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Persona :: New Arcana
Welcome to Persona :: New Arcana! A Persona RPG site!
Welcome to New Arcana!
Welcome, Welcome! You've probably guessed by now, but this is a text-based Persona RPG site for Atlus fans, by Atlus fans. If you're new to Shin Megami Tensei, this place can still be for you, so no need to dash towards the doors! Your first stop should be the introduction board so we can introduce ourselves. Then right after that, feel free to go through our vital information to get a good feel of the site. We hope you enjoy your stay, and if you have any questions don't hesitate to post them here. Ciao!
Shin Megami Tensei and Persona belong to ATLUS. We own nothing, and have simply used their data to create a world of our own. They are the true geniuses behind the scenes.
Subject: Quell the Dream of Chaos (VS Maitreya) Wed Sep 23, 2020 2:06 pm
Clouds... clouds everywhere.
It would take you a moment to realize that you had somehow found yourself without a footing beneath you and another moment to realize that the last thing you could remember was going to bed or otherwise drifting away. Regardless, the intense reality of the falling sensation tugging upwards at your guts made it difficult to comprehend that what you were looking at was indeed nothing more than a dream.
A vague recollection echoes the memory of past dreams and a visage of a young maiden of war asking for your assistance. Was she here with you? You could see other people falling and among them... indeed, the red and black cloth of the woman. She looks at you with determined eyes right before a bellowing voice echoes in a mocking vibrato.
"Well well well, what do we have here? Jinguuwu, you seem to have brought in some friends this time around. What do you think to accomplish with such a pitiful conduct in our little endless game?" The voice spoke as clouds gathered around you. You fell softly upon a blanket of clouds. A stunning sunset spread out before you, outlining the silhouette of a tall and lanky figure, as well as what appeared to be an ornate looking wheel of symbolic nature floating behind his back. "And outside of our normal schedule, you invaded my own Dreamplane... Wouldn't you say that is rude?"
The woman stood up. "Negative. I have finally resolved myself to destroy you once and for all." She spoke with cold cutting determination. You could feel the real weight of her words. She was serious. And you better be too, for there seemed to be a fight brewing.
The lanky figure chuckled and broke into a laugh. He turned his head, revealing the widest of grins plastered upon his face, be it a mask or not, you could not quite tell. "Jinguuwu, so silly." The figure was now turned towards you. "Here we're playing by my rules... Are you sure you can handle that, even if you brought a posse with you?" The woman ignored him and unsheathed her sword without a word, causing the man to burst into laughter once more.
"I like that, I like your determination! And you, invaders of the dream, you as well! Brave to challenge me and provide me with this opportunity to escape this endless loop! Blessed be, all, for I will soon be free! Finally, finally free! All that's left is to destroy you all." He brandished his twin-maced staff, but jokingly threw it away. Raising his hands up, the clouds opened up, revealing a cityscape down below and a burning sun up above, which he stood in front of. The wheel behind him rose up as he stood on one leg, placing the other upon its knee.
The woman turned towards you. "Be observant. He uses trickery and hides his true intentions behind a veil of lies. The wheel behind him is the Chakravartin, a device that is powered when one's Chakras are open. Don't ask me, I think it's stupid. We can also open them. Just pay close attention to what he does, that is the key to victory."
RAID BATTLE INITIALIZED Will You Uphold Order?
"Let's have some fun, shall we? You won't die too quickly, will you~?"
Music:
Blessings of the Dream (for lv5 characters and below):
>constant unremovable 30% boost to Attack, Defense and Agility (these can stack with buffs such as Tarukaja) >+100 max HP and +60 max SP >two extra skills, one T2 and one T3 (if you take an active skill for the T3 one, it will have a cooldown of 1)
Tension Stress Effects (these effects stack with Buff skills):
/
Level: ?? Module Rating: / Module Capacity: /
Active Persona Plug: /
Weak: / Resists: / ---------------------------------------- >Attack | Deals light Dex Slash damage to a single target. | Tier 1 | 0 TC >Tsurinai Iaido Special - Time Alter | Increases Jinguu’s speed by 50% and Attack by 30% for 3 turns. While in effect and for two turns afterwards, Jinguu cannot have any other buffs on her. | Tier 3 | 25 SP, 3 TC >Tsurinai Iaido Form 1 - Snap-Pivot | Increases Jinguu’s Critical Hit Rate and Dodge Chance by 30% for 1 turn. | Tier 3 | 25 SP, 4 TC >Tsurinai Iaido Form 2 - Charge Crush | Reduces damage dealt to Jinguu by 35% for two turns. Stops Jinguu from acting for two turns. After two turns, deals Energy damage equal to 3x damage dealt to Jinguu during this skill’s duration to all enemies. | Tier 3 | 25 SP, 3 TC >Tsurinai Iaido Form 3 - Calm Mind | Clears all buffs and debuffs from Jinguu. | Tier 2 | 12 SP, 1 TC >Tsurinai Iaido Form 4 - Focus | Increases Jinguu’s Tension by 3. All buffs on party are removed. Can only be used every 5 turns. | Tier 4 | 25 SP, 0 TC >Majoulega | Deals moderate Energy (mutated Fire) damage to all enemies. | Tier 2 | 12 SP, 1 TC >Dominion Strike | Deals heavy Dex Slash damage to a single target. | Tier 3 | 16% HP, 2 TC >Pressure Point Strike | Deals Tier 1 Strike damage to a single target, but blocks all Chakra-based effects for the next two turns. | Tier 4 | 5% HP, 5 TC >Overload Time Burst | For the next 3 turns, Jinguu acts twice per turn and gains double tension at the start of the turn. Can only be used while Blind Law is active. | Tier 0 | 0 SP, 5 TC
Passives >Blind Law | When Jinguu’s Tension is over 4 TC, raise all stats by 50, but reduce her max hit points to 1. | Tier 0 | Passive
Khepri Plot Lead
Posts : 89 Join date : 2019-08-20 Age : 22 Location : Russia
Subject: Re: Quell the Dream of Chaos (VS Maitreya) Wed Sep 23, 2020 3:17 pm
"So you must be the false prophet," Amelia recalled the context of this dream. "I wonder what exactly makes you false. Would your status just be a lie, or is there more to it?"
