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| | Quell the Second Dream (Vs CAPITAL T) | |
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Author | Message |
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Phantom of the Chat
Posts : 621 Join date : 2018-12-18 Age : 23
| Subject: Quell the Second Dream (Vs CAPITAL T) Sat Aug 08, 2020 12:23 am | |
| [/center] As the party would fall asleep tonight they would find themselves in a what appears to be a ballroom, that was covered a green miasma, the party's modules would protect them in a similar way to how it protects them from Anti-Space, the green smog would be capable of alternating one's existence. The source of the Miasma would make himself known, a man was standing before them with his mask concealing his face. The only expression it had was one of a smile, frozen set on the porcelain surface. This was the cause of the miasma "Can't say I was expecting more guests, no matter you can have a sneak peek of the show I have ready tonight." The Man laughed as he taunted the unknown strangers "I wonder if your like those Government bores, incapable of understanding the meaning of enjoyment." The Man kept laughing and laughing and laughing and laughing and laughing and laughing and laughing and laughing and laughing. He laughed....
Laughed...
Laughed..
Laughed. While the man kept giggling something similar to a Persona was forming despite his lack of module, however even by Anti-Spaces standards there was something....... off about this Persona it reeked of insanity and pandemonium. The proportions certainly didn't line up at all. This was a creature that dwelled in madness. "Get ready for the greatest magic show of your lives, courtesy of my queen, the true monarch." The Green haze would grow thicker as the Persona??? was summoned, however, the modules belonging to our intrepid dreamers would serve to protect their minds and grant them clarity to see past the maddening fog. "Won't be long now. Hahahhaahahaahhaha." Can the crew overcome the madness of this nightmare? We shall see. LET the games begin! RAID BATTLE INITIALIZED
Can You Overwhelm Insanity?
"HAHHAHHAHAHAHAHAHAHA" - Infinite Jest T:
HP: ???? SP: ???? PEnd: 38% MEnd: 56% Ppstr: 94 Pmstr: 98 Dx: 42 Lk: 110
Ailment Resistance Overall: 100% Fear: 200% Panic: 200% Distress: 200% Despair: 200% Poison: 30% Sleep: 200% Rage: 200% Charm: 200%
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| | | Phantom of the Chat
Posts : 621 Join date : 2018-12-18 Age : 23
| Subject: Re: Quell the Second Dream (Vs CAPITAL T) Sat Aug 08, 2020 12:25 am | |
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| | | Yoshio
Posts : 610 Join date : 2018-06-04 Age : 22 Location : United States
| Subject: Re: Quell the Second Dream (Vs CAPITAL T) Sat Aug 08, 2020 3:28 am | |
| "Fuck! I hate weird green stuff!" Naturally, this meant Cain hated the weird green man. "I'm gonna kill you!"----------------------- - Action:
Auto-Analysis activates on Infinite Jest T Luck Vigil - Random number (1,10) :
- 8
Dex attack on Infinite Jest T for 33 pierce dmg Miss if 1-6
- Random number (1,10) :
- 4
Crit if 1
- Random number (1,10) :
- 4
- Stats:
Level 8 HP: 368 / 368 SP: 157 / 157 PEnd: 46% MEnd: 20% Ppstr: 37 Pmstr: 36 Dx: 33 Lk: 38
- Skills:
Skill I: Media [8 SP] Skill II: Treasure Radar [10 SP] Skill III: Luck Vigil Skill IV: Auto-Analysis
