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| Paranoid Investigation [Drug Bust Case File #38 Mission] | |
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+4Godai Moogle Laughing_Rogue Tamsin Ferrell 8 posters | |
Author | Message |
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Tamsin Ferrell
Posts : 320 Join date : 2018-10-28
| Subject: Re: Paranoid Investigation [Drug Bust Case File #38 Mission] Thu Mar 28, 2019 12:34 am | |
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| | | Sosina
Posts : 2291 Join date : 2016-05-22
| Subject: Re: Paranoid Investigation [Drug Bust Case File #38 Mission] Thu Mar 28, 2019 6:37 pm | |
| Rampage cracked her knuckles and lunged at the Tweaker aiming a haymaker right for his face. "This is oddly Therapeutic...." she said as she made her attack - stats:
Level: 10 HP: 171 + 15% = 196 (+50 (lenses)) = (246) - 44 = 202 SP: 147 -15% = 125 PEnd: 20% MEnd: 18% Ppstr: 38 Pmstr: 22 Dx: 38 Lk: 66 (+15 (Vest)) = 81
Has tearless loafers, vest of Victory (luck), Velvet lenses
Strengths: Slash, Strike (lighting (night stalker))
Weaknesses: Ice, Wind (light (night stalker))
- passives:
Counter: 25% chance to counter physical strikes Strike Master: 30% increase in strike Dex Damage Arcana: 15% boost in physical-based skills and 15% defense boost against slash skills Dizzying strikes: 25% (35% with single target attacks) chance of inflicting Daze with all strike attacks. Powerful Blows: +15% Strike damage Battle Rush: can Dex Attack twice
Conductive: Receives +15% more lightning damage Costly Rush: Physical skills cost 5% more HP to use
- skills:
- Astarte:
Skill 1: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 Skill 2: Strike Master | Increases Strike based dexterity damage output by 30% | Passive | Tier 2 Skill 3: Charge Crush | Inflicts a moderate amount of Strike damage to one enemy. Skill does double damage against an enemy charging for an attack. | 13% HP | Tier 2 Skill 4: Tarukaja | Raises one ally's Attack by 30% for 3 turns. | 6 SP | Tier 2
- night stalker (Kolchak):
Skill 1: Mazio | Inflicts a small amount of Electricity damage to all enemies. | 6 SP | Tier 1
- action:
Using Charge Crush on tweaker for 68 strike damage miss on 10 - Random number (1,10) :
- 5
crit on 4
- Random number (1,10) :
- 4
daze on 3, 4, 5, 6
- Random number (1,10) :
- 2
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| | | Sosina
Posts : 2291 Join date : 2016-05-22
| Subject: Re: Paranoid Investigation [Drug Bust Case File #38 Mission] Thu Mar 28, 2019 6:45 pm | |
| Sending the Tweaker to the ground Rampage rounded on the Bunny with a spinning back hand "And one for you" she said as she was clearly enjoying herself. - stats:
Level: 10 HP: 171 + 15% = 196 (+50 (lenses)) = (246) 202 - 44 = 158 SP: 147 -15% = 125 PEnd: 20% MEnd: 18% Ppstr: 38 Pmstr: 22 Dx: 38 Lk: 66 (+15 (Vest)) = 81
Has tearless loafers, vest of Victory (luck), Velvet lenses
Strengths: Slash, Strike (lighting (night stalker))
Weaknesses: Ice, Wind (light (night stalker))
- passives:
Counter: 25% chance to counter physical strikes Strike Master: 30% increase in strike Dex Damage Arcana: 15% boost in physical-based skills and 15% defense boost against slash skills Dizzying strikes: 25% (35% with single target attacks) chance of inflicting Daze with all strike attacks. Powerful Blows: +15% Strike damage Battle Rush: can Dex Attack twice
Conductive: Receives +15% more lightning damage Costly Rush: Physical skills cost 5% more HP to use
- skills:
- Astarte:
Skill 1: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 Skill 2: Strike Master | Increases Strike based dexterity damage output by 30% | Passive | Tier 2 Skill 3: Charge Crush | Inflicts a moderate amount of Strike damage to one enemy. Skill does double damage against an enemy charging for an attack. | 13% HP | Tier 2 Skill 4: Tarukaja | Raises one ally's Attack by 30% for 3 turns. | 6 SP | Tier 2
- night stalker (Kolchak):
Skill 1: Mazio | Inflicts a small amount of Electricity damage to all enemies. | 6 SP | Tier 1
- action:
Using Charge Crush on Bunny for 68 strike damage miss on 10 - Random number (1,10) :
- 7
crit on 4
- Random number (1,10) :
- 4
daze on 3, 4, 5, 6
- Random number (1,10) :
- 7
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| | | Sosina
Posts : 2291 Join date : 2016-05-22