She shook her head, realising she was slightly distracted. "Well, anyway. No prophet or heretic can stand against true faith of those who work together - this, I believe. Come, White Lady!"
As her eyes and her Persona Module flashed in unison, a root-like figure formed above her, shining and empowering light upon herself and her companions.
Arcana bonus: Users have a latent 30% resistance to instant-kill effects and a latent 10% boost in damage reduction against magic-based attacks (this is separate from MEnd). Loaded Plugs (total Rating 2/5): White Lady Active Plug: White Lady
Dream Tier 2 Skill: Recarm | Revives one fallen ally with 50% HP. | 20 SP | Tier 2
Dream Tier 3 Skill: Matarukaja | Raises all allies' Attack by 30% for 3 turns. | 12 SP | Tier 3
Other Passives:
Whenever she uses a Recovery skill, she may choose to bless one of its targets. The blessed target's next attack deals bonus Light damage, equal to 10% of said attack's original damage. The bonus damage is dealt separately, and thus can be affected by elemental strengths or weaknesses, but does not affect clashing. The blessing wears off after one turn even if unused, and multiple blessings do not stack.
-15% chance of being afflicted by a Mental Aliment. +10% success chance to instant kill skills. Buffs applied by Amelia are 15% stronger. On her turn, Ameila can attack with her soulbound twice. Mental Aliments that Ameila is affected by last 1 turn longer than normal. -10% strength to any Physical skills. Amelia doesn't have a sidearm, and wouldn't be able to use it even if she had one.
+30% boost to Attack, Defense and Agility (these can stack with buffs such as Tarukaja).
Sosina
Posts : 2291 Join date : 2016-05-22
Subject: Re: Quell the Dream of Chaos (VS Maitreya) Wed Sep 23, 2020 5:18 pm
The Waddle-dee's seemed to be totally used to this sort of situations, then again considering they were residents of Dreamland maybe it was just inherent in their nature? As they floated there one of the Waddle-dee's waved to the others as it floats upside down but seemingly not bothered in the least while the others looked at the threat that faced them.
As the fight began the Little Creatures all started to guard while two Drop Bears suddenly appeared and fell towards the enemy
Action:
Matarukaja 1/3
Passive Actions Accessory: Surprise | At the start of each of the user's turn Drop bear inflicts Tier 1 slash damage to one random enemy (This skill cannot crit) | Passive | Tier 1
deals 169 slash damage
miss on 1
Random number (1,10) :
10
Surprise | At the start of each of the user's turn Drop bear inflicts Tier 1 slash damage to one random enemy (This skill cannot crit) | Passive | Tier 1
Drop Bear will utilize [Surprise | At the start of each of the user's turn Drop bear inflicts tier 1 slash damage to one random enemy (This skill cannot crit) | Passive | Tier 1] using the stats of the character equipping him.
Drop Bear:
Arcana Boost: +10% to Ppstr/Pmstr/Dx/Lk
Strong: Slash Weak: Ailments Surprise | At the start of each of the user's turn Drop bear inflicts Tier 1 slash damage to one random enemy (This skill cannot crit) | Passive | Tier 1 Surprise Attack | Slash attacks have a 20% of inflicting the Panic ailment. | Passive | Tier 2
Waddle-doo:
Strengths: None Weaknesses: None
Arcana Boost: Hanged Man +10% hp +10% damage reduction (seperate from PEnd and MEnd)
Regenerate 2 | Recovers 4% of max HP on each user turn | Passive | Tier 2
OD Drains: Dark OD Strengths: None OD Weaknesses: Fire, Earth Arcana Boost:Users have a 15% more chance of causing Ailments.
Shhh My Child | The Sleep ailment now lasts for 5 turns instead of 3 turns | Passive | Tier 2 Invigorate 2 | Recovers 5 SP on each user turn | Passive | Tier 2
OD Counter | 10% chance of repelling Physical attacks | Passive | Tier 1
Skills:
Drop Bear:
Skill 1: Surprise | At the start of each of the user's turn Drop bear inflicts Tier 1 slash damage to one random enemy (This skill cannot crit) | Passive | Tier 1
Skill 2: Surprise Attack | Slash attacks have a 20% of inflicting the Panic ailment. | Passive | Tier 2
Skill 3: Rolling Slash | Inflicts a moderate amount of Slash damage to one enemy with a 10% chance of skipping their next turn (boss immune). | 19% HP | Tier 2
Waddle-doo Skills:
Skill 1: Mazio | Inflicts a small amount of Electricity damage to all enemies. | 6 SP | Tier 1
Skill 2: Matera | Inflicts a small amount of Earth damage to all enemies. | 6 SP | Tier 1
Skill 3: Regenerate 2 | Recovers 4% of max HP on each user turn | Passive | Tier 2
Skill 4: Magarula | Inflicts a moderate amount of Wind damage to all enemies. | 12 SP | Tier 2
SPD Skills:
Skill 1: Stagnant Air | Increases all allies' and enemies' susceptibility to ailments and light/dark spells by 20% for three turns. | 5 SP | Tier 1
Skill 2: Dormina | 25% chance of inflicting the Sleep ailment to one enemy. Fall asleep and recover 5% HP/SP per turn for three turns. Next attack will cause the target to awaken and damage inflicted is boosted by 50%. | 5 SP | Tier 1
Skill 3: Shhh My Child | The Sleep ailment now lasts for 5 turns instead of 3 turns | Passive | Tier 2
Skill 4: Invigorate 2 | Recovers 5 SP on each user turn | Passive | Tier 2
Skill 5: Dream Needle | Inflicts moderate Gun damage to one foe with a 25% chance to cause the opponent to fall asleep. (They will recover 5% HP/SP for three turns, but they cannot act and the next physical or dexterity attack will do 50% extra damage and wake them up). | 17% HP | Tier 2
OD skills Skill 1: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 (Unlocked) Skill 2: Enradi | Removes Rage from one ally. | 5 SP | Tier 1 (Unlocked) Skill 3: Rakunda | Lowers one enemy's Defense by 30% for 3 turns. | 6 SP | Tier 2 (Unlocked) Skill 4: Eternal Rest | Instantly kills all NPC (Generic Shadows) targets who are suffering from the Sleep ailment (unavoidable). PCs are dealt 50% damage to their current health if suffering from Sleep. | 15 SP | Tier 2 (Unlocked) OD Skill 5: Eiga | Inflicts a moderate amount of Dark damage to one enemy | 6 SP | Tier 2 (Unlocked)
Katz
Posts : 34 Join date : 2020-08-10
Subject: Re: Quell the Dream of Chaos (VS Maitreya) Wed Sep 23, 2020 5:54 pm
"Ugh... gods can be so ridiculous" Theodore smirked. "Sometimes, I think that humanity is better off without egotistical and manipulative gods" he added. he shrugged, "Oh well, I guess I have no choice. You better reward me handsomely." Theodore called upon his persona,"I summon forth, Icarus!" It gave him a surge of energy that will boost his next attack.