OD Skill I: Regenerate 1 OD Skill II: Counter OD Skill III: Regenerate 2 OD Skill IV: Shuffle Time +1
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| | | Sosina
Posts : 2291 Join date : 2016-05-22
| Subject: Re: Quell the Second Dream (Vs CAPITAL T) Sat Aug 08, 2020 4:22 am | |
| The Waddle-dee's found themselves in some strange place with a weird gas all over the place, as they appeared a Noddy appeared along side each Waddle-dee in the group, seemingly protecting the Waddle-dee's further from the strange gas. Seeing cain engaged in Combat the Waddle-dee's and their other allies rushed in to aid him as the strange man that seemed to be the cause of all the gas seemed to be threatening Cain. One group having the Noddy's with them suddenly launch out the little fluff balls on the top of their hats like bullets aiming at the threat. While another group rushed in with odd mittens on and rushed the man with attacks from the Waddle-dee Swarm - action:
Dream Needle | Inflicts moderate Gun damage to one foe with a 25% chance to cause the opponent to fall asleep. (They will recover 5% HP/SP for three turns, but they cannot act and the next physical or dexterity attack will do 50% extra damage and wake them up). | 17% HP | Tier 2 for 154 gun damage (308 if crit) miss on a 1 - Random number (1,10) :
- 9
Crit on 2, 4, 6, 8
- Random number (1,10) :
- 5
Sleep on 2, 4, 6, 8
- Random number (1,10) :
- 7
- stats:
Plugs Equipped: Waddle-doo, Slogutis, Noddy (SPD) Active Plug: Noddy (SPD) Active Arcana boost: Users have a 15% more chance of causing Ailments. HP: 420 (420) - 17%(71) = 349 SP: 403 (203) PEnd: 60% MEnd: 62% Ppstr: 119 Pmstr: 132 Dx: 121 -15%(18) = 103 Lk: 129 +15%(19) = 148 Strength and Weaknesses - Waddle-doo:
Strengths: None Weaknesses: None
- Slogutis:
Strengths: Ice Weaknesses: Slash
- Noddy(SPD):
Drain: Ailments Strengths: none Weaknesses: Light, Gun
OD Drains: Dark OD Strengths: None OD Weaknesses: Fire, Earth
- skills:
- Waddle-doo:
Skill 1: Mazio | Inflicts a small amount of Electricity damage to all enemies. | 6 SP | Tier 1
Skill 2: Matera | Inflicts a small amount of Earth damage to all enemies. | 6 SP | Tier 1
Skill 3: Regenerate 2 | Recovers 4% of max HP on each user turn | Passive | Tier 2
Skill 4: Magarula | Inflicts a moderate amount of Wind damage to all enemies. | 12 SP | Tier 2
- Slogutis:
Skill 1: Crying out loud | Enemies inflicted with despair lose 5% more SP. | Passive | Tier 2
Skill 2: Abysmal Surge | 25% chance of inflicting the Despair ailment to all enemies. Enemy will lose 15% SP per turn for three turns. | 10 SP | Tier 2
Skill 3: What can we do against that? | Physical attacks deal 15% more damage towards targets that are inflicted with Despair | Passive | Tier 3
- Noddy(SPD):
Skill 1: Stagnant Air | Increases all allies' and enemies' susceptibility to ailments and light/dark spells by 20% for three turns. | 5 SP | Tier 1
Skill 2: Dormina | 25% chance of inflicting the Sleep ailment to one enemy. Fall asleep and recover 5% HP/SP per turn for three turns. Next attack will cause the target to awaken and damage inflicted is boosted by 50%. | 5 SP | Tier 1
Skill 3: Shhh My Child | The Sleep ailment now lasts for 5 turns instead of 3 turns | Passive | Tier 2
Skill 4: Invigorate 2 | Recovers 5 SP on each user turn | Passive | Tier 2