| Subject: Re: Paranoid Investigation [Drug Bust Case File #38 Mission] Thu Mar 28, 2019 6:55 pm | |
| Looking at the two downed druggies she looked to the group "I believe we have some anger to let out....shall we?" she said as she cracked her knuckles and roared as she lept to attack the two downed druggies - stats:
Level: 10 HP: 171 + 15% = 196 (+50 (lenses)) = (246) 158 SP: 147 -15% = 125 PEnd: 20% MEnd: 18% Ppstr: 38 Pmstr: 22 Dx: 38 Lk: 66 (+15 (Vest)) = 81
Has tearless loafers, vest of Victory (luck), Velvet lenses
Strengths: Slash, Strike (lighting (night stalker))
Weaknesses: Ice, Wind (light (night stalker))
- passives:
Counter: 25% chance to counter physical strikes Strike Master: 30% increase in strike Dex Damage Arcana: 15% boost in physical-based skills and 15% defense boost against slash skills Dizzying strikes: 25% (35% with single target attacks) chance of inflicting Daze with all strike attacks. Powerful Blows: +15% Strike damage Battle Rush: can Dex Attack twice
Conductive: Receives +15% more lightning damage Costly Rush: Physical skills cost 5% more HP to use
- skills:
- Astarte:
Skill 1: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 Skill 2: Strike Master | Increases Strike based dexterity damage output by 30% | Passive | Tier 2 Skill 3: Charge Crush | Inflicts a moderate amount of Strike damage to one enemy. Skill does double damage against an enemy charging for an attack. | 13% HP | Tier 2 Skill 4: Tarukaja | Raises one ally's Attack by 30% for 3 turns. | 6 SP | Tier 2
- night stalker (Kolchak):
Skill 1: Mazio | Inflicts a small amount of Electricity damage to all enemies. | 6 SP | Tier 1
- action:
All Out Attack dealing 333 Almighty Damage
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| | | Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
| Subject: Re: Paranoid Investigation [Drug Bust Case File #38 Mission] Thu Mar 28, 2019 8:48 pm | |
| - Exp Gained:
Tamsin -- 364 Rampage -- 368 Archibald -- 368 Rory -- 364 Alt Cast -- 350
- Item Gained:
1x Dim Lightbulb
- Shuffle Time Bonus:
1 - Stat Booster - Retrieve three stat points for one of your stats randomly. 2 - Velvet Coins - 2,000 Vc (or more) won from battle complete. 3 - Broken Card - Retrieve nothing for battle complete. 4 - Soul Recovery - Recovers 15% of both HP and SP. 5 - Broken Card - Retrieve nothing for battle complete. 6 - Gold Hand Encounter - A Gold Hand will spawn on the map. If you locate and defeat it before it escapes, you will gain double experience and a rare item. These enemies are strong, and will attempt to run away from you. Be sure to chase it down quickly or miss your opportunity for great rewards. Only one can spawn at a time. - Random number (1,6) :
- 3
-------------- As the team would begin to make their move, it was easier to notice that the hallways were emptier this time around. However, the tell-tale quakes from above continued to shake the basement level... | |
| | | Tamsin Ferrell
Posts : 320 Join date : 2018-10-28
| Subject: Re: Paranoid Investigation [Drug Bust Case File #38 Mission] Thu Mar 28, 2019 11:22 pm | |
| Tamsin sucked in a steadying breath, and watched as Rampage took down the two drug-infused demonic creatures. Tamsin strode forward to their bodies and stood over them. For a moment, she was still, just breathing. Then she dismissed the glove from one hand, and reached down to pickup the walky talky that the tweakers had left behind. She looked at the device in her hand with steely eyes, trying to clear her mind of the rage. She took a deep breath, and held down the button, looking over at her companions. "Bag-head. You there? Turns out we weren't as easy to kill as your tamogachi pets in the other room." Her voice was clear, smooth, and sharp as broken glass. Then she released the button on the device, to allow the psychopath to respond if he so wished. Whether he responded or not, her next action was a decisive one. She was going to find that deranged son of a bitch and give him a taste of his own medicine. With a look to her allies and hopes that they would follow, she fled from the room, handheld radio in hand. - applicable strength:
—Strength Name: Initiative —Description: Tamsin is quick to act and react to dangerous situations, and moves two additional spaces in normal dungeon travel, and 4 additional spaces when using Shadow Accel.
