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| | The Me I'll Be Tomorrow (Nadia's Compendium) | |
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Author | Message |
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Steele
Posts : 1468 Join date : 2018-09-15 Age : 33
| Subject: The Me I'll Be Tomorrow (Nadia's Compendium) Sun Sep 16, 2018 4:38 am | |
| Nadia Marquee |
The Me I'll Be Tomorrow | | Level: Exp:
HP: SP: PEnd: MEnd: Ppstr: Pmstr: Dx: Lk:
VC:
| 8 841 / 1205
262 / 262 (212) 211/ 211 26% 30% 31 (34) 60 (55) 29 70
7,414
|
| Social Stats
| The Me I Am Today |
Expression: Plain (0/28) |
Understanding: Basic (0/14) |
Intelligence: Slacker (0/19) |
Courage: Determined (33/44) | | Inventory
| The Things that Make Me Strong | Equipment[Head] Velvet Lenses (PVS) +50 HP [Hands] [Body] [Feet] Ground Wire Heels | take 150% from elec if weak/ no knockdown* See spoiler [Accessory] - Ground Wire Heels:
Where is the item worn?: feet
What does the item do?: while wearing these boots, The first time Nadia is hit with an Electric attack in an encounter, takes only 150%, instead of 200%, and is not knocked. The Boots gain a Charge counter of 1-4 depending on the tier of the skill used. While the boots have a Charge Counter on them, they do not protect her from electric attacks, or prevent her from being downed by those attacks.
What does the item look like?: these deep maroon, almost black knee-high boots have tracing sigils of blue and green that fluctuate along them.
Consumables[2] Revival Bead: Revives a fallen ally with half their HP. [5] Medicine | Heals 50 HP [4] Snuff Soul | Restores 50 HP [3] Me Patra Gem | Remove "Panic, Fear, Distress" from party. [1] Traesto Gem | Escape Dungeon all party [4] Suspicious Sweets | A pile of dated candy presumably brimming with cyanide, razorblades, and whatever else that totally reliable blog you found said. Heals one target's HP to full but inflicts guaranteed irresistible Poison [10] Bites the Breasts | Special Holiday themed bullets that do tier 2 damage and have a 30% chance of turning your enemy into a turkey. Turkey enemies can only peck with dex damage and take 15% more damage naturally. Bosses are immune. [10] Normal ammo Materials[1] Strength of Will [1] Ice Cube [1] Rusted Flute [1] Rabbit Paw [1] Worn Scroll [1] Potent Talisman [2] Weak Talisman [3]Jack shards [3]Little Kid ShardsKey/gag Items[1] "White Devil" Name tage | Identifies the wearer as having stolen the purity of the land and corrupting her bounty |
Continuity
| The Me I Left Behind | |
Ereshkigal
| The Me I Always Will Be | Picture to come | Death | Initial Persona Persona Uses: 0/25 Missions Completed: 0/2 Skill 1: Dia Skill 2: Mamudoon Skill 3: Garu Skill 4: Eiga Skill 5: Yellow Wall Skill 6: Mudo Boost Skill 7: Mazionga Skill 8: Mind Charge
Strong: Weak:
Dark Skills: +10% strength, +15% Arcana |
- Tension Skills:
Skill 1: Dia | Heal 30% | Tier 1 | 25% Skill 2: Mamudo | 45% chance of IK on all enemies | Tier 1 | 15% Skill 3: On Your Feet | Prevents one ally from being downed by the enemy for one turn. | Tier 1 | 15% Skill 4: Eiga | 69 points of Dark damage single target | Tier 2 | 25%
- Persona Appearance:
Persona Appearance: Ereshkigal takes the form of a towering ten foot tall idol of peerless ivory, the unfeatured face of which is adorned with a dark veil and a circlet of gold discs. Her body is clothed in dark fabrics which bear chain designs, as if in mockery of the quite literal chains that coil tightly around her torso, confining her arms. The chains are each held by a small denizen of the underworld - spirits who are tasked with keeping the reluctant queen confined, lest she escape. Ereshkigal's wings, once large and beautiful, and clipped and haggard, hardly wings anymore at all. Instead, they form a mock halo around her, evidence of a heavenly birthright which was stolen from her. - In-process sketch
- Persona Story:
Persona Background: Sister of the goddess of life, Inanna, Ereshkigal was taken to the underworld and made it's queen against her will. While she had little love for the prospect, she grew to be a truly fearsome queen of her subterranean realm. It is said that she once killed her own sister to uphold the laws of her deathly abode.
