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Welcome, Welcome! You've probably guessed by now, but this is a text-based Persona RPG site for Atlus fans, by Atlus fans. If you're new to Shin Megami Tensei, this place can still be for you, so no need to dash towards the doors! Your first stop should be the introduction board so we can introduce ourselves. Then right after that, feel free to go through our vital information to get a good feel of the site. We hope you enjoy your stay, and if you have any questions don't hesitate to post them here. Ciao!

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 Kasumi Saito

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Kasumi Saito

Kasumi Saito


Posts : 18
Join date : 2016-08-10
Age : 30
Location : United Kingdom

Kasumi Saito Empty
PostSubject: Kasumi Saito   Kasumi Saito EmptyWed Aug 10, 2016 4:55 pm


   Kasumi Saito
   "I should go."
   

   
   
The Biography
   

   Birth Name: Kasumi Saito
   Aliases: Aoi
   Gender: Female
   Age: 16
   Birth Day: 11/3
   Arcana: Hanged Man
   Place of Residence: Sunlake Palms
   Evoker: Mental Shackles
   Academy Semester: Second
   Class:

   Sorority:  Student Government

   Part/Full Time Job: N/A

   Appearance: Kasumi is 155 cm tall and weighs 45 kg. She has dark-red hair that has been cropped short. She has a slim build, and her skin is a slightly tanned brown. Her eyes are green, and both earlobes have been pierced twice. She has a tattoo of a black scorpion on her right forearm, but she keeps it covered with a white ribbon when she isn't wearing long-sleeves. When not in uniform, Kasumi generally wears jeans and long-sleeved t-shirts.

   Alternate Appearance: When summoning her persona, Kasumi's hair turns black and her skin becomes ashy. A white mask emblazoned with a black scorpion covers her face, and her clothing becomes ragged jeans and a weathered-leather jacket.

   Personality:Kasumi is very outgoing and friendly. She is well-liked among her peers, but she spends so much time studying and working on club activities that she doesn't have any close friends. She tends to dive into whatever activity she's working on, which is often tasks involving Student Government, and won't surface from it until the task has been completed to her satisfaction. She is very driven in class, though academics are not her strong-suit and her grades reflect this. Because she can't stand by while others are bullied, Kasumi is often bruised and bandaged from breaking up fights or confronting abusers. This has landed her in hot water on several occasions -as she is not one to go and find a teacher- and she is currently on her final strike with the Student Government.

   
   
     
   
The Potential
       


   Strengths:


   —Agile:
   —Kasumi's small stature and flexibility make her harder to hit. + 15% Luck

   —Keen Eye:
   —Kasumi's eyesight and ability to judge distance are incredible. Raises her chances of hitting her opponent.

   —Black Market Contacts:
   —Having spent most of her early years running with a bad crowd, Kasumi knows people that can get her items at a slight discount. +5% Discount on most items. :

   -----

   —Floating Strength Name:
   —Description:


   Weaknesses:


   — Fragile:
   — Kasumi's small stature also works against her, making her more susceptible to damage. Recieves +15% Dex Damage

   —Weak:
   —Once again, Kasumi's size is a limiting factor. Inflicts 10% less Dexterity damage.

   —Short Fuse:
   —Kasumi is quick to anger when something goes against her moral code. When angry, Kasumi often acts without thinking.:

   -----

   —Floating Weakness Name:
   —Description:

   Soul Bound Weapon: Rapier


   Weapon Name: Okami
   Weapon Description: A 96cm black-steel blade with a 20cm silver hilt.
   Weapon Attack Type: Pierce
   Weapon Element:

   Side-Arm Weapon: Revolver

   Side-Arm Name: Roland
   Side-Arm Description: Made of blue-grey steel that has a rose engraved on the side. The grips are made of sandalwood and its fragrance still lingers around the gun.
   Side-Arm Attack Type: Gun
   Side-Arm Style: Single Shot - Accuracy is increased by 20%. Consumes only one type of ammo per use. Can shoot only one enemy at a time.


   
   
   
   
The Background
       


   History: The unwanted child of a drug-addicted prostitute, Kasumi spent the first seven years of her life in a slum. She was largely ignored by her mother, and her father had left the picture nine months before her birth. During this time, Kasumi spent most of her time hanging around with the delinquents and druggies that frequented her neighborhood.