Stats:
Current Plug: Icarus Arcana: Tower Arcana Strength: Users have a latent 10% boost in damage resistance against physical-based attacks (this is separate from the PEnd stat) and a 10% boost to their Ppstr stat.
Blessings of the Dream: 30% boost to Attack, Agility and Defense Matarukaja 1/3 Power Charge Active
Skills:
Skill 1: Kill Rush | Inflicts a small amount of Strike damage up to 2 times to one enemy. | 8% HP | Tier 1 Skill 2: Bewilder | 25% chance of inflicting the Distress ailment to one enemy. 50% chance of landing a critical hit on the distressed enemy for the next 3 turns. | 5 SP | Tier 1 Skill 3: Garula | Inflicts a moderate amount of Wind damage to one enemy. | 6 SP | Tier 2
Dream Skill 1: Twin Shot | Inflicts a moderate amount of Pierce damage twice to one enemy. | 16% HP | Tier 2 Dream Skill 2: Power Charge | The next Slash, Strike, Pierce, or Almighty physical attack will be 2.5 times greater in power. | 15 SP | Tier 3
Action:
Power Charge | The next Slash, Strike, Pierce, or Almighty physical attack will be 2.5 times greater in power. | 15 SP | Tier 3
Battle Strengths and Weaknesses:
—Strength Name: Self-Taught Boxer —Description: Theodore thought that he should match his brains with brawn so he can protect himself when needed. So, he taught himself boxing. However, he considers himself an amateur. (15% boost to dexterity)
—Strength Name: Good Footwork —Description: To match his boxing skills is his footwork, a good boxer needs to have good footwork as well. After all, you can't punch if you keep on tripping. (15% luck boost)
—Weakness Name: Amateur Hour —Description: As an amateur boxer, he gets nervous A LOT during battles. He can't seem to keep his composure and it can get worse. (10% more vulnerable to fear inflicting skills)
—Weakness Name: Too Tired to Keep Up —Description: When he loses the battle, he is gonna lose it as he gets too tired and unmotivated to win it. (15% damage decrease at 30% health)
rustytengo
Posts : 149 Join date : 2020-08-10 Location : Gacha hell
Subject: Re: Quell the Dream of Chaos (VS Maitreya) Wed Sep 23, 2020 7:03 pm
"Right we are going to stop this continuing battle... or fail horribly trying." Colette sounding unsure of herself "But anyway lets go Medjed we got a performance to do."
action :
Use Eigaon | Inflicts a large amount of Dark damage to one enemy | 12 SP | Tier 3 deals 130 dark damage miss on 6
Skill 1: Eiha | Inflicts a small amount of Dark damage to one enemy | 3 SP |Tier 1| Skill 2:Holy Arrow | Inflicts a small amount of Pierce damage to one enemy with a 10% chance of inflicting the Charm ailment. | 7% HP | Tier 1| Skill 3:Sexy Dance | 25% chance of inflicting the Charm ailment to all enemies. If successful, enemy will attack allies (with soulbound weapon) or heal user for 3 turns. | 10 SP | Tier 2| Skill 4:Charm Boost | Increases odds of instilling Charm by 25% | Passive | Tier 2|
Dream skill: Eigaon | Inflicts a large amount of Dark damage to one enemy | 12 SP | Tier 3 and Twin Shot | Inflicts a moderate amount of Pierce damage twice to one enemy. | 16% HP | Tier 2
passives:
Strength Arcana: 15% boost in physical-based skills or soul bound weaponry attacks. Honey eyed: 15% boost to charm skills Competitive: If an ally scored a crit Colette gains a 15% boost to Crit chance on her next attack.
Pesky wind: 15% less resistance to wind attacks Overworked:15% decrease in Luck stat if under the effects of an aliment
Dream Passives: 30% boost to Attack, Defense and Agility
Zain
Posts : 195 Join date : 2020-06-03
Subject: Re: Quell the Dream of Chaos (VS Maitreya) Thu Sep 24, 2020 11:03 pm
Mina opened her eyes, the landscape of clouds composed of clouds that were perpetually in motion, blowing across the deep orange sky making her eyes widen. She was lost in the spectacle that was the dreamplane before coming to her senses, watching the argument between Jinguu and Maitreya and observing the others, many of whom she'd never met before. "A-a prophet...i-interesting. She murmured as she watched the two, echoing Amelia's musings.
"W-well...here goes nothing...!" She exclaimed, sliding a round into her rifle and flicking the bolt down as she prepared to fire.
