Welcome to Persona :: New Arcana! A Persona RPG site!
Welcome to New Arcana!
Welcome, Welcome! You've probably guessed by now, but this is a text-based Persona RPG site for Atlus fans, by Atlus fans. If you're new to Shin Megami Tensei, this place can still be for you, so no need to dash towards the doors! Your first stop should be the introduction board so we can introduce ourselves. Then right after that, feel free to go through our vital information to get a good feel of the site. We hope you enjoy your stay, and if you have any questions don't hesitate to post them here. Ciao!
Azores Weather Report
Wooh! It's starting to get windy over here! Heat is slowing down, and everyone is now starting to prepare for less rain and more sweaters! Everyone be ready! It's cool now, but wait until it gets even colder! Waves are coming harder and larger in the evening so watch out night-swimmers! This has been another Azores Weather Report!
Birth Name: Cecilia Elise Hunt Aliases: Cici (Childhood nickname.) Gender: Female Age: 14 Birth Day: September 21st Arcana: Lovers Place of Residence: Suzie Q Academy Semester: First Year Class: Class Zero
Sorority: Helper Sorority -- The Helper Sorority does volunteer work throughout the various districts of Endymion. It's essentially voluntary community service. Many of its members are individuals who wanted to be Cadets, but lack the ability to use Personas and were never offered the chance to acquire a Demon or Shadow Weapon.
Part/Full Time Job: N/A
Cecilia is a petite, young girl with a sunny disposition. She stands at around 4'9 feet tall and weighs around eighty three pounds. Her hair is a bright, attention-grabbing pink and her eyes are grey (although she wears violet contact lenses whenever she goes out). Black ribbons adorn her hair almost all the time regardless of what she's wearing or what the occasion is.
Cecilia's Cadet Uniform is specially designed to evoke the image of a knight. It consists of a pair of long white boots, some black stockings, a lightly-armored miniskirt with bike shorts underneath, two silver gauntlets, and a long cape that almost reaches the bottom of the aforementioned skirt. It's more for style than it is for substance, but it does have its benefits when it comes to combat. (See Strengths & Weaknesses.)
Personality: The first thing most notice about Cecilia is her ego -- which isn't surprising considering its tremendous size. She's a bombastic and prideful woman who carries her head high wherever she goes. Stricken with delusions of grandeur, she fancies herself a brave heroine above the pesky red tape and bureaucrats who order her around (although she makes sure to wait until they're out of hearing range before talking trash about them). Many of her peers would stop their analysis here and simply dismiss her as an arrogant fool looking for attention, but though she may be prideful there's much more than meets the eye to her.
Ever since she was a child Cecilia has always had an innate desire to aid those who can't aid themselves. That wish of hers never faded and, following the horrors of the Eternal Divide and the example set by the government, was cemented as an integral part of who she is. Helping others simply makes her feel good and she's a firm believer that it's a necessary part of any society. However, that's not entirely where this desire stems from. Cecilia came out of the Eternal Divide lucky and didn't lose much. When she witnessed the plights that others were going through she began to feel guilty. Why was it that she lost so little when others lost so much? Why was it that they had to suffer when she didn't? These questions plagued her mind throughout her childhood and led to her developing a severe case of survivor's guilt. She feels obligated to give back to the populace of Endymion and has devoted herself to the idea of protecting others no matter what the cost for her. This comes into conflict with another side of her though.
Cecilia saw the destruction that the demons caused during the Eternal Divide firsthand. Though she made it out unscathed, her mind was never the same. People around her died in horrifying, unspeakable ways and to this day it haunts her. The mere thought of inflicting that kind of pain on another living being is enough to physically sicken her to the point of inducing nausea. Though she accepts it as a necessary evil, she's incapable of bringing herself to harm another living being -- human or no -- regardless of the risk it poses to her or others. As a result she forces this duty onto her fellow Cadets. She requires them to do the dirty work for her and this has led to deep-seated feelings of guilt and hypocrisy. After all, how can she proclaim herself a champion of the people if she isn't capable of doing what's necessary to protect them?
Though she may not be able to bring herself to attack them, Cecilia still possesses a great deal of hostility toward Demons. She has an irrational hatred of them and though she tries to avoid letting this interfere with her duties as a Cadet she can prove to be quite biased against them in her dealings with them. This too is rooted in her experiences during the Eternal Divide. Whereas even a Psyche Terrorist is still a human being bound by the rules of reality, Demons are inexplicably tied to the supernatural on a much deeper level and, from her perspective, have proven themselves willing to abuse that power in accordance with their whims. This prejudice of hers leads to her having a rather... complicated relationship with Forgotten. On one hand the bond between them and their Demon Weapon is worrying to her, but at the same time her trust in the government (and the Queen in particular) makes it difficult for her to find much reason to distrust the experiments. Ultimately she doesn't hate them and views them for the most part as she would any other Cadet, although she does exercise caution around them and will regard enemy Forgotten Experiments as more of a threat than their fellow Psyche Terrorists.
