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Persona :: New Arcana
Welcome to Persona :: New Arcana! A Persona RPG site!
Welcome to New Arcana!
Welcome, Welcome! You've probably guessed by now, but this is a text-based Persona RPG site for Atlus fans, by Atlus fans. If you're new to Shin Megami Tensei, this place can still be for you, so no need to dash towards the doors! Your first stop should be the introduction board so we can introduce ourselves. Then right after that, feel free to go through our vital information to get a good feel of the site. We hope you enjoy your stay, and if you have any questions don't hesitate to post them here. Ciao!
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Posts : 1246 Join date : 2014-10-17 Age : 23 Location : Chained to a rock by a fickle RNG god. Ow, my liver.
Subject: Iris [Endymion] Mon Jan 25, 2016 3:30 am
Miyuki Walker "What'd you expect? It's as they say -- no news is good news."
The Biography
Birth Name: Miyuki Fujimoto Aliases: Iris // Vox Populi // The Messenger Gender: Female Age: 16 Birth Day: September 30th Arcana: The Jester Place of Residence: Sunlake Palms Evoker: Mental Shackles Academy Semester: Second Year Class:
Sorority: Media Sorority
Part/Full Time Job: Miyuki, usually under the pseudonym Iris, delivers information she discovers to known Psyche Terrorists and other enemies of the government. Additionally, she'll occasionally sell some of that information on the black market. While she charges no fee for the former, the latter will often cost her clients quite the hefty sum of money. (Note: This is post-awakening. Prior to her awakening, she won't be working a part-time job.)
Appearance:
EVERYDAY
Iris possesses short brown hair. Her gleaming amber eyes carry a certain smugness with them and her smile, however genuine and sincere it may be, always seems to have a certain condescending nature to itself. Standing at around 5'4 feet tall and weighing about 117 pounds, Iris falls slightly under the average height and weight of those her age. She's typically seen wearing her school uniform, but is known to don a variety of other attires that most often consist of the article of clothing most near to her when she wakes up.
PSYCHE TERRORIST
With her true face hidden away behind a white mask covered in red streaks, Iris takes on the appearance of a jester in regards to her Persona Stańczyk and the arcana that both of them are aligned to. Her hair turns green for a temporary period of time and the red gloves she wears not only serve to compliment her newfound appearance, but also to erase the risk of leaving behind any sort of fingerprints.
Personality: In a world far too serious for her liking, Iris is not afraid to snicker at the jest known as life.
The young girl finds it all to be quite amusing. People devote their souls to causes and movements they don't believe in. They spend endless amounts of their time trying to make sense of a world founded on contradiction and desperately reach out for answers long before there's any hint of them within their sight -- jumping to conclusions at the drop of hat. Yes, indeed, she cannot help but snicker and turn her nose up at the foolishness of it all. Fascinated and humored by the grand yet pitiful thing known as mankind, she's somewhat nosy about the business and affairs of others. Furthermore, she can be quite condescending and arrogant towards others. In her eyes, respect is a privilege to be earned. To award it to someone immediately is something only a fool would do. Because of this perspective, things like her trust and admiration are valuable luxuries awarded only to a select few. After all, friends are valuable, but you always run the risk of the ones you have within your possession turning out to be counterfeits all along.
Likely stemming at least partially from her amusement and fascination with her fellow human beings, Iris is a natural born trickster. Pushing the buttons of others is one of her favorite past-times. Nevertheless, there's a fine line between mischief and malice that she tries to avoid crossing. She knows that there's a time and a place for that sort of thing and while she may get a laugh or two out of many things, she understands there are some subjects which are not laughing matters. Sadly, Iris is not perfect. Though it's not her intention to, she'll occasionally step over her boundaries and say something that legitimately hurts another individual on a significant level. She's not omniscient by any means and, as a result, is incapable of flawlessly predicting the impact her words and actions will have on another being.
Though she enjoys messing with others, she has no interest in them toying with or manipulating her. Directness and sincerity are traits she prefers in other individuals and when someone decides to give her a taste of her own medicine it'll likely end up souring her mood.
Iris is a cynic through and through. She's naturally distrustful of authority and mankind in general and is, at least to some degree, more pessimistic than her average peer. Despite this attitude, however, she's somewhat altruistic. While she doesn't live solely for others, she does seek to aid them in enduring the hardships that life has to offer and desires prosperity for humanity. While Iris can be prone to misanthropic tendencies, her heart is generally in the right place. In other words, she's an asshole with a heart of gold.
While she knows when to keep her mouth shout, Iris is more open about her thoughts on the situation or issue than most might be. She can be a bit harsh, but to her that's just the price of sincerity. On a different but related note, she's not generally one to place much importance on insults or petty squabbles. It takes a lot to really piss off her. With that in mind, however, genuinely doing so will no doubt prove a huge hindrance in any sort of attempt at forging a bond or some sense of camaraderie with her. Very rarely does she forgive easily, so rebuilding a broken friendship can prove to be quite the task -- perhaps even a fool's errand if you've reallyREALLY fucked up.
Overall Iris can prove to be a useful friend to have. She's rather loyal to those who have earned her respect and is willing to take a stand not just for what she believes in, but also for those who are dear to her. If you can tolerate her mischievous ways and initially condescending attitude, you'll more likely than not be capable of cultivating a strong relationship with her.
