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| Saint Manu's Cathedral | |
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Author | Message |
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Moonie
Posts : 1157 Join date : 2015-11-07 Age : 24 Location : Yes
| Subject: Re: Saint Manu's Cathedral Sat Apr 30, 2016 1:04 am | |
| "..." - Selenus:
HP: 364/400 [Velvet Lenses] SP: 267/282 PEnd: 60% [Vest Of Density] MEnd: 42% Ppstr: 107 Pmstr: 100 Dx: 100 Lk: 92 - Strengths/Weaknesses:
—Strength Name: "If you're facing off with me, direct attacks are not advisable." —Description: Selenus's resilient titanium frame gives him a 15% damage reduction against dexterity attacks.
—Strength Name: "You'll never know what hit you." —Description: Selenus is capable of throwing his soulbound weapon at an impressive speed of 2 knives per second (Considering he has to pick them up with his tail). This allows him to use two dexterity attacks in one turn.
—Weakness Name: "I'm not sure how I should proceed regarding these emotions..." —Description: Mind ailments such as fear, charm, panic and such have a 10% higher chance of affecting Selenus.
—Weakness Name: "I'm only capable of attacking with so much kinetic force..." —Description: Due to Selenus's attacks working on a set configured algorithm, his regular dexterity attacks cannot land critical hits.
Current Persona: Ixbalanque - Skills:
Skill 1: Arrow Rain | Inflicts a moderate amount of Pierce damage twice to all enemies. | 18% HP Skill 2: Pierce Master | Increases Pierce based dexterity damage output by 30% | Passive Skill 3: Regenerate 2 | Recovers 4% of max HP on each user turn | Passive Skill 4: Regenerate 3 | Recovers 6% of max HP on each user turn | Passive Skill 5: Power Charge | The next Slash, Strike, Pierce, or Almighty physical attack will be 2.5 times greater in power. | 15 SP Skill 6: Vile Assault | Inflicts a large amount of Pierce damage to one enemy with even greater power (50%) if the target is knocked "Down" or recovering. | 18% HP Skill 7: Diarahan | Recovers all HP to one ally. | 20 SP Skill 8: Arms Master | Halves the HP cost for physical attack skills. | Passive
Soul Skill Name: Electrocution Persona Name: Fenrir Tier: Tier 1 Cost: 5 SP Type of Damage: Zio Description: Selenus uses the wires on his tail to electrocute the enemy. Has a 20% chance of inflicting Static Shock on the enemy.
Soul Skill Name: Structural Scan Persona Name: Ixbalanque Tier: Tier 2 Cost: 15 SP Type of Damage: N/A Description: Selenus scans the physical structure of the enemy, revealing soft spots in their frame that can be exploited with piercing force. Nullifies one enemy's Pierce resistance for 3 turns.
Soul Skill Name: Determination Persona Name: Ixbalanque Tier: Tier 3 Cost: Passive Type of Damage: Passive Description: Selenus is determined to accomplish his goals, no matter what it takes, and as such is constantly invigorated. Recovers 7 SP on each user turn.
- Passives:
+45% to Pierce attacks [Moon Arcana/Pierce Master] +10% HP every turn [Regenerate 2/3] +7% SP every turn [Determination] Halved cost for Physical skills [Arms Master] 20% Evasion chance [Tearless loafers]
- Inventory:
VC: 200 Items: -Balm of Life: Revives a fallen ally with full HP. | 2 Left -Chewing Soul: Restores 100SP to one ally. | 7 Left -Snuff Soul: Restores 50SP to one ally. | 1 Left
- Actions:
1) Power Charge | The next Slash, Strike, Pierce, or Almighty physical attack will be 2.5 times greater in power. 2) Arrow Rain | Inflicts a moderate amount of Pierce damage twice to all enemies. 107 [Ppstr] +50% [Tier 2] +15% [Moon Arcana] +30% [Pierce Master] +250% [Power Charge] = 597 Damage per hit Manu Cultist 1: 1st Hit: Critical on 10 - Random number (1,10) :
- 6
Misses on 1, 2 and 3
- Random number (1,10) :
- 1
2nd Hit: Critical on 10
- Random number (1,10) :
- 1
Misses on 1,2 and 3
- Random number (1,10) :
- 3
Manu Cultist 2: 1st Hit: Critical on 10
- Random number (1,10) :
- 7
Misses on 1,2 and 3
- Random number (1,10) :
- 2
2nd Hit: Critical on 10
- Random number (1,10) :
- 5
Misses on 1,2 and 3
- Random number (1,10) :
- 4
Last edited by Moonie on Sat Apr 30, 2016 1:15 am; edited 1 time in total (Reason for editing : Dun goof'd the miss chances) | |
| | | Rumi Forum Moderator
Posts : 3307 Join date : 2014-06-04 Age : 30 Location : Sweden. Undisclosed Apartment
| Subject: Re: Saint Manu's Cathedral Sat Apr 30, 2016 4:04 am | |
| - Manu Cultist 1 | Scanned:
HP: 864 – 387 - 417 = 60/900 | SP: 1700 PEnd: 28% MEnd: 28% PpStr: 50 PmStr: 50 Dx: 50 Lk: 100 Blocks: Fire Weakness: Wind Charmed: Turn 2 of 3. - Skills:
Prayer | Gives the User a 30% boost to PmStr and MEnd for three turns. | 18 SP | Tier 3 Teradyne | Inflicts a large amount of Earth Damage to one Enemy | 12 SP | Tier 3 Dark Arts | Inflicts a Moderate amount of Strike damage with a 20% chance of instant death through Mudo to a single opponent. | 16% HP | Tier 2 Bufudyne | Inflicts a large amount of Ice Damage to one enemy | 12 SP | Tier 3 Mazionga | Inflicts a Moderate amount of Elec damage to all enemies | 12 SP | Tier 2 Sukunda | Lowers one enemy's Agility by 30% for 3 turns. | 6 SP | Tier 2
- Action:
Immobilized by Love.
