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Persona :: New Arcana
Welcome to Persona :: New Arcana! A Persona RPG site!
Welcome to New Arcana!
Welcome, Welcome! You've probably guessed by now, but this is a text-based Persona RPG site for Atlus fans, by Atlus fans. If you're new to Shin Megami Tensei, this place can still be for you, so no need to dash towards the doors! Your first stop should be the introduction board so we can introduce ourselves. Then right after that, feel free to go through our vital information to get a good feel of the site. We hope you enjoy your stay, and if you have any questions don't hesitate to post them here. Ciao!
Shin Megami Tensei and Persona belong to ATLUS. We own nothing, and have simply used their data to create a world of our own. They are the true geniuses behind the scenes.
Posts : 2319 Join date : 2017-10-31 Age : 30 Location : , location, location
Subject: Re: Paranoid Investigation [Drug Bust Case File #38 Mission] Sun Feb 10, 2019 5:37 pm
Wicked sighed and tugged on the brim of her hat as they waited. "Let's just drop it, yeah? He's doin' his thing, we're doin' ours. Some people are just like that but like, I don't wanna talk trash about someone I don't know yet. I don't think anyone's exactly havin' a good night right now." The skinny chick didn't really hate Geirin, but she didn't see why he had to be an asshole about them helping. Yeah, he was acting like a douche bag but she didn't wanna get caught up in it. It didn't feel good to obsess about people like that. "Nah, not yet," she answered Pain Train as she tried to gauge the bouncing of sound through her eyepatch into where this guy was in the room. She'd need to get some practice with the. "They got a camera so if we fight anyone they might make it hard. If we don't get caught by too many people this'll be a piece of cake." Patty just didn't wanna fight anyone. She didn't wanna run the risk of killing another junkie that didn't deserve it, or maybe junkies turned into demons. In a place like this you couldn't really tell anymore. She didn't wanna take the chance.
"...huh. I thought you only went to the taco stand!" Patty laughed. She didn't think Cowgirl talked about guys, she only really asked about R- "Sssssshit I forgot to ask-" She froze. Yep, that's right, Raidou was here. "Eh. I can always do it tomorrow. No big deal, right?" The witch broke Cow Girl's gaze pretty immediately, pretending she didn't hear. That was what she'd planned, going it alone if she had to. She didn't have a choice.
Wicked jumped when she heard a voice behind them, fumbling for her revolver. "Jesus Christ Doc you scared the fucking shit outta me...!" she whispered harshly. But he was here now, so that was good. They'd be kinda screwed without'im. "Yeah... yeah I wanna do this before the sun comes up," she panted. "You didn't miss much. There's a guy with a green hat upstairs that's helping us but we're tryna not get caught doin' this so I'm gonna be a good girl for once." Speaking of which... "Le's go, we got an opening." The witch peeled around the corner into a lightning dash through the facility.
Blind Instinct - Grants a skill similar to Auto-Analysis, where upon entering battle a random enemy's weaknesses are revealed. Gives sonar vision in PvP. Tearless Loafers - Base Dodge Chance = 20% Invigorate 1 - Recover 3 SP each combat turn. (Main Set Only)
Strength: Under Your Skin - When Patty hits attacks an enemy's Weakness her attack is boosted by 10%. The attack power is boosted, not the damage, meaning this also applies to clashing. Strength: Give In To The Urge - Patricia's Persona Overdose lasts for 4 turns instead of 3.
Weakness: Can't Take It - When Patty is attacked by one of her Weaknesses the attack power is boosted by 10%. This applies to the attack power, not the damage, meaning that it applies to clashing. Weakness: It'll Come Back to Haunt You - The backlash from Patricia's Persona Overdose lasts for 4 turns instead of 3.
Map:
Following the path on the map with Shadow Accel and into the hiding spot.
Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
Subject: Re: Paranoid Investigation [Drug Bust Case File #38 Mission] Sun Feb 10, 2019 5:41 pm
ViniVidiVicci
Posts : 2319 Join date : 2017-10-31 Age : 30 Location : , location, location
Subject: Re: Paranoid Investigation [Drug Bust Case File #38 Mission] Sun Feb 10, 2019 5:44 pm
It was working, they didn't get caught. Just had to wait for this guy to turn around...