Skill 5: Dream Needle | Inflicts moderate Gun damage to one foe with a 25% chance to cause the opponent to fall asleep. (They will recover 5% HP/SP for three turns, but they cannot act and the next physical or dexterity attack will do 50% extra damage and wake them up). | 17% HP | Tier 2
OD Skills: Skill 1: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1
Skill 2: Enradi | Removes Rage from one ally. | 5 SP | Tier 1
Skill 3: Rakunda | Lowers one enemy's Defense by 30% for 3 turns. | 6 SP | Tier 2
Skill 4: Eternal Rest | Instantly kills all NPC (Generic Shadows) targets who are suffering from the Sleep ailment (unavoidable). PCs are dealt 50% damage to their current health if suffering from Sleep. | 15 SP | Tier 2
OD Skill 5: Eiga | Inflicts a moderate amount of Dark damage to one enemy | 6 SP | Tier 2
Waddle-dee Squad Tension - action:
Dex attack for 62 strike damage (124 if crit) miss on a 1 - Random number (1,10) :
- 6
Crit on 4
- Random number (1,10) :
- 4
- stats:
Current Tension: 15%
HP: 340 SP: 315 PEnd: 48% MEnd: 46% Ppstr: 82 +10%(8 ) = 90 Pmstr: 80 +10%(8 ) = 88 Dx: 66 +10%(6) = 72 -15%(10) = 62 Lk: 89 +10%(8 ) = 97 +15%(14) = 111
- skills:
Skill 1: Rolling Slash | Inflicts a moderate amount of Slash damage to one enemy with a 10% chance of skipping their next turn (boss immune). | 19% HP | Tier 2 (25% Tension)
Skill 2: Mediarama | Recovers a moderate amount of HP (25%) to all allies. | 16 SP | Tier 2 (50% Tension)
Skill 3: Eggshell Grenade | Inflicts a Large amount of Strike and Light damage to a single enemy. 20% chance to reduce that target’s Agility by 20% for 3 turns. 20% Chance to inflict Searing Burn to that target for 3 turns. | 22% HP | Tier 3 (50% Tension)
Skill 4: Boost | Boosts entire party's attack and defense by 30% for three posts. | Tier 3 | 75%
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| | | Zain
Posts : 195 Join date : 2020-06-03
| Subject: Re: Quell the Second Dream (Vs CAPITAL T) Sat Aug 08, 2020 12:22 pm | |
| Aryll materialized in the ballroom with a strange green haze, peering around before observing the Waddle-does and Cain engaged with a suit-wearing masked man. He debated his options before summoning Nihil and attempting to help. - Action:
Skill 3: Bufula | Inflicts a moderate amount of Ice damage to one enemy. | 6 SP | Tier 2 for 56 damage
- Stats:
HP: 176 SP: 156 (-6) PEnd: 24% MEnd: 24% Ppstr: 24 Pmstr: 34 Dex: 22 Lk: 38 Current Loaded Plug(s): Nihil Passives: +15% to dexterity attack damage +15% luck -10% to PEnd
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| | | Zain
Posts : 195 Join date : 2020-06-03
| Subject: Re: Quell the Second Dream (Vs CAPITAL T) Sat Aug 08, 2020 12:23 pm | |
| Hit for Bufala: - Random number (1,10) :
- 1
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| | | Phantom of the Chat
Posts : 621 Join date : 2018-12-18 Age : 23
| Subject: Re: Quell the Second Dream (Vs CAPITAL T) Mon Aug 10, 2020 3:45 am | |