- Manu Cultist 2:
HP: 0/900 | SP: 1700 PEnd: 28% MEnd: 28% PpStr: 50 PmStr: 50 Dx: 50 Lk: 100
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| | | Huayan Admin
Posts : 4919 Join date : 2013-09-06 Age : 28 Location : In front of my computer.
| Subject: Re: Saint Manu's Cathedral Sat Apr 30, 2016 11:25 am | |
| ''It shouldn't be much longer...''
- Gwyn:
Level 1 HP: 300 SP: 318 + 39 = 358 PEnd: 40% MEnd: 60% Ppstr: 96 Pmstr: 100 Dx: 93 Lk: 132 Equipped Initial Persona Priestess Boost : 15% to Support Skills - Passives:
Third Eye | When you scan a target, there will be a warning if the attack will be Repelled, or Absorbed. | Passive | Tier 2 Shuffle Time +1 | Allows the team to retry their shuffle time once each time. They lose whatever they previously gained if they attempt to use this skill. | Passive | Tier 1 Healing Wave | All team members [no matter location] will recover 15%(30%) of their HP every three turns during battle/dungeon crawling and 15%(30%) health once the battle ends. | Passive | Tier 3 [PvS Phase combat exclusively] Pathway of Light | Every travel turn taken within a dungeon will recover 10%(25%) of SP for each party member being supported. | Passive | Tier 3 Spirit Power | Boosts user's SP by 10% | Passive | Tier 1
- Action:
Guarding for this turn
- Strengths/Weaknesses:
—Strength Name: Spiritual calm (+15% SP) —Description: Thanks to her occupation, she hardly gets unnerved by anything, and is able to remain calm and focused on the matter on hand at almost any cost. She can use her reserves to the best of her ability this way.
—Weakness Name: Not a powerhouse (-15% Dex damage) —Description: As adept as she is with guns, they don't require as much raw strength as any other style of fighting. While not completely weak, she isn't good at exerting enough force to be formidable in general.
- Tracker:
1/3 turns for HW
- Equips:
Tearless Loafers: Equip item worn on the feet. Gives the user a 20% chance of dodging enemy attacks. Only used in PvS Phase Combat.
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| | | TheDeathNaught1
Posts : 882 Join date : 2015-06-07 Age : 24 Location : California, USA
| Subject: Re: Saint Manu's Cathedral Sat Apr 30, 2016 2:04 pm | |
| "Well then. This one was easy." - Satoru Ryuu:
Initial Equipped
Strength Name: Cold Determination —Description: Satoru's determination is very ofputting and cold, making him relentless when needed. This boosts his Ice damage by 15% If Satoru's hp falls below 50% he will lose this buff, and he will regain it being above 50% hp.
—Strength Name: Short & Agile —Description: His natural traits of height and speed make him naturally agile and hard to hit. This boosts his luck by 15%
—Strength Name: Gotta hit fast! —Description: Another good trait of Satoru's natural agility is that this makes him able to attack faster, and more frequently. Allows Satoru to use his soulbound twice in a turn.
—Weakness Name: Blood Sacrifice —Description: His usage of persona has revealed a dangerous condition in battle, that forces him to lose consciousness as fast as mental power. AKA losing HP equivelant to SP in attacking moves. Like -6sp & -6hp
—Weakness Name: Short —Description: This height may be an advantage in agility, but it is also a weakness in endurance. Satoru's PEnd is reduced by 8%
—Weakness Name: Little Man Aggrivation —Description: His height may have him look cute along with his other features, if you mock him about it it works him up into a frenzy. 10% extra chance to get hit by rage-inducing attacks.
Skill 1: Regenerate 1 | Recovers 2% of max HP on each user turn | Passive | Tier 1(Must be a Tier 1 Skill) Skill 2: Invigorate 1 | Recovers 3 SP on each user turn | Passive | Tier 1 (Must be a Tier 1 Skill) Skill 3: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1(Must be a Tier 1 Skill) +15% Skill 4: Pierce Master | Increases Pierce based dexterity damage output by 30% | Passive | Tier 2(Unlocked once forming your first Social Link or using your Persona 15 times in PvS combat; Must be Tier 2 Skill or Lower) +15% Skill 5: Regenerate 2 | Recovers 4% of max HP on each user turn | Passive | Tier 2(Must have used your Persona an additional 25 times in PvS combat or completed 2 Missions; Must be a Tier 2 Skill or Lower) Skill 6: Invigorate 2 | Recovers 5 SP on each user turn | Passive | Tier 2(Unlocked once using your Persona an additional 25 times in PvS combat or having formed three rank three or more social links; Must be a Tier 2 Skill or Lower) Skill 8: Regenerate 3 | Recovers 6% of max HP on each user turn | Passive | Tier 3(Unlocked using your Persona 30 times in PvS combat or maxing a single Social Link; Must be a Tier 3 Skill or Lower) Passive skills get a 15% boost (Regenerative/Healing skills are boosted by 5%, Boost/Amp skills are boosted by 10%)
Skill 1: Ice Boost | Increases Ice damage output 25% | Passive | Tier 2(Must be a Tier 2 Skill) +10% Skill 4: Ice Amp | Increases Ice damage output 50% | Passive | Tier 3(Unlocked once completing one plot mission; Must be Tier 3 Skill or Lower) +10%
Regen: 12% +15% hp Invig: 8 sp
HP: 543/575 SP: 238/270 PEnd: 36% MEnd: 40% Ppstr: 96 Pmstr: 120 Dx: 100 Lk: 138
Current Items: Tearless Loafers: Equip item worn on the feet. Gives the user a 20% chance of dodging enemy attacks. Only used in PvS Phase Combat. | 5,000Vc (Equiped) Vest of Hope/Chaos: Adds 200 HP points to user's health. This item is worn on the body. | 30,000Vc (Equiped) Revival Bead: Revives a fallen ally with half their HP. | 1,200Vc x3 Velvet Lenses: Equip item worn on the head. +50 points to health when on person. Only used in PvS Phase Combat. | 10,000Vc (Equiped) Patra Gem: Removes 'panic', 'fear' and 'distress' from one ally. | 300Vc x3 Current Character Exp:0
- Action:
Two Dexterity Attacks for 117 damage each.