Cecilia may be prideful, but she wouldn't even think of comparing herself to the queen. The loyalty and respect she has for Isla is not something to be taken lightly. Just like countless individuals within the city, she venerates and worships the Goddess of Endymion as both a religious figure and a source of personal inspiration. A single joke or insult about the queen is enough to get Cecilia on your bad side. She saw what the Eternal Divide did to Endymion. As far as she's concerned, anyone who can restore order and prosperity after something like that has to be a deity and deserves all the praise they get. This respect is extended to the queen's children as well, although to a much lesser extent. If Cecilia views Isla as a goddess then her views on her children would be best compared to historical views of demigods or angels. She looks up to them as well, but she possesses nowhere near the amount of respect for them that she holds for the queen and doesn't feel particularly inclined to worship or pray to them.
All in all, Cecilia is a complex person with her fair share of issues. But even if she has her problems, she's always ready to greet tomorrow with a sunny disposition and stand up to serve the city that she calls her home. She may be arrogant and can be rude at times, but deep down she's a good person.
—Strength Name: Real Damage, Real Schmamage! —Description: Cecilia's Cadet Uniform has been partially reinforced with a variety of durable metals. It isn't nearly as effective as a set of actual armor, but knives and other non-supernatural weapons will have a difficult time inflicting damage on her anywhere from her lower neck down to her lower abdomen.
—Strength Name: To Protect and Serve —Description: Though Cecilia may not be able to harm and damage her enemies, she can utilize her soulbound in other ways. If she guards her soulbound shield will increase her PEnd and MEnd by 20% for the turn.
—Strength Name: Prideful —Description: Cecilia's arrogance can get grating, but at the same time it can come off as a reassuring display of confidence. Upon entering the start of a dungeon, she has a 50% chance of increasing the courage of an ally of her choosing by one level for the duration of a single topic. If the dungeon is exited or Cecilia leaves the party then this level boost will disappear from the individual.
—Strength Name: No Good Deed Goes Unrewarded —Description: Cecilia's status as a Cadet and a member of the Helper Sorority don't go unrecognized. Though many of her peers dislike her high-and-mighty attitude even they have to acknowledge her contributions to the local community and the city at large. As a result of this she's offered occasional discounts and pays 5% less VC for any item or service she's purchasing.
—Strength Name: Determined —Description: Cecilia doesn't back down when the going gets tough. She earns courage points at 2x the usual rate.
----- ((A floating Strength is a strength you've gained inRP. For example, if you were on a Kendo team for some time, you'd naturally know Kendo which is where this strength would come in. However, be aware, it will not be as strong as any of your actual strengths and is a small plus)
—Floating Strength Name: —Description:
—Weakness Name: Pacifistic —Description: Cecilia cannot and will not bring herself to harm a living being. The violence she witnessed during the Eternal Divide fucked with her developing mind to the point where the mere thought of hurting a living entity on any level or scale sickens her. As a result, she can never attack someone directly regardless of the circumstances. Her soulbound cannot be used to inflict damage, she doesn't get to carry a side-arm with her, her Persona can't use attack skills, she can't slap/punch/stab someone, etc. It doesn't matter if she's about to die or even if it means the downfall of the government -- she simply cannot bring herself to stain her hands with the blood of another. And while she does accept it as a necessary evil and will allow the rest of her party to kill, she will always advocate for a more peaceful route if her opinion is asked for -- especially when it's humans she's dealing with.
—Weakness Name: Prejudiced —Description: Cecilia will refuse to negotiate with Demons unless no one else in her party is willing and/or able to.
—Weakness Name: I Don't Need to Study —Description: Cecilia's confidence in herself makes it difficult for her to accept she doesn't know something. Any points she gains toward ranking up her intelligence stat are decreased by half.
—Weakness Name: Skinny —Description: Cecilia isn't a pushover, but she's no walking mass of muscle either. Her skinny frame has resulted in her being less physically strong. Lifting heavy objects or pinning someone down to the ground isn't her strong suit by any means.
—Weakness Name: Sweet Tooth —Description: Cecilia has a love of sweets and will take her sweet time (no pun intended) enjoying the flavor. HP recovering items restore 5% less HP than they usually would.
----- ((A floating weakness is one gained in RP. It could be a fear you inherited during RP, or an injury that hinders your character. Some can be temporary while others can be permanent.)
—Floating Weakness Name: —Description:
Soul Bound Weapon:
Weapon Name: Smiling Justice Weapon Description: A riot shield. It's forty inches tall and twenty inches wide.
