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| Mother Initial Persona | |
| | Author | Message |
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Chancelor
Posts : 4 Join date : 2016-03-29
| Subject: Mother Initial Persona Tue Mar 29, 2016 2:18 pm | |
| Persona Name: Mother Persona Type: Initial Persona Persona's Arcana: Fool Owner: Chancelor Vann Persona Appearance: Mother is a multi-limbed beast, having twelve arms in total with a grotesque, thin structure. She stands at a colossal 10'2" and usually has her mouth soaked in blood along with her hands drenched in it. The skin around her head and arms are webbed, interlocking them even though the arms are attached to the area around her chest. Blood constantly flows from out of her neck area due to how the skin is webbed and there being crevices that are open in such a way. - Appearance:
Persona Background: Mother is the embodiment of influence and the horrors of the truth within Chancelor's mind. While the outside saw his family and held them to a high regard, he knew what kind of monsters they were. The fact that he never really had a real mother made Mother manifest. Mother only arises in such situations where there needs to be a mother figure who is open and honest about how much of a monster she is. Strengths: Light, Fire Weaknesses: Strike, Terra Passive Boosts: User has a 15% higher chance to inflict ailments. Persona Skill List: ((Skill List can be found here. Your skills grow in order, meaning you must unlock Skill 4 to get to Skill 5 and so on.)) Skill 1: Stagnant Air | Increases all allies' and enemies' susceptibility to ailments and light/dark spells by 20%. | 5 SP | Tier 1 Skill 2: Pulinpa | 25% chance of inflicting the Panic ailment to one enemy. Doesn't allow the enemy to summon or use persona based skills if successful. Wears off after 3 turns. | 5 SP | Tier 1 Skill 3: Invigorate 1 | Recovers 3 SP on each user turn | Passive | Tier 1 Skill 4: (Unlocked once forming your first Social Link or using your Persona 15 times in PvS combat; Must be Tier 2 Skill or Lower) Skill 5: (Must have used your Persona an additional 25 times in PvS combat or completed 2 Missions; Must be a Tier 2 Skill or Lower) Skill 6: (Unlocked once using your Persona an additional 25 times in PvS combat or having formed three rank three or more social links; Must be a Tier 2 Skill or Lower) Skill 7: (Unlocked once using your Persona an additional 25 times in combat or formed 2 rank 5 social links; Must be a Tier 2 Skill or Lower) Skill 8: (Unlocked using your Persona 30 times in PvS combat or maxing a single Social Link; Must be a Tier 3 Skill or Lower)Fusion Attack:Fusion Attack Name: Mother's Embrace Persona Name: Mother Type of Damage: Ailment Description: Chancelor releases an aura of pacification all around him, causing those susceptible to either stop fighting and act peaceful or suffer a penalty of receiving T2 Damage. The pacification lasts for 5 posts. Chancelor is also pacified during this. Soul Skill Name: Heart of Mother Persona Name: Mother Tier: Tier 1 Cost: 8 SP Type of Damage: Ailment Description: When this technique is activated, an aura is released into the general area, allowing Chancelor and others to form an empathetic connection. People who are part of these connections to Chancelor can, if they want, share information and he may do the same. However, at the very least he is capable of understand their emotions towards everything and they may do the same with him. This allows him to be ignored by weaker enemies (not PvP) and lasts for 3 posts. This has a range of 50 meters and can only affect up to three people at a time.
Last edited by Chancelor on Thu Mar 31, 2016 12:39 am; edited 1 time in total | |
| | | Rumi Forum Moderator
Posts : 3307 Join date : 2014-06-04 Age : 30 Location : Sweden. Undisclosed Apartment
| Subject: Re: Mother Initial Persona Wed Mar 30, 2016 5:26 am | |
| I'd like a range on how far you reach with your Soul Skill, and a limit on how many people you can mentally communicate with. Sub-Bosses, Bosses and maybe Demons within a given dungeon won't ignore you, just fyi. As long as the Skill only applies to you, it should be fine.
Alert me when these changes have been made. Once that's done, you can consider this persona approved for use. | |
| | | Chancelor
Posts : 4 Join date : 2016-03-29
| Subject: Re: Mother Initial Persona Thu Mar 31, 2016 12:39 am | |
| Gave it a range of 50 meters for the soul skill and limited it to 3 people, noted for the rest | |
| | | Chancelor
Posts : 4 Join date : 2016-03-29
| Subject: Re: Mother Initial Persona Sun Apr 03, 2016 11:19 pm | |
| Am I able to bump this? if so I still did | |
| | | Grantus
Posts : 6498 Join date : 2013-07-06 Age : 30
| Subject: Re: Mother Initial Persona Mon Apr 04, 2016 1:33 am | |
| The Fusion skill needs to be defined. It has a chance to calm people down or receive Tier 2 Damage? Normally it wouldn't be causing damage as well as pacification. What type of damage would it be? Also if it's an ailment then it should have a chance to fail in normal combat. Anything boss-like would be immune to that skill, and against other Players, it wouldn't immediately work. There needs to be a way to avoid it. You could make it a range where those who in the range who attack suffer a damage penalty, and probably make it last about three turns at most.
As for your Soul Skill, it's doing far too much for Tier 1. It can't both share information and empathetic connects, as well as being able to ignore enemies, much less at 50 meters (average range of many AoE Soul Skills goes up to 15 feet). Sharing information is usually at Tier 2. The effects don't match up. You can make it to where you are invisible to normal enemies for a turn, or you can use the skill to gauge the general emotions of those in a range around you or a single person you see from a distance.
Fix that up and let me know and I'll look at it again. | |
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