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Persona :: New Arcana
Welcome to Persona :: New Arcana! A Persona RPG site!
Welcome to New Arcana!
Welcome, Welcome! You've probably guessed by now, but this is a text-based Persona RPG site for Atlus fans, by Atlus fans. If you're new to Shin Megami Tensei, this place can still be for you, so no need to dash towards the doors! Your first stop should be the introduction board so we can introduce ourselves. Then right after that, feel free to go through our vital information to get a good feel of the site. We hope you enjoy your stay, and if you have any questions don't hesitate to post them here. Ciao!
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Subject: Platinum Playhouse Bar Items & Weapon List Thu Jun 20, 2019 10:01 pm
"Wel'cum to da' Platinum Playhouse! We got booze and food to share with y'all for da' roi'ght price! Tips 'r always appreciated--Oi! You! Pay ya' damn tab, ya wanka's!"
Tool Items:
Item Name: Purpose | Price
Caltrops: Twisted pieces of metal that stand straight up at a point when dropped on the ground, they're meant to be a stepping hazard and slow down the approach of enemies. Caltrops can be left on the dungeon map in any adjacent square to the player, if an enemy travels over Caltrops their movement immediately stops and they can travel no further. Bosses/sub-bosses may be immune at GM discretion. Lasts for one dungeon or until an enemy steps on that square, whatever happens first. | 1,000 VC
Metal Detector: Can be used to grant a single use of Treasure Radar in a dungeon, works only on the current floor. | 1,000 VC
Larsinny Doll: A handheld fluffy doll of Larsinny. Has a voice recorder with the demon's lines that can project and serve as a distraction to guards. | 5,000 VC
Lockpick: This little gadget allows the lockpicker to have one higher rank Understanding during the act. It will be worn out afterwards and need to be bought again. | 5,000 VC
Molotov Cocktail: Causes tier 2 fire damage to all enemies. | 6,000 VC
Hidden Pouch: Accessory item that can be used to hide either one item or up to 1000VC on someone's person, if someone finds themselves in a position where they would be robbed such as being defeated in a dungeon the item/VC in their Hidden Pouch isn't stolen. The user must note down in their Compendium what they are hiding in their Hidden Pouch when they equip it. It also prevents items from being found when being searched, but the item must reasonably be able to fit in someone's pocket (i.e. no hiding a gatling gun in a Hidden Pouch). For obvious reasons no, enemies can't steal the Hidden Pouch instead. | 8,000 VC
Signal Jammer: An invention of Gossip Girl's making. It sends out EMP-like waves that messes with alarm systems within the vicinity. Prevents alarms from triggering for three turns when used. [Only once per dungeon] | 10,000 VC
Meal Items: Only one meal per day.
Item Name: Purpose | Combination | Price
Tomato Bisque: The rich warm flavor soothes the spirit. Eat to regenerate 3 SP per combat turn as Invigorate 1 for an entire dungeon dash. Stacks with Invigorate 1. | Hearty Tomatoes + Hearty Tomatoes | 2000 VC
Eggplant Ratatoiulle: Good tasting and good for you! Eat to regenerate 2% HP per combat turn as Regenerate 1 for an entire dungeon dash. Stacks with Regenerate 1. | Hearty Eggplant + Hearty Eggplant | 2000 VC
Eggplant & Tomatue Saute: Very filling, it sticks to your ribs! Eat to gain an extra 5% PEnd and MEnd for an entire dungeon dash. | Hearty Tomatoes + Hearty Eggplant | 2000 VC
[Chosen] Fruit Salsa & Nachos: You'll be ready for anything after this sweet appetizer. Eat to gain a 10% attack boost to [chosen fruit's element] only for an entire dungeon dash. Does not stack with Elemental buffs or consumables. | Hearty Tomatoes + [any elemental fruit] | 2000 VC
Eggplant & Fruit Quinoa: All your essential vitamins and minerals! Eat to gain 15% damage reduction to [chosen fruit's element] only for an entire dungeon dash. | Hearty Eggplant + [any elemental fruit] | 2000 VC
