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Persona :: New Arcana
Welcome to Persona :: New Arcana! A Persona RPG site!
Welcome to New Arcana!
Welcome, Welcome! You've probably guessed by now, but this is a text-based Persona RPG site for Atlus fans, by Atlus fans. If you're new to Shin Megami Tensei, this place can still be for you, so no need to dash towards the doors! Your first stop should be the introduction board so we can introduce ourselves. Then right after that, feel free to go through our vital information to get a good feel of the site. We hope you enjoy your stay, and if you have any questions don't hesitate to post them here. Ciao!
Shin Megami Tensei and Persona belong to ATLUS. We own nothing, and have simply used their data to create a world of our own. They are the true geniuses behind the scenes.
Strength Arcana:Pros: The Personas of the Chariot Arcana are commonly Personas excelling in Physical-based attacks. Users have a latent 15% boost in physical-based skills and 15% defense boost against slash skills.
—Strength Name: Mechanical Hand —Description: Due to the nature of having a new hand that is stronger than your previous flesh and blood one, it could be very useful. Though there could be many uses for it in combative situations, it could also be useful for other things, like hard work. Carrying heavy objects, latching onto things, and many other possibilities with a stronger, metal hand. WILL NOT BE UTILIZED FOR THIS BECAUSE WE DON'T WANT PEOPLE HURT.
—Strength Name: No Wasted Movements —Description: Due to his experience with combat and comparably unwieldy weapons, he has learned how to best attack so as to not waste any energy with unecessary movements and also speed up his attacks to a surprising degree.
Allows Bellum to attack twice with dexterity attacks. Smooth moves man
—Strength Name: War Veteran —Description: Due to having been through many wars in his old homeland, he has plenty of experienced fending for himself, surviving.... and killing. This may have consequences, but it's perks have made him strong, hardy, resilient, adaptable, and even wise. This has also made him quite observant and made his senses that are not taste or sight more acute (cause taste is useless and he is half-blind). Will be moderated FOR FUN
—Strength Name: Herculean Strength —Description: Bellum has been training to be stronger than anyone since he was a lad of 10 years. With the many wars he's been through, the brutal self-inflicted training, (FE Fans.... compare it to Frederick's Fanatical Fitness Hour, but double the fanatical.), along with the gear that he carried and the construction work that he is currently doing, has made him basically a paragon of fitness and strength. He can easily lift weights most others couldn't even attempt, like 400 pounds. WILL BE MODERATED BECAUSE WE DON'T WANT TO HURT PEOPLE
—Strength Name: Hardy —Description: Due to the nature of his old world and his occupation, Bellum ended up getting hurt alot. Though this has also made him strong enough to shrug off the pain, and it has also made him much more resilient to damage of any kind.
+10% to PEnd Nice tickling bruh.
—Weakness Name: Half-Blind —Description: Due to a combat injury from his old world, Bellum has lost his sense of sight in his right eye. Though he has compensated well for this lack of depth perception, he still has issues in more heated and fast-paced situations, such as combat.
-10% to attack accuracy. (Returns to regular accuracy percentage if 20 Luck faster than the opponent.) This is called a handicap.
—Weakness Name: False Hand —Description: Having a new hand isn't all fun and games. Though he has had it for a decade at this point, he still feels phantom pains from losing his hand, along with the fact that it is not as dextrous as a regular hand, which makes it fortunate that Bellum lost his non-dominant hand. AGAIN, WILL NOT BE UTILIZED BECAUSE WE DON'T WANT PEOPLE HURT.
—Weakness Name: Terrors of War —Description: Bellum has seen the worst of humanity in the war he was in, and been a part of it somewhat in his quest for vengeance. He has seen people burned alive, torn apart, and all sorts of things no young lad is meant to see, along with watching his father be executed. This has permanently scarred him, and though he tries to hold tightly to his beliefs and virtues, the supposed legacy of his father, sometimes he can't help but lose faith in people, even in himself. THIS IS THE FUNGEON NOT THE PAINGEON
—Weakness Name: Traumatized —Description: Due to the horrors Bellum has witnessed, he is frequently tossing and turning in his sleep due to nightmares, reliving horrible events, and being basically a shellshocked veteran, sometimes waking up in a cold sweat. Though he has gotten help for it with his friends and company, he is still suffering greatly. Hopefully he can be at peace before the end of his life. THIS IS THE FUNGEON NOT THE PAINGEON
—Weakness Name: Lurking Rage —Description: Due to his nature when cornered in combat, he basically has a pool of rage inside of him waiting to be released uncontrollably to attack his foes and survive.
