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Persona :: New Arcana
Welcome to Persona :: New Arcana! A Persona RPG site!
Welcome to New Arcana!
Welcome, Welcome! You've probably guessed by now, but this is a text-based Persona RPG site for Atlus fans, by Atlus fans. If you're new to Shin Megami Tensei, this place can still be for you, so no need to dash towards the doors! Your first stop should be the introduction board so we can introduce ourselves. Then right after that, feel free to go through our vital information to get a good feel of the site. We hope you enjoy your stay, and if you have any questions don't hesitate to post them here. Ciao!
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Subject: Calanthe's Compendium Thu Feb 15, 2018 9:05 pm
Calanthe's Compendium
IP - Initial Persona // Ursa Major:
Persona Name: Ursa Major
Persona Type: Initial Persona
Persona's Arcana: IX - Hermit
Owner: Calanthe Armistead
Persona Appearance: Standing at 6'9", Ursa Major takes the form of a humanoid bear-like creature with navy blue fur, golden eyes, a short muzzle and a long tail. What it wears is a long off-white dress that goes to its neck and drapes on the ground, as well as armor on its legs to its ankles, colored silver with accents of gold.
Leg Armor Reference:
Persona Background: In Roman mythology, Jupiter (the king of the gods) lusts after a young woman named Callisto, a nymph of Diana. Juno, Jupiter's jealous wife, discovers that Callisto has a son named Arcas, and believes it is by Jupiter.[31] Juno then transforms the beautiful Callisto into a bear so she no longer attracts Jupiter. Callisto, while in bear form, later encounters her son Arcas. Arcas almost shoots the bear, but to avert the tragedy, Jupiter turns Arcas into a bear too and puts them both in the sky, forming Ursa Major and Ursa Minor. Callisto is Ursa Major and her son, Arcas, is Ursa Minor. In ancient times the name of the constellation was Helike, ("turning"), because it turns around the Pole. In Book Two of Lucan it is called Parrhasian Helice, since Callisto came from Parrhasia in Arcadia, where the story is set.[32] The Odyssey notes that it is the sole constellation that never sinks below the horizon and "bathes in the Ocean's waves", so it is used as a celestial reference point for navigation.[33] It is also referred to as the "Wain".[34] {Source: Wikipedia}
Strengths: Wind (Garu), Ice (Bufu)
Weaknesses: Electricity (Zio), Fire (Agi)
Passive Boosts:
Quote :
Portrayed as an old man in a dark place or cave, holding up a lantern, the Hermit is associated with wisdom, introspection, solitude, retreat and philosophical searches.
Pros: The Personas of the Hermit Arcana are commonly Personas excelling in Mental-Ailment skills (such as Panic, Charm, etc). Users have a 15% more chance of causing Mental-Ailments.
Persona Skill List:
Skill 1: Magaru | Inflicts a small amount of Wind damage to all enemies. | 6 SP | Tier 1 Skill 2: Media | Recovers a small amount of HP (20%) to allies. | 8 SP | Tier 1 Skill 3: Evil Touch | 25% chance of inflicting the Fear ailment to one enemy. 50% chance fear may stop their next attack. If immobilized, will have a 10% chance to flee battle. Wears off after 3 turns. | 5 SP | Tier 1 Skill 4: Regenerate 2 | Recovers 4% of max HP on each user turn | Passive | Tier 2 Skill 5: (Must have used your Persona an additional 25 times in PvS combat or completed 2 Missions; Must be a Tier 2 Skill or Lower) Skill 6: (Unlocked once using your Persona an additional 25 times in PvS combat or having formed three rank three or more social links; Must be a Tier 2 Skill or Lower) Skill 7: (Unlocked once using your Persona an additional 25 times in combat or formed 2 rank 5 social links; Must be a Tier 2 Skill or Lower) Skill 8: (Unlocked using your Persona 30 times in PvS combat or maxing a single Social Link; Must be a Tier 3 Skill or Lower)
Fusion Attack:
Fusion Attack Name: Ursa's Footsteps Persona Name: Ursa Major Type of Damage: Garu (AoE) Description: Calanthe points at the enemy and Ursa Major appears behind her, roaring before slamming its hand into the enemy, generating a light green ripple effect which may chain onto the other enemies. (T3 of Garu Area of Effect Damage and 10% chance of Panic.)
Soul Skill Name: Meteor Shower Persona Name: Ursa Major Tier: Tier 1 Cost: 10 SP Type of Damage: Recovery Description: Ursa Major holds out both hands in the shape of a cup before throwing a light yellow energy sphere upwards, as it breaks and rains down a shower of light. Restores 10 SP to one ally.
(if attack) ROLL FOR CRIT (Crits on 1) [rand]10[/rand]
(if attack) ROLL FOR MISS (Miss on 1) [rand]10[/rand]
(if Hama/Mudo attack)INSTA-KILL ROLL! (Insta Kill on 1, 4 or 7) [rand]10[/rand]
ALSO: To calculate T1 Damage,
Quote :
”Whatever number that is under your Pstr section of stats will be the amount of damage this tier will cause. This goes the same if it is a soul bound weapon which will instead be marked under your Dx stat. **Note: This isn't taking in account the possible percentage buff you may have. Such as if you have fire that is 15% stronger, you need to take your base number and calculate the percentage in. If you're bad at math, just go to google and type "what's [enter percentage] of [insert stat number]". Once you get that number, add it to your stat number and that will be how strong your attack is.”
If the attack number is a decimal, round down for the most accurate sum of damage.
For Debuffs and Buffs
Quote :
”First take into the account the total damage you will do without the buff/debuff. So this means if you have a latent boost, add it into this final number. Once getting that number, then calculate in the buff/debuff involved. For example, if the enemy was debuffed by 30%. Get your damage output (including the boost), then once getting that number, calculate the 30% into it to get your final damage output.