or soul bound weaponry attacks. Honey eyed: 15% boost to charm skills Competitive: If an ally scored a crit Colette gains a 15% boost to Crit chance on her next attack.
Pesky wind: 15% less resistance to wind attacks Overworked:15% decrease in Luck stat if under the effects of an aliment
"Incorrect. Autographs aren't the answer to life."
The field is full of space junk! A Demon has appeared!
Spaceship Junkyard Field Effect:
>Magnetic-based attacks inflict Tier 2 Strike damage to their targets when used >Electricity-based attacks are strengthened by 50% and will switch on and off any nearby Module Terminals upon use >Gravity-based attacks will collapse the ceiling and reveal nearby drop points on the surface layer upon use >Light-based attacks will blind their targets, lowering their accuracy by 30% for 1 turn >Treasure Radar gains a combat effect; please roll rand94 when using Treasure Radar in combat
Deep Thought, Level 11:
>Constrict | Inflicts a small (Tier 1) amount of Strike damage to a single enemy with a constant drain of 5% HP for 3 turns. Prevents target from switching out or escaping for 3 turns. | 10% | Tier 2 - on Colette for 41 Strike damage
Miss on 1
Random number (1,10) :
9
Crit on 1
Random number (1,10) :
4
>Extension Cord | Inflicts a moderate amount of Electricity damage to one enemy and copies their buffs to all allies. | 12 SP | Tier 2 - 67+50% = 100 Elec damage to Colette