- action:
Shadow Accel 22 squares to place listed on map - map:
| HP: 196/225 || SP: 69/137 | Level: 9 (Rank 5) Exp: 932 / 1367 Uses: 16 Wk/str: Earth/Strike PEnd: 20% MEnd: 20% Ppstr: 45 Pmstr: 22 Dx: 18 Lk: 75 (60) | *Counter Equipment Head | Velvet Lenses : +50 HP (PVS) : Body | Vest of Victory : +15 Luck : Feet | Tearless Loafers : Minimum 20% agility : Accessory | Shroud of Unbroken Soul : 4% HP Regen each combat turn : |
- Strengths and passives:
+10% susceptibility to ailments
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| | | Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
| Subject: Re: Paranoid Investigation [Drug Bust Case File #38 Mission] Fri Mar 29, 2019 8:33 am | |
| The sound of movement could be heard and some indescribable hushed tones behind the receiver. What Tamsin could hear behind her radio was some low chuckling before an answer was given in return. "--Zzzzt!-- Awfully a shame, that is the case. That's the way how the cookie crumbles these days. But fear not, my dear guests. There's still so many surprises for you yet. I pray my handiwork won't disappoint you. He he he... You sure do seem to know me, why don't you introduce yourselves, mmm?--Zzzzt!--"---------------------- | |
| | | Steele
Posts : 1468 Join date : 2018-09-15 Age : 34
| Subject: Re: Paranoid Investigation [Drug Bust Case File #38 Mission] Sat Mar 30, 2019 10:51 pm | |
| There was something really freeing about Shadow Accel - that was what their ability to sprint great distances was called. Tamsin always got a little to into it. It took a lot out of her, but she typically didn't mind. Especially with Doc around to help her feel better when her skills drained her. But now, she reveled in that speed. For a moment, she felt like maybe she could leave all this madness behind her. But then, ofcourse, she stopped against a wall, pushing her hands against it and heaving to catch her breath. There was a voice then, answering her call out from the walky talky. The audacity...the lunacy. There wasn't a speck of remorse, only calm madness, like a man who was simply enjoying a day at work. It made everything worse. The pounding in her head and heart that told her to destroy - Worse. The hollow feeling from seeing all those mangled bodies - worse. The cold feeling in her spine made her shudder as she lifted up the walky and pressed the button. "The only thing I'm going to introduce you to is my FIST" She nearly shouted into the walky, before realizing in a flash of regret, that there was no reason to yell at an inadamate object. She wanted to crush the device in her fingers, but some sliver of restraint she still had told her that was a bad idea. Instead, she tossed the walky back over her head to her allies, stepping forward and tapping her toes to settle the fit of her boots before the next sprint. She quickly popped a couple pills in her mouth before she ran. And the world was a blur again - already gone that way, turn left instead. This way is new. Tamsin didn't even check to see if there was anyone in the next room before she came around the corner, charging full-tilt. There was a guard in this room, looking away from them. "You're open, jackass...!" She called out, as she leaped toward him, putting all her force into a full-force kick. - applicable strength:
—Strength Name: Initiative —Description: Tamsin is quick to act and react to dangerous situations, and moves two additional spaces in normal dungeon travel, and 4 additional spaces when using Shadow Accel.
- action:
-Use Medicine on self Using Locomotive Charge to move 20 Squares to initiate combat with the goon shown on the map. - locomotive charge:
Soul Skill Name: Locomotive Charge Persona Name: Ghost Train Tier: Tier 2 Cost: 16% Type of Damage: Pierce Description: Tamsin rushes forward at three times her normal speed, aiming a staggering kick at her opponent. The attack does not trigger skills such as counter that reflect/block physical attacks, and has an increased crit modifier of 10%.
