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| Skelter Warehouse Supplies (Supplies Details) | |
| | Author | Message |
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Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
| Subject: Skelter Warehouse Supplies (Supplies Details) Thu Jun 20, 2019 10:03 pm | |
| "What do you want? Need something from the cache? Help yourself, but none of this is coming out free. Make it worth the expense."-----------------------------------
Services | Description | Cost
Tools | "Most of it is scrap. But even trash like that has uses if you're wily and resourceful. We're Psyche-Terrorists. We take what we can get." | (Go to Item List. Prices will vary)
Training | "Feeling rusty? That's fine. Hit the deck. I'll show you a few ropes. Feeling shy? Fine, but don't hog up the space." | 5000 VC (Takes up an entire timeslot, obtaining the floating strength requires spending a total of three timeslots. One time payment with slots whenever.)
Combat Roles | "Much as I hate to admit, learned quite a bit from the Cadets. I'll teach you what I know, for a price." | 10,000 VC
Tension Recruitment | "There's a common saying that there's strength in numbers. They're not wrong and you should heed it. But don't get too reliant on it, else you'll get screwed over." | 5000 - 10000 VC - Code:
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[center][img]https://i.imgur.com/ut3cHSz.png[/img]
[color=#ff3300][font=Georgia]"What do you want? Need something from the cache? Help yourself, but none of this is coming out free. Make it worth the expense."[/font][/color]
-----------------------------------[/center] [font=Georgia]
[size=16][b]Services | Description | Cost[/b][/size]
Tools | [color=#ff3300]"Most of it is scrap. But even trash like that has uses if you're wily and resourceful. We're Psyche-Terrorists. We take what we can get."[/color] | (Go to Item List. Prices will vary)
Training | [color=#ff3300]"Feeling rusty? That's fine. Hit the deck. I'll show you a few ropes. Feeling shy? Fine, but don't hog up the space."[/color] | 5000 VC (Takes up an entire timeslot)
Combat Roles | [color=#ff3300]"Much as I hate to admit, learned quite a bit from the Cadets. I'll teach you what I know, for a price."[/color] | 10,000 VC
Tension Recruitment | [color=#ff3300]"There's a common saying that there's strength in numbers. They're not wrong and you should heed it. But don't get too reliant on it, else you'll get screwed over."[/color] | 5000 - 10000 VC[/font]
Last edited by Philodai on Sat Jun 22, 2019 9:04 am; edited 3 times in total | |
| | | Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
| Subject: Re: Skelter Warehouse Supplies (Supplies Details) Mon Jul 22, 2019 6:36 pm | |
| NPC Tension List- Newbee, 5000 VC:
Fly Like A Butterfly | Inflicts Tier 1 Slash dex damage to a single enemy. Using both daggers, two attacks can be made instead of one, but neither will have a chance of landing a critical hit if this is opted for. | Tier 1 | 0% Thug Style | Inflicts Tier 1 Gun dex damage to a single enemy. Bee holds her pistol sideways when firing and decreases her accuracy by 10%, but also increases the chance of landing a critical hit by 10%. | Tier 1 | 0% Beeginner's Luck | Newbee cockily tosses one of her dagger in the air and catches it. The EXP earned from the fight will be increased by 20% for the entire party if it's won within the next two turns. Usable only once per fight and EXP is decreased by 10% if the fight isn't won in time. | Tier 1 | 15% Stinger Slash | Inflicts Tier 1 Slash damage twice to one enemy. | Tier 1 | 15% Goad | Raises one enemy's Defense by 30% but lowers their agility by 50% for 3 turns. | Tier 2 | 25% Tarunda | Lowers one enemy's Attack by 30% for 3 turns. | Tier 2 | 25% Hive Blitz | Newbee uses pheromones to call upon angry wasps. The wasps will attack all enemies with Tier 1 Pierce dexterity damage, without crit, for three turns. Heal all allies each turn by the total damage dealt by the wasps. If a Fire attack is successfully landed on Newbee the wasps will immediately disperse and the skill will end. 5 turn cooldown after duration expires. | Tier 3 | 50% - Passive:
Sordid Survival | There's no honor in getting your skull bashed in. Caring little for scruples when shit hits the fan, Newbee will forcibly pull a randomized ally in front of her to take a hit if it would successfully KO her. This must be rolled as an attack unless the targeted ally is willing, however, a new roll must be made against the replacement target to determine if the hit connects or not; if it does they'll take the damage in Newbee's place, if it doesn't both she and the ally will evade the damage altogether. Unlike when an ally willingly takes a hit, this throw-and-run meat shield tactic applies to AoE moves as well, but mercifully Newbee's target will only need to deal with one attack as she pulls them out of the way of the part of it aimed towards them initially. | Passive | Tier 1
- Alice, 7500 VC:
Strike | Inflicts small strike dexterity damage to a single target. | Tier 1 | 0% Splash | Inflicts small water dexterity damage to all enemies. | Tier 1 | 0% Wake Up Splash | Alice splashes a cup of scalding tea at all enemies. Inflicts small water damage to all enemies. If charmed, downs the afflicted enemy and allows an opportunity for the tension holder to follow up instead of rising tension level. AoA not applicable, can Baton Pass. | Tier 1 | 15% Die For Me? As If... | Inflicts moderate Dark damage towards one enemy | Tier 2 | 25% Rabbit Hold | Inflicts a small amount of strike damage. 30% chance of them being bound to the spot with chains so they cannot dodge attacks only. | Tier 2 | 25% Chained Down | Alice summons a myriad of chains to encase the enemy. 25% chance of skipping enemy turn/losing an action. | Tier 2 | 25% Tea Time | Alice pours one out for the team to recover their bearings. Recovers a small amount of HP (30%) to one ally and increases their defense by 30% for three turns. | Tier 3 | 50% Intice | Alice allows the tea from her tea set to spill to the floor, allowing the hallucinogenic fumes to rise from the ground. Inflicts 25% chance of Charm to all enemies. The fumes also has a 30% chance of raising attack for all allies by 30% and a separate 30% chance of decreasing defense by 30% for all allies. | Tier 3 | 75% - Passives:
A Cuppa' Tea | When using Tea skills, the Tension Bar has a 50% chance of increasing by a level. | Passive | Tier 2
- Queen Bee, 7500 VC:
Pierce | Inflicts small Pierce dexterity damage to a single target. | Tier 1 | 0% Gun | Inflicts small Gun dexterity damage to a single target. | Tier 1 | 0% Mark My Words | Inflicts a small amount of Pierce damage to one enemy. For the next turn, their defenses are nulled. | Tier 2 | 25% Mark my Words Mk II | Inflicts a moderate amount of Pierce damage to a single enemy that lower's their defense by 30% and pierces their guard (PEND and MEND don't apply). If hit is taken by another, damage is halved, so is the debuff. | Tier 2 | 25% Taunt | Raises one enemy's Attack by 30% but lowers their defense by 50% for 3 turns | Tier 2 | 25% White Wall | Increases an ally's Ice resistance for 3 turns (resist ice effect). | Tier 2 | 25% 100 Needles | Inflicts multiple moderate pierce damage to randomized enemies. Number of hits are randomized from 1x to 5x total, 1x to 3x for a single remaining target. Base chance of 30% to miss regardless of number of hits. | Tier 3 | 50% Attack of the Swarm | Queen Bee commands her many bees to attack and harass the enemy. Nulls and interrupts the charging attack of an enemy. | Tier 3 | 50% - Passives:
Call The Swarm | Queen Bee has the power to command a swarm of bees. Naturally she has a significant number on standby to protect the party. Bees absorb 25% damage from each attack for 3 turns. However, they require 5 turns of rest before defending the party again. Can be prematurely forced to rest if any of the party is hit with a fire or wind skill. | Passive | Tier 2
- Ronin, 7500 VC:
Draw | Inflicts Tier 1 Slash dexterity to a single target | Tier 1 | 0% Serpentine Blade | Ronin stands side by side with a chosen party member, using her blade to deflect attacks. For 3 turns that party member gains a 10% chance to null Physical attacks. Stacks with Counter, Counter triggers first. Only one party member at a time may benefit from this ability. | | Tier 1 | 15% Red Dawn | Cures one party member of any ailment but replaces it with Rage for the same duration as the original ailment. | | Tier 1 | 15% Terazi | Inflicts moderate Earth damage to a single opponent. | Tier 2 | 25% Vicious Mahakala | Attack with moderate Slash damage to a single opponent. If that enemy was charging for an attack this attack pierces resistances. | Tier 2 | 25% Sixth Virtue | A party member is chosen to engage in a standoff. Choose one party member and one enemy. On this turn and the enemy turn they may only target each other, even with AoE but all attacks are guaranteed to hit. Other party members and enemies not in the standoff cannot target those within the standoff. Team Attacks cannot be used in the standoff. | Tier 2 | 50% Snap Like Reed | Ronin sheathes her sword and charges for one turn. On the following turn she attacks a single opponent with a number of Dexterity Slash attacks as how many attacks that enemy landed on the party in the last turn (each party member hit by an AoE attack counts as one attack). | Tier 3 | 75% - Passive:
Metal on Metal | Ronin takes an aggressive stance against her opponent, limiting their offensive options. The last enemy Ronin targeted with a single-target attack has a 20% chance of the first physical attack they use on their turn being interrupted and cancelled. | Passive | Tier 2
- Code:
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[center][img]https://i.imgur.com/bTddsDg.png?2[/img][/center]
[size=18][b][i][u]NPC Tension List[/u][/i][/b][/size]
[spoiler=Newbee, 5000 VC] Fly Like A Butterfly | Inflicts Tier 1 Slash dex damage to a single enemy. Using both daggers, two attacks can be made instead of one, but neither will have a chance of landing a critical hit if this is opted for. | Tier 1 | 0%
Thug Style | Inflicts Tier 1 Gun dex damage to a single enemy. Bee holds her pistol sideways when firing and decreases her accuracy by 10%, but also increases the chance of landing a critical hit by 10%. | Tier 1 | 0%
Beeginner's Luck | Newbee cockily tosses one of her dagger in the air and catches it. The EXP earned from the fight will be increased by 20% for the entire party if it's won within the next two turns. Usable only once per fight and EXP is decreased by 10% if the fight isn't won in time. | Tier 1 | 15%
Stinger Slash | Inflicts Tier 1 Slash damage twice to one enemy. | Tier 1 | 15%
Goad | Raises one enemy's Defense by 30% but lowers their agility by 50% for 3 turns. | Tier 2 | 25%
Tarunda | Lowers one enemy's Attack by 30% for 3 turns. | Tier 2 | 25%
Hive Blitz | Newbee uses pheromones to call upon angry wasps. The wasps will attack all enemies with Tier 1 Pierce dexterity damage, without crit, for three turns. Heal all allies each turn by the total damage dealt by the wasps. If a Fire attack is successfully landed on Newbee the wasps will immediately disperse and the skill will end. 5 turn cooldown after duration expires. | Tier 3 | 50%
[spoiler=Passive]Sordid Survival | There's no honor in getting your skull bashed in. Caring little for scruples when shit hits the fan, Newbee will forcibly pull a randomized ally in front of her to take a hit if it would successfully KO her. This must be rolled as an attack unless the targeted ally is willing, however, a new roll must be made against the replacement target to determine if the hit connects or not; if it does they'll take the damage in Newbee's place, if it doesn't both she and the ally will evade the damage altogether. Unlike when an ally willingly takes a hit, this throw-and-run meat shield tactic applies to AoE moves as well, but mercifully Newbee's target will only need to deal with one attack as she pulls them out of the way of the part of it aimed towards them initially. | Passive | Tier 1[/spoiler][/spoiler]
[spoiler=Alice, 7500 VC]Strike | Inflicts small strike dexterity damage to a single target. | Tier 1 | 0%
Splash | Inflicts small water dexterity damage to all enemies. | Tier 1 | 0%
Wake Up Splash | Alice splashes a cup of scalding tea at all enemies. Inflicts small water damage to all enemies. If charmed, downs the afflicted enemy and allows an opportunity for the tension holder to follow up instead of rising tension level. AoA not applicable, can Baton Pass. | Tier 1 | 15%
Die For Me? As If... | Inflicts moderate Dark damage towards one enemy | Tier 2 | 25%
Rabbit Hold | Inflicts a small amount of strike damage. 30% chance of them being bound to the spot with chains so they cannot dodge attacks only. | Tier 2 | 25%
Chained Down | Alice summons a myriad of chains to encase the enemy. 25% chance of skipping enemy turn/losing an action. | Tier 2 | 25%
Tea Time | Alice pours one out for the team to recover their bearings. Recovers a small amount of HP (30%) to one ally and increases their defense by 30% for three turns. | Tier 3 | 50%
Intice | Alice allows the tea from her tea set to spill to the floor, allowing the hallucinogenic fumes to rise from the ground. Inflicts 25% chance of Charm to all enemies. The fumes also has a 30% chance of raising attack for all allies by 30% and a separate 30% chance of decreasing defense by 30% for all allies. | Tier 3 | 75%
