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Persona :: New Arcana
Welcome to Persona :: New Arcana! A Persona RPG site!
Welcome to New Arcana!
Welcome, Welcome! You've probably guessed by now, but this is a text-based Persona RPG site for Atlus fans, by Atlus fans. If you're new to Shin Megami Tensei, this place can still be for you, so no need to dash towards the doors! Your first stop should be the introduction board so we can introduce ourselves. Then right after that, feel free to go through our vital information to get a good feel of the site. We hope you enjoy your stay, and if you have any questions don't hesitate to post them here. Ciao!
Shin Megami Tensei and Persona belong to ATLUS. We own nothing, and have simply used their data to create a world of our own. They are the true geniuses behind the scenes.
The Terminal whirred, restoring some functionality to the pair's Modules. In the hall in front of them, they could see some closed doors upon the right side wall.
Module Terminal Effect:
+1 Move Points
3 Move Points remaining.
Darkened Module Terminals are inactive.
rustytengo
Posts : 149 Join date : 2020-08-10 Location : Gacha hell
Subject: Re: [Chapter #1.2.2 - Two Strandees] Thu Sep 24, 2020 1:55 am
Colette still blushing profusely as X01 continued to insist on her explaining what she meant she searched for the right words as they walked. "Well.....I...I can't explain that to well. Sorry its nothing i really have any experience in its just stuff I've seen and heard of." Colette said tugging a bit on her hair with a frazzled look.
Use a move point and move 6 to the right
Sosina
Posts : 2291 Join date : 2016-05-22
Subject: Re: [Chapter #1.2.2 - Two Strandees] Thu Sep 24, 2020 4:48 am
Hearing her explanation X01 nodded as they walked along "Very well, then demonstrate it, if required Aid can be given for such an exhibition" she said once more clearly and dead pan as she looked to Colette still
Moving 3 right, 2 up, 1 right
rustytengo
Posts : 149 Join date : 2020-08-10 Location : Gacha hell
Subject: Re: [Chapter #1.2.2 - Two Strandees] Thu Sep 24, 2020 5:19 am
Colette froze at X01 request "Exhibition...I.I.I.I.I.I.I...nonononono....thats not stuff that who people who have just meet should do with each other. HOw about I show a manga with stuff once we get off this planet to show you instead!!!" She stammered out as she quickly moved on towards one of the machines they have been trying to use and tried to active it.
move up 2 and then right 2 then use module.
using module
Random number (1,10) :
1
Sosina
Posts : 2291 Join date : 2016-05-22
Subject: Re: [Chapter #1.2.2 - Two Strandees] Thu Sep 24, 2020 5:55 am
X01 looked at Colette and placed a hand on her forehead "Are you feeling ill? you are turning red...why can we not engage in this demonstration?" she asked as they walked, but then her sensors went off once more "Enemies are incoming...prepare for battle.." she commented
The field is full of space junk! A Demon has appeared!
Battle Music:
Spaceship Junkyard Field Effect:
>Magnetic-based attacks inflict Tier 2 Strike damage to their targets when used >Electricity-based attacks are strengthened by 50% and will switch on and off any nearby Module Terminals upon use >Gravity-based attacks will collapse the ceiling and reveal nearby drop points on the surface layer upon use >Light-based attacks will blind their targets, lowering their accuracy by 30% for 1 turn >Treasure Radar gains a combat effect; please roll rand94 when using Treasure Radar in combat
Arcana Boost: +10% damage resistance against physical-based attacks (separate from PEnd), +10% Ppstr.
Counter | 25% chance of repelling Physical attacks Regenerate 1 | Recovers 4% of max HP on each user turn Regenerate 2 | Recovers 6% of max HP on each user turn
AHSW Orbiter Defense: Counter skills activate against magic (only against ASSW/Hivemind enemies) Anti-Hivemind Suppression Weapon: +15% damage to all ASSW Enemies Repair Nanite's: +2% increase in "Regen" skill strength HADES System: +15% "counter" skill activation chance
Built for Purpose: -15% damage dealt to non-ASSW/Hivemind enemies HADES Reliant: Enemies gain +20% chance to hit X01
rustytengo
Posts : 149 Join date : 2020-08-10 Location : Gacha hell
Strength Arcana: 15% boost in physical-based skills or soul bound weaponry attacks. Honey eyed: 15% boost to charm skills Competitive: If an ally scored a crit Colette gains a 15% boost to Crit chance on her next attack.
Pesky wind: 15% less resistance to wind attacks Overworked:15% decrease in Luck stat if under the effects of an aliment
The field is full of space junk! A Demon has appeared!