100+45%-28%=117 per hit Miss if 3 - Miss Chance:
- Random number (1,10) :
- 2
- Random number (1,10) :
- 5
Opting out of crit chance. (Don't wanna give him internal hemorrhaging.) | |
| | | Space Overlord Bfroger6
Posts : 2877 Join date : 2014-12-26 Age : 27
| Subject: Re: Saint Manu's Cathedral Sat Apr 30, 2016 5:06 pm | |
| "Even super duper spreaders of awesome songs and hope need a rest every once in a while ~" - Stats & Actions:
w/o boost (w/ boost)HP: 290 (310/310) SP: 289 (275 + 30 = 305/309) PEnd: 40% (42) MEnd: 44% (46) Ppstr: 96 (102) Pmstr: 145 (155) Dx: 93 (99) Lk: 118 (126) !Prime Persona equipped!- Passives:
-Invigorate 1 | Recovers 3 SP on each user turn | Passive | Tier 1 -Earth Boost | Increases Earth damage output 25% | Passive | Tier 2 -Earth Amp | Increases Earth damage output 50% | Passive | Tier 3 -Ailment Boost | All status ailment attacks are 50% more effective. | Passive | Tier 3 -Null Fear | Protects user from Fear. | Passive | Tier 3 -Enduring Soul | Survive being knocked Unconscious once per battle with all HP restored. Only works in PvS Combat Phase | Passive | Tier 4
-Tearless Loafers | 20% chance of evading | Equip - Feet ------------------------------ Guarding ~
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| | | Moonie
Posts : 1157 Join date : 2015-11-07 Age : 24 Location : Yes
| Subject: Re: Saint Manu's Cathedral Sat Apr 30, 2016 5:34 pm | |
| "Rest in peace." - Selenus:
HP: 364 + 40 = 400/400 [Velvet Lenses] SP: 267 + 14 = 281/282 PEnd: 60% [Vest Of Density] MEnd: 42% Ppstr: 107 Pmstr: 100 Dx: 100 Lk: 92 - Strengths/Weaknesses:
—Strength Name: "If you're facing off with me, direct attacks are not advisable." —Description: Selenus's resilient titanium frame gives him a 15% damage reduction against dexterity attacks.
—Strength Name: "You'll never know what hit you." —Description: Selenus is capable of throwing his soulbound weapon at an impressive speed of 2 knives per second (Considering he has to pick them up with his tail). This allows him to use two dexterity attacks in one turn.
—Weakness Name: "I'm not sure how I should proceed regarding these emotions..." —Description: Mind ailments such as fear, charm, panic and such have a 10% higher chance of affecting Selenus.
—Weakness Name: "I'm only capable of attacking with so much kinetic force..." —Description: Due to Selenus's attacks working on a set configured algorithm, his regular dexterity attacks cannot land critical hits.
Current Persona: Ixbalanque - Skills:
Skill 1: Arrow Rain | Inflicts a moderate amount of Pierce damage twice to all enemies. | 18% HP Skill 2: Pierce Master | Increases Pierce based dexterity damage output by 30% | Passive Skill 3: Regenerate 2 | Recovers 4% of max HP on each user turn | Passive Skill 4: Regenerate 3 | Recovers 6% of max HP on each user turn | Passive Skill 5: Power Charge | The next Slash, Strike, Pierce, or Almighty physical attack will be 2.5 times greater in power. | 15 SP Skill 6: Vile Assault | Inflicts a large amount of Pierce damage to one enemy with even greater power (50%) if the target is knocked "Down" or recovering. | 18% HP Skill 7: Diarahan | Recovers all HP to one ally. | 20 SP Skill 8: Arms Master | Halves the HP cost for physical attack skills. | Passive
Soul Skill Name: Electrocution Persona Name: Fenrir Tier: Tier 1 Cost: 5 SP Type of Damage: Zio Description: Selenus uses the wires on his tail to electrocute the enemy. Has a 20% chance of inflicting Static Shock on the enemy.
Soul Skill Name: Structural Scan Persona Name: Ixbalanque Tier: Tier 2 Cost: 15 SP Type of Damage: N/A Description: Selenus scans the physical structure of the enemy, revealing soft spots in their frame that can be exploited with piercing force. Nullifies one enemy's Pierce resistance for 3 turns.