The Potential
Strengths:
—Strength Name: KA-BAR Knife Possession —Description: Following the Eternal Divide, Iris felt weak and unable to protect herself as well as those close to her. Unaware that she had the potential, she yearned for some method of self-defense and ultimately found it through her adopted father. Alexesei, being a former soldier and currently serving the Queen as a Cadet, is skilled in a variety of fighting styles and techniques. Iris herself has never planned on entering the military and thus didn't devote her time to learning much about fighting from him, but she did opt for some training in using a KA-BAR knife. Ever since receiving that training she's carried one around with her. Should a time ever come when she needs to use it, Iris may strike efficiently and effectively with it against her foes.
Tl;dr: Iris has a military-grade knife with a seven inch long blade and is skilled in the utilization of it. It can be used to inflict real damage on a target of her choosing.
—Strength Name: Smiling Schemer —Description: Iris is skilled at analyzing and manipulating factors to her favor. She starts out with an extra level in intelligence.
—Strength Name: Natural Born Trickster —Description: Iris is skilled at pranking others and subtly (or not so subtly) joking at their expense. A deceptive sort, she's skilled at toying with those around... both in everyday life and on the battlefield.
—Strength Name: Ciphering —Description: While she's by no means a professional at it, Iris has practiced hiding hidden messages for others numerous times. She's quite skilled at it and is subtle enough to make a message, whether digital or written, appear completely normal to ordinary eyes whilst still ensuring it's simple enough for the recipient of the message to decode it.
—Strength Name: KA-BAR Knife Training —Description: Following the Eternal Divide, Iris felt weak and unable to protect herself as well as those close to her. Unaware that she had the potential, she yearned for some method of self-defense and ultimately found it through her adopted father. Alexesei, being a former soldier and currently serving the Queen as a Cadet, is skilled in a variety of fighting styles and techniques. Iris herself has never planned on entering the military and thus didn't devote her time to learning much about fighting from him, but she did opt for some training in using a KA-BAR knife. Ever since receiving that training she's carried one around with her. Should a time ever come when she needs to use it, Iris may strike efficiently and effectively with it against her foes.
Tl;dr: Iris has a military-grade knife with a seven inch long blade and is skilled in the utilization of it. It can be used to inflict real damage on a target of her choosing.
----- ((A floating Strength is a strength you've gained inRP. For example, if you were on a Kendo team for some time, you'd naturally know Kendo which is where this strength would come in. However, be aware, it will not be as strong as any of your actual strengths and is a small plus)
—Floating Strength Name: —Description:
Weaknesses:
—Weakness Name: Lack of Understanding —Description: Iris's love of messing with others and her outspoken nature makes it harder for her to connect with others. Her first level-up in understanding is nullified and will not raise her rank in it.
—Weakness Name: I Trusted You! —Description: If a person who Iris has a broken social link with ends up fighting her, their attacks will do 20% more damage than usual against her.
—Weakness Name: A Suspicious Character —Description: While Iris's behavior alone is by no means enough to warrant a full-scale investigation or accusations of any kind, she can come off as a shady figure and make others suspicious of her to some degree.
—Weakness Name: Rogue Weakness: Depression —Description: As a side-effect of her medication, Iris suffers from depression. She finds it difficult to muster up the motivation needed to go through life and is prone to sorrow that she hides from others. This depression is worsened by the suicide of her friend Chisato and, due to Iris's typical dosage schedule, hits its worst around a certain time of day. When afternoon rolls around a randomizer will be used to determine whether or not she feels motivated enough to continue her daily activities. There's a 1/3 chance that her depression will get the better of her and, should this occur, she'll sacrifice her afternoon and miss out on social linking with an NPC, raising her social qualities, attending an event topic, and any other type of activity which would progress time for her. (Note: As a Rogue Weakness, this will only take effect AFTER she awakens. After all, it wouldn't make much sense for her to suffer a side-effect of Persona Suppressants when she isn't taking any.)
—Weakness Name: Independent Streak —Description: Iris isn't wholeheartedly against the concept of allies or anything of that sort. She has no qualms with accepting assistance in battle from an ally, rallying against a common foe, etc. However, she can sometimes neglect to rely on others when she needs to the most. Unless convinced that she needs the help of others to accomplish a goal or mission she may keep valuable information to herself, act without consulting the opinions of her comrades first, ignore suggestions/orders issued to her, etc. This is especially true when the ally in question is a loved one or friend she fears losing.
----- ((A floating weakness is one gained in RP. It could be a fear you inherited during RP, or an injury that hinders your character. Some can be temporary while others can be permanent.)
—Floating Weakness Name: —Description:
Soul Bound Weapon: (This is the weapon you'll be able to summon to your hand while in combat. This weapon is special for your character specifically and allows you to fight Shadows and Demons without the need of summoning your Persona. This can be anything but a Gun (Or gun related weapon))
Weapon Name: Rapier Weapon Description:
Picture:
Your average rapier. It's overall length is 46 inches. Weapon Attack Type: Pierce Weapon Element:
A sawed-off shotgun. Its length is around eleven inches. Side-Arm Attack Type: Gun Side-Arm Style: Shotgun - Scatter Shot
The Background
History: (Note: The old history is written from the perspective of Iris's friend Chisato. It's still canon and the events detailed within it are a huge part of Iris's backstory, but reading it isn't necessary nor even recommended.)
Old History:
----
"The sun's beautiful today, isn't it?"