Action:
Firing Sidearm Twice for 54 gun damage each (Miss on 1-2)
Random number (1,10) :
8
(Crit on 1-2)
Random number (1,10) :
4
(Miss on 1-2)
Random number (1,10) :
7
(Crit on 1-2)
Random number (1,10) :
3
Stats:
HP: 221 SP: 161 PEnd: 24% MEnd: 24% Ppstr: 38 Pmstr: 34 Dx: 33 Lk: 32 Currently Loaded Plug(s): Telum Passives: -10% negative mental ailments effectiveness +15% to firearm attacks and gun skill damage Can fire sidearm twice on her turn +10% crit chance with firearms and gun skills -10% to non-gun dex attacks -15% resistance to sleep ailment When under 50% health, 20% chance to be afflicted with panic at the beginning of her turn
Tension Stress Effects (these effects stack with Buff skills):
/
Level: ?? Module Rating: / Module Capacity: /
Active Persona Plug: /
Weak: / Resists: / ---------------------------------------- >Attack | Deals light Dex Slash damage to a single target. | Tier 1 | 0 TC >Tsurinai Iaido Special - Time Alter | Increases Jinguu’s speed by 50% and Attack by 30% for 3 turns. While in effect and for two turns afterwards, Jinguu cannot have any other buffs on her. | Tier 3 | 25 SP, 3 TC >Tsurinai Iaido Form 1 - Snap-Pivot | Increases Jinguu’s Critical Hit Rate and Dodge Chance by 30% for 1 turn. | Tier 3 | 25 SP, 4 TC >Tsurinai Iaido Form 2 - Charge Crush | Reduces damage dealt to Jinguu by 35% for two turns. Stops Jinguu from acting for two turns. After two turns, deals Energy damage equal to 3x damage dealt to Jinguu during this skill’s duration to all enemies. | Tier 3 | 25 SP, 3 TC >Tsurinai Iaido Form 3 - Calm Mind | Clears all buffs and debuffs from Jinguu. | Tier 2 | 12 SP, 1 TC >Tsurinai Iaido Form 4 - Focus | Increases Jinguu’s Tension by 3. All buffs on party are removed. Can only be used every 5 turns. | Tier 4 | 25 SP, 0 TC >Majoulega | Deals moderate Energy (mutated Fire) damage to all enemies. | Tier 2 | 12 SP, 1 TC >Dominion Strike | Deals heavy Dex Slash damage to a single target. | Tier 3 | 16% HP, 2 TC >Pressure Point Strike | Deals Tier 1 Strike damage to a single target, but blocks all Chakra-based effects for the next two turns. | Tier 4 | 5% HP, 5 TC >Overload Time Burst | For the next 3 turns, Jinguu acts twice per turn and gains double tension at the start of the turn. Can only be used while Blind Law is active. | Tier 0 | 0 SP, 5 TC
Passives >Blind Law | When Jinguu’s Tension is over 4 TC, raise all stats by 50, but reduce her max hit points to 1. | Tier 0 | Passive
rustytengo
Posts : 149 Join date : 2020-08-10 Location : Gacha hell
Subject: Re: Quell the Dream of Chaos (VS Maitreya) Fri Sep 25, 2020 5:41 am
Err make that 175 dark damage From Colette instead of 130 since i forgot Tarukaja from Amelia
Phantom of the Chat
Posts : 621 Join date : 2018-12-18 Age : 23
Subject: Re: Quell the Dream of Chaos (VS Maitreya) Fri Sep 25, 2020 6:31 am
While everyone was ready to beat the shit out of the false prophet there was one question that persisted in Johnny's mind, the Cyborg would try to address the embodiments of Law and Chaos themselves "Hey umm you two why do guys hate each other? Sorry for prying I am just curious as to why you two can't talk it out?" The rest of the party started to attack the Charka wielder and knowing Johnny's luck he wouldn't be getting any answers now since the conflict started.
Well if you can't beat them join em, Johnny would join in the Cacophony as summoned Namtar to deliver a blow to Maitreya "Come on Namter let's do this!" The Dragon roared at the Prophet as it released it's High powered gusts.
Action:
Using Garu on Maitreya dealing 101 Wind Damage (Boosted by Matarukaja)
Matarukaja 1/4 (Extra turn of buffs thanks to Aeon Arcana) 45% to attack
Johnny's plugs:
Custom Plug-Namtar:
Namtar - Aeon - Order Persona Plug*2
Persona Appearance: (What your Persona looks like. It should relatively be not human in appearance.) A 177 cm tall purple dragon creature with a snake-like body resembling that of a jungle vine. red & orbs surrounding its body often acting as joints for its body parts with blue veins appearing throughout its body which seems to connect back into its head. The head has two horns that reach up to 30 inches.
Persona Background: Namtar is a minor god in Mesopotamian Mythology said to be the god of death and messenger of An, Ereshkigal, and Nergal. Namtar was considered responsible for diseases and pests and was said to command over 60 diseases in the form of little demons that could penetrate any part of the body. There were offerings made to him by mortals so they can avoid these diseases with these beliefs spreading to Assyrians and Babylonians after they conquered them. In other writing, Namtar is likened to the modern-day concept of the Grim Reaper Namtar is responsible for cursing Ishtar with 60 different diseases while she descended to the underworld.
Arcana Boost: Pros: Buffs and debuffs last for 1 turn longer on the users.