Soul Skill Name: Determination Persona Name: Ixbalanque Tier: Tier 3 Cost: Passive Type of Damage: Passive Description: Selenus is determined to accomplish his goals, no matter what it takes, and as such is constantly invigorated. Recovers 7 SP on each user turn.
- Passives:
+45% to Pierce attacks [Moon Arcana/Pierce Master] +10% HP every turn [Regenerate 2/3] +7% SP every turn [Determination] Halved cost for Physical skills [Arms Master] 20% Evasion chance [Tearless loafers]
- Inventory:
VC: 200 Items: -Balm of Life: Revives a fallen ally with full HP. | 2 Left -Chewing Soul: Restores 100SP to one ally. | 7 Left -Snuff Soul: Restores 50SP to one ally. | 1 Left
- Actions:
Guarding.
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| | | Rumi Forum Moderator
Posts : 3307 Join date : 2014-06-04 Age : 30 Location : Sweden. Undisclosed Apartment
| Subject: Re: Saint Manu's Cathedral Sun May 01, 2016 7:02 am | |
| PvS Phase Combat Ended - Everyone gains 90 EXP - - Shuffle Time:
1. 15% HP and SP recovery 2. Broken Card 3. Stat Boost 4. Broken Card 5. Item: 2 Medicines. - Random number (1,10) :
- 5
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| | | Huayan Admin
Posts : 4919 Join date : 2013-09-06 Age : 28 Location : In front of my computer.
| Subject: Re: Saint Manu's Cathedral Tue May 03, 2016 7:07 pm | |
| ...and that was that? Gwyn was mildly surprised that the guards actually went down as fast as that. One would expect the first line of defense to be decently strong. After all, they’re the ones preventing intruders from getting inside in the first place. On one hand, it was a little strange and appeared a bit too easy to not be suspicious. On the other, it was only good for them. The less they wear themselves out at the start, the more energy they’ll have left in case something more dangerous lurks deeper in. If only it was easier to tell how good or bad this was. She would turn to the others with a nod. ‘’It would seem that the guard guys weren’t as big of an issue as they could have been. I think we shouldn’t let our guard down though. Who knows what are we going to come across once we move further inside.’’ Always expect the unexpected. That’s always better than getting too cocky after one fairly easy enemy. Gwyn would happily take this being an easy mission, of course, but what was the actual chance of it being so…?
Either way, they needed to get moving before anyone else that was around spotted them. Surely there weren’t only two people watching over this place, and it would be rather unseemly if they got themselves ganged upon once the others notice something’s up near the entrance. ‘’Are you all doing alright? If no one has any complaints, then we should probably get going. The faster we move on, the less chance we’ll get tracked down by someone.’’ Once they were all in agreement, she would move up ahead, coming to a multi-choice intersection. Ah, great. Now which way to go…? She would tap the end of her gun against her chin in brief thought. ‘’Going straight forward seems like the most predictable move to make, so perhaps we should try out the sides first. We can always come back down once we scout there.’’ Plus, going ahead meant walking right into the center. What chance did they have of not getting immediately noticed by several occupants of the place if they did that? Hopefully, there wouldn’t be serious disagreements among the team about this, but they ought to be aware that splitting up is a bad idea anyway.
‘’Hmm, it appears this way goes up…a second floor, huh?’’
- Gwyn:
Level 2 HP: 310 SP: 358 + 10 + 101 = 407 PEnd: 42% MEnd: 60% Ppstr: 96 Pmstr: 100 Dx: 93 Lk: 135 Equipped Initial Persona Priestess Boost : 15% to Support Skills - Passives:
Third Eye | When you scan a target, there will be a warning if the attack will be Repelled, or Absorbed. | Passive | Tier 2 Shuffle Time +1 | Allows the team to retry their shuffle time once each time. They lose whatever they previously gained if they attempt to use this skill. | Passive | Tier 1 Healing Wave | All team members [no matter location] will recover 15%(30%) of their HP every three turns during battle/dungeon crawling and 15%(30%) health once the battle ends. | Passive | Tier 3 [PvS Phase combat exclusively] Pathway of Light | Every travel turn taken within a dungeon will recover 10%(25%) of SP for each party member being supported. | Passive | Tier 3 Spirit Power | Boosts user's SP by 10% | Passive | Tier 1
- Strengths/Weaknesses:
—Strength Name: Spiritual calm (+15% SP) —Description: Thanks to her occupation, she hardly gets unnerved by anything, and is able to remain calm and focused on the matter on hand at almost any cost. She can use her reserves to the best of her ability this way.
—Weakness Name: Not a powerhouse (-15% Dex damage) —Description: As adept as she is with guns, they don't require as much raw strength as any other style of fighting. While not completely weak, she isn't good at exerting enough force to be formidable in general.
- Tracker:
HW for end of battle ~
- Movement:
3 right, 2 down. On top of the stairs tile.