I didn't respond and instead merely stared down at my skirt. Her words were filled with a sort of nervousness -- something I hadn't come to typically expect from her. Then again, perhaps she had sensed the somber mood that contrasted that bright and happy sun she had remarked on. That was probably the case.
"Is everything alright? You've been a little down lately. If there's anything I can do to help, I'm here for y----"
"Liar. You've never been here for me and you know that."
While I pretended to keep glancing downwards, I had in secret looked up. The sudden look of pain and shock on her face surprised me for some reason. I don't why I had suspected any other sort of reaction, yet for some reason the expression she displayed caught me off guard. Looking back on it. it was oddly one of my biggest regrets. I had made plenty of mistakes in my life that had done far more damage, but these few seconds of the years I had spent on this world were what haunted me the most. How curious.
"You said you wanted to change the world, didn't you? Where'd that dream go? You're pathetic -- sitting with your thumb up your ass like the rest of them."
It seems that the cat had caught her tongue. Not a word came out from her mouth and we sat there in silence for some time. Only the howling wind made any sound, but its cries were nowhere near loud enough to fill up the void. Letting out a sigh of frustration, I got up, placed my hands in my pockets, and walked away from both her and the blazing sun above us. Impulse drove each step and deafness, born of a thick anger, took hold of my ears. She tried calling out to me, but I wasn't listening. With a slam of the door, I had left the rooftop and, with it, those days that I had cherished so much.
----
We had first met in our early years as children. The two of us were native residents of Endymion. We lived there all our lives and loved life in the region. Our first meeting together was in elementary school -- a day that I could still recall even many years after its passing. The teacher residing over the class came to each of us and asked us what we wanted to do when we grew up. What followed was a string of typical, predictable answers.
"A police man!"
"Oooh! A fireman!
"I want to work in a big office like my daddy!"
They were all the sort of answers you'd expect from children. They'd throw out whatever seemed the coolest or the most familiar to them at the time. It only made sense, after all. Kids would be kids and there was nothing wrong with that. I myself gave a similar answer, although I can't recall exactly what it was. What made that day memorable, however, was when she was called upon to give her answer. I remember seeing the determination and pride in her glistening eyes as she gazed up at the adult who towered over her.
"I want to change the world."
It was undeniably vague and, naturally, she was forced to give another -- half-hardheartedly saying she wanted to be an artist. But as strange and aimless as it was, it didn't feel like a cop-out to me. Her words gave insight into a resolve that had existed within her even at such a young age. Overall, I couldn't help but admire her. She wasn't anyone special. She was just some faceless kid coming from an average, loving household. But that didn't matter. In fact, one might even say that her lack of status made her ambitions all the more admirable.
We became close friends; hell, some might even have said we were inseparable from one another. She served as an inspiration to me and the dream she held soon became mine as well. The two of us became always on the look out for problems to solve and became deeply invested in the world around us. Never did I have more fun than with her, and never did she have more fun than with me. Those days we had spent together -- laughing, crying, smiling, screaming, yelling... They filled me with a sense of joy and wonder.
Continuing our education, the two of us attended school at the government-run academy. She planned on becoming a journalist of sorts and quickly took a liking to the Media Sorority. Why that was I can't say for certain. Perhaps she liked the idea of being able to broadcast her voice to the masses, or maybe it was out of a desire to keep the general public informed about the issues facing modern-day society: an attempt to arm others with a similar dream to hers with the information they needed to seek the betterment of humankind.
Or maybe it was far less sappy and she had simply been attracted to the prospect of such a huge salary. Heh... That was probably it.
I, myself, intended to go into the military. Of course, I didn't know whether or not I had the potential. But if it turned out I didn't or something went wrong, I could always simply join up with the police force.
Our days there had been fairly normal at first. Things carried out as usual with us. One day, though, something within me seemed to speak up. I don't know what triggered its birth exactly. Perhaps it was simply inside of me all along -- doubts that I shoved down deep within my soul. Regardless of where and when it came from, however, it resonated with me. I began to wonder if the world around us and the government presiding over it was truly that great. Skepticism plagued my mind and I began to look more critically at the authorities. Though I was excelling in my classes and many offered praise to me for planning to serve the government as a cadet, I became increasingly unsure as to whether or not I wanted such a position. Was this world really as simple as I had been led to believe? Were the issues facing our region as black-and-white as the officials made it out to be?
Uncertainty and doubt led me to discover the government's corruption. Perhaps a feeling of safety was enough for some, but not for me. I began to see through more and more of their lies. It was all becoming clear to me and, when no one else was around, I would discuss it with her.
The lives we had lived with such fervor... they had begun to crumble apart. To grasp onto the truth, one must forsake illusions -- no matter how alluring they may be.
----
Continuing forward without direction, I ran as far away as I could from that rooftop and my friend. The sun's blazing rays pierced at me from all directions as I ran through Endymion without knowing where to go or what to do. Voices rang out in my head left and right as I rushed across the hard, concrete ground beneath me. My head began to ache more and more by the second and my heart felt as if it was being pierced with each thought.
"It's all useless..."
"Hopeless...
"I can't change anything."
"Why even bother?"
"I don't care."
"I don't care."
"I don't care."
"I don't care."
"I don't care."
"I don't care."
"I don't care."