Battle Music:
Spaceship Junkyard Field Effect:
>Magnetic-based attacks inflict Tier 2 Strike damage to their targets when used >Electricity-based attacks are strengthened by 50% and will switch on and off any nearby Module Terminals upon use >Gravity-based attacks will collapse the ceiling and reveal nearby drop points on the surface layer upon use >Light-based attacks will blind their targets, lowering their accuracy by 30% for 1 turn >Treasure Radar gains a combat effect; please roll rand94 when using Treasure Radar in combat
Frankenstein, Level 12:
>Arc Flash | Inflicts a moderate amount of Physical Electricity damage to one enemy, with a 40% chance of causing Searing Burn to everyone else on the field. This attack cannot crit. | 15 SP | Tier 2 - on self
Waddle-Dees and Colette are inflicted with Searing Burn on 1-4 Waddle-Dees
Random number (1,10) :
1
Colette
Random number (1,10) :
5
>Excitating-Tarukaja | Cast Tarukaja on self for 5 turns when you use an Elec attack for the first time in a battle. | Passive | Tier 3 >Zapping Overcharge | User Blocks Elec. If hit by an Elec attack, stuns user for a turn but boosts user’s Agility by 50% for 3 turns. | Passive | Tier 4
As the attack caused burns on them X01's Repair Nanites did their work to repair her body, she then activated her boosters and rushed the enemy aiming to strike them with her Battle Fists. "Executing!"
Arcana Boost: +10% damage resistance against physical-based attacks (separate from PEnd), +10% Ppstr.
Counter | 25% chance of repelling Physical attacks Regenerate 1 | Recovers 4% of max HP on each user turn Regenerate 2 | Recovers 6% of max HP on each user turn
AHSW Orbiter Defense: Counter skills activate against magic (only against ASSW/Hivemind enemies) Anti-Hivemind Suppression Weapon: +15% damage to all ASSW Enemies Repair Nanite's: +2% increase in "Regen" skill strength HADES System: +15% "counter" skill activation chance
Built for Purpose: -15% damage dealt to non-ASSW/Hivemind enemies HADES Reliant: Enemies gain +20% chance to hit X01
Subject: Re: [Chapter #1.2.2 - Two Strandees] Fri Sep 25, 2020 6:34 am
Staggering the Enemy with her first Strike X01 backed up a moment "Colette Assist me in my Assault" she said simply as she Lead the girl on a rather merciless strike on the off balance enemy.
Arcana Boost: +10% damage resistance against physical-based attacks (separate from PEnd), +10% Ppstr.
Counter | 25% chance of repelling Physical attacks Regenerate 1 | Recovers 4% of max HP on each user turn Regenerate 2 | Recovers 6% of max HP on each user turn
AHSW Orbiter Defense: Counter skills activate against magic (only against ASSW/Hivemind enemies) Anti-Hivemind Suppression Weapon: +15% damage to all ASSW Enemies Repair Nanite's: +2% increase in "Regen" skill strength HADES System: +15% "counter" skill activation chance
Built for Purpose: -15% damage dealt to non-ASSW/Hivemind enemies HADES Reliant: Enemies gain +20% chance to hit X01
rustytengo
Posts : 149 Join date : 2020-08-10 Location : Gacha hell
Subject: Re: [Chapter #1.2.2 - Two Strandees] Fri Sep 25, 2020 6:53 am
"Right with you X." Colette said as she joined in on the ganging up on the enemy before falling back and summoning Medjed once more who fired of beam of energy at the monster.
action:
holy arrow on Frankenstein('s monster) for 66 pierce damage miss on 10
Strength Arcana: 15% boost in physical-based skills or soul bound weaponry attacks. Honey eyed: 15% boost to charm skills Competitive: If an ally scored a crit Colette gains a 15% boost to Crit chance on her next attack.
Pesky wind: 15% less resistance to wind attacks Overworked:15% decrease in Luck stat if under the effects of an aliment
Space Overlord Bfroger6
Posts : 2877 Join date : 2014-12-26 Age : 26
Subject: Re: [Chapter #1.2.2 - Two Strandees] Fri Sep 25, 2020 7:26 am
"Revenge! Victor! AAAAAAAAAAAAAAAAAAAAA!!"
The field is full of space junk! A Demon has appeared!
Spaceship Junkyard Field Effect:
>Magnetic-based attacks inflict Tier 2 Strike damage to their targets when used >Electricity-based attacks are strengthened by 50% and will switch on and off any nearby Module Terminals upon use >Gravity-based attacks will collapse the ceiling and reveal nearby drop points on the surface layer upon use >Light-based attacks will blind their targets, lowering their accuracy by 30% for 1 turn >Treasure Radar gains a combat effect; please roll rand94 when using Treasure Radar in combat