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| | | TheDeathNaught1
Posts : 882 Join date : 2015-06-07 Age : 24 Location : California, USA
| Subject: Re: Saint Manu's Cathedral Tue May 03, 2016 8:14 pm | |
| Cultists... the boss said that they were trying to summon their saint who they believe to be a biblical angel, but shouldn't they know that it is probably just a demon? I mean, it should probably be a very powerful one, but it is still a demon right? Who in their right mind would summon such an abomination of nature? Ironic that great people used to serve in the name of something horrid. I honestly don't know if we will be able to stop their summoning, but we should at least be there to learn the nature of this demon and contain or banish it if necessary. They are also actively contacting demons in hopes of summoning this "Manu" so that would definently suggest that they know that he is connected with demons. And based on this religious theme I think they will be angelic demons. "Yeah, the guards were very easy, but it seemed that they were expecting trouble. Yeah, we shouldn't get relaxed right now, though I do think I might know the types of demons that will probably be here. Based on the whole religious theme here, cultists, and resurrecting a "Biblical Angel" I'd say that they are angelic types of demons. And I think we can all guess what types of attacks many of them will use...." "Yeah, except for a bit of pain that came and went. Yeah, let's go, but I honestly think that they would already know that we are here. We were quite loud after all." She's going on ahead first, and oddity for a support, but that's okay. Hmm, she seems to want to do a side-route for unpredictability. I give her some props for that decision, and I never thought of myself as a leading sort of person and the other two....... I wouldn't want them to lead ants. I mean a musician and a robo-wolf, those don't seem like people you want to be led by. So I guess I'll take to her going first in this case. Though, I wonder if I could request some joking songs from Zeta. Later of course. But then again, would I? Her choice of music is quite eccentric... and so is she. I mean, her persona looks like a jester, and I don't know if I should ask for a song from a clown, or a downright musician. It just seems like a thorough unnatural blend of things that makes her just so weird. But then again all of us are weird, I mean, she is a soldier I look like a rabbit, a wolf.... how did I not realize the irony sooner? Also a bard or something. Whatever, time to see what awaits us up these stairs. - Satoru Ryuu:
Initial Equipped
Strength Name: Cold Determination —Description: Satoru's determination is very ofputting and cold, making him relentless when needed. This boosts his Ice damage by 15% If Satoru's hp falls below 50% he will lose this buff, and he will regain it being above 50% hp.
—Strength Name: Short & Agile —Description: His natural traits of height and speed make him naturally agile and hard to hit. This boosts his luck by 15%
—Strength Name: Gotta hit fast! —Description: Another good trait of Satoru's natural agility is that this makes him able to attack faster, and more frequently. Allows Satoru to use his soulbound twice in a turn.
—Weakness Name: Blood Sacrifice —Description: His usage of persona has revealed a dangerous condition in battle, that forces him to lose consciousness as fast as mental power. AKA losing HP equivelant to SP in attacking moves. Like -6sp & -6hp
—Weakness Name: Short —Description: This height may be an advantage in agility, but it is also a weakness in endurance. Satoru's PEnd is reduced by 8%
—Weakness Name: Little Man Aggrivation —Description: His height may have him look cute along with his other features, if you mock him about it it works him up into a frenzy. 10% extra chance to get hit by rage-inducing attacks.
Skill 1: Regenerate 1 | Recovers 2% of max HP on each user turn | Passive | Tier 1(Must be a Tier 1 Skill) Skill 2: Invigorate 1 | Recovers 3 SP on each user turn | Passive | Tier 1 (Must be a Tier 1 Skill) Skill 3: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1(Must be a Tier 1 Skill) +15% Skill 4: Pierce Master | Increases Pierce based dexterity damage output by 30% | Passive | Tier 2(Unlocked once forming your first Social Link or using your Persona 15 times in PvS combat; Must be Tier 2 Skill or Lower) +15% Skill 5: Regenerate 2 | Recovers 4% of max HP on each user turn | Passive | Tier 2(Must have used your Persona an additional 25 times in PvS combat or completed 2 Missions; Must be a Tier 2 Skill or Lower) Skill 6: Invigorate 2 | Recovers 5 SP on each user turn | Passive | Tier 2(Unlocked once using your Persona an additional 25 times in PvS combat or having formed three rank three or more social links; Must be a Tier 2 Skill or Lower) Skill 8: Regenerate 3 | Recovers 6% of max HP on each user turn | Passive | Tier 3(Unlocked using your Persona 30 times in PvS combat or maxing a single Social Link; Must be a Tier 3 Skill or Lower) Passive skills get a 15% boost (Regenerative/Healing skills are boosted by 5%, Boost/Amp skills are boosted by 10%) Skill 1: Ice Boost | Increases Ice damage output 25% | Passive | Tier 2(Must be a Tier 2 Skill) +10% Skill 4: Ice Amp | Increases Ice damage output 50% | Passive | Tier 3(Unlocked once completing one plot mission; Must be Tier 3 Skill or Lower) +10%
Regen: 12% +15% hp Invig: 8 sp
HP: 543+27%=575/575 SP: 238+8=246/270 PEnd: 36% MEnd: 40% Ppstr: 96 Pmstr: 120 Dx: 100 Lk: 138
Current Items: Tearless Loafers: Equip item worn on the feet. Gives the user a 20% chance of dodging enemy attacks. Only used in PvS Phase Combat. | 5,000Vc (Equiped) Vest of Hope/Chaos: Adds 200 HP points to user's health. This item is worn on the body. | 30,000Vc (Equiped) Revival Bead: Revives a fallen ally with half their HP. | 1,200Vc x3 Velvet Lenses: Equip item worn on the head. +50 points to health when on person. Only used in PvS Phase Combat. | 10,000Vc (Equiped) Patra Gem: Removes 'panic', 'fear' and 'distress' from one ally. | 300Vc x3 Medicine: Restores 50HP to one ally | 300Vc x2 Current Character Exp:0
- Movement:
Following Gwyn
| |
| | | Space Overlord Bfroger6
Posts : 2877 Join date : 2014-12-26 Age : 27
| Subject: Re: Saint Manu's Cathedral Wed May 04, 2016 3:55 pm | |
| "Wuheeeeeeeeee ~" Zeta grinned as widely as she could as the two cultists fell. Her instruments... Her arts felt light in her hands as she swung the guitars, the drums, the cello, and everything else, around! "The guards were cheesy, but this task won't be easy! Demons, angels... Nope! I'll beat 'em all with hope!"