| The Man kept laugh after the party's attempt to try and attack him while the Persona in the background remained unfazed. T dusted his shoulders and started to snap his fingers. "It's showtime!" the white arm on the persona started to aim at the party and not before long it started to fire multiple bullets at the party like it was some kinda an assault rifle while the man kept laughing at the situation, having a grand old time "Nothing like the fresh smell of lead in the Evening. The eyes on the Persona's other arm started to flash in a strange array of colors as it was attempting to do something, it could be the set up to a trick? Either way, the party won't find out now anyhow. No emotion could be seen in the persona despite it's user cackling away like the mad man he was, the Persona stared down on its opponents while it used it's body to attack them. While it showed no emotion visually the sense of malice in the air hinted at its disposition. - Infinite Jest T:
Strengths: Gun Weakness: N/A
HP: 3905 SP: 464 PEnd: 38% MEnd: 56% Ppstr: 94 Pmstr: 98 Dx: 42 Lk: 110
Ailment Resistance Overall: 100% Fear: 200% Panic: 200% Distress: 200% Despair: 200% Poison: 30% Sleep: 200% Rage: 200% Charm: 200%
- Raid Actions:
- Action 1:
Marakunda | Lowers all enemies' Defense by 30% for 3 turns. | 12 SP | Tier 3
- Action 2:
Random Fire | Inflicts a small amount of Gun damage twice to all enemies. Each attack will have a randomized Tier 1 bullet type. | Tier 2 - 94 Gun Damage for each attack - Attack 1 Element:
1 - Normal 2 - Fire 3 - Ice 4 - Electric 5 - Wind 6- Earth 7 - Light 8 - Dark - Random number (1,8) :
- 8
- Attack 2 Element:
1 - Normal 2 - Fire 3 - Ice 4 - Electric 5 - Wind 6- Earth 7 - Light 8 - Dark - Random number (1,8) :
- 1
Attack 1 Miss Cain if 1 - Random number (1,10) :
- 1
Crit Cain if 1-6
- Random number (1,10) :
- 1
Attack 1 Miss Cain if 1
- Random number (1,10) :
- 6
Crit Cain if 1-6
- Random number (1,10) :
- 3
Attack 1 Miss Waddle Dee Squad if 1,2,3
- Random number (1,10) :
- 3
Crit Waddle Dee Squad if 1
- Random number (1,10) :
- 10
Attack 2 Miss Waddle Dee Squad if 1,2,3
- Random number (1,10) :
- 7
Crit Waddle Dee Squad if 1
- Random number (1,10) :
- 9
Attack 1 Miss Waddle Tension if 1
- Random number (1,10) :
- 2
Crit Waddle Tension if 1
- Random number (1,10) :
- 7
Attack 2 Miss Waddle Tension if 1
- Random number (1,10) :
- 5
Crit Waddle Tension if 1
- Random number (1,10) :
- 5
Attack 1 Miss Aryll if 1
- Random number (1,10) :
- 6
Crit Ayrll if 1-6
- Random number (1,10) :
- 1
Attack 2 Miss Aryll if 1
- Random number (1,10) :
- 4
Crit Ayrll if 1-6
- Random number (1,10) :
- 3
- Action 3:
PsychoKrusher | Removes all enemy resistance to ailments for 5 turns. | 24 SP | Tier 3
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| | | Phantom of the Chat
Posts : 621 Join date : 2018-12-18 Age : 23
| Subject: Re: Quell the Second Dream (Vs CAPITAL T) Mon Aug 10, 2020 4:34 am | |
| Sorry guys I messed up the attack rolls (I forgot the Multi-hit clause) *Elements will remain the same - Corrected Rolls:
Attack 1 Miss Cain if 1-3 - Random number (1,10) :
- 9
Crit Cain if 1-6
- Random number (1,10) :
- 9
Attack 1 Miss Cain if 1-3
- Random number (1,10) :
- 3
Crit Cain if 1-6
- Random number (1,10) :
- 2
Attack 1 Miss Waddle Dee Squad if 1-6
- Random number (1,10) :
- 10
Crit Waddle Dee Squad if 1
- Random number (1,10) :
- 8
Attack 2 Miss Waddle Dee Squad if 1-6
- Random number (1,10) :
- 6
Crit Waddle Dee Squad if 1
- Random number (1,10) :
- 1
Attack 1 Miss Waddle Tension if 1-6
- Random number (1,10) :
- 10
Crit Waddle Tension if 1
- Random number (1,10) :
- 3
Attack 2 Miss Waddle Tension if 1-6
- Random number (1,10) :
- 3
Crit Waddle Tension if 1