In PvP this attack travels the same distance as Shadow Accel, and deals damage to targets or objects in it's path.
In Dungeon movement, this skill works as Shadow Accel, but Tamsin can't be ambushed by using this skill to initiate combat.
- Map:
| HP: 189/225 || SP: 69/137 | Level: 9 (Rank 5) Exp: 1296 / 1367 Uses: 17 Wk/str: Earth/Strike PEnd: 20% MEnd: 20% Ppstr: 45 Pmstr: 22 Dx: 18 Lk: 75 (60) | *Counter Equipment Head | Velvet Lenses : +50 HP (PVS) : Body | Vest of Victory : +15 Luck : Feet | Tearless Loafers : Minimum 20% agility : Accessory | Shroud of Unbroken Soul : 4% HP Regen each combat turn : |
- Strengths and passives:
+10% susceptibility to ailments
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| | | Sosina
Posts : 2291 Join date : 2016-05-22
| Subject: Re: Paranoid Investigation [Drug Bust Case File #38 Mission] Sat Mar 30, 2019 11:48 pm | |
| Rampage watched Runaway slowly burning herself out, it was odd, despite her name she seemed the most calm at the moment, and she signed as the girl tossed the Radio over her shoulder, Catching it before it hit the ground "I think you need to talk down a little before you run yourself ragged" she said before suddenly the girl was off again, Rampage simply sighed and headed on after her towards the enemy. - stats:
Level: 10 HP: 171 + 15% = 196 (+50 (lenses)) = (246) 158 SP: 147 -15% = 125 - 16 = 109 PEnd: 20% MEnd: 18% Ppstr: 38 Pmstr: 22 Dx: 38 Lk: 66 (+15 (Vest)) = 81
Has tearless loafers, vest of Victory (luck), Velvet lenses
Strengths: Slash, Strike (lighting (night stalker))
Weaknesses: Ice, Wind (light (night stalker))
- passives:
Counter: 25% chance to counter physical strikes Strike Master: 30% increase in strike Dex Damage Arcana: 15% boost in physical-based skills and 15% defense boost against slash skills Dizzying strikes: 25% (35% with single target attacks) chance of inflicting Daze with all strike attacks. Powerful Blows: +15% Strike damage Battle Rush: can Dex Attack twice
Conductive: Receives +15% more lightning damage Costly Rush: Physical skills cost 5% more HP to use
- skills:
- Astarte:
Skill 1: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 Skill 2: Strike Master | Increases Strike based dexterity damage output by 30% | Passive | Tier 2 Skill 3: Charge Crush | Inflicts a moderate amount of Strike damage to one enemy. Skill does double damage against an enemy charging for an attack. | 13% HP | Tier 2 Skill 4: Tarukaja | Raises one ally's Attack by 30% for 3 turns. | 6 SP | Tier 2
- night stalker (Kolchak):
Skill 1: Mazio | Inflicts a small amount of Electricity damage to all enemies. | 6 SP | Tier 1
- action:
Following into combat
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| | | Laughing_Rogue
Posts : 266 Join date : 2017-09-06
| Subject: Re: Paranoid Investigation [Drug Bust Case File #38 Mission] Sun Mar 31, 2019 12:00 am | |
| "Woosh!" - Archibald, Lvl 10:
HP: 257/257 SP: 147/194 PEnd: 24% MEnd: 24% Ppstr: 73(58) Pmstr: 34 Dx: 31 Lk: 106
Justice:25% boost to light skills
Resists:Fire Weak:Ice
- Equips and Passives:
Vest of Victory(+15 Ppstr) Velvet Lenses(+50 HP)
- Actions:
Archibald Follows!
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| | | Moogle
Posts : 967 Join date : 2017-05-16
| Subject: Re: Paranoid Investigation [Drug Bust Case File #38 Mission] Sun Mar 31, 2019 2:17 pm | |
| - Stats:
HP: 235 SP: 153-15 PEnd: 20% MEnd: 20% Ppstr: 24 Pmstr: 40 Dx: 24 Lk: 70
Level 10-Rank 6
624/1530 EXP for Level 11 11/25 Uses for Rank 7 0/2 Rank 5 Social Links for Rank 7
Uses: 2
- Actions:
Following and engaging.