   Not long after her seventh birthday, her mother was arrested on drug charges and Kasumi's aunt took custody of her. Her aunt was everything her mother wasn't: loving, attentive, and worried about Kasumi's future, but the damage had been done. Kasumi rarely stayed around her aunt's relatively cozy neighborhood and frequently sought the companionship of unsavory people. She joined a street gang at the age of twelve. They were known as the Black Stingers and made their money in the drug trade. Kasumi's initiation was to beat a man half to death with a baseball bat for not paying the gang's leader what he owed. She got a tattoo of a scorpion on her forearm to commemorate her acceptance into the gang.  

   For two years, Kasumi worked as a drug mule and dealer in the alleys of downtown. When she was fourteen, a disgruntled buyer attacked her. He had a gun, and he would have killed her if a police cruiser hadn't pulled up, sending the drug-head running. Kasumi tried to run as well, but was caught by the policeman. He was an old man, with snow-white hair and a severe looking face. He confiscated all of the drugs she was carrying, but instead of taking her to jail, he drove her to a nearby cafe and talked to her. The cop got her to explain what had led her to peddling drugs on the street, and once she started talking she found that she couldn't stop. He was the first adult she'd ever opened up to and the words came pouring out of her in a torrent. He listened, occasionally giving a solemn nod or motioning for her to continue. When she finished, he told her that he'd been dealing with criminals all of his life, and he knew that she'd make a terrible one. He encouraged her to make something out of her life, told her that this was the only warning she'd get, then left.

   Kasumi didn't know if it was her near-death experience or the kind gesture of the officer, but she took his advice to heart. She stopped hanging out in downtown, covered her tattoo, and redoubled her efforts in school. She's currently planning to enter the police academy after graduation. But cutting ties with a gang isn't simple, and she is harassed by her former friends on a regular basis.

   
   


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Last edited by Kasumi Saito on Thu Aug 11, 2016 8:27 am; edited 4 times in total
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Grantus

Grantus


Posts : 6498
Join date : 2013-07-06
Age : 30

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PostSubject: Re: Kasumi Saito   Kasumi Saito EmptyWed Aug 10, 2016 5:38 pm

Be a bit more specific about your street smarts strength. Mostly because in this plot people won't be able to start off as masters of a certain subject. If you want to have it say boost a level of your social qualities or be a roleplay specific strength that's fine, just make sure you describe what you mean if you know a little more about the streets. For your Weak weakness, does this mean your dexterity attacks with your soulbound will do less or your Persona? Either way, make sure to make it a specific number such as 5% or something else depending on what you prefer. Just bear in mind if you do, the strengths and weaknesses should balance out. For example, for your fragile strength, you would by default take 5% more damage from dexterity in battle unless you specify otherwise.

Everything else looks good to go. Be sure to edit it and it'll be looked at again.
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Kasumi Saito

Kasumi Saito


Posts : 18
Join date : 2016-08-10
Age : 30
Location : United Kingdom

Kasumi Saito Empty
PostSubject: Re: Kasumi Saito   Kasumi Saito EmptyWed Aug 10, 2016 6:41 pm

Edits finished. Please let me know if these are acceptable Strengths/Weaknesses.
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Grantus

Grantus


Posts : 6498
Join date : 2013-07-06
Age : 30

Kasumi Saito Empty
PostSubject: Re: Kasumi Saito   Kasumi Saito EmptyThu Aug 11, 2016 1:39 am

The keen eye won't need a number. Also for real world damage since it doesn't rely on numbers it can't work here. Apart from that if you want a 15% boost to luck you need to take at least a 15% penalty in something else. Fix up that stuff and you should be fine.
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Kasumi Saito

Kasumi Saito


Posts : 18
Join date : 2016-08-10
Age : 30
Location : United Kingdom

Kasumi Saito Empty
PostSubject: Re: Kasumi Saito   Kasumi Saito EmptyThu Aug 11, 2016 8:39 am

I've updated again.

If I might make a suggestion about your character creation threads. Whoever is running them should give clearer instructions and have a larger pool of example for strengths/weaknesses. It just comes off as kind of confusing to someone without an intimate knowledge of the game's system, and a lot of those creating characters aren't yet masters of the game.
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Grantus

Grantus


Posts : 6498
Join date : 2013-07-06
Age : 30

Kasumi Saito Empty
PostSubject: Re: Kasumi Saito   Kasumi Saito EmptyThu Aug 11, 2016 10:15 am

The strengths/weaknesses in that thread are meant to be examples and stuff you can use, but you don't necessarily have to pick one if you want to take the time and make some up on your own as long as they balance out. If you're ever confused about what might work and what wouldn't, feel free to post in the Q&A thread or PM a mod and they'll help.

That being said you can make your discount strength apply to all items. Approved.
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PostSubject: Re: Kasumi Saito   Kasumi Saito Empty

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