She sang as she barraged through the halls, following the girl and the boy. Honestly, she wasn't even listening to the two when they were talking. Who knew what they said, and who cared, really ~ As long as there was music in her, nothing else was of any concern! "Harumph, harumph, tumph tumph!
Step by step, my advance is solid, One two three, as simple as that! But now, soon, we'll pop the lid! And fight our way through this, stat!
One two three, my step is real free! Six seven eight, My heart feels great!"She followed in their steps, lost in thought. This place really had awesome auditory properties!!! It was like it was made for people to sing inside! But, then again, all churches were full of echo. Like... for prayers! Yeah, it was for prayers! Her songs were prayers too! Odes to the world beyond! And the one left behind! Alpha and Beta, right? And she was Zeta! Gotta make you snicker! And so she did, she snickered, as her drums sounded through the echoing walls, bangs breaking the serene yet eerie silence of the ambient! "Hmm?" She stopped all of a sudden, when she realized something. There were four of them there! There was one person she completely missed, now, wasn't there? Where were you, person thing, where ~ "Oh! You're a dog! Thing! You gonna put me on your blog?! Heehee ~"Funny little thing, a robot! A dog robot! She couldn't help but to stop and kneel by the thing, patting its head, her teeth gleaming white as she smiled. What was a dog robot doing here? She wasn't very well versed in these new things. She was the ending, but not the journey to it. That's why she's always wanted to go travelling, and why she went travelling in the first place! Her role as the finale bored her, there was nothing to it. Alpha x Beta, Zeta. Beta has the most fun... But now that Zeta left and stole Beta's work, they must be in disarray! Two drum beats and a hop on the tips of her toes, Zeta, satisfied with herself and back in the snare of her thoughts, turned around without waiting for the dog robot new thing to reply ~ Wait, who was the fouth person again? - Action & Movement:
Following Gwyn and Ryuuuuuuuuuu!
+25% SP back thanks to Gwyn, so back to full!
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| | | Moonie
Posts : 1157 Join date : 2015-11-07 Age : 24 Location : Yes
| Subject: Re: Saint Manu's Cathedral Wed May 04, 2016 9:00 pm | |
| "Oh! You're a dog! Thing! You gonna put me on your blog?! Heehee ~"Selenus grunted at that. It was bad enough that he was once again being made fun of by allies (even if they had only just met), but now he was also being compared to atrociously written fiction! "Your horrendous attempt at referencing an equally horrendous television program do not go unnoticed." Selenus practically spat. "And if you don't mind my asking: How is it even plausible that you've only now noticed me? I've been by your side since we entered the premises of the cathedral!"...He was getting worked up again, wasn't he? Selenus emptied his mind of thoughts for a few seconds so as to remember the one fact about himself that he should never allow himself to forget: He is an extravagant sight. "I apologize for lashing out like that. Being mistaken for a common canine makes me... irritable. Now please remove your hand from my head."Selenus followed closely behind Gwyn and the rest, making sure to stick close by. He hadn't yet formed a complete opinion on these people, but the strategic benefits of remaining in a group shouldn't take priority over my wish to go solo, he thought. The looming sense of danger that the cathedral perpetually emanated suddenly got thicker when the mechanical wolf caught up with the rest of the group. Instincts are hard to supress. "And by the way miss Zeta: I'm a wolf, not a dog."- Selenus:
HP: 400/400 [Velvet Lenses] SP: 281/282 PEnd: 60% [Vest Of Density] MEnd: 42% Ppstr: 107 Pmstr: 100 Dx: 100 Lk: 92 - Strengths/Weaknesses:
—Strength Name: "If you're facing off with me, direct attacks are not advisable." —Description: Selenus's resilient titanium frame gives him a 15% damage reduction against dexterity attacks.
—Strength Name: "You'll never know what hit you." —Description: Selenus is capable of throwing his soulbound weapon at an impressive speed of 2 knives per second (Considering he has to pick them up with his tail). This allows him to use two dexterity attacks in one turn.
—Weakness Name: "I'm not sure how I should proceed regarding these emotions..." —Description: Mind ailments such as fear, charm, panic and such have a 10% higher chance of affecting Selenus.
—Weakness Name: "I'm only capable of attacking with so much kinetic force..." —Description: Due to Selenus's attacks working on a set configured algorithm, his regular dexterity attacks cannot land critical hits.
Current Persona: Ixbalanque - Skills:
Skill 1: Arrow Rain | Inflicts a moderate amount of Pierce damage twice to all enemies. | 18% HP Skill 2: Pierce Master | Increases Pierce based dexterity damage output by 30% | Passive Skill 3: Regenerate 2 | Recovers 4% of max HP on each user turn | Passive Skill 4: Regenerate 3 | Recovers 6% of max HP on each user turn | Passive Skill 5: Power Charge | The next Slash, Strike, Pierce, or Almighty physical attack will be 2.5 times greater in power. | 15 SP Skill 6: Vile Assault | Inflicts a large amount of Pierce damage to one enemy with even greater power (50%) if the target is knocked "Down" or recovering. | 18% HP Skill 7: Diarahan | Recovers all HP to one ally. | 20 SP Skill 8: Arms Master | Halves the HP cost for physical attack skills. | Passive
Soul Skill Name: Electrocution Persona Name: Fenrir Tier: Tier 1 Cost: 5 SP Type of Damage: Zio Description: Selenus uses the wires on his tail to electrocute the enemy. Has a 20% chance of inflicting Static Shock on the enemy.