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| | | Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
| Subject: Re: Paranoid Investigation [Drug Bust Case File #38 Mission] Sun Mar 31, 2019 3:11 pm | |
| Dealing damage to Eyepatch Jest for 67 Pierce Damage. Miss if 1. - Random number (1,10) :
- 10
Crit if 1,2.
- Random number (1,10) :
- 7
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| | | Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
| Subject: Re: Paranoid Investigation [Drug Bust Case File #38 Mission] Sun Mar 31, 2019 3:15 pm | |
| - Inert Test Tube:
>Is standing near Eyepatch Jest...
HP: ??? SP: -- PEnd: 0% MEnd: 0% Ppstr: -- Pmstr: -- Dx: -- Lk: --
- Eyepatch Jest, Level 9:
HP: ??? SP: ??? PEnd: 36% MEnd: 22% Ppstr: 6 Pmstr: 10 Dx: 72 Lk: 75
- Explosive Barrel:
>Is standing near Tamsin...
HP: ??? SP: ??? PEnd: 0% MEnd: 0% Ppstr: -- Pmstr: -- Dx: -- Lk: --
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| | | Tamsin Ferrell
Posts : 320 Join date : 2018-10-28
| Subject: Re: Paranoid Investigation [Drug Bust Case File #38 Mission] Sun Mar 31, 2019 3:22 pm | |
| "PERSONA" - action:
Casts Tarunda on Eyepatch, attack is lowered by 30%.
| HP: 189/225 || SP: 69/137 | Level: 9 (Rank 5) Exp: 1296 / 1367 Uses: 17 Wk/str: Earth/Strike PEnd: 20% MEnd: 20% Ppstr: 45 Pmstr: 22 Dx: 18 Lk: 75 (60) | *Counter Equipment Head | Velvet Lenses : +50 HP (PVS) : Body | Vest of Victory : +15 Luck : Feet | Tearless Loafers : Minimum 20% agility : Accessory | Shroud of Unbroken Soul : 4% HP Regen each combat turn : |
- Strengths and passives:
+10% susceptibility to ailments
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| | | Sosina
Posts : 2291 Join date : 2016-05-22
| Subject: Re: Paranoid Investigation [Drug Bust Case File #38 Mission] Sun Mar 31, 2019 6:42 pm | |
| Rampage caught up and as she seen the attack land She then started to glow as she focused her energy, a red aura starting to emanate from her "Runaway you need to Slow down, after this, I know your angry but you're just going to play into their hands and tire yourself out before you can even get to do what you just yelled at the radio" she told the girl as she herself got ready for the battle. - stats:
Level: 10 HP: 171 + 15% = 196 (+50 (lenses)) = (246) 158 SP: 147 -15% = 109 - 6 = 103 PEnd: 20% MEnd: 18% Ppstr: 38 Pmstr: 22 Dx: 38 Lk: 66 (+15 (Vest)) = 81
Has tearless loafers, vest of Victory (luck), Velvet lenses
Strengths: Slash, Strike (lighting (night stalker))
Weaknesses: Ice, Wind (light (night stalker))
Tarukaja (0/3)
- passives:
Counter: 25% chance to counter physical strikes Strike Master: 30% increase in strike Dex Damage Arcana: 15% boost in physical-based skills and 15% defense boost against slash skills Dizzying strikes: 25% (35% with single target attacks) chance of inflicting Daze with all strike attacks. Powerful Blows: +15% Strike damage Battle Rush: can Dex Attack twice
Conductive: Receives +15% more lightning damage Costly Rush: Physical skills cost 5% more HP to use
- skills:
- Astarte:
Skill 1: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 Skill 2: Strike Master | Increases Strike based dexterity damage output by 30% | Passive | Tier 2 Skill 3: Charge Crush | Inflicts a moderate amount of Strike damage to one enemy. Skill does double damage against an enemy charging for an attack. | 13% HP | Tier 2 Skill 4: Tarukaja | Raises one ally's Attack by 30% for 3 turns. | 6 SP | Tier 2
- night stalker (Kolchak):
Skill 1: Mazio | Inflicts a small amount of Electricity damage to all enemies. | 6 SP | Tier 1
- action:
Useing Tarukaja on self
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