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Persona :: New Arcana
Welcome to Persona :: New Arcana! A Persona RPG site!
Welcome to New Arcana!
Welcome, Welcome! You've probably guessed by now, but this is a text-based Persona RPG site for Atlus fans, by Atlus fans. If you're new to Shin Megami Tensei, this place can still be for you, so no need to dash towards the doors! Your first stop should be the introduction board so we can introduce ourselves. Then right after that, feel free to go through our vital information to get a good feel of the site. We hope you enjoy your stay, and if you have any questions don't hesitate to post them here. Ciao!
Shin Megami Tensei and Persona belong to ATLUS. We own nothing, and have simply used their data to create a world of our own. They are the true geniuses behind the scenes.
Counter: 25% Regenerate 1: 7% Regenerate 2: 9% Arcana: +15% boost to passives (+5% to regenerate/Invigorate) Strength +15% slash damage
skills:
Skill 1: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 Skill 2: Regenerate 1 | Recovers 2% of max HP on each user turn | Passive | Tier 1 Skill 3: Tera | Inflicts a small amount of Earth damage to one enemy. | 3 SP | Tier 1 Skill 4: Fatal End | Inflicts a moderate amount of Slash damage to one enemy. | 14% HP | Tier 2 Skill 5:Regenerate 2 | Recovers 4% of max HP on each user turn | Passive | Tier 2
Fusion Attack Name: Squad Rush Persona Name: Zaku II Type of Damage: Strike/Physical/Dex/AOE Description: Zaku and Zaku II rush the enemies, unleashing a flurry of attacks, akin to an All out Attack, and having a 15% chance of downing all enemies.
Soul Skill Name: Zaku Flash Frag Grenade Persona Name: Zaku II Tier: Tier 1 Cost: 10% HP Type of Damage: AoE/Element Light Description: Deploys a grenade designed to fragment, and cause a blinding flash, dealing damage and 10% chance of applying Blind for 1 turn (Blind increases miss chance by 20%)
action:
moving into combat
Wolfie977
Posts : 1495 Join date : 2015-04-26 Age : 25 Location : About a couple inches from my PC
Subject: Re: Trial By Fire (Platinum Playhouse Dungeon Dash) Wed Apr 17, 2019 5:58 pm
The girl was still panting lightly, that fight had been really tough and had caused her to use up a lot of her energy. Though she was determined to not slow down her team in anyway so tried her best to pick herself back up and try and act as if she wasn't as tired as she really was... Even if she wasn't doing the best job of hiding it. "Phew... I-is it just me or is it only getting harder the further we go?" Cylla would remark, trying to keep her tone playful so that it sounded more like she was joking than complaining. "Whatever that weird thing is, we're super close now, s-so stay focused everyone~!"
Skill 1: Tarukaja | Raises one ally's Attack by 30% for 3 turns. | 6 SP | Tier 2 Skill 2: Pierce Master | Increases Pierce based dexterity damage output by 30% | Passive | Tier 2 Skill 3: Mediarama | Recovers a moderate amount of HP (40%) to all allies. | 16 SP | Tier 2 Skill 4: Maragion | Inflicts a moderate amount of Fire damage to all enemies. | 12 SP | Tier 2
HP/SP Changes:
N/A
Passives:
Aeon | Passive skills get a 15% boost (Regenerative/Healing skills are boosted by 5%, Boost/Amp skills are boosted by 10%)
Pierce Master | Increases Pierce based dexterity damage output by 30% (40%) | Passive | Tier 2
—Strength Name: Dual-Wield —Description: Callie is able to make use of both of her hands during combat. This allows her to use two tanto daggers at once, one in each of her hands. Because of this it allows her to hit with dex twice per turn.
—Weakness Name: Light on Her Toes —Description: Due to her fighting style, Callie is quite oftenly always ready to move and not focusing so much as to staying up right. Because of this she is easily knocked off guard and takes an additional 5% damage from earth based attacks.