+15% Chance to be inflicted with the Rage ailment. THIS IS THE FUNGEON NOT THE PAINGEON
Foam Blade Of Fate: Perform one t1 Physical attack of one declared physical element on one enemy. Declare element when you choose this class. 19 Charges (Pierce Element)
Foam Shield of Justice: Raise one ally’s defense by 10% for three turns. 20 Charges.
Foam Gauntlets of Devastation: Perform one t1 Physical attack of one declared physical element against all foes. Declare element when you choose this class. 10 Charges. (Bash Element)
VC: 350 Items: PrePaid VC Gift Card: Good for 500VC x1, Equipment:NA
Level:1 EXP:16/80 Genetic Skills Used:0 Enemies Defeated:6? (do these fools count?) Battles Cleared:3? (does this count?) Bosses Defeated:0 Missions Completed:0
Action:
Using Dex Slash on Happo
Dex=10x2(No Wasted Movements Strengths)
Miss if 1 or 2 for both
Miss Chances:
Random number (1,10) :
9
Random number (1,10) :
9
Crit if 9 for both
Crit Chances:
Random number (1,10) :
2
Random number (1,10) :
7
"Gear"
Posts : 241 Join date : 2017-05-10 Location : A Forign Internet
Subject: Re: Fungeon Team 3 Group 2. (Yeera, Bellum, Negami) Fri Aug 25, 2017 8:47 pm
Ranger: Longbow: Perform a t.5 Physical attack of one declared physical element twice on one enemy. Declare element when you choose this class. 12 Charges (Pierce)
Enchanted Spread Shot: Perform one t.5 magical attack of one declared magical element against all enemies. Declare element when you choose this class. 20 Charges (Dark)
Bestial Howl: Reduce the defenses of all enemies by 10%. 10 Charges
Damage Taken/Healed:
Regened 1 hp last round 39 + 1 = 40.
Took 10 strike damage. 40 - 10 = 30
Regen Chance:
Regen a massive 2% (1hp) on 50% chance.
Regens on 2:
Random number (1,2) :
2
Passives:
Death Arcana: +15% To Dark Skills.
—Strength Name: Born To Kill (Provides +10% to PPStr stat)
—Strength Name: Keen Senses (Provides +10% to Luck stat)
—Strength Name: Spliced Genes (Within combat, Yeara has a 50% chance to regenerate 2% of her health per turn. When in the movement phase and not concentrating on combat, she has a 80% chance of regenerating 2% health per movement.)
—Strength Name: Analytical (Within combat, if an enemy uses the same move twice in a row, Yeara gains a +10% chance to dodge it on following turns. This can occur multiple times as long as the enemy keeps using the same move. However as soon as the enemy uses a different attack then this strength is reset to 0.)
—Racial Strength Name: Winged Warrior (Within combat, Yeara is able to state each turn whether or not she is flying. Whilst flying, she will gain +10% crit rate and enemies will have +10% chance to miss her on the turn she is flying.) - Cannot be used until awakened
—Weakness Name: Glass Cannon (Takes +10% damage from dex attacks.)
—Weakness Name: Avian’s Natural Enemy (Yeara takes an additional 10% damage from Lightning based attacks.)
—Weakness Name: Toxicity Sucks (Whilst poisoned, Yeara’s “Spliced Genes” strength is no longer active and instead each turn poisoned she has a 30% chance to lose an additional 2% health. Furthermore after being poisoned, the “Spliced Genes” strength will not reactivate until the combat is over.)
—Weakness Name: Unknown Fighter (The first hit received from any enemy will always do an additional 5% damage to Yeara and cannot be dodged.)
—Racial Weakness Name: Kill One Bird With One Bolt (If stated that Yeara is flying that round, she also gains +10% miss chance to hit enemies. On top of this, if she is hit by an electricity attack whilst flying she will take an additional 10% damage and fall to the ground, becoming stunned for one round. She will also not be able to fly for the rest of that combat in fear that it could happen again.) - Cannot be used until awakened
Action:
Using Enchanted Spread Shot: Perform one t.5 magical attack of one declared magical element against all enemies. Declare element when you choose this class. 20 Charges (Dark)
Targeting both for 10+10%/2 = 5 dark damage to all.