- Random number (1,10) :
- 1
Attack 1 Miss Aryll if 1-3
- Random number (1,10) :
- 6
Crit Ayrll if 1-6
- Random number (1,10) :
- 3
Attack 2 Miss Aryll if 1-3
- Random number (1,10) :
- 7
Crit Ayrll if 1-6
- Random number (1,10) :
- 5
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| | | Phantom of the Chat
Posts : 621 Join date : 2018-12-18 Age : 23
| Subject: Re: Quell the Second Dream (Vs CAPITAL T) Mon Aug 10, 2020 8:12 am | |
| ok due to reasons discussed on Discord main chat the following characters don't take damage from the following attacks (Sorry about the multi-hit issue guys)
Both Gun attacks miss Cain Both Gun attacks miss Waddle Dee Squad Only the First Gun attack hits the Waddle Dee Tension Both Gun attacks hit Ayrll with T getting a once more out of a crit done with the attacks | |
| | | Phantom of the Chat
Posts : 621 Join date : 2018-12-18 Age : 23
| Subject: Re: Quell the Second Dream (Vs CAPITAL T) Mon Aug 10, 2020 8:13 am | |
| - Infinite Jest T:
Strengths: Gun Weakness: N/A
HP: 3905 SP: 464 PEnd: 38% MEnd: 56% Ppstr: 94 Pmstr: 98 Dx: 42 Lk: 110
Ailment Resistance Overall: 100% Fear: 200% Panic: 200% Distress: 200% Despair: 200% Poison: 30% Sleep: 200% Rage: 200% Charm: 200%
"HAHHAHHAHAHAHAHAHAHA" - Action:
Evil Smile | 25% chance of inflicting the Fear ailment to all enemies. 50% chance fear may stop their next attack. If immobilized, will have a 10% chance to flee battle. Wears off after 3 turns. | 10 SP | Tier 2 Cain inflicted with Fear if 1-25 - Random number (1,100) :
- 68
Waddle Squad inflicted with Fear if 1-25
- Random number (1,100) :
- 27
Waddle Tension inflicted with Fear if 1-25
- Random number (1,100) :
- 85
Aryll inflicted with Fear if 1-25
- Random number (1,100) :
- 76
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| | | Sosina
Posts : 2291 Join date : 2016-05-22
| Subject: Re: Quell the Second Dream (Vs CAPITAL T) Tue Aug 11, 2020 5:19 pm | |
| Seeing as the attack had little to no Effect the Waddle-dee's changed plugs, swapping out to their Waddle-doo plugs the group of Waddle-dee's were enveloped by shadow for a moment before emerging as Waddle-doo's, all of them with their eyes glowing green before they unleashed blasts of high powered wind at the enemy. The second group of Waddle-dee's attacked once more with their odd little clawed mittens - action:
Switching Active plug to Waddle-doo using Magarula | Inflicts a moderate amount of Wind damage to all enemies. | 12 SP | Tier 2 for 198 Wind damage (395 if weak) miss on a 1 - Random number (1,10) :
- 4
- stats:
Plugs Equipped: Waddle-doo, Slogutis, Noddy (SPD) Active Plug: Waddle-doo Active Arcana boost: Users have a 15% more chance of causing Ailments. HP: 420 (420) - 17%(71) = 349 + 4%(16) = 365 SP: 403 (403) - 12 = 391 PEnd: 60% MEnd: 62% Ppstr: 119 Pmstr: 132 Dx: 121 -15%(18) = 103 Lk: 129 +15%(19) = 148 Strength and Weaknesses - Waddle-doo:
Strengths: None Weaknesses: None
- Slogutis:
Strengths: Ice Weaknesses: Slash
- Noddy(SPD):
Drain: Ailments Strengths: none Weaknesses: Light, Gun
OD Drains: Dark OD Strengths: None OD Weaknesses: Fire, Earth
- skills:
- Waddle-doo:
Skill 1: Mazio | Inflicts a small amount of Electricity damage to all enemies. | 6 SP | Tier 1
Skill 2: Matera | Inflicts a small amount of Earth damage to all enemies. | 6 SP | Tier 1