Desperately, I tried to fight back against the voices taking over my mind. My trembling hands slammed onto the side of my head and violently grasped it in some pathetic, instinctual attempt to make it all stop. They became more and more convincing, more and more overwhelming, more and more strong by the moment. I wanted to listen to them so badly, but at the same time I knew I couldn't. To accept that... To embrace that...
"You make things so complicated for yourself. Your life would be much better suited in my hands."
The voices becoming louder and louder. They pierced at me more and more as I crumbled helplessly to the ground. Why wouldn't they stop? Why wouldn't they stop? Why wouldn't they stop?
Ever since I had begun learning of the true nature of the government, I had kept myself armed with a knife. It certainly wouldn't be able to fend them off and to think that it would was a foolish sentiment, but knowing that it was tucked away right within my pocket made me feel safer about this whole thing. I knew I couldn't give into these voices. Whatever they were, wherever they were coming from... I couldn't accept them. I just couldn't!
With what little will I had left, I yanked it from my pockets and pulled it up to meet the side of my head. My palms were covered in sweat and shook spastically as I raised it closer and closer up to its target. The sound of someone rushing forward reached my ears, however, and I turned around immediately out of habit.
It was her. She had followed me after I left the rooftop in such a hurry. Turning to face her with the blade still pointed at my head, bitter tears streamed down my face. For some reason she was staring directly at my eyes with confusion, as though there was something abnormal about them.
With the last remaining bit of my energy, I spoke my parting words.
"Don't... trust them. Not the government, not the media, not anyone or anything... Don't trust any of them... Miyuki."
She must have just then noticed the knife. Anguish replaced the bewilderment on her face as the knife came closer and closer. Her mouth opened and, in the last few moments, I heard her painfully cry out a doomed plea.
"DON'T!"
New History:
Miyuki's life was never anything special before the events of the Eternal Divide. She was yet another faceless child born and raised into Endymion. There were no real complaints to be had about her life. She got grade goods, she had a roof over her head, she always came home to a warm meal, and so on. Always having been a mischievous sort, the greatest hardship she had ever underwent was an occasional scolding for a prank or two. That all changed when the event struck. During a tour of the facility her parents were separated from her and crushed underneath some falling debris. The girl, alone and afraid, barely managed to survive the night and was scarred ever since.
With her family either dead or isolated from her during the course of the calamity, Miyuki found herself adopted by the Walkers -- a family friendly with her own. Distant and reserved, young Miyuki suffered from depression following that eventful day and would push those around her away. She no longer behaved as she usually had and instead spent long amounts of time locked away in her room with no real motivation, drive, or ambition in life. Through a gradual process of therapy, medication, and familial support (in particular from her stepsister Achelle), she eventually overcame depression for the time and returned to living a relatively happy life. Though the scars would never truly fade, she had conquered it for the most part and reclaimed the joy that had been lost to her.
Following this, Miyuki met a woman around her age that went by the name of Chisato. The two were very close and enjoyed a peace filled life together for a time. However, Chisato had gradually grown more and more critical of the government. She'd meet with Miyuki on the rooftop of the Academy each day and would often criticize the government's policies, leadership, etc. This was naturally the cause of many an argument, but as time went on she began to doubt. Was the queen truly on the right side of history? Regardless, Miyuki stood by her, though she maintained her friendship with Chisato and kept her friend's sedition a secret. But one day their usual meeting would take a turn for the worse.
Chisato was almost overwhelmed by her Shadow and, in an act of desperation, took her own life with a knife. With her last words she begged Miyuki not to trust anyone. Following this event, the young woman could never look at the government the same way. Over the course of time the doubts she possessed festered within her and ultimately she turned from a staunch supporter of the queen to one of her many critics.
Though she keeps her true thoughts about the Cadets concealed for obvious reasons, Miyuki secretly yearns to contribute to the cause of the Psyche Terrorists in some way. However, convinced that she doesn't possess the potential, she has simply resigned herself to a life under the tyranny of Isla's reign. Little does she know that she may soon find herself in the midst of the war between the Platinum Playhouse and Endymion's so-called "goddess."
Last edited by Azami Aihara on Tue Jun 28, 2016 4:54 pm; edited 14 times in total
Guest Guest
Subject: Re: Iris [Endymion] Wed Jan 27, 2016 10:24 pm
App Looks pretty good to me.
#Approved unless said otherwise.
Azami
Posts : 1246 Join date : 2014-10-17 Age : 23 Location : Chained to a rock by a fickle RNG god. Ow, my liver.
Subject: Re: Iris [Endymion] Thu Jan 28, 2016 6:32 pm
Edited.
Grantus
Posts : 6498 Join date : 2013-07-06 Age : 29
Subject: Re: Iris [Endymion] Thu Jan 28, 2016 7:13 pm
Mondays is not often enough. I like the weakness, but make the times more often. Depression I doubt only affects someone a single day of the week. It doesn't have to be the entire week, maybe three-four days at most and I'll be content with it.
Azami
Posts : 1246 Join date : 2014-10-17 Age : 23 Location : Chained to a rock by a fickle RNG god. Ow, my liver.
Subject: Re: Iris [Endymion] Thu Jan 28, 2016 7:18 pm
Done.
Grantus
Posts : 6498 Join date : 2013-07-06 Age : 29
Subject: Re: Iris [Endymion] Thu Jan 28, 2016 7:43 pm
Interesting. Approved.
Azami
Posts : 1246 Join date : 2014-10-17 Age : 23 Location : Chained to a rock by a fickle RNG god. Ow, my liver.