Soul Skill Name: Structural Scan Persona Name: Ixbalanque Tier: Tier 2 Cost: 15 SP Type of Damage: N/A Description: Selenus scans the physical structure of the enemy, revealing soft spots in their frame that can be exploited with piercing force. Nullifies one enemy's Pierce resistance for 3 turns.
Soul Skill Name: Determination Persona Name: Ixbalanque Tier: Tier 3 Cost: Passive Type of Damage: Passive Description: Selenus is determined to accomplish his goals, no matter what it takes, and as such is constantly invigorated. Recovers 7 SP on each user turn.
- Passives:
+45% to Pierce attacks [Moon Arcana/Pierce Master] +10% HP every turn [Regenerate 2/3] +7% SP every turn [Determination] Halved cost for Physical skills [Arms Master] 20% Evasion chance [Tearless loafers]
- Inventory:
VC: 200 Items: -Balm of Life: Revives a fallen ally with full HP. | 2 Left -Chewing Soul: Restores 100SP to one ally. | 7 Left -Snuff Soul: Restores 50SP to one ally. | 1 Left
- Actions:
Following the rest of his teammates.
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| | | Huayan Admin
Posts : 4919 Join date : 2013-09-06 Age : 28 Location : In front of my computer.
| Subject: Re: Saint Manu's Cathedral Thu May 05, 2016 8:32 am | |
| Gwyn would consider the white-haired boy’s words. '’It’s a possibility, but I wouldn’t bet on it. It’s safer to assume we may end up facing just about anything. For all we know, the demons prowling around are unrelated to what exactly they are trying to resurrect. They may, but assuming so too soon is not the wisest option, I’d say.’’ The best way is always seeing it firsthand. This wasn’t a stealth mission where they could observe the target for a while first before striking, thus they had to adapt on spot. Making guesses was likely a fruitless endeavor, as they had no proof any of them were even remotely correct.
She would mull over it for a while longer as they walked, before she was thoroughly distracted by the other girl making a ruckus, and offending the last member simultaneously. She would sigh as she turned her attention to the two. She could be tolerant of personal quirks, but please, this isn’t a music tour. ‘’No fighting guys. We are supposed to be a team here.’’ God forbid they would start getting at each other’s throats. ‘’Also, I’d ask you to actually pay some attention to the job. This isn’t a walk in the park, nor a musical. Are you trying to let everyone know that we are here with your signing? Because that is far from a smart plan. You can do music all you want on your free time, so please, at least consider concentrating on this for a while.’’, she would address the musician girl afterwards. She didn’t really want to have to discipline the others, but it’s literally common sense to not be completely airheaded during a mission like this. Lightening the gloomy atmosphere is one thing, and being a total ditz is another. They didn’t need to make fools of themselves here by being as loud as a parade in here.
‘’Regardless, try to be careful. The demons we may come across will undoubtedly be more powerful than the human guards. We have to actually work together when we face tougher enemies.’’ If they didn’t, it could be their downfall. Even a number advantage is useless if there is no actual cooperation involved. Hopefully, these guys would pull together when it became necessary, despite the slight disputes already. It was possible to get killed here, and she did not want it to end that way. At the very least, they seemed to have gotten past the stairway already…- Gwyn:
Level 2 HP: 310 SP: 407 PEnd: 42% MEnd: 60% Ppstr: 96 Pmstr: 100 Dx: 93 Lk: 135 Equipped Initial Persona Priestess Boost : 15% to Support Skills - Passives:
Third Eye | When you scan a target, there will be a warning if the attack will be Repelled, or Absorbed. | Passive | Tier 2 Shuffle Time +1 | Allows the team to retry their shuffle time once each time. They lose whatever they previously gained if they attempt to use this skill. | Passive | Tier 1 Healing Wave | All team members [no matter location] will recover 15%(30%) of their HP every three turns during battle/dungeon crawling and 15%(30%) health once the battle ends. | Passive | Tier 3 [PvS Phase combat exclusively] Pathway of Light | Every travel turn taken within a dungeon will recover 10%(25%) of SP for each party member being supported. | Passive | Tier 3 Spirit Power | Boosts user's SP by 10% | Passive | Tier 1
- Strengths/Weaknesses:
—Strength Name: Spiritual calm (+15% SP) —Description: Thanks to her occupation, she hardly gets unnerved by anything, and is able to remain calm and focused on the matter on hand at almost any cost. She can use her reserves to the best of her ability this way.
—Weakness Name: Not a powerhouse (-15% Dex damage) —Description: As adept as she is with guns, they don't require as much raw strength as any other style of fighting. While not completely weak, she isn't good at exerting enough force to be formidable in general.