Weapon Attack Type: Strike Weapon Element: N/A (Please refer to Cecilia's 'To Protect and Serve' strength and her 'Pacifistic' weakness.)
Side-Arm Name: Side-Arm Description: (What it looks like) Side-Arm Image: (Not necessary) Side-Arm Attack Type: Gun Side-Arm Style: (Choose one of the three below -
Revolver - Single Shot - Accuracy is increased by 20%. Consumes only one type of ammo per use. Can shoot only one enemy at a time.
Shotgun - Scatter Shot - Accuracy is decreased by 30%. Consumes 3 types of ammo at once to fire -must be same type of ammo. Can shoot all enemies with one attack.
Machine Gun - Muti-Round - Accuracy is decreased by 30%. Consumes 3 types of ammo at once to fire -must be same type of ammo.) (Please refer to Cecilia's 'Pacifistic' weakness.)
History: Cecilia was born and raised in Endymion. She grew up in an upper-middle class family and has always enjoyed a fairly cushy life. Following the Eternal Divide, she was inspired by the example set by Queen Isla and sought to contribute to the city in any way she could.
Even now Cecilia lives a fairly normal life. There's not really much to say overall. So here's a picture of her riding on a griffin instead.
Looks cool, doesn't it? She drew that... Or so she claims anyway. In actuality she doesn't really have any artistic skill whatsoever, so that's probably a load of bullshit.
"Up yours, narrator man!"
The truth hurts Cecilia. The truth hurts.
Last edited by Sheepzami Sheephara on Wed Apr 27, 2016 2:59 am; edited 3 times in total
Subject: Re: Cecilia Hunt Wed Apr 27, 2016 1:21 am
Blocking anything by just guarding as a strength is an absolute no-go. You can maybe give yourself an extra resistance but blocking is too much. Also due to the nature of soulbound weapons, they would cut through anything not supernatural, so if it's not as effective as legitimate armor then it definitely wouldn't resist any kind of soulbound weapon. Finally, the third weakness which boosts everyone but your own courage; try to find a better way to balance that because being able to boost everyone's courage by 1 in every situation but the one you described is huge.
Subject: Re: Cecilia Hunt Wed Apr 27, 2016 1:40 am
I'd like to have something really effective in regard to defense since I'm giving up the ability to attack in any way, shape, or form in exchange. That being said, could I have it so that guarding temporarily boosts PEnd and/or MEnd by a set amount for the turn? And if so, what would be the highest I could go for that boost? I'd like to aim for 30%, but I understand if that's too high.
Also due to the nature of soulbound weapons, they would cut through anything not supernatural, so if it's not as effective as legitimate armor then it definitely wouldn't resist any kind of soulbound weapon.
Which strength are you referring to? If you're talking about her 'To Protect and Serve' strength, the shield it's referring to is a soulbound. Or do you mean the 'Real Damage, Real Schmamage!' strength? If so, I specifically noted within it that it's for real damage and didn't mention it having an effect on soulbound weaponry, so I don't see the problem.
Would it be alright to have Cecilia up the courage level of one person in the party? Alternatively, could I have it so it'd up the courage level temporarily, but only for one test within the topic?
Subject: Re: Cecilia Hunt Wed Apr 27, 2016 1:48 am
My mistake. It's late. lol. You can boost your PEnd and MEnd by a certain amount. 30% is a bit high yes however. Since you cannot attack without your Persona, I'd probably let you get away with 15-20%. Upping the courage of one person is totally fine, but it needs a way to balance, like a chance to fail and not just an auto-level or some other way to make it work since none of your weaknesses really pertain to balancing that.
Subject: Re: Cecilia Hunt Wed Apr 27, 2016 2:36 am
It's fine. No worries. lol.
Anyway, I probably worded the 'Pacifistic' weakness poorly, so my bad. To clarify: it's not that she can't attack without her Persona, it's that she can't attack at all. Ever. Not with gems, not with soulbounds, not with her fists, not with knives, not with guns, not with her Persona, etc. She is physically incapable of doing any form of damage to anyone. The thought of it alone is revolting to her.
Subject: Re: Cecilia Hunt Wed Apr 27, 2016 2:45 am
As for the remainder of the defense, it shouldn't apply to someone else at the social link level unless they have a strength like that themselves. Then it actually would be a little silly. Just clarify that the courage boost is also only for the duration of a topic, and it's all fine. Bear in mind however that the defense boost will not exceed the 60% cap.
Subject: Re: Cecilia Hunt Wed Apr 27, 2016 2:53 am
The rank 8 social link part is referring to the imitation weapon you get to summon upon reaching that rank. It doesn't apply to their own soulbounds -- it just applies to the imitation version of Cecilia's that they can summon at that point. If it still needs removal I'll edit it out, but I felt I should specify that it doesn't apply to their special soulbound before I do so, just in case you're confused about it.