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| Akina's Mad Rail (Prime Awakening) | |
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Author | Message |
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Grantus
Posts : 6498 Join date : 2013-07-06 Age : 30
| Subject: Akina's Mad Rail (Prime Awakening) Sat Sep 05, 2015 1:31 am | |
| - Map Key:
Purple Star = Shadows
Purple Star at Doorway = Doorway Shadows. You can not proceed through the doorway until it is defeated. They do not chase you and remain stationary at doorways.
Yellow Star = Boss/Sub-boss
Green Star (Hidden) = Treasure Chests
Blue Circle = Entrance/Exit
**Notes - Each square counts as 2% traveled. So on average, you would travel five squares per post if you meet the word count requirements. The amount of blocks traveled will be doubled if the player's Agility is increased.
When in a clearing that holds a number, you can go directly to the next path. You do not count the squares within them as travel blocks. However, if there is an enemy in the room, you will need to defeat them before proceeding.
If you are within three squares of a Shadow, it will attack you first. However if you reach its square without stopping in its range, you attack it first once the battle starts.
The Main Boss is in either Block 1, 3, 7, or 10. It is your goal to find the Main Boss and defeat them to achieve victory.
When Akina and any of her allies walked through the mirror, a bright morning light pervaded her vision, as though they had suddenly gone outside. But how could that be? This world must be one strange place to recreate a world like this. Odd music played with unconventional instruments, dirt covered their shoes, and a mouth glared at them wide open for them to walk through. Along with the large sign on display, and the many strange contraptions that pervaded the area, it was very clear that they had just approached a circus funhouse.What in the world could this world mean to her? Nearby, she would find stray images that flickered in and out of vision, of the young woman being pushed around and bullied. A couple images in particular involved a duo pushing her into the very funhouse that they saw here. But that wasn't part of her memory was it? Was there some kind of symbolic connection between her and this world? Before she could ponder it, a voice echoed from within the funhouse in an oddly familiar voice..."I'm such a tool....I just wait for my life to be decided for me, and I can never say no when something is done for me. It's like walking into a world I don't expect at all. But I go along with it; so what's the point of it all? I don't have good looks, or money, or any power to change my life, so why bother? I am like a fish, in the river, unable to fight the current. Won't someone just make my life less of a hell....?"It was undoubtedly Akina's own voice, speaking words of a hidden truth, perhaps distorted, but it definitely revealed something deep that Akina herself may not want to admit. What would it mean if she went further in? Were she to continue in, she would notice many of the contraptions of this funhouse were a lot less comical, and had real and dangerous tools. The mirrors had broken glass, the turning cylinder had gears in the middle of them, the slide had blades running along it. Inside she would continue to find images of herself running around, looking from incredibly lost, to angry, to melancholic. | |
| | | AngelWilliams
Posts : 249 Join date : 2015-06-09 Age : 25
| Subject: Re: Akina's Mad Rail (Prime Awakening) Sat Sep 05, 2015 10:35 pm | |
| "W-What..." Akina had went through the door with Nozomi, in shock at what she saw. What...was this? Were they outside? But, they couldn't be...that was impossible! Wasn't it? Then again, this was a part of her mind, wasn't it? Considering that...the impossible is probably possible here. That was a scary thought. She'd seen what Nozi's was like, so she wasn't sure what to expect when they went to the Velvet Room for her this time. But this?! Definitely not this. Why a funhouse...? Why did it have to be this, of all things? These images...while not specifically what she'd been through, they were clearly channeling some seriously sensitive memories she had. Everything was just so... "Nozi, I just want to sa-" She'd start before the voice started to speak. Her eyes widened, and she quieted immediately. Wasn't that... her voice?! Oh, no. Not this again. Part of her knew this was coming, she'd witnessed it before, but that didn't make it any easier to hear. She swallowed hard, mouth suddenly dry as she listened intently to every word it had to say. The fact that she was the one saying them made it that much harder to hear. A...tool? Unable to fight? "I don't..." She wanted to deny them, to tell the voice to stop, but she just bit her tongue and stayed quiet. Denial would probably make this all worse, wouldn't it? Once it was done, Akina would look a little paler. "..." She was speechless, unsure of how to react. But then she looked over at Nozi, and she looked determined. Shaky, but determined. "Alright, I'm going to say this right now, before we go inside. I'm sorry for whatever we might face in here. I may say sorry a lot, but this time I definitely mean it. This is me we're dealing with, it won't be pretty," She'd sigh heavily. "Remember back in yours, when you said you consider me your best friend, and I was the one person you could trust to help with that? Well, now it's my turn, and I feel exactly the same way. Thanks for coming here with me." She'd smile at him. She felt a lot better since she wasn't alone here, at least. "So lets get this over with...quickly."With that, she would take off into the funhouse. She was ready. She had to do this. Everything looked so...broken, so dangerous. So...fitting, she guessed. It just made her feel sick. Just what was waiting for Akina in here? She didn't know, but what she did know was that it wouldn't be any kind of fun. The fact that this was some sort of twisted funhouse, which were usually places for happiness and enjoyment, just seemed to be making fun of that fact. That's how she felt, at least. "This place...is so screwed up. Then again, what was I even expecting..."- Movement:
Exiting the block using the upper door, going 5 spaces up towards...block 10.