Subject: Re: Iris [Endymion] Sun Mar 06, 2016 12:08 pm
Changed Iris's faceclaim.
Azami
Posts : 1246 Join date : 2014-10-17 Age : 23 Location : Chained to a rock by a fickle RNG god. Ow, my liver.
Subject: Re: Iris [Endymion] Wed Mar 23, 2016 12:25 am
Edited.
Grantus
Posts : 6498 Join date : 2013-07-06 Age : 29
Subject: Re: Iris [Endymion] Wed Mar 23, 2016 12:49 am
Having both combat adeptness and a knife as a single strength is too much without a weakness to balance it out. You can be an expert in types of combat or have a knife on you, but not both.
Azami
Posts : 1246 Join date : 2014-10-17 Age : 23 Location : Chained to a rock by a fickle RNG god. Ow, my liver.
Subject: Re: Iris [Endymion] Wed Mar 23, 2016 12:55 am
I might have worded it a bit awkwardly, but the combat adeptness applies solely to the usage of the knife. Is that fine or would I have to make the possession of the knife and being skilled in its usage separate strengths?
Grantus
Posts : 6498 Join date : 2013-07-06 Age : 29
Subject: Re: Iris [Endymion] Wed Mar 23, 2016 1:03 am
Yes. Skill in knife combat and having a real knife need to be separate
Azami
Posts : 1246 Join date : 2014-10-17 Age : 23 Location : Chained to a rock by a fickle RNG god. Ow, my liver.
Subject: Re: Iris [Endymion] Wed Mar 23, 2016 1:07 am
Replaced the "Smooth" strength with the strength "KA-BAR Knife Possession."
Grantus
Posts : 6498 Join date : 2013-07-06 Age : 29
Subject: Re: Iris [Endymion] Wed Mar 23, 2016 1:10 am
Approved edit.
Jerry Forum Moderator
Posts : 3232 Join date : 2014-06-04 Age : 29 Location : Sweden. Undisclosed Apartment
Subject: Re: Iris [Endymion] Tue Jun 28, 2016 3:26 pm
Miyuki Walker:
Azami Aihara wrote:
Miyuki Walker "What'd you expect? It's as they say -- no news is good news."
The Biography
Birth Name: Miyuki Fujimoto Aliases: Iris // Vox Populi // The Messenger Gender: Female Age: 16 Birth Day: September 30th Arcana: The Jester Place of Residence: Sunlake Palms Evoker: Mental Shackles Academy Semester: Second Year Class:
Sorority: Media Sorority
Part/Full Time Job: Iris delivers information she discovers to known Psyche Terrorists and other enemies of the government. Additionally, she'll occasionally sell some of that information on the black market. While she charges no fee for the former, the latter will often cost her clients quite the hefty sum of money.
Appearance:
EVERYDAY
Iris possesses short brown hair. Her gleaming amber eyes carry a certain smugness with them and her smile, however genuine and sincere it may be, always seems to have a certain condescending nature to itself. Standing at around 5'4 feet tall and weighing about 117 pounds, Iris falls slightly under the average height and weight of those her age. She's typically seen wearing her school uniform, but is known to don a variety of other attires that most often consist of the article of clothing most near to her when she wakes up.
PSYCHE TERRORIST
With her true face hidden away behind a white mask covered in red streaks, Iris takes on the appearance of a jester in regards to her Persona Stańczyk and the arcana that both of them are aligned to. Her hair turns green for a temporary period of time and the red gloves she wears not only serve to compliment her newfound appearance, but also to erase the risk of leaving behind any sort of fingerprints.
Personality: In a world far too serious for her liking, Iris is not afraid to snicker at the jest known as life.
The young girl finds it all to be quite amusing. People devote their souls to causes and movements they don't believe in. They spend endless amounts of their time trying to make sense of a world founded on contradiction and desperately reach out for answers long before there's any hint of them within their sight -- jumping to conclusions at the drop of hat. Yes, indeed, she cannot help but snicker and turn her nose up at the foolishness of it all. Fascinated and humored by the grand yet pitiful thing known as mankind, she's somewhat nosy about the business and affairs of others. Furthermore, she can be quite condescending and arrogant towards others. In her eyes, respect is a privilege to be earned. To award it to someone immediately is something only a fool would do. Because of this perspective, things like her trust and admiration are valuable luxuries awarded only to a select few. After all, friends are valuable, but you always run the risk of the ones you have within your possession turning out to be counterfeits all along.
Likely stemming at least partially from her amusement and fascination with her fellow human beings, Iris is a natural born trickster. Pushing the buttons of others is one of her favorite past-times. Nevertheless, there's a fine line between mischief and malice that she tries to avoid crossing. She knows that there's a time and a place for that sort of thing and while she may get a laugh or two out of many things, she understands there are some subjects which are not laughing matters. Sadly, Iris is not perfect. Though it's not her intention to, she'll occasionally step over her boundaries and say something that legitimately hurts another individual on a significant level. She's not omniscient by any means and, as a result, is incapable of flawlessly predicting the impact her words and actions will have on another being.
Though she enjoys messing with others, she has no interest in them toying with or manipulating her. Directness and sincerity are traits she prefers in other individuals and when someone decides to give her a taste of her own medicine it'll likely end up souring her mood.