Happo hit misses on 1:
Random number (1,10) :
5
Bobble hit misses on 1:
Random number (1,10) :
3
Darkra00
Posts : 210 Join date : 2016-08-16 Age : 25
Subject: Re: Fungeon Team 3 Group 2. (Yeera, Bellum, Negami) Sat Aug 26, 2017 10:50 pm
My get knocked onto the ground as the bear's hit was harder than I expected. Looks like we weren't doing so hot with just the three of us. Something needed to be done... Dusting myself off and getting up I approach the enemy. "Happo I have come to bargain!"
Ranger: Longbow: Perform a t.5 Physical attack of one declared physical element twice on one enemy. Declare element when you choose this class. 12 Charges (Pierce)
Enchanted Spread Shot: Perform one t.5 magical attack of one declared magical element against all enemies. Declare element when you choose this class. 17 Charges (Dark)
Bestial Howl: Reduce the defenses of all enemies by 10%. 10 Charges
Damage Taken/Healed:
Regened 1 hp last round 30 + 1 = 31.
Regen Chance:
Regen a massive 2% (1hp) on 50% chance.
Regens on 2:
Random number (1,2) :
1
Passives:
Death Arcana: +15% To Dark Skills.
—Strength Name: Born To Kill (Provides +10% to PPStr stat)
—Strength Name: Keen Senses (Provides +10% to Luck stat)
—Strength Name: Spliced Genes (Within combat, Yeara has a 50% chance to regenerate 2% of her health per turn. When in the movement phase and not concentrating on combat, she has a 80% chance of regenerating 2% health per movement.)
—Strength Name: Analytical (Within combat, if an enemy uses the same move twice in a row, Yeara gains a +10% chance to dodge it on following turns. This can occur multiple times as long as the enemy keeps using the same move. However as soon as the enemy uses a different attack then this strength is reset to 0.)
—Racial Strength Name: Winged Warrior (Within combat, Yeara is able to state each turn whether or not she is flying. Whilst flying, she will gain +10% crit rate and enemies will have +10% chance to miss her on the turn she is flying.) - Cannot be used until awakened
—Weakness Name: Glass Cannon (Takes +10% damage from dex attacks.)
—Weakness Name: Avian’s Natural Enemy (Yeara takes an additional 10% damage from Lightning based attacks.)
—Weakness Name: Toxicity Sucks (Whilst poisoned, Yeara’s “Spliced Genes” strength is no longer active and instead each turn poisoned she has a 30% chance to lose an additional 2% health. Furthermore after being poisoned, the “Spliced Genes” strength will not reactivate until the combat is over.)
—Weakness Name: Unknown Fighter (The first hit received from any enemy will always do an additional 5% damage to Yeara and cannot be dodged.)
—Racial Weakness Name: Kill One Bird With One Bolt (If stated that Yeara is flying that round, she also gains +10% miss chance to hit enemies. On top of this, if she is hit by an electricity attack whilst flying she will take an additional 10% damage and fall to the ground, becoming stunned for one round. She will also not be able to fly for the rest of that combat in fear that it could happen again.) - Cannot be used until awakened
Action:
Using Enchanted Spread Shot: Perform one t.5 magical attack of one declared magical element against all enemies. Declare element when you choose this class. 20 Charges (Dark)
Targeting both for 10+15%/2 = 5 dark damage to all.
Happo hit misses on 1:
Random number (1,10) :
6
Bobble hit misses on 1:
Random number (1,10) :
8
Darkra00
Posts : 210 Join date : 2016-08-16 Age : 25
Subject: Re: Fungeon Team 3 Group 2. (Yeera, Bellum, Negami) Sun Aug 27, 2017 12:22 am
I get knocked onto the ground as the bear's hit was harder than I expected. Looks like we weren't doing so hot with just the three of us. Something needed to be done... Dusting myself off and getting up take a stretch. "Damn you guys hit hard"
Strength Arcana:Pros: The Personas of the Chariot Arcana are commonly Personas excelling in Physical-based attacks. Users have a latent 15% boost in physical-based skills and 15% defense boost against slash skills.
—Strength Name: Mechanical Hand —Description: Due to the nature of having a new hand that is stronger than your previous flesh and blood one, it could be very useful. Though there could be many uses for it in combative situations, it could also be useful for other things, like hard work. Carrying heavy objects, latching onto things, and many other possibilities with a stronger, metal hand. WILL NOT BE UTILIZED FOR THIS BECAUSE WE DON'T WANT PEOPLE HURT.