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| | | Guest Guest
| Subject: Re: Akina's Mad Rail (Prime Awakening) Sat Sep 05, 2015 10:50 pm | |
| Alright so the boy walked into what appeared to be the embodiment of everything Akina denied. Man this place was crazy as hell and unnerving. He had listened to the distorted voice of akina say the weird denial shit just like his own did. As he would glance around this very depressingly creepy land. Christ this place was disturbing. Akina Holy shit!. This place is freaking me the hell out,but listen. I don't care what I see in here. You are my friend through thick and through. You get the gist. Nothing we do in here would possibly affect how I think of you. I trust you as my best friend you know?I'll help you get through this the same way you helped ME get through mines. Despite how weird it was.The boy would say as he bathed Akina and himself in a Agility enhancing aura. The green overtaking themselves and making them feel slightly faster as it was. Which was an added Bonus. Nozomi would trudge on through the Dungeon with Akina. Moving slightly ahead of her however. He was taking the leader role in this one and wanted to help guide her through whatever demented horrors lay waste in this place. It was a weird land really. Though They would persevere and endure. They were youthful strong and determined. Nothing could really get in their way now. Akina Listen. It won't be pretty for anyone else's cases either. Frankly this place is rather screwed up yes indeed. I don't get what it symbolizes about yourself however... Perhaps we will found out as we trudge on. There appears to be something coming from this block up ahead. So lets go and check it out?The boy would say leading her torwards the block where a large sharp gleam would indicate there was something inside of the block. He wondered what was inside of it as he walked in. Akina hopefully following behind him. What kind of demented horrors could this thing possible spew out at them?He didn't know. The place was already demented enough as it is. With that weird music,Strange sounds and odd murals depicting things about Akina. Was this like an ancient temple nearly?Sure as hell was alot more detailed than his strange mindscape. Then again. He was confident that everyones minds looked different of course. After all. No two minds are the same anyway no? What could possibly be awaiting them inside the block. He would only know upon their entrance together into the depths of it. - Stats:
HP: 155 SP: 138-8=130/138 PEnd: 16% MEnd: 16% Ppstr: 54 Pmstr: 56 Dx:33 Lk: 32
Actions are Using Human Skill Human Skill:Lets Pick Up The Pace! Persona Name: Raijin Tier:Tier 2 Cost:8SP Description:Nozomi taps into Rakshasas natural warrior agility and bestows it upon himself and his allies. Equating to a Halved Masukukaja. It effects all of his allies stemming from his care for his friends and team effort. Also adding an extra 50% to dungeon crawling travel space when used actively in movement. Then Moving about...9 spaces Upwards in order to enter Block 10.Entering the block yeah LeaderShip Strength —Strength Name:A Voice of Reason(LeaderShip) —Description:Through his experiences with his friends and with others. Nozomi has proven to be a Voice of Reason in and out of Supernatural situation. Tending to be the mediator at times and keeping a level head. He has grown into this type of person and was not like this at all at first. So Akina gets Free Following :p |
| | | AngelWilliams
Posts : 249 Join date : 2015-06-09 Age : 25
| Subject: Re: Akina's Mad Rail (Prime Awakening) Sat Sep 05, 2015 11:14 pm | |
| She'd follow, still looking around at her surroundings nervously. "Yeah..." She'd nod. "I'm glad." Hearing the boy say that this wouldn't affect his view on her made her feel extremely relieved. It's not that she assumed he would or anything, but just being reassured was nice. Her mind wasn't the nicest to her, after all. "I feel like I might understand some of this...but not much. It's all confusing. And messed up. Like, even yours was more normal than this. You had a tower, why do I have to have a funhouse? A really creepy funhouse? Even normal funhouses are kind of creepy! Though it's very...specific, to say the least. Just seeing myself this much is getting freaky." The last thing she wanted under any circumstances was to be surrounded by herself. And that's exactly what was happening. "Oh, there is?" She'd tilt her head slightly. Something inside? What could that be? Her curiosity was piqued for a second before she just sort of frowned. "Considering all the crap we've been seeing, it can't be good. Oh, no. What'll this be?" She questioned herself more than Nozi as she went inside as well. She was not looking forward to this. Her optimism wasn't very high with what she'd already seen. And she was afraid of it somehow becoming even worse by the minute. - Movement:
Following Nozomi now, into the block.