—Weakness Name: A Fox of No Power —Description: Whilst Terra enjoys exploring outside of his dagger form from time to time. This is mainly for his own benefit of seeing the world as he is unable to use any skills or abilities whilst in his fox form. He will also become limp and tired if he tries to travel more than 5 meters away from Callie whilst in this form.
Soul Skill Name: Contagious Joy Persona Name: Terra Tier: Tier 2 Cost: N/A Type of Damage: Passive Description: In her desire to spread happiness to all that she meets, including any unfriendly inquisitors. Callie taps into her and Terra's soul before each dex attack to add a 25% (35% for Aeon) chance of causing the charm ailment to any enemy struck by her blades.
Action:
Following into battle.
MissM
Posts : 206 Join date : 2018-09-25 Location : Unknown
Subject: Re: Trial By Fire (Platinum Playhouse Dungeon Dash) Wed Apr 17, 2019 6:14 pm
Sultana hadn't realized how difficult some demons could be. She was quite happy with how the battle turned out, but she'd have to be careful in the meantime. For now, all she could do was take the warning seriously, curious as to what exactly the weird thing happened to be. Onwards!
Never Lower Your Guard (Strength): Kendra's guard blocks 10% more of the original number of damage she would've taken.
Beat 'Em Down (Strength): Attacks done by striking weapons do 5% more damage than normal.
Take Every Advantage (Strength): Kendra can make two dexterity attacks in combat.
Chariot Arcana (Strength): Users have a latent 15% boost in physical-based skills and 15% defense boost against slash skills.
I Can Handle Myself (Weakness): Healing percentages from healing spells decrease by 15% when used on Kendra.
Astraphobia (Weakness): The damage done by electricity skills goes up by 5%.
Unstoppable Rage (Weakness): Kendra's resistance to the rage status effect is decreased by 15%.
Skill 4: Regenerate 2 | Recovers 4% of max HP on each user turn
Skills:
Skill 1: Tera | Inflicts a small amount of Earth damage to one enemy. | 3 SP
Skill 2: Hack & Slash | Inflicts a small amount of Slash damage twice to one enemy. | 8% HP
Skill 3: Kill Rush | Inflicts a small amount of Strike damage up to 2 times to one enemy. | 8% HP
Skill 4: Regenerate 2 | Recovers 4% of max HP on each user turn
Action:
Into battle!!
TheRedRibbon
Posts : 1026 Join date : 2018-05-11 Age : 25 Location : Earth, Probably
Subject: Re: Trial By Fire (Platinum Playhouse Dungeon Dash) Wed Apr 17, 2019 7:22 pm
Ribbon had been following silently, just letting things happen, and trying to take as much information in as possible. Trying to lead wouldn't work, especially if they didn't know each other, so, perhaps it was best they try to learn each other more to cooperate. No time for a chat in the middle of a fight, so, hey? Why not learn by watching?
That was the idea anyways, but, everyone was growing tired. Withdrawing two small crystals, Ribbon stepped towards the small fox girl, offering one out to her while crushing the other in his hands, a soothing green mist seeping from it and around the fox girl, soothing her tensions. "Hey, you've done well. Uhh, you, guy that's been running out ahead, mind watching our backs and making sure we don't get ambushed? I've still got energy so I can help out in the fray next up." He declared, waiting for Cylla to take the other crystal before pulling his gun out and following them into the fray.
"Now, let's clean up. Is that the right saying?"
Action:
Giving Cylla 1 snuff soul, using another to restore 50SP to Cylla. Moving into combat!
Relevant passives:
Hindering Gust | 10% (20% with single target skills) chance of inflicting a wind based ailment with each Garu skill used. Not effective against opponents that are strong/block/ etc Wind. Adds 20% chance of miss towards the opponent's next attack. In PvS this translates to a lower visibility thanks to wind in someone's eyes, and can cause aiming problems. Effects do not stack. | Passive | Tier 1
Evade Pierce | Increases success rate of evading Pierce attacks by 30% [PvS Exclusive] | Passive | Tier 2
—Strength Name: Opportunity to reconvene —Description: A technique made through a mixture of martial arts training and his own anxiety, Tomomi is pretty good at finding an opportunity to get away when the going gets tough. If fighting shadows weaker than him, Tomomi has a 10% higher chance to flee.