Blind Instinct - Grants a skill similar to Auto-Analysis, where upon entering battle a random enemy's weaknesses are revealed. Gives sonar vision in PvP. Tearless Loafers - Base Dodge Chance = 20% Invigorate 1 - Recover 3 SP each combat turn. (Main Set Only)
Strength: Under Your Skin - When Patty hits attacks an enemy's Weakness her attack is boosted by 10%. The attack power is boosted, not the damage, meaning this also applies to clashing. Strength: Give In To The Urge - Patricia's Persona Overdose lasts for 4 turns instead of 3.
Weakness: Can't Take It - When Patty is attacked by one of her Weaknesses the attack power is boosted by 10%. This applies to the attack power, not the damage, meaning that it applies to clashing. Weakness: It'll Come Back to Haunt You - The backlash from Patricia's Persona Overdose lasts for 4 turns instead of 3.
Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
Subject: Re: Paranoid Investigation [Drug Bust Case File #38 Mission] Sun Feb 10, 2019 6:38 pm
Tamsin Ferrell
Posts : 320 Join date : 2018-10-28
Subject: Re: Paranoid Investigation [Drug Bust Case File #38 Mission] Mon Feb 11, 2019 5:59 pm
Tamsin had tried to stay quiet since Wicked had shut her down. They were here to...well, to be honest, Tamsin wasn't 100% certain on the particulars. There was a drug that turned people into demons. It was pretty bad, and they were trying to stop it from being distributed. any of these people could be real people or demons, she realized, perhaps a little too late, and she bottled up her disappointment in herself and just followed Wicked. Patty knew what she was doing, and Tamsin trusted that.
Now though, as they crouched behind cover staking out the path they'd chosen, the sentry they were facing wasn't moving. It was dark, and hard to make out exactly what they were, but as they watched, it was clear the person was not going to be making a move away from the doorway. They would have to move him. "This one isn't going anywhere. Let's get him."
Leaving cover, Tamsin crouched close to the next wall, and moved in to ambush the enemy.
313/1530 EXP for Level 11 10/25 Uses for Rank 7 0/2 Rank 5 Social Links for Rank 7
Actions:
Following, engaging.
Sosina
Posts : 2291 Join date : 2016-05-22
Subject: Re: Paranoid Investigation [Drug Bust Case File #38 Mission] Mon Feb 11, 2019 7:07 pm
Rampage looked to Wisked, it was rather obvious from her words, and how she had acted the night prior, and the night the fight had happened, that Wicked didn't like the Idea of killing the innocent junkies, well...maybe not totally innocent, but it was clearly enough to warrant Wicked's Pity and mercy it would seem, then again with how she talked perhaps she had a personal stake in it? Well..she had mentioned drugs once before, not specifically to her but in general, Wicked was trying to stay light about it but with how she acted and the fact she wasn't just running in and cackling like usual well..it was telling to say the least.
"I like to keep my options open is all.." Rampage said to Wicked at her comment about her little revelation, but honestly it didn't bother her if they knew. She then looked down to Train girl, she seemed deflated by what Wicked had said and so she gently placed her large hand on the girls shoulder and whispered to her "Don't worry, you're still learning, don't be to harsh on yourself, just learn from everyone that has something to teach you okay?" she said in a motherly tone before the smaller girl headed off, she would follow but first she looked to Wicked.
"She's a good kid...I know you don't like being told what to do, but look after her if you can, people like that are rare...I am not ordering you around, I an just letting you know.." she said with a nod before heading after the shorter female and rushing into the fight.