She has had many consorts, including Nergal, the god of judgement, but has remained the undisputed and feared queen of the endless dark that awaits after the end. Her name is sometimes given as Irkalla, synonymous with the underworld itself.
| - Fusion Attack:
Fusion Attack Name: Seven Judges Persona Name: Ereshkigal Type of Damage: Dark Description: Ereshkigal breaks the chains that are wound around her torso, and her chest opens up into a great Maw of split ribs. Nadia is swallowed into the darkness, being held within her Persona. From the depths of this dark chasm, seven faceless cloaked and helmet-bearing figures emerge. The figures surround the enemies present, and with their wicked swords gesture in silent judgement. In unison, the judges swing their swords.
Regular enemies (which are not players or bosses) have an 80% chance to be slain instantly (Dark typed insta-kill). The judgement deals tier 3 Dark damage to targets which have not been slain instantly. When the judgement has been completed, the judges return to Ereshkigal in a violent burst, and she erupts in a dark cloud of feathers. As the cloud disperses, Nadia is standing in the place Ereshkigal left behind.
- First Gate - Retribution:
Soul Skill Name: First Gate - Retribution Persona Name: Ereshkigal Tier: Tier 1 Cost: 12 sp Type of Damage: Dark, special Description: Nadia focuses on a single enemy and points with one of her clawed fingers. A stone door rises out of the ground in front of Nadia, speeding towards the enemy, creating a dark tunnel as it travels. The gate stops directly in front of the target, spewing a wave of black spikes. The target takes a small amount of Dark damage from the attack.
In addition to the damage, if this attack deals damage to the target, and Nadia is currently afflicted with a mental status ailment, that status ailment is removed from Nadia and transferred to the target. The remaining duration of the effect remains the same (if Nadia would only have been effected for two more turns, the subject is only afflicted for two turns). In addition, the subject must take damage from this skill for this secondary effect to trigger, meaning if the target resists Dark damage, or if the attack misses, this secondary effect is nullified. If this skill damages a boss, the ailment is cured, but the boss is not afflicted with that status.
- Second Gate - Truth:
Soul Skill Name: Second Gate - Truth Persona: Ereshkigal Tier: 2 Cost: 25 SP Type of Damage: Support Description: When Nadia activates this ability, a great stone gate rises before her, translucent white. The gate is 3 meters tall and 1.5 meters wide.
Anything passing through the gate relays information back to Nadia. When a Creature attacks Nadia and deals damage, Nadia knows the strengths and weaknesses and stats of the offending creature as if using an Analysis on them, but does not learn their SP or HP values. This effect lasts for 3 turns, After which time it cannot be used again for an additional 3 turns.
In PvP In PvP, when Nadia uses this skill, she instantly learns the Strengths, Weaknesses, and stats (excluding HP and SP) of a single target. The effect then immediately ends.
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- Team Attacks:
Team Attack name: Carrion Call Characters: Nadia Marquee and Cecil Erinforth Personas:Ereshkigal (I) and Ankou (I) Cost:1/3 SP both users Damage type: Dark/Slash Description: Nadia and Cecil each summon their Personas. As they combine their powers, a swell of dark energy bursts from the center of the enemy force and engulfs the targets in swirling black feathers. At the same time, Swirling bone fragments swirl out from the center of the burst, spinning and slashing through the victims. Targets take tier 2 dark/slash damage. In addition, any targets within the effect have a 30% of being left bound by spectral chains when the attack ends, unable to dodge the next attack directed at them (Mechanically similar to Frostbite).
Team Attack name: Winds of Fortune Characters: Nadia Marquee and Tomomi Jomyaku Personas: Ereshkigal (I) and Goole (I) Cost:1/3 SP both users Damage type: Boost Description: Tomomi and Nadia summon their personas, and mutually select an ally in the active party. A wind seems to come from behind that ally, carrying their magic forwards and encircling the enemies. The next single-target attack skill used by the target is considered an AoE skill, and is rolled to hit all enemies. The skill's attack strength is also boosted by 15%.