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| | | TheDeathNaught1
Posts : 882 Join date : 2015-06-07 Age : 24 Location : California, USA
| Subject: Re: Akina's Mad Rail (Prime Awakening) Sun Sep 06, 2015 1:41 pm | |
| "Sorry I'm late guys! I was kinda stuck in some police business. Oh crud, Wait for me!!!!!!" - Movement:
Following Nozomi through this insane madhouse of slaughter to block 10.
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| | | Grantus
Posts : 6498 Join date : 2013-07-06 Age : 30
| Subject: Re: Akina's Mad Rail (Prime Awakening) Sun Sep 06, 2015 10:11 pm | |
| Everyone except Tremora is one space outside Block 10. Tremora has only moved two spaces due to his word count. | |
| | | Guest Guest
| Subject: Re: Akina's Mad Rail (Prime Awakening) Sun Sep 06, 2015 10:15 pm | |
| Well Let'sget this show on the road then...Tremora get your ass in here!The boy would shout as he would Enter Block 10. Encouraging Akina and Tremora to follow through. Oh what horrors may await to the trio in here they did not know. He didn't get why Tremora was late. But hey. Atleast he was here. They would face all of this as a team.
Movement:Basically a Space And Going into Block 10.
NOTE FOR EVERYONE ELSE
Death and Akina you two may follow now..Turns out the leadership Only works when I'm going first.
Death your going to Still need to type 400 words and move six spaces. Then In the other rotation enter another few spaces to actually enter the block
LeaderShip Strength
—Strength Name:A Voice of Reason(LeaderShip) —Description:Through his experiences with his friends and with others. Nozomi has proven to be a Voice of Reason in and out of Supernatural situation. Tending to be the mediator at times and keeping a level head. He has grown into this type of person and was not like this at all at first. |
| | | AngelWilliams
Posts : 249 Join date : 2015-06-09 Age : 25
| Subject: Re: Akina's Mad Rail (Prime Awakening) Mon Sep 07, 2015 3:47 am | |
| "Alright!" She'd agree, before turning around to the distant form of Tremora. "Oh! Tremora!" Though late, he'd still come. While Akina appreciated it, it also made her feel a bit uneasy. Here was another person to witness all this really messed up stuff about her. Oh well. Also, police business? Just what exactly was he doing, anyway? "Yeah...please hurry! I don't mean to be rude and rush or anything, but I really don't want to be in this place for longer than I have to be!"- Movement:
Moving a space to enter block 10 alongside Nozomi.