Counter: 25% chance to counter physical strikes Strike Master: 30% increase in strike Dex Damage Arcana: 15% boost in physical-based skills and 15% defense boost against slash skills Dizzying strikes: 25% (35% with single target attacks) chance of inflicting Daze with all strike attacks. Powerful Blows: +15 Strike damage Battle Rush: can Dex Attack twice
Conductive: Receives +15% more lightning damage Costly Rush: Physical skills cost 5% more HP to use
skills:
Astarte:
Skill 1: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 Skill 2: Strike Master | Increases Strike based dexterity damage output by 30% | Passive | Tier 2 Skill 3: Charge Crush | Inflicts a moderate amount of Strike damage to one enemy. Skill does double damage against an enemy charging for an attack. | 13% HP | Tier 2 Skill 4: Tarukaja | Raises one ally's Attack by 30% for 3 turns. | 6 SP | Tier 2
night stalker (Kolchak):
Skill 1: Mazio | Inflicts a small amount of Electricity damage to all enemies. | 6 SP | Tier 1
action:
following party into combat
Laughing_Rogue
Posts : 266 Join date : 2017-09-06
Subject: Re: Paranoid Investigation [Drug Bust Case File #38 Mission] Mon Feb 11, 2019 9:07 pm
Attacks Bunny Jest with Twin Shot Deals 109 Pierce damage on each hit!
1st hit:
Can't miss
Crits if 5-7
Random number (1,10) :
2
2nd hit:
Can't miss
Crits if 5-7
Random number (1,10) :
1
Tamsin Ferrell
Posts : 320 Join date : 2018-10-28
Subject: Re: Paranoid Investigation [Drug Bust Case File #38 Mission] Mon Feb 11, 2019 10:37 pm
"W-What is that thing? Is it human?" Tamsin's voice broke a little as she watched the Rogue lay into the bunny lady. Steeling herself, she realized, with a pit in her stomach, that this really wasn't the time to be asking that. Her eyebrows knitted together, and her eyes narrowed. "Whatever. Kill or be killed."
"PERSONA"
action:
Kill Rush hits Little Bunny Fufu for 58 strike damage each! CANT MISS
*Counter Equipment Head | Velvet Lenses : +50 HP (PVS) : Body | Vest of Victory : +15 Luck : Feet | Tearless Loafers : Minimum 20% agility : Accessory | Shroud of Unbroken Soul : 4% HP Regen each combat turn :
Strengths and passives:
+10% susceptibility to phys ailments
Tamsin Ferrell
Posts : 320 Join date : 2018-10-28
Subject: Re: Paranoid Investigation [Drug Bust Case File #38 Mission] Mon Feb 11, 2019 10:44 pm
*uses 13
Sosina
Posts : 2291 Join date : 2016-05-22
Subject: Re: Paranoid Investigation [Drug Bust Case File #38 Mission] Mon Feb 11, 2019 11:09 pm
Watching her allies deal with the other demon, Rampage ran towards the rather melted and mutated looking one raising her fist as she got close "Lets see how you handle this.." she said as she lunged at it with a heavy haymaker.
Counter: 25% chance to counter physical strikes Strike Master: 30% increase in strike Dex Damage Arcana: 15% boost in physical-based skills and 15% defense boost against slash skills Dizzying strikes: 25% (35% with single target attacks) chance of inflicting Daze with all strike attacks. Powerful Blows: +15% Strike damage Battle Rush: can Dex Attack twice
Conductive: Receives +15% more lightning damage Costly Rush: Physical skills cost 5% more HP to use
skills:
Astarte:
Skill 1: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 Skill 2: Strike Master | Increases Strike based dexterity damage output by 30% | Passive | Tier 2 Skill 3: Charge Crush | Inflicts a moderate amount of Strike damage to one enemy. Skill does double damage against an enemy charging for an attack. | 13% HP | Tier 2 Skill 4: Tarukaja | Raises one ally's Attack by 30% for 3 turns. | 6 SP | Tier 2
night stalker (Kolchak):
Skill 1: Mazio | Inflicts a small amount of Electricity damage to all enemies. | 6 SP | Tier 1
action:
Using Charge Crush dealing 68 Strike Damage
can't miss
crit on 4,5
Random number (1,10) :
1
Daze on 4,5,6
Random number (1,10) :
9
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Subject: Re: Paranoid Investigation [Drug Bust Case File #38 Mission]
Paranoid Investigation [Drug Bust Case File #38 Mission]