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Welcome to New Arcana!

Welcome, Welcome! You've probably guessed by now, but this is a text-based Persona RPG site for Atlus fans, by Atlus fans. If you're new to Shin Megami Tensei, this place can still be for you, so no need to dash towards the doors! Your first stop should be the introduction board so we can introduce ourselves. Then right after that, feel free to go through our vital information to get a good feel of the site. We hope you enjoy your stay, and if you have any questions don't hesitate to post them here. Ciao!

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Updated: 20/07/2020

**ALERT!** After a rather eventful evening at Maksim's Party, three teenagers seems to have gone missing. The doors of Vault Olympia have been breached due to a to this day unknown assailant, who sabotaged the doors locking systems, allowing demons to make entry. Thanks to the excellent defensive capabilities of the Vault's Security drones, the Attack was put to an end, and the invading monsters fled to the outside. Right now, the Doors of Vault Olympia are currently open, allowing any survivors of the fall to seek shelter within the Vault's safe halls. What Vault Security officials think of this development remains unclear as the Chief of Police and Security of Olympia refused to leave a comment. This is Rianara, of Olympia news, signing out.

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 Zal Almassy [Endymion][W.I.P.]

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AuthorMessage
MajinYami




Posts : 5
Join date : 2015-11-28

Zal Almassy [Endymion][W.I.P.] Empty
PostSubject: Zal Almassy [Endymion][W.I.P.]   Zal Almassy [Endymion][W.I.P.] EmptyWed Dec 02, 2015 6:03 pm


Zal Almassy
Quote Here


The Biography


Birth Name: Zal Almassy
Aliases:
Gender: Male
Age: 23
Birth Day:
Arcana: Death
Place of Residence: (Where does your character live? )
Evoker: Mental Shackles
Academy Semester: (Are you a first, second, or third year in school?)
Class: (We'll fill this in once you're approved. This will be your class in school)

Sorority:  (Are you a part of a club? If so, put it here. It needs to be a club listed on the guide here. This is optional.)

Part/Full Time Job: (Do you have a job? If so, put it here. It can be completely custom or you can work in one of the various locations put on the board. This is optional. All jobs give you the same amount of money when you're working them.)

Appearance: It would be easy to mistake Zal for a corpse or a ghost. His albinism and overall poor health give him an extremely pale complexion, with fairly gaunt features. His white hair is usually pushed back away from his face. To take advantage of his somewhat natural eerie appearance, Zal covers his naturally red eyes with bright yellow contacts, a habit from his days under the employ of Enydmion's government to psyche out other people. His sense of dress is casual, a jacket, a gray t-shirt, jeans, and trainers. His Jacket is black leather, 3/4 length with a cloth hood. He's rarely seen with a cigarette in his mouth and is fond of rolling his own, usually keeping tobacco and paper inside of his jacket as well as a lighter.

Alternate Appearance: Zal switches out his 3/4 length coat for a full length trenchcoat, still in black. In fact, his entire wardrobe become black, with a sturdy pair of leather boots replacing his shoes and an addition of a pair of black gloves. His mask isn't terribly complex, just a simple, white, full face mask with red streaks running down it starting at the corners of the eyes, running outside the nose and mouth, then reaching the bottom.

Personality: Zal isn't a particularly personable human being by any stretch of the imagination. His preferred activities are usually reading, video games on a handheld system, or drinking. Tactical RPGs and Strategy games make up most of what he plays. He's notably fond of dystopian science fiction in generally, but particularly the cyberpunk genre and its predecessors, enjoying authors such as Phillip K Dick, William Gibson, and Isaac Asimov. He generally prefers scotch (or at least, scotch style whisky) on the rocks, though has been known to drink cheap beer or mix some whisky with coffee (and maybe a scoop of vanilla ice cream). As for drinking, he prefers to do so in the comfort of his own home, not in noisy bars.

While he dislikes most people, Zal has particular disdain and vitriol for authority figures, or rather ones that interfere with him and his day to day life. He keeps his disdain bottled up and released in subtle actions and comments. His dislike of authority and a strong belief that he can only help people that want to be helped. Seeing as he sees people going about their lives happy, blissfully unaware of the city they live in as he's seen it, he's withdrawn from humanity. He feels an additional lack of control over his own life and feels as though the city is stagnated in its current state and him along with it.

Withdrawn as he is from society, he's something of a skilled home cook. The thing he's probably best at is desserts of various kinds, particularly french pastries. He frequently stays away from anything terribly spicy and dislikes spicy food overall.


 
The Potential
   


Strengths: (Anything your character is skilled in, such as Martial Arts/ Drawing/ etc? You are allowed a maximum of five strengths and a minimum of three.)


Strength Name: Wing Chun
Description: Some level of training in Wing Chun, well known for its employment of barrages of punches. Boost to Attack Speed 15%.

Strength Name: Level Headed
Description: Zal can stay remarkably calm, even almost clinical in most situations.

Strength Name: Precision
Description: Agility Boost by 15%

Strength Name: Tactician
Description: Due to a love of strategy and tactical games (of both the tabletop and digital persuasion), Zal is excellent at making and executing short term plans. Leader ship strength. Halves wordcount for dungeon progression.

Strength Name: Analytical
Description: Zal's a problem solver. He enjoys puzzles and almost compulsively tries to solve them if he thinks he's found them. This extends to personal matters too. He's great at trying to achieve an outside perspective for help in situations.

-----
((A floating Strength is a strength you've gained inRP. For example, if you were on a Kendo team for some time, you'd naturally know Kendo which is where this strength would come in. However, be aware, it will not be as strong as any of your actual strengths and is a small plus)

Floating Strength Name:
Description:


Weaknesses: (You must have the same amount of weaknesses as strengths. These weaknesses pertain to you and not your Persona. IE: Physically Weaker, lack of attention span, etc.)


Weakness Name: Ghoulish
Description: Zal's odd, almost corpse or wraith like or appearance can make him fairly hard to approach.

Weakness Name: Cold Blooded
Description: Zal has a great capacity to be cold and harsh. He'd call it being realistic or just telling it how it is. Most would call it being abrasive or being a jerk.

Weakness Name: Anemia
Description: Fatigue point raised from 10% of health to 15% of health.

Weakness Name: Nicotine Focus
Description: Loses leadership skill without regular smoke breaks.

Weakness Name: Poor Immunity
Description: 15% increase in chance of poisoning

-----
((A floating weakness is one gained in RP. It could be a fear you inherited during RP, or an injury that hinders your character. Some can be temporary while others can be permanent.)

Floating Weakness Name:
Description:

Soul Bound Weapon: (This is the weapon you'll be able to summon to your hand while in combat. This weapon is special for your character specifically and allows you to fight Shadows and Demons without the need of summoning your Persona. This can be anything but a Gun (Or gun related weapon))


Weapon Name: Tactical Knife
Weapon Description: (What it looks like)
Weapon Image: (Not necessary)
Weapon Attack Type: Slash
Weapon Element:

Side-Arm Weapon:

Side-Arm Name: Mateba 2006m
Side-Arm Description: An unusual revolver with the barrel aligned with the bottom chamber of the cylinder and cylinder the swings up to reload instead of down. .357 magnum. 4" Barrel. Wooden grips.
Side-Arm Image: (Not necessary)
Side-Arm Attack Type: Gun
Side-Arm Style: Revolver - Single Shot - Accuracy is increased by 20%. Consumes only one type of ammo per use. Can shoot only one enemy at a time.




The Background
   


History:(At Least 2-3 Paragraphs)

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