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| Aleksandra's Progress | |
| | Author | Message |
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Zane
Posts : 86 Join date : 2017-03-02 Age : 30
| Subject: Aleksandra's Progress Wed Mar 22, 2017 11:13 pm | |
| Level: 2 Experience: 48/240 Persona Name: Axis Persona Type: Tainted Persona Persona Uses: 2 Items: None Equip: None Persona Stats: HP: 62 SP: 30 PEnd: 2% MEnd: 0% Ppstr: 10 Pmstr: 10 Dx: 15 Lk: 10 Persona Strengths: - Spoiler:
Strengths: Strong against Strike and Fire
Weaknesses: Lightning and Ice
Passive Boosts: Users have a latent 15% soul bound weaponry attacks.
Skill 1: Bash Skill 2: Agi Skill 3: Heat Wave Skill 4: (Unlocked once using your Tainted Persona 25 times in PvS combat; Must be Tier 2 Skill or Lower) Skill 5: (Unlocked once winning atleast 10 PvS battles and using your Persona an additional 30 times in PvS combat; Must be a Tier 3 Skill or Lower) Skill 6: (Unlocked once using your Tainted Persona an additional 35 times in PvS combat or capturing a Psyche Terrorist above your level; Must be a Tier 3 Skill or Lower) Skill 7: (Unlocked once completing a mission posted solely for cadets and using your Persona an additional 45 times in PvS combat; Must be a Tier 4 Skill or Lower) Skill 8: (Unlocked after defeating one of the NPC Velvet Attendants in combat or using your Persona an additional 45 times in PvS combat; Must be a Tier 4 Skill or Lower)
Physical Strengths: - Spoiler:
—Strength Name: Solid Frame —Description: Aleksandra's metal endoskeleton is a strong metal that allows her +15% resistance to Strike Damage.
—Strength Name: Synthesized Muscle —Description: Gives a 10% increase Dex damage. Being an android through and through she has no human body parts, which allows for much more strength to come from significantly less bulky limbs. This allows her to exert minor feats that would be very difficult for someone of her size and stature; such as carrying a full grown adult (though it would still be cumbersome).
—Strength Name: Synthesized Muscle (Inhuman) —Description: High tension mesh muscles allow for the use of strength outside their weight class. This allows a +15% Dex Damage. (Stacking with the 10% in PVS for 25% and overriding it in PVP for only 15%) She could potentially lift a bus off the ground when using the full extent of her Orgia strength increase and throw it up to twenty feet (though it'd more likely slide or roll due to it's size and weight,) but in combat with other humans she has a tendency to hold back some of her strength in the hopes of capturing instead of killing.
—Strength Name: Thorough Engineering (non-combat) —Description: Aleksandra's body has a thick layer of poly-fiber coating including a series of micro tubes to simulate skin, muscle and veins so that in the event she were harmed by accident, she would not have her identity as a robot exposed. This also allows her safety from metal detectors.
—Weakness Name: Poor Insulation —Description: Infers a 15% weakness to lightning abilities. The armor itself can take a hit, but is not insulated against electricity.
—Weakness Name: Low Mental Fortitude —Description: Aleksandra's prototype brain is not sufficiently equipped for the impact of a mental assault. In fact they took no measures against such assaults as they didn't think it would effect her. She gets a 10% weakness to all bad status skills.
—Weakness Name: Slow the gears (Inhuman) —Description: After use of Orgia Mode, all stats suffer a penalty of 30% for one turn after the overheat ends. When Orgia Mode deactivates Aleksandra goes into the standard heat vent, disabling her body for three rounds in order to prevent her from severely damaging herself by overcompensating. However due to some faults in the prototype design she does not have the ability to come back at full strength after venting, her body must continue to cool for the next turn but can still move.
—Weakness Name: Inhuman Eye (non-combat) —Description: The benefit of knowing when shadows are near comes with a minor inconvenience, being that her red eye begins to glow for the duration of the proximity. Other phenomena can also cause the sensor to trigger allowing her alert to go off at any time which can cause her to have a glowing red eye in the middle of a large crowd. She must wear an eye patch or quickly cover her eye and remove herself from the area to avoid exposing her inhuman nature.
Soulbound Weapon:
Weapon Name: Paragon Weapon Description: A light exoskeletal armor encases her legs. The Armor provides no defensive bonus but acts as an augmented foot/kick weapon. Weapon Attack Type: Strike Weapon Element:
Side-Arm Weapon:
Side-Arm Name: Misha Side-Arm Description: A light machine gun stored within Aleksandra's body can project itself out of her back and fire from above or below either shoulder. The gun is not collapsible and takes up a portion of her torso's interior, it's entire dimensions would be 20 inches long, 5 inches wide and 6.5 inches deep. (calculated at a height of 5'6" to allow about 2 feet for the torso size) Side-Arm Attack Type: Gun Side-Arm Style: Machine Gun - Muti-Round - Accuracy is decreased by 30%. Consumes 3 types of ammo at once to fire -must be same type of ammo.)
Possessed Form Name: Orgia Mode Persona Name: Possessed Form Appearance: No heavy changes are made to her appearance aside from the fact the Paragon System glows faint red and emits steam from key vent points while in Orgia Mode. Description: This Special Mode overclocks the Anti-Shadow Suppression weapon, increasing it's speed and strength in combat for a short period of time. In PvS, this translates into the ability to attack twice in per turn at no cost for 3 turns. After those 3 turns are over, the Android overheats, and cannot act for 3 turns. This ablity can only be used once per battle.
Mental Strengths: - Spoiler:
Soul Skill Name: Parabolum Persona Name: Axis Tier: Tier 1 Cost: 8% HP Type of Damage: Strike Description: Axis fires a ranged attack (For asthetic's sake) that deals light Physical damage and has a 10% chance to apply Provoke
Last edited by Zane on Mon Mar 27, 2017 2:38 am; edited 3 times in total | |
| | | Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
| Subject: Re: Aleksandra's Progress Thu Mar 23, 2017 12:37 pm | |
| Change Water to Ice. No weakness to mutated elements yet. | |
| | | Zane
Posts : 86 Join date : 2017-03-02 Age : 30
| Subject: Re: Aleksandra's Progress Sat Mar 25, 2017 11:31 pm | |
| Combat post: - Stats:
HP: 62 SP: 30 PEnd: 2% MEnd: 0% Ppstr: 10 Pmstr: 10 Dx: 15 Lk: 10
- HP/SP:
- Passives:
—Strength Name: Solid Frame —Description: Aleksandra's metal endoskeleton is a strong metal that allows her +15% resistance to Strike Damage.
—Strength Name: Synthesized Muscle —Description: Gives a 10% increase Dex damage. Being an android through and through she has no human body parts, which allows for much more strength to come from significantly less bulky limbs. This allows her to exert minor feats that would be very difficult for someone of her size and stature; such as carrying a full grown adult (though it would still be cumbersome).
—Weakness Name: Poor Insulation —Description: Infers a 15% weakness to lightning abilities. The armor itself can take a hit, but is not insulated against electricity.
—Weakness Name: Low Mental Fortitude —Description: Aleksandra's prototype brain is not sufficiently equipped for the impact of a mental assault. In fact they took no measures against such assaults as they didn't think it would effect her. She gets a 10% weakness to all bad status skills.
Strengths: Strong against Strike and Fire
Weaknesses: Lightning and Ice
Passive Boosts: Users have a latent 15% soul bound weaponry attacks.
- Actions:
miss on 1, crit on 10 - Random number (1,10) :
- 1
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