Iris is a cynic through and through. She's naturally distrustful of authority and mankind in general and is, at least to some degree, more pessimistic than her average peer. Despite this attitude, however, she's somewhat altruistic. While she doesn't live solely for others, she does seek to aid them in enduring the hardships that life has to offer and desires prosperity for humanity. While Iris can be prone to misanthropic tendencies, her heart is generally in the right place. In other words, she's an asshole with a heart of gold.
While she knows when to keep her mouth shout, Iris is more open about her thoughts on the situation or issue than most might be. She can be a bit harsh, but to her that's just the price of sincerity. On a different but related note, she's not generally one to place much importance on insults or petty squabbles. It takes a lot to really piss off her. With that in mind, however, genuinely doing so will no doubt prove a huge hindrance in any sort of attempt at forging a bond or some sense of camaraderie with her. Very rarely does she forgive easily, so rebuilding a broken friendship can prove to be quite the task -- perhaps even a fool's errand if you've reallyREALLY fucked up.
Overall Iris can prove to be a useful friend to have. She's rather loyal to those who have earned her respect and is willing to take a stand not just for what she believes in, but also for those who are dear to her. If you can tolerate her mischievous ways and initially condescending attitude, you'll more likely than not be capable of cultivating a strong relationship with her.
The Potential
Strengths:
—Strength Name: KA-BAR Knife Possession —Description: Following the Eternal Divide, Iris felt weak and unable to protect herself as well as those close to her. Unaware that she had the potential, she yearned for some method of self-defense and ultimately found it through her adopted father. Alexesei, being a former soldier and currently serving the Queen as a Cadet, is skilled in a variety of fighting styles and techniques. Iris herself has never planned on entering the military and thus didn't devote her time to learning much about fighting from him, but she did opt for some training in using a KA-BAR knife. Ever since receiving that training she's carried one around with her. Should a time ever come when she needs to use it, Iris may strike efficiently and effectively with it against her foes.
Tl;dr: Iris has a military-grade knife with a seven inch long blade and is skilled in the utilization of it. It can be used to inflict real damage on a target of her choosing.
—Strength Name: Smiling Schemer —Description: Iris is skilled at analyzing and manipulating factors to her favor. She starts out with an extra level in intelligence.
—Strength Name: Natural Born Trickster —Description: Iris is skilled at pranking others and subtly (or not so subtly) joking at their expense. A deceptive sort, she's skilled at toying with those around... both in everyday life and on the battlefield.
—Strength Name: Ciphering —Description: While she's by no means a professional at it, Iris has practiced hiding hidden messages for others numerous times. She's quite skilled at it and is subtle enough to make a message, whether digital or written, appear completely normal to ordinary eyes whilst still ensuring it's simple enough for the recipient of the message to decode it.
—Strength Name: KA-BAR Knife Training —Description: Following the Eternal Divide, Iris felt weak and unable to protect herself as well as those close to her. Unaware that she had the potential, she yearned for some method of self-defense and ultimately found it through her adopted father. Alexesei, being a former soldier and currently serving the Queen as a Cadet, is skilled in a variety of fighting styles and techniques. Iris herself has never planned on entering the military and thus didn't devote her time to learning much about fighting from him, but she did opt for some training in using a KA-BAR knife. Ever since receiving that training she's carried one around with her. Should a time ever come when she needs to use it, Iris may strike efficiently and effectively with it against her foes.
Tl;dr: Iris has a military-grade knife with a seven inch long blade and is skilled in the utilization of it. It can be used to inflict real damage on a target of her choosing.
----- ((A floating Strength is a strength you've gained inRP. For example, if you were on a Kendo team for some time, you'd naturally know Kendo which is where this strength would come in. However, be aware, it will not be as strong as any of your actual strengths and is a small plus)
—Floating Strength Name: —Description:
Weaknesses:
—Weakness Name: Lack of Understanding —Description: Iris's love of messing with others and her outspoken nature makes it harder for her to connect with others. Her first level-up in understanding is nullified and will not raise her rank in it.
—Weakness Name: I Trusted You! —Description: If a person who Iris has a broken social link with ends up fighting her, their attacks will do 20% more damage than usual against her.
—Weakness Name: A Suspicious Character —Description: While Iris's behavior alone is by no means enough to warrant a full-scale investigation or accusations of any kind, she can come off as a shady figure and make others suspicious of her to some degree.
—Weakness Name: Rogue Weakness: Depression —Description: As a side-effect of her medication, Iris suffers from depression. She finds it difficult to muster up the motivation needed to go through life and is prone to sorrow that she hides from others. This depression is worsened by the suicide of her friend Chisato and, due to Iris's typical dosage schedule, hits its worst on around a certain time. On Mondays, Tuesdays, and Wednesdays forming or ranking up a social link with her will be borderline impossible and she'll refuse to participate in any sort of club activity. Sometimes she may even skip school entirely and do nothing the entire day -- missing out on valuable time that others could invest in forging bonds, raising social qualities, etc.
—Weakness Name: Independent Streak —Description: Iris isn't wholeheartedly against the concept of allies or anything of that sort. She has no qualms with accepting assistance in battle from an ally, rallying against a common foe, etc. However, she can sometimes neglect to rely on others when she needs to the most. Unless convinced that she needs the help of others to accomplish a goal or mission she may keep valuable information to herself, act without consulting the opinions of her comrades first, ignore suggestions/orders issued to her, etc. This is especially true when the ally in question is a loved one or friend she fears losing.