—Weakness Name: Shaky with fright —Description: In the heat of battle, Tomomi can find himself uncomfortable or ever more anxious. The accuracy bonus from his revolver type gun is reduced by 10% to account for his shakiness.
— (Floating Strength)The Best Offense: The first to tire in a fight is often the first to fall. By learning how to properly guard and defend against an opponent, those within this club know how to properly protect themselves from attacks and injuries, such as where is important to guard, and where is not. In PvS combat, guarding reduces incoming damage by a further 5%.
As the party moved through the woods, they could see up ahead something gold and shimmering glittering through the underbrush...when suddenly they were hit with loud music apparently echoing from either side, as if they had entered into a rock concert unawares. From the trees above, a pair of figures dropped down, to bar the party's way. The First was a blond elf with dark skin...holding a base guitar.
"Allriiiiiight! I hope you punks are ready to Rock! If you're not--Too bad! If you can keep up I may even invite you backstage~" She announced, with a hauty smile. "I'm Brittany, and this is my Sister and partner in crime..." She Turned to the other figure, as if issuing a cue for the other to introduce herself...
"Courtney!" Turning to face them side on and posing to emphasise their figure, the winged woman grins at the party, a headset microphone a scant few centimetres before her lips. "Time for you to shut up, strap in, and keep your eyes on us! Strutting up to the group with a sway to her bare hips, she stops and dramatically points a wing towards them. There's no stopping this party, because we're-"
Posts : 1026 Join date : 2018-05-11 Age : 25 Location : Earth, Probably
Subject: Re: Trial By Fire (Platinum Playhouse Dungeon Dash) Sat Apr 20, 2019 6:30 pm
"Sorry, but, we're not interested in a show! Sorry for these attacks we're about to do, but, if you surrender, our attacks will cease... Now gang, let's go!" The boy cried out, before summoning Goole, the shadowy persona appearing behind the boy terrorist and emitting a green mist around him and his allies.
Action:
Using Media for 35% HP restoration and a 10% defence increase to all allies.
Relevant passives:
Hindering Gust | 10% (20% with single target skills) chance of inflicting a wind based ailment with each Garu skill used. Not effective against opponents that are strong/block/ etc Wind. Adds 20% chance of miss towards the opponent's next attack. In PvS this translates to a lower visibility thanks to wind in someone's eyes, and can cause aiming problems. Effects do not stack. | Passive | Tier 1
Evade Pierce | Increases success rate of evading Pierce attacks by 30% [PvS Exclusive] | Passive | Tier 2
—Strength Name: Opportunity to reconvene —Description: A technique made through a mixture of martial arts training and his own anxiety, Tomomi is pretty good at finding an opportunity to get away when the going gets tough. If fighting shadows weaker than him, Tomomi has a 10% higher chance to flee.
—Weakness Name: Shaky with fright —Description: In the heat of battle, Tomomi can find himself uncomfortable or ever more anxious. The accuracy bonus from his revolver type gun is reduced by 10% to account for his shakiness.
— (Floating Strength)The Best Offense: The first to tire in a fight is often the first to fall. By learning how to properly guard and defend against an opponent, those within this club know how to properly protect themselves from attacks and injuries, such as where is important to guard, and where is not. In PvS combat, guarding reduces incoming damage by a further 5%.
Equipment Head | Velvet Lenses : +50 HP (PVS) : Hands | Gloves of the Apothecary : Healing spells provide a 10% defence buff for 1 turn :
MissM
Posts : 206 Join date : 2018-09-25 Location : Unknown
Subject: Re: Trial By Fire (Platinum Playhouse Dungeon Dash) Sat Apr 20, 2019 6:53 pm
"Geez, you guys are so lame! I mean, that name's unoriginal and who says shut up when trying to get an audience to settle down!? Booo!!" Sultana broke her shackles after, having Nakano go up for an attack.
Never Lower Your Guard (Strength): Kendra's guard blocks 10% more of the original number of damage she would've taken.