Strengths:Ailments, Wind
Weakness:Ice, Strike
Skill 1: Garu | Inflicts a small amount of Wind damage to one enemy. | 3 SP | Tier 1 (Unlocked immediately; Must be a Tier 1 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 2: Hindering Gust | 10% (20% with single target skills) chance of inflicting a wind based ailment with each Garu skill used. Not effective against opponents that are strong/block/ etc Wind. Adds 20% chance of miss towards the opponent's next attack. In PvS this translates to a lower visibility thanks to wind in someone's eyes, and can cause aiming problems. Effects do not stack. | Passive | Tier 1 (Unlocked immediately; Must be a Tier 1 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 3: Rakukaja | Raises one ally's Defense by 30% for 3 turns. | 6 SP | Tier 2 (Unlocked immediately; Must be a Tier 2 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 4: Poison Mist | 25% chance of inflicting the Poison ailment to all enemies. Poison does constant 15% damage to enemy's current health. | 10 SP | Tier 2 (Must have used this Persona Plug 5 times in PvS combat; Must be a Tier 2 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 5: (Must have used this Persona Plug an additional 10 times in PvS combat or used its Fusion Attack one time in total; Must be a Tier 2 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 6: (This skill is unlocked by upgrading the Plug to Level 2; Must be a Tier 2 skill or lower; Gain 20 HP and SP, 5 in all other stats, 7 to distribute) Skill 7: (This skill is unlocked by upgrading the Plug to Level 2; Must have used this Persona Plug an additional 15 times in PvS combat or used its Fusion Attack three times in total; Must be a Tier 3 skill or lower; Must be a Tier 3 skill or lower; Gain 20 HP and SP, 5 in all other stats, 7 to distribute) Skill 8: (This skill is unlocked by upgrading the Plug to Level 2; Must have used this Persona Plug an additional 15 times in PvS combat or raised a Social Link/Global Social Link of the appropriate Arcana once; Must be a Tier 3 skill or lower; Gain 20 HP and SP, 5 in all other stats, 7 to distribute)
Class ability Fusion Attack Name: Polluted Gust Cannon Persona Name: Namtar Type of Damage: Wind Description: Namtar takes a deep breath while the orbs on his body turn purple after about 4 seconds Namter releases a tornado with poison particles in it. Polluted Gust Cannon deals tier 3 wind damage to all enemies with a 25% chance of poisoning them.
Persona Background: A demonic being described in ancient human texts. As the male counterpart of Succubus, they too are associated with sexual acts and seem to bear similarities to the concept of sleep paralysis and the Sleep Paralysis Demon as well.
Arcana Boost: +10% to Buffs and Debuffs
Strength: Pierce Weakness: Gun
Skill 1: Double Fangs | Inflicts a small amount of Pierce damage twice to one enemy. | 8% HP | Tier 1 (Unlocked immediately; Must be a Tier 1 skill or lower; Gain 23 HP and SP, 8 in all other stats, 8 to distribute) Skill 2: Dormina | 25% chance of inflicting the Sleep ailment to one enemy. Fall asleep and recover 5% HP/SP per turn for three turns. Next attack will cause the target to awaken and damage inflicted is boosted by 50%. | 5 SP | Tier 1 (Unlocked immediately; Must be a Tier 1 skill or lower; Gain 23 HP and SP, 8 in all other stats, 8 to distribute) Skill 3: Foul Breath | Increases an enemy's susceptibility to ailments and light/dark spells by 25% for three turns. | 8 SP | Tier 2 (Unlocked immediately; Must be a Tier 2 skill or lower; Gain 23 HP and SP, 8 in all other stats, 8 to distribute) Skill 4: Sleep Boost | Increases odds of instilling Sleep by 25% | Passive | Tier 2 (Must have used this Persona Plug 10 times in PvS combat; Must be a Tier 2 skill or lower; Gain 23 HP and SP, 8 in all other stats, 8 to distribute)
Skill 5: Tempest Slash | Inflicts a large amount of Slash damage up to 2 times to one enemy. | 18% HP | Tier 3 (This skill is unlocked by upgrading the Plug to Level 2; Must be a Tier 3 skill or lower; Gain 24 HP and SP, 9 in all other stats, 9 to distribute, 2 to Lk) Skill 6: Suspended Dream | Decreases one enemy’s Defense by 40%. If the target is afflicted with Sleep or Charm, doubles the power of the user’s next used physical attack. | 18 SP | Tier 3 (This skill is unlocked by upgrading the Plug to Level 2; Must have used this Persona Plug an additional 15 times in PvS combat; Must be a Tier 3 skill or lower; Gain 24 HP and SP, 9 in all other stats, 9 to distribute, 2 to Lk)
Special Ability Name: Sullied Soul Description: The fusion between you and this Chaos Persona Plug. When using this, your Chaos Persona Plug overwhelms the reality of your soul, corrupting it and temporarily transforming you into a higher being, but destabilizing your existence as a result. Once this is done, you take on a more otherworldly appearance thanks to being possessed by your Chaos Persona Plug and your current stats are doubled. This form lasts for three turns, and once it is over you revert back to your original form and your stats are halved (rounded down) for the remainder of the topic or until your Module and existence are recalibrated. This Special Ability can be used as many times as you want but the stat reduction stacks. [This Ability evolves into Tainted Soul upon reaching Level 3].
Possessed Form Name: Justass Guitar Persona Name: Incubus Possessed Form Appearance:
Appearance:
Description: [What happens when you transform? How does it occur? Does anything else significant change with your character other than appearance?] The Incubus smiles as he grabs Johnny's guitar body and starts melting into it causing Johnny's Guitar body to transform into devil-like wings with Johnny's heart monitor becomes the eyes on the wings. The eyes on the wings change colour depending on Johnny's health. Johnny's shriveled body becomes an attractive body (By Human standards) Complete with Hollywood abs with some scars across his body and Johnny's Latex suit becomes black jeans he has no shirt so he gets cold in this form.
Subject: Re: Quell the Dream of Chaos (VS Maitreya) Fri Sep 25, 2020 6:36 am
Correction my damage for both Surprise skills should have been 188 slash damage each
Space Overlord Bfroger6
Posts : 2877 Join date : 2014-12-26 Age : 26
Subject: Re: Quell the Dream of Chaos (VS Maitreya) Fri Sep 25, 2020 4:46 pm
As the Waddle-Dees guarded, the wheel behing Maitreya shone red as a symbol appeared on one of its sides. Maitreya looked at the Dees with surprise and shock in his eyes.
"Hey, I wanted that! Who even guards on the first turn? Stupid!" He said frustratedly as the party could feel a sort of soothing energy come to wash over them.
>a mysterious aura spreads around the area... >Muladhara Chakra has been activated for the player party (refer to the Chakravartin stats)
Jinguu looked at the Dees as well, addressing the entire party. "That is the Chakravartin. It is the wheel that gets powered up when someone's Actions unlock their Chakra. I hadn't expected one of you to manage it on the first turn, but that's good. Just be wary, he can unlock Chakras too."