- Tracker:
1/3 turns for HW
- Movement:
Going through the stairs and onto the tile below.
| |
| | | TheDeathNaught1
Posts : 882 Join date : 2015-06-07 Age : 24 Location : California, USA
| Subject: Re: Saint Manu's Cathedral Thu May 05, 2016 8:13 pm | |
| "Okay lady, this singing is quite out of place here and...... you didn't notice that?" -.- "How did you not notice a metallic wolf? When it was right next to you the entire time?" Whoah there, the wolf is seething with anger... I can somewhat understand it. Yeah, that would be for the best, hello team quarrelling my old friend. "Mmm, sure, I doubt it, but sure. *Sigh* I doubt that you will be able to talk sense into her. Because it seems that her life is music to her. Yeah, make sure you allow me to generally tank the damage, because even though I don't look like it, I can regenerate a lot." - Movement:
Following Gwyn again
- Satoru Ryuu:
Initial Equipped
Strength Name: Cold Determination —Description: Satoru's determination is very ofputting and cold, making him relentless when needed. This boosts his Ice damage by 15% If Satoru's hp falls below 50% he will lose this buff, and he will regain it being above 50% hp.
—Strength Name: Short & Agile —Description: His natural traits of height and speed make him naturally agile and hard to hit. This boosts his luck by 15%
—Strength Name: Gotta hit fast! —Description: Another good trait of Satoru's natural agility is that this makes him able to attack faster, and more frequently. Allows Satoru to use his soulbound twice in a turn.
—Weakness Name: Blood Sacrifice —Description: His usage of persona has revealed a dangerous condition in battle, that forces him to lose consciousness as fast as mental power. AKA losing HP equivelant to SP in attacking moves. Like -6sp & -6hp
—Weakness Name: Short —Description: This height may be an advantage in agility, but it is also a weakness in endurance. Satoru's PEnd is reduced by 8%
—Weakness Name: Little Man Aggrivation —Description: His height may have him look cute along with his other features, if you mock him about it it works him up into a frenzy. 10% extra chance to get hit by rage-inducing attacks.
Skill 1: Regenerate 1 | Recovers 2% of max HP on each user turn | Passive | Tier 1(Must be a Tier 1 Skill) Skill 2: Invigorate 1 | Recovers 3 SP on each user turn | Passive | Tier 1 (Must be a Tier 1 Skill) Skill 3: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1(Must be a Tier 1 Skill) +15% Skill 4: Pierce Master | Increases Pierce based dexterity damage output by 30% | Passive | Tier 2(Unlocked once forming your first Social Link or using your Persona 15 times in PvS combat; Must be Tier 2 Skill or Lower) +15% Skill 5: Regenerate 2 | Recovers 4% of max HP on each user turn | Passive | Tier 2(Must have used your Persona an additional 25 times in PvS combat or completed 2 Missions; Must be a Tier 2 Skill or Lower) Skill 6: Invigorate 2 | Recovers 5 SP on each user turn | Passive | Tier 2(Unlocked once using your Persona an additional 25 times in PvS combat or having formed three rank three or more social links; Must be a Tier 2 Skill or Lower) Skill 8: Regenerate 3 | Recovers 6% of max HP on each user turn | Passive | Tier 3(Unlocked using your Persona 30 times in PvS combat or maxing a single Social Link; Must be a Tier 3 Skill or Lower) Passive skills get a 15% boost (Regenerative/Healing skills are boosted by 5%, Boost/Amp skills are boosted by 10%) Skill 1: Ice Boost | Increases Ice damage output 25% | Passive | Tier 2(Must be a Tier 2 Skill) +10% Skill 4: Ice Amp | Increases Ice damage output 50% | Passive | Tier 3(Unlocked once completing one plot mission; Must be Tier 3 Skill or Lower) +10%
Regen: 12% +15% hp Invig: 8 sp
HP: 585/585 SP: 246+8+25%=280/280 PEnd: 36% MEnd: 40% Ppstr: 96 Pmstr: 125 Dx: 100 Lk: 138
Current Items: Tearless Loafers: Equip item worn on the feet. Gives the user a 20% chance of dodging enemy attacks. Only used in PvS Phase Combat. | 5,000Vc (Equiped) Vest of Hope/Chaos: Adds 200 HP points to user's health. This item is worn on the body. | 30,000Vc (Equiped) Revival Bead: Revives a fallen ally with half their HP. | 1,200Vc x3 Velvet Lenses: Equip item worn on the head. +50 points to health when on person. Only used in PvS Phase Combat. | 10,000Vc (Equiped) Patra Gem: Removes 'panic', 'fear' and 'distress' from one ally. | 300Vc x3 Medicine: Restores 50HP to one ally | 300Vc x2 Current Character Exp:10 Current Character Level:2
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| | | Space Overlord Bfroger6
Posts : 2877 Join date : 2014-12-26 Age : 27
| Subject: Re: Saint Manu's Cathedral Sat May 07, 2016 10:47 am | |
| "A~h? Sorry, mister Wolf!" One last drumbeat and Zeta stopped, an 'o' forming on her lips. They didn't want her to sing here..? And the dog was a wolf? For a moment, she stood like that, but then she smiled heartily and nodded. It couldn't lessen her enthusiasm and determination. "Right, then I shall shush my voice, but remember, this was your choice!"She'd sing the two final verses and pretend to lock her lips before throwing away the key, all the while smiling the same. She'd sing during their fights ~ That was enough for her now, she was having enough fun marching the stairs! The echoes her steps made were enough of a melody for the world to shine! - Actions & Movement:
Shushing myself! You asked for it!
Following Gwyn and the crew ~
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| | | Moonie
Posts : 1157 Join date : 2015-11-07 Age : 24 Location : Yes
| Subject: Re: Saint Manu's Cathedral Mon May 09, 2016 4:52 pm | |
| "Hmph. Bards..." - Movement:
Following Gwyn while occasionally shooting glares at Zeta.
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