Beat 'Em Down (Strength): Attacks done by striking weapons do 5% more damage than normal.
Take Every Advantage (Strength): Kendra can make two dexterity attacks in combat.
Chariot Arcana (Strength): Users have a latent 15% boost in physical-based skills and 15% defense boost against slash skills.
I Can Handle Myself (Weakness): Healing percentages from healing spells decrease by 15% when used on Kendra.
Astraphobia (Weakness): The damage done by electricity skills goes up by 5%.
Unstoppable Rage (Weakness): Kendra's resistance to the rage status effect is decreased by 15%.
Skill 4: Regenerate 2 | Recovers 4% of max HP on each user turn
Skills:
Skill 1: Tera | Inflicts a small amount of Earth damage to one enemy. | 3 SP
Skill 2: Hack & Slash | Inflicts a small amount of Slash damage twice to one enemy. | 8% HP
Skill 3: Kill Rush | Inflicts a small amount of Strike damage up to 2 times to one enemy. | 8% HP
Skill 4: Regenerate 2 | Recovers 4% of max HP on each user turn
Action:
Using Hack & Slash on 'Brittany' for 35 slash damage.
Hit One
Miss on 2, 5, 8, 9
Random number (1,10) :
1
Crit on 6
Random number (1,10) :
5
Hit Two Miss on 2, 5, 8, 9
Random number (1,10) :
5
Crit on 6
Random number (1,10) :
4
Sosina
Posts : 2291 Join date : 2016-05-22
Subject: Re: Trial By Fire (Platinum Playhouse Dungeon Dash) Sat Apr 20, 2019 7:06 pm
Zappa looked at the two and simply reached behind her and pulled out one of those glowing grenades "Frag out!" she called to her allies they had already attacked so she doubted that they would get the chance to talk much, though one of them did tel them that they would stop if the enemy backed down.
Velvet Lenses, Vest of Victory equipped +10% defense (0/1)
passives:
Counter: 25% Regenerate 1: 7% Regenerate 2: 9% Arcana: +15% boost to passives (+5% to regenerate/Invigorate) Strength +15% slash damage
skills:
Skill 1: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 Skill 2: Regenerate 1 | Recovers 2% of max HP on each user turn | Passive | Tier 1 Skill 3: Tera | Inflicts a small amount of Earth damage to one enemy. | 3 SP | Tier 1 Skill 4: Fatal End | Inflicts a moderate amount of Slash damage to one enemy. | 14% HP | Tier 2 Skill 5:Regenerate 2 | Recovers 4% of max HP on each user turn | Passive | Tier 2
Fusion Attack Name: Squad Rush Persona Name: Zaku II Type of Damage: Strike/Physical/Dex/AOE Description: Zaku and Zaku II rush the enemies, unleashing a flurry of attacks, akin to an All out Attack, and having a 15% chance of downing all enemies.
Soul Skill Name: Zaku Flash Frag Grenade Persona Name: Zaku II Tier: Tier 1 Cost: 10% HP Type of Damage: AoE/Element Light Description: Deploys a grenade designed to fragment, and cause a blinding flash, dealing damage and 10% chance of applying Blind for 1 turn (Blind increases miss chance by 20%)
action:
Using Zaku Flash frag grenade for 21 light damage to both targets
miss on a 8,9,10 (Courtney)
Random number (1,10) :
1
miss on a 10 (Brittany)
Random number (1,10) :
6
crit on a 4
Random number (1,10) :
7
Random number (1,10) :
6
blind on a 4
Random number (1,10) :
9
Random number (1,10) :
4
Wolfie977
Posts : 1495 Join date : 2015-04-26 Age : 25 Location : About a couple inches from my PC
Subject: Re: Trial By Fire (Platinum Playhouse Dungeon Dash) Sat Apr 20, 2019 7:52 pm
Cylla would blush lightly as she smiled up towards Ribbon as they used another one of those weird snuff thingies on her, making her feel way less out of breath. "Hehe, thank you so much. I needed that a lot~!" The vixens beaming smile would be cut off abruptly as they continued down the path, sudden loud and for the girl overwhelming music seemingly coming from no where. Instinctively, Callie would crouch down and cover her ears with her hands, a shrill scream escaping her before she just fully tried to focus on blocking out as much of the sound as possible. G-gaaah, why was music always so loud!