[spoiler=Passives]A Cuppa' Tea | When using Tea skills, the Tension Bar has a 50% chance of increasing by a level. | Passive | Tier 2 [/spoiler] [/spoiler]
[spoiler=Queen Bee, 7500 VC]Pierce | Inflicts small Pierce dexterity damage to a single target. | Tier 1 | 0%
Gun | Inflicts small Gun dexterity damage to a single target. | Tier 1 | 0%
Mark My Words | Inflicts a small amount of Pierce damage to one enemy. For the next turn, their defenses are nulled. | Tier 2 | 25%
Mark my Words Mk II | Inflicts a moderate amount of Pierce damage to a single enemy that lower's their defense by 30% and pierces their guard (PEND and MEND don't apply). If hit is taken by another, damage is halved, so is the debuff. | Tier 2 | 25%
Taunt | Raises one enemy's Attack by 30% but lowers their defense by 50% for 3 turns | Tier 2 | 25%
White Wall | Increases an ally's Ice resistance for 3 turns (resist ice effect). | Tier 2 | 25%
100 Needles | Inflicts multiple moderate pierce damage to randomized enemies. Number of hits are randomized from 1x to 5x total, 1x to 3x for a single remaining target. Base chance of 30% to miss regardless of number of hits. | Tier 3 | 50%
Attack of the Swarm | Queen Bee commands her many bees to attack and harass the enemy. Nulls and interrupts the charging attack of an enemy. | Tier 3 | 50%
[spoiler=Passives] Call The Swarm | Queen Bee has the power to command a swarm of bees. Naturally she has a significant number on standby to protect the party. Bees absorb 25% damage from each attack for 3 turns. However, they require 5 turns of rest before defending the party again. Can be prematurely forced to rest if any of the party is hit with a fire or wind skill. | Passive | Tier 2 [/spoiler] [/spoiler]
[spoiler=Ronin, 7500 VC] Draw | Inflicts Tier 1 Slash dexterity to a single target | Tier 1 | 0%
Serpentine Blade | Ronin stands side by side with a chosen party member, using her blade to deflect attacks. For 3 turns that party member gains a 10% chance to null Physical attacks. Stacks with Counter, Counter triggers first. Only one party member at a time may benefit from this ability. | | Tier 1 | 15%
Red Dawn | Cures one party member of any ailment but replaces it with Rage for the same duration as the original ailment. | | Tier 1 | 15%
Terazi | Inflicts moderate Earth damage to a single opponent. | Tier 2 | 25%
Vicious Mahakala | Attack with moderate Slash damage to a single opponent. If that enemy was charging for an attack this attack pierces resistances. | Tier 2 | 25%
Sixth Virtue | A party member is chosen to engage in a standoff. Choose one party member and one enemy. On this turn and the enemy turn they may only target each other, even with AoE but all attacks are guaranteed to hit. Other party members and enemies not in the standoff cannot target those within the standoff. Team Attacks cannot be used in the standoff. | Tier 2 | 50%
Snap Like Reed | Ronin sheathes her sword and charges for one turn. On the following turn she attacks a single opponent with a number of Dexterity Slash attacks as how many attacks that enemy landed on the party in the last turn (each party member hit by an AoE attack counts as one attack). | Tier 3 | 75%
[spoiler=Passive]Metal on Metal | Ronin takes an aggressive stance against her opponent, limiting their offensive options. The last enemy Ronin targeted with a single-target attack has a 20% chance of the first physical attack they use on their turn being interrupted and cancelled. | Passive | Tier 2 [/spoiler] [/spoiler] | |
| | | Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
| Subject: Re: Skelter Warehouse Supplies (Supplies Details) Mon Jul 22, 2019 6:36 pm | |
| NPC Tension Chosen: (Choose a NPC Tension) Cost Paid: (How much in VC paid) Day: (List given day #) Party Accompanying: (List all party members) Thread Link: (Link thread here) - Code:
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[b]NPC Tension Chosen:[/b] (Choose a NPC Tension) [b]Cost Paid:[/b] (How much in VC paid) [b]Day:[/b] (List given day #) [b]Party Accompanying:[/b] (List all party members) [b]Thread Link:[/b] (Link thread here) | |
| | | Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
| Subject: Re: Skelter Warehouse Supplies (Supplies Details) Mon Jul 22, 2019 6:37 pm | |
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