—Strength Name: No Wasted Movements —Description: Due to his experience with combat and comparably unwieldy weapons, he has learned how to best attack so as to not waste any energy with unecessary movements and also speed up his attacks to a surprising degree.
Allows Bellum to attack twice with dexterity attacks. Smooth moves man
—Strength Name: War Veteran —Description: Due to having been through many wars in his old homeland, he has plenty of experienced fending for himself, surviving.... and killing. This may have consequences, but it's perks have made him strong, hardy, resilient, adaptable, and even wise. This has also made him quite observant and made his senses that are not taste or sight more acute (cause taste is useless and he is half-blind). Will be moderated FOR FUN
—Strength Name: Herculean Strength —Description: Bellum has been training to be stronger than anyone since he was a lad of 10 years. With the many wars he's been through, the brutal self-inflicted training, (FE Fans.... compare it to Frederick's Fanatical Fitness Hour, but double the fanatical.), along with the gear that he carried and the construction work that he is currently doing, has made him basically a paragon of fitness and strength. He can easily lift weights most others couldn't even attempt, like 400 pounds. WILL BE MODERATED BECAUSE WE DON'T WANT TO HURT PEOPLE
—Strength Name: Hardy —Description: Due to the nature of his old world and his occupation, Bellum ended up getting hurt alot. Though this has also made him strong enough to shrug off the pain, and it has also made him much more resilient to damage of any kind.
+10% to PEnd Nice tickling bruh.
—Weakness Name: Half-Blind —Description: Due to a combat injury from his old world, Bellum has lost his sense of sight in his right eye. Though he has compensated well for this lack of depth perception, he still has issues in more heated and fast-paced situations, such as combat.
-10% to attack accuracy. (Returns to regular accuracy percentage if 20 Luck faster than the opponent.) This is called a handicap.
—Weakness Name: False Hand —Description: Having a new hand isn't all fun and games. Though he has had it for a decade at this point, he still feels phantom pains from losing his hand, along with the fact that it is not as dextrous as a regular hand, which makes it fortunate that Bellum lost his non-dominant hand. AGAIN, WILL NOT BE UTILIZED BECAUSE WE DON'T WANT PEOPLE HURT.
—Weakness Name: Terrors of War —Description: Bellum has seen the worst of humanity in the war he was in, and been a part of it somewhat in his quest for vengeance. He has seen people burned alive, torn apart, and all sorts of things no young lad is meant to see, along with watching his father be executed. This has permanently scarred him, and though he tries to hold tightly to his beliefs and virtues, the supposed legacy of his father, sometimes he can't help but lose faith in people, even in himself. THIS IS THE FUNGEON NOT THE PAINGEON
—Weakness Name: Traumatized —Description: Due to the horrors Bellum has witnessed, he is frequently tossing and turning in his sleep due to nightmares, reliving horrible events, and being basically a shellshocked veteran, sometimes waking up in a cold sweat. Though he has gotten help for it with his friends and company, he is still suffering greatly. Hopefully he can be at peace before the end of his life. THIS IS THE FUNGEON NOT THE PAINGEON
—Weakness Name: Lurking Rage —Description: Due to his nature when cornered in combat, he basically has a pool of rage inside of him waiting to be released uncontrollably to attack his foes and survive.
+15% Chance to be inflicted with the Rage ailment. THIS IS THE FUNGEON NOT THE PAINGEON
Foam Blade Of Fate: Perform one t1 Physical attack of one declared physical element on one enemy. Declare element when you choose this class. 19 Charges (Pierce Element)
Foam Shield of Justice: Raise one ally’s defense by 10% for three turns. 20 Charges.
Foam Gauntlets of Devastation: Perform one t1 Physical attack of one declared physical element against all foes. Declare element when you choose this class. 10 Charges. (Bash Element)
VC: 350 Items: PrePaid VC Gift Card: Good for 500VC x1, Equipment:NA
Level:1 EXP:16/80 Genetic Skills Used:0 Enemies Defeated:6? (do these fools count?) Battles Cleared:3? (does this count?) Bosses Defeated:0 Missions Completed:0
Action:
Using Foam Gauntlets of Devastation
15+15%(Chariot Arcana)=17 Bash damage to both enemies.