Skill 1: Tarukaja | Raises one ally's Attack by 30% for 3 turns. | 6 SP | Tier 2 Skill 2: Pierce Master | Increases Pierce based dexterity damage output by 30% | Passive | Tier 2 Skill 3: Mediarama | Recovers a moderate amount of HP (40%) to all allies. | 16 SP | Tier 2 Skill 4: Maragion | Inflicts a moderate amount of Fire damage to all enemies. | 12 SP | Tier 2
HP/SP Changes:
SP: 34 + 50 = 84 10% of 117 = 11. 84 + 11 = 95
Passives:
Aeon | Passive skills get a 15% boost (Regenerative/Healing skills are boosted by 5%, Boost/Amp skills are boosted by 10%)
Pierce Master | Increases Pierce based dexterity damage output by 30% (40%) | Passive | Tier 2
—Strength Name: Dual-Wield —Description: Callie is able to make use of both of her hands during combat. This allows her to use two tanto daggers at once, one in each of her hands. Because of this it allows her to hit with dex twice per turn.
—Weakness Name: Light on Her Toes —Description: Due to her fighting style, Callie is quite oftenly always ready to move and not focusing so much as to staying up right. Because of this she is easily knocked off guard and takes an additional 5% damage from earth based attacks.
—Weakness Name: A Fox of No Power —Description: Whilst Terra enjoys exploring outside of his dagger form from time to time. This is mainly for his own benefit of seeing the world as he is unable to use any skills or abilities whilst in his fox form. He will also become limp and tired if he tries to travel more than 5 meters away from Callie whilst in this form.
Soul Skill Name: Contagious Joy Persona Name: Terra Tier: Tier 2 Cost: N/A Type of Damage: Passive Description: In her desire to spread happiness to all that she meets, including any unfriendly inquisitors. Callie taps into her and Terra's soul before each dex attack to add a 25% (35% for Aeon) chance of causing the charm ailment to any enemy struck by her blades.
Action:
Guarding due to sudden loud noise.
Steele
Posts : 1468 Join date : 2018-09-15 Age : 33
Subject: Re: Trial By Fire (Platinum Playhouse Dungeon Dash) Mon Apr 22, 2019 9:51 pm
Guitar Solo | Deals moderate Sound(mutated wind)/Pierce damage to one enemy. If successfully hits, target's next skill activates a turn later.| 12% HP | Tier 2
59 Pierce/Sound damage on Callie
Can't miss - Next skill used is delayed one turn.
Crit on 5
Random number (1,10) :
9
Tarukaja - 1/3
Infernal Zero
Posts : 2610 Join date : 2017-11-15 Age : 26 Location : Currently Unknown. Please advise.
Subject: Re: Trial By Fire (Platinum Playhouse Dungeon Dash) Tue Apr 23, 2019 2:41 am
Macaneta | Inflicts a small amount of Sound (Mutated Wind) damage to all enemies. | 6 SP | Tier 1
Disorienting Trill | 10% (20% with single target skills) chance of inflicting the *Muddled* ailment with each Sound skill used. Not effective against opponents that are strong/block/etc Wind/Sound. If successfully hit with the Muddled ailment, the opponent will have the target of their actions randomised. | Passive | Tier 1
Attacks rolled against the party in posting order. Miss on 1
Random number (1,10) :
1
Random number (1,10) :
9
Random number (1,10) :
6
Random number (1,10) :
10
Disorienting Trill on 1-10 Ribbon is Immune
Random number (1,100) :
57
Random number (1,100) :
86
Random number (1,100) :
98
Sukukaja - 1/3
Yoshio
Posts : 610 Join date : 2018-06-04 Age : 22 Location : United States
Subject: Re: Trial By Fire (Platinum Playhouse Dungeon Dash) Tue Apr 23, 2019 2:44 am