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| | | TheDeathNaught1
Posts : 882 Join date : 2015-06-07 Age : 24 Location : California, USA
| Subject: Re: Akina's Mad Rail (Prime Awakening) Mon Sep 07, 2015 2:13 pm | |
| God damnit, I hate working overtime at the police station. I just had to go there and check up on some things right when a bunch of people are in there wanting to talk to the police. I had to be a bloody deskman for hours and barely made it to the Velvet Room before the portal to Akina's door closed. I hate stuff like this. "Can you please wait for me before doing anything!?" I doubt that they would just wait for me like that, they have an appointment to carry out and they probably wouldn't stop just for me. I gotta rush over to the room they are going in before anything else, but it's such a damn long hallway, it'll take me like 6 minutes to get over there. They'll probably start a fight with whatever is in there before I get there so whatevs. At least I know that Nozomi is now alot more powerful since he got another persona, and he can even use both of the personas he has obtained. It seems that nothing is going to bother me while I make my way over to Nozomi and Akina so I think I have enough time to think. This place is a murderous funhouse of madness, and I don't like it one bit. There are all sorts of deadly things here, saws, chainsaws, hooks, swords, little sawblades, these.... um what are these circular ones called again? Anyway they are meant for cutting hard things and it's apparently already been used. That is extremely forboding and I make sure to never be near any of the. If it will take a bit longer to get to everyone else, so be it, but it's better than being decapitated due to a murdering funhouse. Oh, I really want to read the next chapter of Manic's Nuzlocke.... which is yet to exist as of now. I mean, he could genuinly become an amazing author, yet he spends his days working in a hotel and playing pokemon. Hmmm, I wonder if those imaginary monsters are real in some alternate dimension, and I wonder if there is a subdimension where Manic's works affect the lives of those existing in the pokemon world. Enough thinking about stuff that would be so insanely hard that it wouldn't be thinkable to do, gotta catch up to the others right now. As Manic would say, "There is much to do" - Movement:
Following Nozomi and Akina
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| | | Grantus
Posts : 6498 Join date : 2013-07-06 Age : 30
| Subject: Re: Akina's Mad Rail (Prime Awakening) Mon Sep 07, 2015 3:36 pm | |
| Inside the room would be a hall of mirrors, each of them more cracked than the next. They all mirrored Akina's face, as though the mirrors were all staring right at her. However, one of the mirrors reflected a different person. It looked like her mother, giving her the same stare Akina would give back to her. However, the image seemed to move on its own, and walked outside the mirror, turning her face into a glare for Akina. "You are so young, and yet you threw away everything I wanted, all because you liked music and art. That is ridiculous. If you think you can escape the path that's been laid out for you, then you are sorely mistaken. I can fix that for you." As she spoke, a crack appeared across her face, leaking out some kind of light. Was this a manufactured version of her mother? It seemed a bit distorted and twisted in fact. Regardless, a fight looked unavoidable here, as Akina's "Mother" began to prepare and take arms against her own daughter.PvS Combat has Begun - Fragment of Akina's Mother:
HP: ??? SP: ??? PEnd: 10% MEnd: 10 Pmstr: 30 Ppstr: 30 Dx: 12 Lk: 23
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| | | Guest Guest
| Subject: Re: Akina's Mad Rail (Prime Awakening) Mon Sep 07, 2015 4:23 pm | |
| The Kichida would walk into where the block with Akina while Tremora was still catching up and Notice a strange woman appear. What the hell?Akina's own mother....Then again a noticable thing about Akina was her parents. Perhaps that was why her own mother was in her mind. What the hell is this....Don't worry Akina. We can handle this. hey Tremora get the hell over here already!The boy would shout the last part as his Initial persona would bathe the Enemy in an analyis aura while bathing himself in an enhancing one. The boys persona would then alter and in a blizzard came forth Ymir. As it prepared to Splash down some serious ice upon Akina's mother. - Stats:
HP: 155 SP: 138 PEnd: 16% MEnd: 16% Ppstr: 54 Pmstr: 60 Dx:33 Lk: 32
- Actions:
Auto Analysis on Akina's "Mother". Auto Tarukaja Triggers for Turn 1.From Initial persona being equipped (Raijin)
Switching to Ymir for a serious ass Mabufula
Calculation (Hopefully this is right) 60 x (0.3) + 90 =108 Ice Damage At Akina's Mother Attack misses if 1 - Random number (1,10) :
- 9
Alrighty guys you know the drill. |
| | | Guest Guest
| Subject: Re: Akina's Mad Rail (Prime Awakening) Mon Sep 07, 2015 4:24 pm | |
| (Nozomi loses 16 SP. Leaving him at 122) |
| | | TheDeathNaught1
Posts : 882 Join date : 2015-06-07 Age : 24 Location : California, USA
| Subject: Re: Akina's Mad Rail (Prime Awakening) Mon Sep 07, 2015 5:36 pm | |
| "Damnit, I'M COMING OVER!!!" They are already fighting it, I can hear the sounds of the fighting coming out of the door, hopefully I can make it to attack the shadows in here. "I'm in!" And here I see a woman. Is that Akina's mother? Shit, she has to confront her fear of her own mother. "I'm here Akina!!!" Uses HS Benefactor of Mankind to increase Akina's defense by 15% - All Passives:
—Strength Name: Local Helper/Redeemer —Description: Is willing to find redemption in everyone and helps everyone. All Healing skills are boosted by 10%
—Strength Name: Quick —Description: His physical speed is so quick that he can dodge point blank gunfire. He can also out maneuver almost anyone. 5% boost to luck.
—Strength Name: Genius —Description:He has for many years evaded the police for his assumed killing of his beloved and can get out of any bad situation without killing a single person. A very quick thinker and able to foil any plan that would harm anyone. This allows him to save enough energy to effectively hit an enemy, and hit it once more, allowing him two hits with a soul-bound weapon in a combat post.