Skill 3: Regenerate 2 | Recovers 4% of max HP on each user turn | Passive | Tier 2
Skill 4: Magarula | Inflicts a moderate amount of Wind damage to all enemies. | 12 SP | Tier 2
- Slogutis:
Skill 1: Crying out loud | Enemies inflicted with despair lose 5% more SP. | Passive | Tier 2
Skill 2: Abysmal Surge | 25% chance of inflicting the Despair ailment to all enemies. Enemy will lose 15% SP per turn for three turns. | 10 SP | Tier 2
Skill 3: What can we do against that? | Physical attacks deal 15% more damage towards targets that are inflicted with Despair | Passive | Tier 3
- Noddy(SPD):
Skill 1: Stagnant Air | Increases all allies' and enemies' susceptibility to ailments and light/dark spells by 20% for three turns. | 5 SP | Tier 1
Skill 2: Dormina | 25% chance of inflicting the Sleep ailment to one enemy. Fall asleep and recover 5% HP/SP per turn for three turns. Next attack will cause the target to awaken and damage inflicted is boosted by 50%. | 5 SP | Tier 1
Skill 3: Shhh My Child | The Sleep ailment now lasts for 5 turns instead of 3 turns | Passive | Tier 2
Skill 4: Invigorate 2 | Recovers 5 SP on each user turn | Passive | Tier 2
Skill 5: Dream Needle | Inflicts moderate Gun damage to one foe with a 25% chance to cause the opponent to fall asleep. (They will recover 5% HP/SP for three turns, but they cannot act and the next physical or dexterity attack will do 50% extra damage and wake them up). | 17% HP | Tier 2
OD Skills: Skill 1: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1
Skill 2: Enradi | Removes Rage from one ally. | 5 SP | Tier 1
Skill 3: Rakunda | Lowers one enemy's Defense by 30% for 3 turns. | 6 SP | Tier 2
Skill 4: Eternal Rest | Instantly kills all NPC (Generic Shadows) targets who are suffering from the Sleep ailment (unavoidable). PCs are dealt 50% damage to their current health if suffering from Sleep. | 15 SP | Tier 2
OD Skill 5: Eiga | Inflicts a moderate amount of Dark damage to one enemy | 6 SP | Tier 2
Waddle-dee Squad Tension - action:
Dex attack for 62 strike damage (124 if crit) miss on a 1 - Random number (1,10) :
- 5
Crit on 4
- Random number (1,10) :
- 7
- stats:
Current Tension: 50%
HP: 340 (340) - 49 = 291 SP: 315 (315) PEnd: 48% MEnd: 46% Ppstr: 82 +10%(8 ) = 90 Pmstr: 80 +10%(8 ) = 88 Dx: 66 +10%(6) = 72 -15%(10) = 62 Lk: 89 +10%(8 ) = 97 +15%(14) = 111
- skills:
Skill 1: Rolling Slash | Inflicts a moderate amount of Slash damage to one enemy with a 10% chance of skipping their next turn (boss immune). | 19% HP | Tier 2 (25% Tension)
Skill 2: Mediarama | Recovers a moderate amount of HP (25%) to all allies. | 16 SP | Tier 2 (50% Tension)
Skill 3: Eggshell Grenade | Inflicts a Large amount of Strike and Light damage to a single enemy. 20% chance to reduce that target’s Agility by 20% for 3 turns. 20% Chance to inflict Searing Burn to that target for 3 turns. | 22% HP | Tier 3 (50% Tension)
Skill 4: Boost | Boosts entire party's attack and defense by 30% for three posts. | Tier 3 | 75%
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| | | Yoshio
Posts : 610 Join date : 2018-06-04 Age : 22 Location : United States
| Subject: Re: Quell the Second Dream (Vs CAPITAL T) Tue Aug 11, 2020 5:31 pm | |
| Cain had played far too many indie horror games to be so easily frightened. ----------------------- - Action:
Casting Media for 20% HP recovery to all allies[/rand]