"Grrr. Stupid little round eyeballs. I will show you how it's done! Come, my slaaave!"
Chakravartin (1 Chakra active):
>Muladhara (Active for player party)
Effect:
>Rooted Fantasy | Recovers 3% HP for the party at the start of every turn
>Svadhishthana
Effect:
inactive
>Manipura
Effect:
inactive
>Anahata
Effect:
inactive
>Vishuddha
Effect:
inactive
>Ajna
Effect:
inactive
>Sahasrara
Effect:
inactive
Maitreya Buddha:
>Manifest Slave | Summon a poor soul to serve as your guard. This Slave has 1 HP and 0 in all other stats, but cannot be crit. | 0 SP | Tier 2
>Torrent of Mara | Inflicts a moderate amount of Water damage to all enemies and lowers their Attack and Defense by 15% for 3 turns. | 12 SP | Tier 2 - 100 Water damage to all enemies (55 if Attack gets debuffed for Maitreya)
Miss all on 1, except Waddle-Dees on 1-6 Amelia
Random number (1,10) :
3
Dees
Random number (1,10) :
7
Theo
Random number (1,10) :
10
Colette
Random number (1,10) :
2
Mina
Random number (1,10) :
10
Cain
Random number (1,10) :
9
Jinguuwu
Random number (1,10) :
3
Johnny
Random number (1,10) :
2
>Kiss of Maitreya | Reduces one target’s Attack, Defense or Agility by 45% for 5 turns at the end . Has a 1 turn cooldown. | 36 SP | Tier 4 - on self
Subject: Re: Quell the Dream of Chaos (VS Maitreya) Fri Sep 25, 2020 4:52 pm
((updated image; disregard the "deals 55 if Maitreya's Attack got debuffed"; can't miss the Dees cause they're guarding))
"Oooooh, I'm getting tingly all over!"
Chakravartin (1 Chakra active):
>Muladhara (Active for player party)
Effect:
>Rooted Fantasy | Recovers 3% HP for the party at the start of every turn
>Svadhishthana
Effect:
inactive
>Manipura
Effect:
inactive
>Anahata
Effect:
inactive
>Vishuddha
Effect:
inactive
>Ajna
Effect:
inactive
>Sahasrara
Effect:
inactive
Maitreya Buddha:
>Flesh of Kama | Inflicts a moderate amount of Wind damage to an enemy and restore own HP by 25% of the damage dealt. | 12 SP | Tier 2 - on Cain for 100 Wind damage
Last edited by Space Overlord Bfroger6 on Fri Sep 25, 2020 5:23 pm; edited 1 time in total
Sosina
Posts : 2291 Join date : 2016-05-22
Subject: Re: Quell the Dream of Chaos (VS Maitreya) Fri Sep 25, 2020 5:27 pm
As the Water washed over the waddle-dee's they used their Parasols to protect them from the worst of it coming out the other side of the attack still firmly holding their ground and staying in a guard formation.
Action:
Matarukaja (+45% Attack) 2/3 Torrent of Mara (-15% defence -15% attack) 1/3
Passive Actions Accessory: Surprise | At the start of each of the user's turn Drop bear inflicts Tier 1 slash damage to one random enemy (This skill cannot crit) | Passive | Tier 1
deals 169 slash damage
Target Maitreya on 1, slave on 2
Random number (1,2) :
2
miss on 1
Random number (1,10) :
3
Surprise | At the start of each of the user's turn Drop bear inflicts Tier 1 slash damage to one random enemy (This skill cannot crit) | Passive | Tier 1
Drop Bear will utilize [Surprise | At the start of each of the user's turn Drop bear inflicts tier 1 slash damage to one random enemy (This skill cannot crit) | Passive | Tier 1] using the stats of the character equipping him.
Drop Bear:
Arcana Boost: +10% to Ppstr/Pmstr/Dx/Lk
Strong: Slash Weak: Ailments Surprise | At the start of each of the user's turn Drop bear inflicts Tier 1 slash damage to one random enemy (This skill cannot crit) | Passive | Tier 1 Surprise Attack | Slash attacks have a 20% of inflicting the Panic ailment. | Passive | Tier 2
Waddle-doo:
Strengths: None Weaknesses: None
Arcana Boost: Hanged Man +10% hp +10% damage reduction (seperate from PEnd and MEnd)
Regenerate 2 | Recovers 4% of max HP on each user turn | Passive | Tier 2
OD Drains: Dark OD Strengths: None OD Weaknesses: Fire, Earth Arcana Boost:Users have a 15% more chance of causing Ailments.