Miss Bubble and Bobble on 1 or 2
Miss Chance:
Random number (1,10) :
2
Crit Bubble and Bobble on 1
Crit Chance:
Random number (1,10) :
9
No miss chance for the downed Happo
Crit if 1 for Happo
Crit Chance:
Random number (1,10) :
4
CWIS
Posts : 1019 Join date : 2017-05-09
Subject: Re: Fungeon Team 3 Group 2. (Yeera, Bellum, Negami) Sun Aug 27, 2017 11:45 pm
A joyous shout crests over the crowd as the countdown begins. It was planned that the fungeon would be over well before the Jump began, however it seemed that would not be the case. Instinctively the citizens of Junction knew when the jump was coming, as though it had been hard wired into them. As the fated moment approached a countdown rose above the chatter of the crowd.
10!
“Is everyone in position?”
9!
“Who found the book?”
8!
“Be ready to call in the ground troops… This’ll get messy”
7!
“Make sure no one knows who you are.”
6!
“Keep us informed, we’re about to start”
5!
“No, I promise everything will be f33e.”
4!
“We’ve done all we can…”
3!
“It’s up to them now.”
2!
“... You remembered to plug33n the sound system right?...”
1!
“No matter what happens. Always remember I love you both. I believe in you guys.”
...
And then the screaming started.
---
Inside the fungeon, the speakers crackled into life. A brief tapping sound could be heard, as if someone was testing their microphone.
”This is the only free one you’ll get… The following is a verbal recounting of a book one of you just found… Enjoy.” As the voice died out, a sound not to dissimilar from the sound of a tape player engaging could be heard through the system...
...
“If you are reading this, it is too late to stop what is coming. I hope no one ever sees these words, yet I must catalog them in case the worst comes to pass. I have seen worlds be born, and worlds die. I have watched the last light fade away from starry skies across all of existence. My world is dead, so many worlds are dead. This world your cancer of a city stands on… is dead. It died the moment you touched it, doomed to suffer a slow painful demise… However I feel I am getting ahead of myself. Allow me to explain…
I have found a city..
This is not a new occurrence... I have come across many cities in my travels, from many civilizations and many cultures. I have seen cities built around grand cathedrals devoted to gods of order and chaos. I have seen cities that denounce all gods, where worship is punishable by death. I have seen the sites of great technological advancements and I have seen locations seemingly locked in time...
However, the only thing I have not seen in my journey across the dimensions is the same city twice, until now....
At first I was unsure, I felt that I had to have been mistaken, that there was no way this city was exactly the same as one I had previously entered in another plane. However, after many months here in, far longer than any stay I have ever previously entertained, I have learned many things about this city and am now convinced it is the exact same city that I visited shortly after this journey began. Not a copy, not a parallel version, the exact same city.
It is a traveler, as much so as I am. The citizens of this city are cursed to jump between dimensions seemingly randomly. The only indication of the next jump is the small display that seems to have appeared in the corner of my vision… It seems this is a common occurrence in this city.
When the date on the timer has arrived, the next jump has begun... I have witnessed three jumps. Each time the city and all it's inhabitants move to a new plane of existence.
For the people of this city, this is life... they have festivals for jumps, they journey out into whatever new world they find themselves in, some stay behind and some join the city. It is a melting pot of the multiverse, and they call it Junction…
And I have doomed it. I brought him here… He followed me, he always follows me. No matter where I go or what I do he is there… And now that Junction is jumping with me on it, I’m only spreading the infection… I would leave and end my pestilence on the whole of existence but I fear it is not that easy anymore. He is a virus, and he has taken this city as his breeding bitch. Thus, I must stay and ensure that I undo the damage that I have done. No matter how long it takes.
Heed my words those of you who have been chosen, you are now a Seeker. One charged with finding my journals and putting a stop to what has already begun. Surely at this point you can hear them outside, their groans of pain and torment… That is his doing… His first Aspect has twisted them. Don’t bother reasoning or trying to save them, they’re too far gone.
Listen now Seekers… My journals are the only way any of you will survive. Even if you were to leave Junction now and never look back, you are connected to the unconscious… and to him… The worlds he has touched are doomed, your homes are doomed, any world you call home after this is doomed, and each world Junction flees to only spreads the plague. Your only choice is to end this.
Though first, you have to survive the night… Use those powers I just got for you, they’re more than enough to take care of a few corrupted husks. Don’t worry about getting used to them, it will come naturally to you. They were not made for you, you were made for them.