----- ((A floating weakness is one gained in RP. It could be a fear you inherited during RP, or an injury that hinders your character. Some can be temporary while others can be permanent.)
—Floating Weakness Name: —Description:
Soul Bound Weapon: (This is the weapon you'll be able to summon to your hand while in combat. This weapon is special for your character specifically and allows you to fight Shadows and Demons without the need of summoning your Persona. This can be anything but a Gun (Or gun related weapon))
Weapon Name: Rapier Weapon Description:
Picture:
Your average rapier. It's overall length is 46 inches. Weapon Attack Type: Pierce Weapon Element:
A sawed-off shotgun. Its length is around eleven inches. Side-Arm Attack Type: Gun Side-Arm Style: Shotgun - Scatter Shot
The Background
History: (Note: The old history is written from the perspective of Iris's friend Chisato. It's still canon and the events detailed within it are a huge part of Iris's backstory, but reading it isn't necessary nor even recommended.)
Old History:
----
"The sun's beautiful today, isn't it?"
I didn't respond and instead merely stared down at my skirt. Her words were filled with a sort of nervousness -- something I hadn't come to typically expect from her. Then again, perhaps she had sensed the somber mood that contrasted that bright and happy sun she had remarked on. That was probably the case.
"Is everything alright? You've been a little down lately. If there's anything I can do to help, I'm here for y----"
"Liar. You've never been here for me and you know that."
While I pretended to keep glancing downwards, I had in secret looked up. The sudden look of pain and shock on her face surprised me for some reason. I don't why I had suspected any other sort of reaction, yet for some reason the expression she displayed caught me off guard. Looking back on it. it was oddly one of my biggest regrets. I had made plenty of mistakes in my life that had done far more damage, but these few seconds of the years I had spent on this world were what haunted me the most. How curious.
"You said you wanted to change the world, didn't you? Where'd that dream go? You're pathetic -- sitting with your thumb up your ass like the rest of them."
It seems that the cat had caught her tongue. Not a word came out from her mouth and we sat there in silence for some time. Only the howling wind made any sound, but its cries were nowhere near loud enough to fill up the void. Letting out a sigh of frustration, I got up, placed my hands in my pockets, and walked away from both her and the blazing sun above us. Impulse drove each step and deafness, born of a thick anger, took hold of my ears. She tried calling out to me, but I wasn't listening. With a slam of the door, I had left the rooftop and, with it, those days that I had cherished so much.
----
We had first met in our early years as children. The two of us were native residents of Endymion. We lived there all our lives and loved life in the region. Our first meeting together was in elementary school -- a day that I could still recall even many years after its passing. The teacher residing over the class came to each of us and asked us what we wanted to do when we grew up. What followed was a string of typical, predictable answers.
"A police man!"
"Oooh! A fireman!
"I want to work in a big office like my daddy!"
They were all the sort of answers you'd expect from children. They'd throw out whatever seemed the coolest or the most familiar to them at the time. It only made sense, after all. Kids would be kids and there was nothing wrong with that. I myself gave a similar answer, although I can't recall exactly what it was. What made that day memorable, however, was when she was called upon to give her answer. I remember seeing the determination and pride in her glistening eyes as she gazed up at the adult who towered over her.
"I want to change the world."
It was undeniably vague and, naturally, she was forced to give another -- half-hardheartedly saying she wanted to be an artist. But as strange and aimless as it was, it didn't feel like a cop-out to me. Her words gave insight into a resolve that had existed within her even at such a young age. Overall, I couldn't help but admire her. She wasn't anyone special. She was just some faceless kid coming from an average, loving household. But that didn't matter. In fact, one might even say that her lack of status made her ambitions all the more admirable.
We became close friends; hell, some might even have said we were inseparable from one another. She served as an inspiration to me and the dream she held soon became mine as well. The two of us became always on the look out for problems to solve and became deeply invested in the world around us. Never did I have more fun than with her, and never did she have more fun than with me. Those days we had spent together -- laughing, crying, smiling, screaming, yelling... They filled me with a sense of joy and wonder.
Continuing our education, the two of us attended school at the government-run academy. She planned on becoming a journalist of sorts and quickly took a liking to the Media Sorority. Why that was I can't say for certain. Perhaps she liked the idea of being able to broadcast her voice to the masses, or maybe it was out of a desire to keep the general public informed about the issues facing modern-day society: an attempt to arm others with a similar dream to hers with the information they needed to seek the betterment of humankind.
Or maybe it was far less sappy and she had simply been attracted to the prospect of such a huge salary. Heh... That was probably it.
I, myself, intended to go into the military. Of course, I didn't know whether or not I had the potential. But if it turned out I didn't or something went wrong, I could always simply join up with the police force.
Our days there had been fairly normal at first. Things carried out as usual with us. One day, though, something within me seemed to speak up. I don't know what triggered its birth exactly. Perhaps it was simply inside of me all along -- doubts that I shoved down deep within my soul. Regardless of where and when it came from, however, it resonated with me. I began to wonder if the world around us and the government presiding over it was truly that great. Skepticism plagued my mind and I began to look more critically at the authorities. Though I was excelling in my classes and many offered praise to me for planning to serve the government as a cadet, I became increasingly unsure as to whether or not I wanted such a position. Was this world really as simple as I had been led to believe? Were the issues facing our region as black-and-white as the officials made it out to be?