- Stats:
Level 8 HP: 368 / 368 SP: 149 / 157 PEnd: 46% MEnd: 20% Ppstr: 37 Pmstr: 36 Dx: 33 Lk: 38
- Skills:
Skill I: Media [8 SP] Skill II: Treasure Radar [10 SP] Skill III: Luck Vigil Skill IV: Auto-Analysis
OD Skill I: Regenerate 1 OD Skill II: Counter OD Skill III: Regenerate 2 OD Skill IV: Shuffle Time +1
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| | | Phantom of the Chat
Posts : 621 Join date : 2018-12-18 Age : 23
| Subject: Re: Quell the Second Dream (Vs CAPITAL T) Thu Aug 13, 2020 10:51 am | |
| The masked man was cackling at how easy this, the black-haired boy when down harder than the Cadets hopes and dreams "It's sad to know you are just like those charlatan ilks that roam the streets, no matter you will be whisked away soon enough." The orbiters that belonged to the JESTER persona started to whirl as it charged up an attack and then it started to rush towards what remains of the party. Then suddenly flashes of white invade the area as the party tasted the power of the JESTER's Megido attacks accompanied with the sound of laughter in the air as if an audience is watching, just laughing and laughing. The orbiters went away and returned to the JESTER's side. The Man was having a Grand Ol time laughing at the party (seems to be a recurring thing here). - Infinite Jest T:
Strengths: Gun Weakness: N/A
HP: 3789/4000 SP: 410/500 PEnd: 38% MEnd: 56% Ppstr: 94 Pmstr: 98 Dx: 42 Lk: 110
Ailment Resistance Overall: 100% Fear: 200% Panic: 200% Distress: 200% Despair: 200% Poison: 30% Sleep: 200% Rage: 200% Charm: 200%
"Welcome to the Heart of Madness!" - Raid Actions:
- Action 1:
Megido | Inflicts a moderate amount of Almighty damage on all enemies. | 18 SP | Tier 2 - 147 damage Miss Waddle Dee Squad if 1-3 - Random number (1,10) :
- 4
Miss Waddle Dee Tension if 1
- Random number (1,10) :
- 5
Miss Cain if 1
- Random number (1,10) :
- 2
- Action 2:
Megido | Inflicts a moderate amount of Almighty damage on all enemies. | 18 SP | Tier 2 - 147 damage Miss Waddle Dee Squad if 1-3 - Random number (1,10) :
- 7
Miss Waddle Dee Tension if 1
- Random number (1,10) :
- 1
Miss Cain if 1
- Random number (1,10) :
- 1
- Action 3:
Marakunda | Lowers all enemies' Defense by 30% for 3 turns. | 12 SP | Tier 3 - Buff extended by 1 turn
| |
| | | Phantom of the Chat
Posts : 621 Join date : 2018-12-18 Age : 23
| Subject: Re: Quell the Second Dream (Vs CAPITAL T) Thu Aug 13, 2020 10:52 am | |
| Forgot to add this
PsychoKrusher 1/5 | |
| | | Sosina
Posts : 2291 Join date : 2016-05-22
| Subject: Re: Quell the Second Dream (Vs CAPITAL T) Fri Aug 14, 2020 5:06 am | |
| The Waddle-doo's and Waddle-dee's pressed their attack weathering through the waves of attackes. - action:
using Magarula | Inflicts a moderate amount of Wind damage to all enemies. | 12 SP | Tier 2 for 198 Wind damage (395 if weak) miss on a 1 - Random number (1,10) :
- 7
- stats:
Plugs Equipped: Waddle-doo, Slogutis, Noddy (SPD) Active Plug: Waddle-doo Active Arcana boost: Users have a 15% more chance of causing Ailments. HP: 420 (365) +20%(84) = 420 - 112 = 308 +4%(16) = 324 SP: 403 (391) - 12 = 379 PEnd: 60% MEnd: 62% Ppstr: 119 Pmstr: 132 Dx: 121 -15%(18) = 103 Lk: 129 +15%(19) = 148 Strength and Weaknesses - Waddle-doo:
Strengths: None Weaknesses: None
- Slogutis:
Strengths: Ice Weaknesses: Slash
- Noddy(SPD):