Shhh My Child | The Sleep ailment now lasts for 5 turns instead of 3 turns | Passive | Tier 2 Invigorate 2 | Recovers 5 SP on each user turn | Passive | Tier 2
OD Counter | 10% chance of repelling Physical attacks | Passive | Tier 1
Skills:
Drop Bear:
Skill 1: Surprise | At the start of each of the user's turn Drop bear inflicts Tier 1 slash damage to one random enemy (This skill cannot crit) | Passive | Tier 1
Skill 2: Surprise Attack | Slash attacks have a 20% of inflicting the Panic ailment. | Passive | Tier 2
Skill 3: Rolling Slash | Inflicts a moderate amount of Slash damage to one enemy with a 10% chance of skipping their next turn (boss immune). | 19% HP | Tier 2
Waddle-doo Skills:
Skill 1: Mazio | Inflicts a small amount of Electricity damage to all enemies. | 6 SP | Tier 1
Skill 2: Matera | Inflicts a small amount of Earth damage to all enemies. | 6 SP | Tier 1
Skill 3: Regenerate 2 | Recovers 4% of max HP on each user turn | Passive | Tier 2
Skill 4: Magarula | Inflicts a moderate amount of Wind damage to all enemies. | 12 SP | Tier 2
SPD Skills:
Skill 1: Stagnant Air | Increases all allies' and enemies' susceptibility to ailments and light/dark spells by 20% for three turns. | 5 SP | Tier 1
Skill 2: Dormina | 25% chance of inflicting the Sleep ailment to one enemy. Fall asleep and recover 5% HP/SP per turn for three turns. Next attack will cause the target to awaken and damage inflicted is boosted by 50%. | 5 SP | Tier 1
Skill 3: Shhh My Child | The Sleep ailment now lasts for 5 turns instead of 3 turns | Passive | Tier 2
Skill 4: Invigorate 2 | Recovers 5 SP on each user turn | Passive | Tier 2
Skill 5: Dream Needle | Inflicts moderate Gun damage to one foe with a 25% chance to cause the opponent to fall asleep. (They will recover 5% HP/SP for three turns, but they cannot act and the next physical or dexterity attack will do 50% extra damage and wake them up). | 17% HP | Tier 2
OD skills Skill 1: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 (Unlocked) Skill 2: Enradi | Removes Rage from one ally. | 5 SP | Tier 1 (Unlocked) Skill 3: Rakunda | Lowers one enemy's Defense by 30% for 3 turns. | 6 SP | Tier 2 (Unlocked) Skill 4: Eternal Rest | Instantly kills all NPC (Generic Shadows) targets who are suffering from the Sleep ailment (unavoidable). PCs are dealt 50% damage to their current health if suffering from Sleep. | 15 SP | Tier 2 (Unlocked) OD Skill 5: Eiga | Inflicts a moderate amount of Dark damage to one enemy | 6 SP | Tier 2 (Unlocked)
Phantom of the Chat
Posts : 621 Join date : 2018-12-18 Age : 23
Subject: Re: Quell the Dream of Chaos (VS Maitreya) Fri Sep 25, 2020 6:50 pm
Johnny took note of how the Waddle Dees guarding triggered the Chakra, the cogs in his head were turning as he muttered to himself, "Stupid actions huh?" but before Johnny could process this further he bare witness something no one should have to, Maitreya was blushing as he released an ocean onto the party, the gushes of water pushed down on Johnny as he was struggling for dear life. Namtar was screaming in agony which is strange considering it's a plant Dragon, Johnny wouldn't hold that thought for long as he too was in pain because of this big drip.
"Oh god I really hope that wasn't demon pee or something like that." it would explain the blushing but Johnny didn't want to think to much about it as he was going back to the thought of Stupid actions if guarding triggered one of the chakras what would trigger the other ones? The Guitar took note of the slave and hatched an idea "Alright guys I got a stupid plan to open the other chakras." Johnny rushed towards the slave taking the hit from the wild Drop Bear attacks 'ARRGHHH FUUUUUUUUUUUUCCCCCccc" Johnny was trying to endure the pain as he blocked for the Slave as clearly, it had something important to Maitreya's plans. Johnny would play his guitar body as he summoned Namtar to wrap vines around Steve the Slave, Johnny was hoping by protecting Steve he would unlock the other Charka that can help the party. "Guys don't destroy the Slave I think Maitreya wants us to kill it to unlock the Chakra!"
It takes a lot to pull a fast on Johnny Guitar.
Action:
Taking a Hit for the Slave and casting Rakukaja on the slave.
Buff lasts for 4 turns instead of 3 due to Johnny's strength = Go Johnny Go
—Strength Name: Go Johnny Go —Description: Johnny is the type of person who gives his all during his performances.
Matarukaja 2/4 (Extra turn of buffs thanks to Aeon Arcana) 45% to attack
Johnny's plugs:
Custom Plug-Namtar:
Namtar - Aeon - Order Persona Plug*2
Persona Appearance: (What your Persona looks like. It should relatively be not human in appearance.) A 177 cm tall purple dragon creature with a snake-like body resembling that of a jungle vine. red & orbs surrounding its body often acting as joints for its body parts with blue veins appearing throughout its body which seems to connect back into its head. The head has two horns that reach up to 30 inches.
Persona Background: Namtar is a minor god in Mesopotamian Mythology said to be the god of death and messenger of An, Ereshkigal, and Nergal. Namtar was considered responsible for diseases and pests and was said to command over 60 diseases in the form of little demons that could penetrate any part of the body. There were offerings made to him by mortals so they can avoid these diseases with these beliefs spreading to Assyrians and Babylonians after they conquered them. In other writing, Namtar is likened to the modern-day concept of the Grim Reaper Namtar is responsible for cursing Ishtar with 60 different diseases while she descended to the underworld.
Arcana Boost: Pros: Buffs and debuffs last for 1 turn longer on the users.
Strengths:Ailments, Wind
Weakness:Ice, Strike
Skill 1: Garu | Inflicts a small amount of Wind damage to one enemy. | 3 SP | Tier 1 (Unlocked immediately; Must be a Tier 1 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 2: Hindering Gust | 10% (20% with single target skills) chance of inflicting a wind based ailment with each Garu skill used. Not effective against opponents that are strong/block/ etc Wind. Adds 20% chance of miss towards the opponent's next attack. In PvS this translates to a lower visibility thanks to wind in someone's eyes, and can cause aiming problems. Effects do not stack. | Passive | Tier 1 (Unlocked immediately; Must be a Tier 1 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 3: Rakukaja | Raises one ally's Defense by 30% for 3 turns. | 6 SP | Tier 2 (Unlocked immediately; Must be a Tier 2 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 4: Poison Mist | 25% chance of inflicting the Poison ailment to all enemies. Poison does constant 15% damage to enemy's current health. | 10 SP | Tier 2 (Must have used this Persona Plug 5 times in PvS combat; Must be a Tier 2 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 5: (Must have used this Persona Plug an additional 10 times in PvS combat or used its Fusion Attack one time in total; Must be a Tier 2 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 6: (This skill is unlocked by upgrading the Plug to Level 2; Must be a Tier 2 skill or lower; Gain 20 HP and SP, 5 in all other stats, 7 to distribute) Skill 7: (This skill is unlocked by upgrading the Plug to Level 2; Must have used this Persona Plug an additional 15 times in PvS combat or used its Fusion Attack three times in total; Must be a Tier 3 skill or lower; Must be a Tier 3 skill or lower; Gain 20 HP and SP, 5 in all other stats, 7 to distribute) Skill 8: (This skill is unlocked by upgrading the Plug to Level 2; Must have used this Persona Plug an additional 15 times in PvS combat or raised a Social Link/Global Social Link of the appropriate Arcana once; Must be a Tier 3 skill or lower; Gain 20 HP and SP, 5 in all other stats, 7 to distribute)
Class ability Fusion Attack Name: Polluted Gust Cannon Persona Name: Namtar Type of Damage: Wind Description: Namtar takes a deep breath while the orbs on his body turn purple after about 4 seconds Namter releases a tornado with poison particles in it. Polluted Gust Cannon deals tier 3 wind damage to all enemies with a 25% chance of poisoning them.