Fruit Sorbet: A miasma of flavors that will keep you on spry and active! Eat to gain a 10% boost to Attack for an entire dungeon dash. Does not stack with Attack buffs. | [any elemental fruit] + [any elemental fruit] | 2000 VC
Hellish Shishkabob: Chewy and tough just like where it came from. It tastes a little off. Eat to gain 10% resistance to a random ailment but 10% vulnerability to a random ailment for an entire dungeon dash. If the same ailment is rolled for both then only the resistance is gained. | Demon Meat + Demon Meat | 2000 VC
Menacing Meatball Sub: Some people will call meatball subs magical. Some people would be right. Eat to gain +10% Max SP for an entire dungeon dash. Does not effect MEnd. Does not account for equipment. | Demon Meat + Hearty Tomatoes | 2000 VC
Sinister Beef Stirfry: A savory dish that fills you with overwhelming vitality. Eat to gain +10% Max HP for an entire dungeon dash. Does not effect PEnd. Does not account for equipment. | Demon Meat + Hearty Eggplant | 2000 VC
Sweet Five Alarm Chili: There is no comparison to the burning that has engulfed your spirit and tongue. Eat to gain immunity to the Burn ailment as if Strong against Fire for an entire dungeon dash. | Demon Meat + Blaze Apples | 2000 VC
Frosty Glazed Brisket: The barbecue glaze of this seared meat has a sheen like ice. Eat to gain immunity to the Frozen ailment as if Strong against Ice for an entire dungeon dash. | Demon Meat + Frost Pears | 2000 VC
Filling Beef Bourguignon: Served in a wine sauce that makes you feel 10lbs heavier. Eat to gain immunity to the Hindering Gust ailment as if Strong against Wind for an entire dungeon dash. | Demon Meat + Breeze Grapes | 2000 VC
Electrifying Orange Chicken: Tart like a zap to the tongue. Eat to gain immunity to the Static Shock ailment as if Strong against Electricity for an entire dungeon dash.| Demon Meat + Shock Oranges | 2000 VC
Thick Strawberry Burger: A burger with a sweet twist. You almost can't bite through the patty. Eat to gain immunity to the Debilitating Spike ailment as if Strong to Earth for an entire dungeon dash. | Demon Meat + Rocky Strawberries | 2000 VC
Braised Light/Dark Meat Club: Sometimes all you need to keep going during a long night is a good old-fashioned sandwich. Once per one dungeon dash, survive a Light/Dark Instant Kill attack with 1 HP remaining. | Demon Meat + Light/Dark Berries | 2000 VC
Drink Items: Only one drink per day.
Item Name: Purpose | Price
Lucifer's Vodka: A vicious vodka cocktail that will make your head swirl and burn in your very veins. A single shot is enough for even a demon to start seeing stars. Temporarily raises Courage Social Rank by 1 for an entire day slot. | 5000 VC
Dionysus' Enlightenment: A gentle yet tasteful absinthe martini that will initially grant you considerable clarity. Inebriated with this drink, one may be able to understand knowledge they wouldn't comprehend while sober. Temporarily raises Intelligence Social Rank by 1 for an entire day slot. | 5000 VC
Larsinny's Pick-Me-Up: A strong, yet "warm" liquor that will make you reminisce of the old times gone by. Temporarily raises Understanding Social Rank by 1 for an entire day slot. | 5000 VC
Ebony: A sweet-bitter coffee liquor for the more sophisticated around. Temporarily raises Charisma Social Rank by 1 for an entire day slot. | 5000 VC
Bait (Meal & Drink Combo) Items: Only one bait per day.
Item Name: Purpose | Combination | Price
***Eating specific demonic foods and drinking supernatural drinks has more than an effect on the palate. The aroma and attitude it gives the gourmand will find very specific demons drawn to them. Eating these specific meals and drinking these specific drink combinations will find the player more likely to encounter demons of that type. [Staff Version: At least one demon of said demon type will always show up for each battle. The rest of the enemies have a 30% chance of showing up.]