Uncertainty and doubt led me to discover the government's corruption. Perhaps a feeling of safety was enough for some, but not for me. I began to see through more and more of their lies. It was all becoming clear to me and, when no one else was around, I would discuss it with her.
The lives we had lived with such fervor... they had begun to crumble apart. To grasp onto the truth, one must forsake illusions -- no matter how alluring they may be.
----
Continuing forward without direction, I ran as far away as I could from that rooftop and my friend. The sun's blazing rays pierced at me from all directions as I ran through Endymion without knowing where to go or what to do. Voices rang out in my head left and right as I rushed across the hard, concrete ground beneath me. My head began to ache more and more by the second and my heart felt as if it was being pierced with each thought.
"It's all useless..."
"Hopeless...
"I can't change anything."
"Why even bother?"
"I don't care."
"I don't care."
"I don't care."
"I don't care."
"I don't care."
"I don't care."
"I don't care."
Desperately, I tried to fight back against the voices taking over my mind. My trembling hands slammed onto the side of my head and violently grasped it in some pathetic, instinctual attempt to make it all stop. They became more and more convincing, more and more overwhelming, more and more strong by the moment. I wanted to listen to them so badly, but at the same time I knew I couldn't. To accept that... To embrace that...
"You make things so complicated for yourself. Your life would be much better suited in my hands."
The voices becoming louder and louder. They pierced at me more and more as I crumbled helplessly to the ground. Why wouldn't they stop? Why wouldn't they stop? Why wouldn't they stop?
Ever since I had begun learning of the true nature of the government, I had kept myself armed with a knife. It certainly wouldn't be able to fend them off and to think that it would was a foolish sentiment, but knowing that it was tucked away right within my pocket made me feel safer about this whole thing. I knew I couldn't give into these voices. Whatever they were, wherever they were coming from... I couldn't accept them. I just couldn't!
With what little will I had left, I yanked it from my pockets and pulled it up to meet the side of my head. My palms were covered in sweat and shook spastically as I raised it closer and closer up to its target. The sound of someone rushing forward reached my ears, however, and I turned around immediately out of habit.
It was her. She had followed me after I left the rooftop in such a hurry. Turning to face her with the blade still pointed at my head, bitter tears streamed down my face. For some reason she was staring directly at my eyes with confusion, as though there was something abnormal about them.
With the last remaining bit of my energy, I spoke my parting words.
"Don't... trust them. Not the government, not the media, not anyone or anything... Don't trust any of them... Miyuki."
She must have just then noticed the knife. Anguish replaced the bewilderment on her face as the knife came closer and closer. Her mouth opened and, in the last few moments, I heard her painfully cry out a doomed plea.
"DON'T!"
New History:
Miyuki's life was never anything special before the events of the Eternal Divide. She was yet another faceless child born and raised into Endymion. There were no real complaints to be had about her life. She got grade goods, she had a roof over her head, she always came home to a warm meal, and so on. Always having been a mischievous sort, the greatest hardship she had ever underwent was an occasional scolding for a prank or two. That all changed when the event struck. Her parents, with her during the tour of the facility, were killed by the demons pouring into it. By luck or a miracle, a nearby stranger saved her from falling debris and led her to safety. Before that could happen though, the girl was forced to watch helplessly as her parents were slaughtered by the marauding beasts.
With her family either dead or isolated from her during the course of the calamity, Miyuki found herself adopted by the Walkers -- a family friendly with her own. Distant and reserved, young Miyuki suffered from depression following that eventful day and would push those around her away. She no longer behaved as she usually had and instead spent long amounts of time locked away in her room with no real motivation, drive, or ambition in life. Through a gradual process of therapy, medication, and familial support (in particular from her stepsister Achelle), she eventually overcame depression for the time and returned to living a relatively happy life. Though the scars would never truly fade, she had conquered it for the most part and reclaimed the joy that had been lost to her.
Following this, Miyuki met a woman around her age that went by the name of Chisato. The two were very close and enjoyed a peace filled life together for a time. However, Chisato had gradually grown more and more critical of the government. She meet with Miyuki on the rooftop of the Academy each day and would often criticize the government's policies, leadership, etc. As they spent more and more time together, Miyuki began to agree more and more with her. However, she never took any action. After all, her father Alexesei was a Cadet and without the potential there wasn't really anything she felt she could do. One day, however, Chisato and Miyuki's usual meeting would take a turn for the worse.
Chisato was almost overwhelmed by her Shadow and, in an act of desperation, took her own life with a knife. With her last words she begged Miyuki not to trust anyone -- especially the government. Following this event, the young woman decided to take action and began working as a sort of messenger for the enemies of the government. She adopted the pseudonym Iris in her dealings with them and began to use her status as a member of the Media Sorority to gather useful tidbits of information. However, her work with the Psyche Terrorists has only just begun. Few know of who this Iris is and she's yet to attract the attention of the Platinum Playhouse. Yet unbeknownst to Miyuki, she possesses the potential herself and may soon find herself caught in the midst of the war between Larsinny and the Queen. Only time will tell what happens next in the story of her life and the story of Endymion.
Last edited by Jerry on Sun Sep 25, 2016 12:06 am; edited 1 time in total
Jerry Forum Moderator
Posts : 3232 Join date : 2014-06-04 Age : 29 Location : Sweden. Undisclosed Apartment
Subject: Re: Iris [Endymion] Tue Jun 28, 2016 3:26 pm