Persona Background: A demonic being described in ancient human texts. As the male counterpart of Succubus, they too are associated with sexual acts and seem to bear similarities to the concept of sleep paralysis and the Sleep Paralysis Demon as well.
Arcana Boost: +10% to Buffs and Debuffs
Strength: Pierce Weakness: Gun
Skill 1: Double Fangs | Inflicts a small amount of Pierce damage twice to one enemy. | 8% HP | Tier 1 (Unlocked immediately; Must be a Tier 1 skill or lower; Gain 23 HP and SP, 8 in all other stats, 8 to distribute) Skill 2: Dormina | 25% chance of inflicting the Sleep ailment to one enemy. Fall asleep and recover 5% HP/SP per turn for three turns. Next attack will cause the target to awaken and damage inflicted is boosted by 50%. | 5 SP | Tier 1 (Unlocked immediately; Must be a Tier 1 skill or lower; Gain 23 HP and SP, 8 in all other stats, 8 to distribute) Skill 3: Foul Breath | Increases an enemy's susceptibility to ailments and light/dark spells by 25% for three turns. | 8 SP | Tier 2 (Unlocked immediately; Must be a Tier 2 skill or lower; Gain 23 HP and SP, 8 in all other stats, 8 to distribute) Skill 4: Sleep Boost | Increases odds of instilling Sleep by 25% | Passive | Tier 2 (Must have used this Persona Plug 10 times in PvS combat; Must be a Tier 2 skill or lower; Gain 23 HP and SP, 8 in all other stats, 8 to distribute)
Skill 5: Tempest Slash | Inflicts a large amount of Slash damage up to 2 times to one enemy. | 18% HP | Tier 3 (This skill is unlocked by upgrading the Plug to Level 2; Must be a Tier 3 skill or lower; Gain 24 HP and SP, 9 in all other stats, 9 to distribute, 2 to Lk) Skill 6: Suspended Dream | Decreases one enemy’s Defense by 40%. If the target is afflicted with Sleep or Charm, doubles the power of the user’s next used physical attack. | 18 SP | Tier 3 (This skill is unlocked by upgrading the Plug to Level 2; Must have used this Persona Plug an additional 15 times in PvS combat; Must be a Tier 3 skill or lower; Gain 24 HP and SP, 9 in all other stats, 9 to distribute, 2 to Lk)
Special Ability Name: Sullied Soul Description: The fusion between you and this Chaos Persona Plug. When using this, your Chaos Persona Plug overwhelms the reality of your soul, corrupting it and temporarily transforming you into a higher being, but destabilizing your existence as a result. Once this is done, you take on a more otherworldly appearance thanks to being possessed by your Chaos Persona Plug and your current stats are doubled. This form lasts for three turns, and once it is over you revert back to your original form and your stats are halved (rounded down) for the remainder of the topic or until your Module and existence are recalibrated. This Special Ability can be used as many times as you want but the stat reduction stacks. [This Ability evolves into Tainted Soul upon reaching Level 3].
Possessed Form Name: Justass Guitar Persona Name: Incubus Possessed Form Appearance:
Appearance:
Description: [What happens when you transform? How does it occur? Does anything else significant change with your character other than appearance?] The Incubus smiles as he grabs Johnny's guitar body and starts melting into it causing Johnny's Guitar body to transform into devil-like wings with Johnny's heart monitor becomes the eyes on the wings. The eyes on the wings change colour depending on Johnny's health. Johnny's shriveled body becomes an attractive body (By Human standards) Complete with Hollywood abs with some scars across his body and Johnny's Latex suit becomes black jeans he has no shirt so he gets cold in this form.
Posts : 149 Join date : 2020-08-10 Location : Gacha hell
Subject: Re: Quell the Dream of Chaos (VS Maitreya) Fri Sep 25, 2020 7:02 pm
Colette watched the strange guitar man go and take a hit for the thing that the enemy summoned. It confused her but hey seemed if they wanted it alive might as well get it on there side so she summoned Medjed who did there dance.
Matarukaja 2/3 lower Attack and Defense by 15% 1/3
skills:
Skill 1: Eiha | Inflicts a small amount of Dark damage to one enemy | 3 SP |Tier 1| Skill 2:Holy Arrow | Inflicts a small amount of Pierce damage to one enemy with a 10% chance of inflicting the Charm ailment. | 7% HP | Tier 1| Skill 3:Sexy Dance | 25% chance of inflicting the Charm ailment to all enemies. If successful, enemy will attack allies (with soulbound weapon) or heal user for 3 turns. | 10 SP | Tier 2| Skill 4:Charm Boost | Increases odds of instilling Charm by 25% | Passive | Tier 2|
Dream skill: Eigaon | Inflicts a large amount of Dark damage to one enemy | 12 SP | Tier 3 and Twin Shot | Inflicts a moderate amount of Pierce damage twice to one enemy. | 16% HP | Tier 2
passives:
Strength Arcana: 15% boost in physical-based skills or soul bound weaponry attacks. Honey eyed: 15% boost to charm skills Competitive: If an ally scored a crit Colette gains a 15% boost to Crit chance on her next attack.
Pesky wind: 15% less resistance to wind attacks Overworked:15% decrease in Luck stat if under the effects of an aliment
Dream Passives: 30% boost to Attack, Defense and Agility
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Subject: Re: Quell the Dream of Chaos (VS Maitreya)