Know now that each face you see, each soul you meet is slowly fading, slowing becoming his, slowly losing what it means to exist, slowly being corrupted. Know now that you to are slowly fading and that time is short. Know now that in you lays the only hope for all of existence…
But more than anything… Know that you are real. You exist. You are here. You have free will. You are not just a puppet…
I’m so sorry…
The Traveler.”
…
The screaming started almost immediately after the jump. Normally there’s a short period of mild disorientation post Jump as people readjust themselves to their new world… however this was different. Something was very very wrong… One man in particular in the midway felt a strong nausea overtake him. He was a basic Human, one of the several thousand that called Junction home. Of all the species in the multiverse it seemed slight variations on human were of the most common. This man was no different.
At the moment of the Jump he felt a sudden shift… probably that hot dog he had coming back up. He turned to a woman beside him to ask if she had anything in her purse to help with his sudden bout of stomach pains. Though, curiously enough when he asked her only response was a sort of shocked silence, followed by a sudden shriek that only served to worsen his stomach pains. For a moment he wondered what had frightened her so, and in his confusion he hadn’t noticed that he had begun to drag his limp body towards her. She screamed for him to stay back, to which he stopped but only for a moment, before he felt his arm move… Funny, he hadn’t wanted his arm to move.
He could only watch as what he knew must have been his arm wrap around her neck like a slick tendril. She could only choke out a feeble cry for mercy as he unwillingly lifted her off the ground, and effortlessly snapped her neck. His eyes, or what was left of them welled with tears as he heard screams fill the air. He was unable to look away as his body lurched forward towards a fleeing family. He wanted to scream as others like him joined in the massacre, yet he had no mouth left to do so.
His desperate crys for help was drowned out by the screams of the man whose lower intestine he was currently pulling out. As were the cries of the hundreds, maybe thousands of others who had suffered the same corruption as he did.
…
The sounds is faint. Yet sharp and pointed screams can be heard from outside, followed shortly by the sound of gunfire….
Yet
Beneath it…
Ever so slightly,
You can hear it,
Yes
A low murmur
Almost inaudible
But distinctly there.
There’s something in here with you.
And whatever it is.
It’s drawing nearer
You could almost make out the shapes of things in the darkness.
Wait
When did the lights go out?
If only this… pressure in your mind would go away.
This Fog….
Almost as if, something was pushing its way out of your very soul…
And Then….
---
To Those Whose Tame The Darkness
“Ah… You’re a little early….”
“Hello. My name is Steven. If you are seeing this then that means you have just awakened to a Coordinator. My time is short so I will explain quickly.” Steven smiled a small reassuring smile… Far, Far off in the distance, a large mushroom cloud rises over the mountains followed shortly by a deafening explosion. “I must explain before the shock wave reaches us… One of your personal effects has just become a COMP… Or as I’m told you will come to refer to them as a Vessel. This, along with your Coordinator will allow you to tame those touched by his corruption should they not have will of their own… I wish we could speak further but we will meet again.” Over the horizon a large wall of dust and debris was fast approaching.
“When you come to my world, do not interfere…”
You awaken back in Junction just as the cloud overtakes him…
---
To Those Whose Genetics Are Naught But A Passing Fancy
To those who have chosen to give their genetics to others, to toy with nature and spit in the face of the god that made them. It would start as a dull ache, and quickly bloom into a horrific burning sensation. As every cell in your body mutated and died, the pain would render you speechless and catatonic, your own screams joining those of the poor souls around you who fell to the corrupted. However, just as the light of death would creep into your vision… something pushes back. Maybe your will, maybe your inner self… Maybe just dumb luck. Whatever it is, the pain dies down, your body becomes yours once more… though you cannot deny that something is different… Give into your mutations...you know what to do… You can still feel your bones squirming, your blood thickening and thinning, your organs rearrange themselves into stronger, better configurations. You are changing into something beautiful… you cannot die here, not until you find out what you will become.
“I’m… So sorry. Nothing like this was ever meant to happen...” A defeated voice would hide itself away, not daring to reveal themselves for all the pain that they’d brought to others. “It was all meant for expression… To let people be whoever they wanted to, people deserved a choice and I alone found a way. H… How could I had known that it would come to this, there was no way to possibly test the side effects further! This is the work of the unnatural powers, not science. It… It wasn’t sciences fault.” A short sniffle could be heard to those whose genes now meshed with their bodies more than ever. “There's no way to take it back now… Just please, keep yourselves safe… You know where to find me when this all dies down…”
---
Those who have been displaced from family and home.