Drain: Ailments Strengths: none Weaknesses: Light, Gun
OD Drains: Dark OD Strengths: None OD Weaknesses: Fire, Earth
- skills:
- Waddle-doo:
Skill 1: Mazio | Inflicts a small amount of Electricity damage to all enemies. | 6 SP | Tier 1
Skill 2: Matera | Inflicts a small amount of Earth damage to all enemies. | 6 SP | Tier 1
Skill 3: Regenerate 2 | Recovers 4% of max HP on each user turn | Passive | Tier 2
Skill 4: Magarula | Inflicts a moderate amount of Wind damage to all enemies. | 12 SP | Tier 2
- Slogutis:
Skill 1: Crying out loud | Enemies inflicted with despair lose 5% more SP. | Passive | Tier 2
Skill 2: Abysmal Surge | 25% chance of inflicting the Despair ailment to all enemies. Enemy will lose 15% SP per turn for three turns. | 10 SP | Tier 2
Skill 3: What can we do against that? | Physical attacks deal 15% more damage towards targets that are inflicted with Despair | Passive | Tier 3
- Noddy(SPD):
Skill 1: Stagnant Air | Increases all allies' and enemies' susceptibility to ailments and light/dark spells by 20% for three turns. | 5 SP | Tier 1
Skill 2: Dormina | 25% chance of inflicting the Sleep ailment to one enemy. Fall asleep and recover 5% HP/SP per turn for three turns. Next attack will cause the target to awaken and damage inflicted is boosted by 50%. | 5 SP | Tier 1
Skill 3: Shhh My Child | The Sleep ailment now lasts for 5 turns instead of 3 turns | Passive | Tier 2
Skill 4: Invigorate 2 | Recovers 5 SP on each user turn | Passive | Tier 2
Skill 5: Dream Needle | Inflicts moderate Gun damage to one foe with a 25% chance to cause the opponent to fall asleep. (They will recover 5% HP/SP for three turns, but they cannot act and the next physical or dexterity attack will do 50% extra damage and wake them up). | 17% HP | Tier 2
OD Skills: Skill 1: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1
Skill 2: Enradi | Removes Rage from one ally. | 5 SP | Tier 1
Skill 3: Rakunda | Lowers one enemy's Defense by 30% for 3 turns. | 6 SP | Tier 2
Skill 4: Eternal Rest | Instantly kills all NPC (Generic Shadows) targets who are suffering from the Sleep ailment (unavoidable). PCs are dealt 50% damage to their current health if suffering from Sleep. | 15 SP | Tier 2
OD Skill 5: Eiga | Inflicts a moderate amount of Dark damage to one enemy | 6 SP | Tier 2
Waddle-dee Squad Tension - action:
Dex attack for 62 strike damage (124 if crit) miss on a 1 - Random number (1,10) :
- 7
Crit on 4
- Random number (1,10) :
- 6
- stats:
Current Tension: 75%
HP: 340 (340) -80 = 260 SP: 315 (315) PEnd: 48% MEnd: 46% Ppstr: 82 +10%(8 ) = 90 Pmstr: 80 +10%(8 ) = 88 Dx: 66 +10%(6) = 72 -15%(10) = 62 Lk: 89 +10%(8 ) = 97 +15%(14) = 111
- skills:
Skill 1: Rolling Slash | Inflicts a moderate amount of Slash damage to one enemy with a 10% chance of skipping their next turn (boss immune). | 19% HP | Tier 2 (25% Tension)
Skill 2: Mediarama | Recovers a moderate amount of HP (25%) to all allies. | 16 SP | Tier 2 (50% Tension)
Skill 3: Eggshell Grenade | Inflicts a Large amount of Strike and Light damage to a single enemy. 20% chance to reduce that target’s Agility by 20% for 3 turns. 20% Chance to inflict Searing Burn to that target for 3 turns. | 22% HP | Tier 3 (50% Tension)
Skill 4: Boost | Boosts entire party's attack and defense by 30% for three posts. | Tier 3 | 75%
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