—Weakness Name: Unwilling to Kill —Description:He has swore to never kill again and save everyone, giving those with no hope of redemption the perfect chance to strike. -30% Penalty to Persona damage in PvP (-15% in PvS). Why only persona? Because he never kills anyone or lets anyone die, which would be a lot harder with a persona.
—Weakness Name: Constant Lady Hunter —Description: He often is very obnoxious to those who remind him of his beloved making him a general nuisance and a hinderence to them. Easier for girls to dislike him. -25% penalty to Persona and Character damage against Females.... including those who look like females (Includes feminine shadows, males, and otherworldly beings.)
Skill 4: Invigorate 2
- Stats:
HP: 71 SP: 51-3+3=51 PEnd: 2% MEnd: 2% Ppstr: 12 Pmstr: 20 Dx: 9 Lk: 19
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| | | AngelWilliams
Posts : 249 Join date : 2015-06-09 Age : 25
| Subject: Re: Akina's Mad Rail (Prime Awakening) Mon Sep 07, 2015 7:47 pm | |
| "M-Mom!" Akina would sputter once she entered the room. What the hell? The mirrors and constant reflections of her were bad enough, now her mother was here?! Akina was almost trembling, was this actually happening? Why would she be here? "Mom...I..." She teared up a little. Those words hurt. But that wasn't a shock. She knew that the woman was never happy with the things Akina enjoyed. Akina was always a disappointment when it came to that. But hearing them to her face, just like that? Ouch. "I'm...sorry...I didn't mean to-"But then Akina saw the crack, and it clicked. Oh, right. This wasn't real. That isn't her actual mom. It's her mind, all of this is. Was this supposed to be her facing her fears of her mother...? The upset feelings over being forced to do only what she wanted her to do paired up with the fears of being a disappointment? This was seriously messed up. She lifted a hand, her tarot card appearing in her hand before she crushed it, summoning her persona. Pascal stood behind the girl, howling. Hearing those words and seeing that crack were giving Akina a serious moment of clarity. "I'm seriously sorry for this, Mother. I really am. Nothing has been thrown away, and my hobbies aren't ridiculous! Controlling everything...it's...not okay!" Her eyebrows furrowed as she shook her head. Even now, she looked conflicted. But she had to at least try and be strong. "...As for escaping...I can sure as hell try to!" She announced loudly as Pascal howled again, a sea of rocks suddenly attempting to assault the woman from the very ground she was standing on. Where did that boost of confidence and honesty come from? She didn't know, but she welcomed it. At this point, nothing made sense anymore. - Attacks and DMG:
Akina casts Materadyne. 64+100%+15%+25%+50%=276 Earth dmg to all...
- Stats and Passives:
HP: 178/178 SP: 135 - 24=111/135 PEnd: 31% + 15%=46% MEnd: 31% + 15%=46% Ppstr: 36 Pmstr: 64 Dx: 33 Lk: 38
Earth Amp | Increases Earth damage output 50% | Passive | Tier 3 Earth Boost | Increases Earth damage output 25% | Passive | Tier 2 HS: Nature Connectivity | Pascal's nature as a canine gives Akina a better connection to the Earth, increasing damage done by Earth based skills/attacks by 15%.
(Turn 1/3 for the defense boost)
- Miss Chances:
- Fragment of Akina's Mother:
Miss if 5 - Random number (1,10) :
- 6
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| | | Grantus
Posts : 6498 Join date : 2013-07-06 Age : 30
| Subject: Re: Akina's Mad Rail (Prime Awakening) Tue Sep 08, 2015 2:28 am | |
| The Fragment steeled herself through the attacks, as several other cracks appeared on her body. "You do not even have the strength to avoid your path. And why should you? It's simple and easier for you, and you want to throw it all away because of some hobby? I will show you the error of your ways," she said, pointing at Akina, who would be cloaked in a column of light that would attempt to knock her out instantly.- Fragment of Akina's Mother:
HP: ??? SP: ??? PEnd: 10% MEnd: 10% Pmstr: 30 Ppstr: 30 Dx: 12 Lk: 23 (Strong to Ice) 108/2 = 54 - 10% = 49 Ice Damage 276 - 10% = 249 Earth Damage Hama | 25% chance of instant death from the power of Light to one enemy. | 6 SP | Tier 1 - Akina - Miss Chance:
1,2 is instant death - Random number (1,10) :
- 6
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