Hellish Shishkabob + Lucifer's Vodka = Attracts more Beast demons
Frosty Glazed Brisket + Larsinny's Pick-Me-Up = Attracts more Jack demons
Braised Light-Meat Club + Lucifer's Vodka = Attracts more Knight demons
Fruit Sorbet + Larsinny's Pick-Me-Up = Attracts more Little Kid demons
Eggplant Ratatouille + Dionysus's Enlightenment = Attracts more Old Man demons
Tomato Bisque + Ebony = Attracts more Old Woman demons
Sweet Five Alarm Chili + Lucifer's Vodka = Attracts more Punk demons
Menacing Meatball Sub + Ebony = Attracts more Seductive demons
[font=Georgia][color=#9999ff]"Wel'cum to da' Platinum Playhouse! We got booze and food to share with y'all for da' roi'ght price! Tips 'r always appreciated--[b][size=13]Oi! You! Pay ya' damn tab, ya wanka's![/size][/b]"[/color][/font][/center]
[b][size=18]Tool Items:[/size][/b]
Item Name: Purpose | Price
Caltrops: Twisted pieces of metal that stand straight up at a point when dropped on the ground, they're meant to be a stepping hazard and slow down the approach of enemies. Caltrops can be left on the dungeon map in any adjacent square to the player, if an enemy travels over Caltrops their movement immediately stops and they can travel no further. Bosses/sub-bosses may be immune at GM discretion. Lasts for one dungeon or until an enemy steps on that square, whatever happens first. | 1,000 VC
Metal Detector: Can be used to grant a single use of Treasure Radar in a dungeon, works only on the current floor. | 1,000 VC
Larsinny Doll: A handheld fluffy doll of Larsinny. Has a voice recorder with the demon's lines that can project and serve as a distraction to guards. | 5,000 VC
Lockpick: This little gadget allows the lockpicker to have one higher rank Understanding during the act. It will be worn out afterwards and need to be bought again. | 5,000 VC
Molotov Cocktail: Causes tier 2 fire damage to all enemies. | 6,000 VC
Hidden Pouch: Accessory item that can be used to hide either one item or up to 1000VC on someone's person, if someone finds themselves in a position where they would be robbed such as being defeated in a dungeon the item/VC in their Hidden Pouch isn't stolen. The user must note down in their Compendium what they are hiding in their Hidden Pouch when they equip it. It also prevents items from being found when being searched, but the item must reasonably be able to fit in someone's pocket (i.e. no hiding a gatling gun in a Hidden Pouch). For obvious reasons no, enemies can't steal the Hidden Pouch instead. | 8,000 VC
Signal Jammer: An invention of Gossip Girl's making. It sends out EMP-like waves that messes with alarm systems within the vicinity. Prevents alarms from triggering for three turns when used. [Only once per dungeon] | 10,000 VC
[b][size=18]Meal Items:[/size][/b] Only one meal per day.
Item Name: Purpose | Combination | Price
Tomato Bisque: The rich warm flavor soothes the spirit. Eat to regenerate 3 SP per combat turn as Invigorate 1 for an entire dungeon dash. Stacks with Invigorate 1. | Hearty Tomatoes + Hearty Tomatoes | 2000 VC
Eggplant Ratatoiulle: Good tasting and good for you! Eat to regenerate 2% HP per combat turn as Regenerate 1 for an entire dungeon dash. Stacks with Regenerate 1. | Hearty Eggplant + Hearty Eggplant | 2000 VC
Eggplant & Tomatue Saute: Very filling, it sticks to your ribs! Eat to gain an extra 5% PEnd and MEnd for an entire dungeon dash. | Hearty Tomatoes + Hearty Eggplant | 2000 VC
[Chosen] Fruit Salsa & Nachos: You'll be ready for anything after this sweet appetizer. Eat to gain a 10% attack boost to [chosen fruit's element] only for an entire dungeon dash. Does not stack with Elemental buffs or consumables. | Hearty Tomatoes + [any elemental fruit] | 2000 VC
Eggplant & Fruit Quinoa: All your essential vitamins and minerals! Eat to gain 15% damage reduction to [chosen fruit's element] only for an entire dungeon dash. | Hearty Eggplant + [any elemental fruit] | 2000 VC
Fruit Sorbet: A miasma of flavors that will keep you on spry and active! Eat to gain a 10% boost to Attack for an entire dungeon dash. Does not stack with Attack buffs. | [any elemental fruit] + [any elemental fruit] | 2000 VC