- Code:
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[center]<table style="border:0px;"> <tr><td><img src="http://i64.tinypic.com/16bf11g.jpg" style="width:200px;float"></td><td> Strong: <img src="http://i66.tinypic.com/2cru5mr.png" style="width:40px;"> <img src="http://i68.tinypic.com/i3ywd5.png" style="width:40px;"> Weak: <img src="https://i.servimg.com/u/f48/19/98/01/82/new_na10.jpg" style="width:40px;"> <img src="http://i65.tinypic.com/156pv6p.png" style="width:40px;"> HP: 186 / 186 (136) SP: 131 / 131 PEnd: 14% MEnd: 16% Ppstr: 11 Pmstr: 37 Dx: 15 Lk: 21</td></tr></table>[/center]
Last edited by Steele on Tue May 14, 2019 11:38 pm; edited 85 times in total | |
| | | Steele
Posts : 1468 Join date : 2018-09-15 Age : 33
| Subject: Re: The Me I'll Be Tomorrow (Nadia's Compendium) Mon Sep 17, 2018 11:45 pm | |
| | |
| | | Steele
Posts : 1468 Join date : 2018-09-15 Age : 33
| Subject: Re: The Me I'll Be Tomorrow (Nadia's Compendium) Tue Sep 18, 2018 2:13 am | |
| Updating stats >> allocating starting points (54)
Level: 7 Exp: 0 / 1043
HP: 131 +5 136 SP: 111 +20 131 PEnd: 14% MEnd: 16% Ppstr: 12 +0 12 Str -10% 11 Pmstr: 16 +14 30 Str +10% 33 Dx: 9 +6 15 Lk: 8 +9 17
Last edited by Steele on Mon Apr 01, 2019 2:51 am; edited 1 time in total | |
| | | Steele
Posts : 1468 Join date : 2018-09-15 Age : 33
| Subject: Re: The Me I'll Be Tomorrow (Nadia's Compendium) Sun Sep 23, 2018 10:19 pm | |
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| | | Steele
Posts : 1468 Join date : 2018-09-15 Age : 33
| Subject: Re: The Me I'll Be Tomorrow (Nadia's Compendium) Sat Sep 29, 2018 12:23 am | |
| Persona Accepted and Added. | |
| | | Steele
Posts : 1468 Join date : 2018-09-15 Age : 33
| Subject: Re: The Me I'll Be Tomorrow (Nadia's Compendium) Thu Oct 04, 2018 5:01 pm | |
| | |
| | | Steele
Posts : 1468 Join date : 2018-09-15 Age : 33
| Subject: Re: The Me I'll Be Tomorrow (Nadia's Compendium) Sat Oct 06, 2018 3:25 am | |
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Last edited by Steele on Thu Oct 18, 2018 11:52 pm; edited 1 time in total | |
| | | Steele
Posts : 1468 Join date : 2018-09-15 Age : 33
| Subject: Cecil Rank 3 Stat increase Sun Oct 07, 2018 8:29 pm | |
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| | | Steele
Posts : 1468 Join date : 2018-09-15 Age : 33
| Subject: Re: The Me I'll Be Tomorrow (Nadia's Compendium) Sun Oct 07, 2018 10:16 pm | |
| | |
| | | Steele
Posts : 1468 Join date : 2018-09-15 Age : 33
| Subject: Re: The Me I'll Be Tomorrow (Nadia's Compendium) Mon Oct 08, 2018 11:57 pm | |
| Collecting Updated New Character awards +5000 VC +5 Medicine +5 Snuff Soul +3 Me Patra Gems | |
| | | Steele
Posts : 1468 Join date : 2018-09-15 Age : 33
| Subject: Re: The Me I'll Be Tomorrow (Nadia's Compendium) Tue Oct 09, 2018 12:05 am | |
| | |
| | | Steele
Posts : 1468 Join date : 2018-09-15 Age : 33
| Subject: Re: The Me I'll Be Tomorrow (Nadia's Compendium) Sun Oct 14, 2018 8:48 pm | |
| | |
| | | Steele
Posts : 1468 Join date : 2018-09-15 Age : 33
| Subject: Re: The Me I'll Be Tomorrow (Nadia's Compendium) Tue Oct 16, 2018 12:49 am | |
| | |
| | | Steele
Posts : 1468 Join date : 2018-09-15 Age : 33
| Subject: Re: The Me I'll Be Tomorrow (Nadia's Compendium) Tue Oct 16, 2018 1:10 am | |
| Skill Card Purchased: -15000 VC [1]Human Skill Card Added | |
| | | Steele
Posts : 1468 Join date : 2018-09-15 Age : 33
| Subject: Re: The Me I'll Be Tomorrow (Nadia's Compendium) Tue Oct 16, 2018 1:52 am | |
| Purchased Skill: Soul Skill Name: Second Gate - Truth Persona: Ereshkigal Tier: 2 Cost: 25 SP Type of Damage: Support Description: When Nadia activates this ability, a great stone gate rises before her, translucent white. The gate is 3 meters tall and 1.5 meters wide.
Anything passing through the gate relays information back to Nadia. When a Creature attacks Nadia and deals damage, Nadia knows the strengths and weaknesses and stats of the offending creature as if using an Analysis on them, but does not learn their SP or HP values. This effect lasts for 3 turns, After which time it cannot be used again for an additional 3 turns.
In PvP In PvP, when Nadia uses this skill, she instantly learns the Strengths, Weaknesses, and stats (excluding HP and SP) of a single target. The effect then immediately ends.
Last edited by Steele on Tue Oct 16, 2018 6:29 pm; edited 6 times in total | |
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