Hellish Shishkabob: Chewy and tough just like where it came from. It tastes a little off. Eat to gain 10% resistance to a random ailment but 10% vulnerability to a random ailment for an entire dungeon dash. If the same ailment is rolled for both then only the resistance is gained. | Demon Meat + Demon Meat | 2000 VC
Menacing Meatball Sub: Some people will call meatball subs magical. Some people would be right. Eat to gain +10% Max SP for an entire dungeon dash. Does not effect MEnd. Does not account for equipment. | Demon Meat + Hearty Tomatoes | 2000 VC
Sinister Beef Stirfry: A savory dish that fills you with overwhelming vitality. Eat to gain +10% Max HP for an entire dungeon dash. Does not effect PEnd. Does not account for equipment. | Demon Meat + Hearty Eggplant | 2000 VC
Sweet Five Alarm Chili: There is no comparison to the burning that has engulfed your spirit and tongue. Eat to gain immunity to the Burn ailment as if Strong against Fire for an entire dungeon dash. | Demon Meat + Blaze Apples | 2000 VC
Frosty Glazed Brisket: The barbecue glaze of this seared meat has a sheen like ice. Eat to gain immunity to the Frozen ailment as if Strong against Ice for an entire dungeon dash. | Demon Meat + Frost Pears | 2000 VC
Filling Beef Bourguignon: Served in a wine sauce that makes you feel 10lbs heavier. Eat to gain immunity to the Hindering Gust ailment as if Strong against Wind for an entire dungeon dash. | Demon Meat + Breeze Grapes | 2000 VC
Electrifying Orange Chicken: Tart like a zap to the tongue. Eat to gain immunity to the Static Shock ailment as if Strong against Electricity for an entire dungeon dash.| Demon Meat + Shock Oranges | 2000 VC
Thick Strawberry Burger: A burger with a sweet twist. You almost can't bite through the patty. Eat to gain immunity to the Debilitating Spike ailment as if Strong to Earth for an entire dungeon dash. | Demon Meat + Rocky Strawberries | 2000 VC
Braised Light/Dark Meat Club: Sometimes all you need to keep going during a long night is a good old-fashioned sandwich. Once per one dungeon dash, survive a Light/Dark Instant Kill attack with 1 HP remaining. | Demon Meat + Light/Dark Berries | 2000 VC
[b][size=18]Drink Items:[/size][/b] Only one drink per day.
Item Name: Purpose | Price
Lucifer's Vodka: A vicious vodka cocktail that will make your head swirl and burn in your very veins. A single shot is enough for even a demon to start seeing stars. Temporarily raises Courage Social Rank by 1 for an entire day slot. | 5000 VC
Dionysus' Enlightenment: A gentle yet tasteful absinthe martini that will initially grant you considerable clarity. Inebriated with this drink, one may be able to understand knowledge they wouldn't comprehend while sober. Temporarily raises Intelligence Social Rank by 1 for an entire day slot. | 5000 VC
Larsinny's Pick-Me-Up: A strong, yet "warm" liquor that will make you reminisce of the old times gone by. Temporarily raises Understanding Social Rank by 1 for an entire day slot. | 5000 VC
Ebony: A sweet-bitter coffee liquor for the more sophisticated around. Temporarily raises Charisma Social Rank by 1 for an entire day slot. | 5000 VC
[b][size=18]Bait (Meal & Drink Combo) Items:[/size][/b] Only one bait per day.
Item Name: Purpose | Combination | Price
[i]***Eating specific demonic foods and drinking supernatural drinks has more than an effect on the palate. The aroma and attitude it gives the gourmand will find very specific demons drawn to them. Eating these specific meals and drinking these specific drink combinations will find the player more likely to encounter demons of that type. [Staff Version: At least one demon of said demon type will always show up for each battle. The rest of the enemies have a 30% chance of showing up.][/i]
Hellish Shishkabob + Lucifer's Vodka = Attracts more Beast demons
Frosty Glazed Brisket + Larsinny's Pick-Me-Up = Attracts more Jack demons
Braised Light-Meat Club + Lucifer's Vodka = Attracts more Knight demons
Fruit Sorbet + Larsinny's Pick-Me-Up = Attracts more Little Kid demons
Eggplant Ratatouille + Dionysus's Enlightenment = Attracts more Old Man demons
Tomato Bisque + Ebony = Attracts more Old Woman demons
Sweet Five Alarm Chili + Lucifer's Vodka = Attracts more Punk demons
Menacing Meatball Sub + Ebony = Attracts more Seductive demons