Those whose very souls have now become the property of another.
Stand and fight.
Do not go quietly into the abyss.
Reach out and grasp the reality that has been taken from you.
Prove you exist.
(Junction has jumped into a new world, and with that jump, comes the Mass Awakening. You are now connected to the collective unconscious, and as a result you may choose to awaken now if you so please regardless of how many threads you have completed. Those in the Fungeon must Awaken in the Fungeon if they choose to awaken at all. Characters outside of the Fungeon should choose a Festival thread they are a part of to awaken in. If you so Choose you may awaken elsewhere. All of Junction is now infested with corrupted beings, please PM a Plot Runner with details of your awakening if it is taking place outside the Fungeon.)
PLEASE WAIT ONE MOMENT BEFORE POSTING. RED ALERT INCOMING!
"Gear"
Posts : 241 Join date : 2017-05-10 Location : A Forign Internet
Subject: Re: Fungeon Team 3 Group 2. (Yeera, Bellum, Negami) Sun Aug 27, 2017 11:46 pm
The very walls around you seem to twist, creak and bleed...
What you once knew of reality shifts even further...
---
Key:
Blue Stars: Exits. Reach these as fast as possible. Please, time is not on your side.
Red Stars: What were once innocent actors. Horrific monsters that want you dead.
CWIS
Posts : 1019 Join date : 2017-05-09
Subject: Re: Fungeon Team 3 Group 2. (Yeera, Bellum, Negami) Mon Aug 28, 2017 12:35 am
"A-Attention Fungeon Participants! P-Please make for the nearest exit and avoid all acters if possible! Please you have to ru-...N-No... St-STAY AWAY! GYAAA-"
Posts : 882 Join date : 2015-06-07 Age : 24 Location : California, USA
Subject: Re: Fungeon Team 3 Group 2. (Yeera, Bellum, Negami) Mon Aug 28, 2017 1:37 am
"Aw damn, I wanted to get this over with before the Jump began." I say with disappointment. "Aw well, at least I can be with some enjoyable company, eh?" I say glancing to the other two. I really should bring them over for a drink and chat sometime. They really look like interesting people. 10,9,8,7,6,5,4,3,2,1.... !? "What the!?" I exclaim in shock as I hear people screaming. I then hear a voice from the speakers.... The fuck does it mean by free one? Verbal recounting of a book? ....Why the fuck did it say this city was dead the moment we touched it? Someone was following a world-traveler who discovered Junction? A virus? Seeker? Find journals? Wait.... twisted them.... too far gone? ......Oh gods no. Is he saying that.... those screams were people turning into monsters? ....We are now carriers of this too? .....this familiar feeling. This emotion that I know oh so well, but have never truly experienced for years.... it's back again.
Terror
......He is saying that we have to use powers he gave us to survive the night? They will come naturally to us and we were made for them? ....Every soul slowly fading and corrupting? Time is short? ....His words do not make me feel better. I can now hear gunfire outside, not good. I need my power, and I need it now. Wait... what's that? ....Is there something in here with me? Ahh, hard to think, fog....... something's..... pushing...... agh, my head......
Is this.... what it's like..... to see your life, flash before your eyes? ......father, I'm sorry I didn't manage to live up to your ideals...... I'm sorry I didn't manage to take revenge upon you myself.... I'm sorry I left my Ma, my family..... I'm sorry that I became a foolish loner.... I'm......... I pause........ wait, I still have.... something to live for..... but what?.... what do I have....to keep living on?...... my brothers..... sisters.... Agoston, Alba...... Amity, Aranka..... ACUMEN!!..... I refuse this death..... I will return to them......
EVEN IF I HAVE TO SOAK THE FIELDS IN BLOOD TO DO SO!!!
.....the pain.... it's fading.... My body..... it's mine once more but..... something is..... different..... my mutations...... My entire body is...shifting. Becoming stronger, better. ...What have I become? I ask myself hauntingly. Damnit, I'll figure that out later.... Who is this new voice? ...Is that.... Dime Fearus? .....the poor bastard. His work has ended up like this because of this madness. ....Maybe I should have a talk with him when I get to him. Because I will. I have fought and killed before, and i'll be damned if I let some people turned ABOMINATIONS stop me! I'll be damned if they keep me from my FAMILY!! I quickly tear off the foam covering my mechanical hand. I then notice something on my back. Something huge and metallic..... a weapon? "AHAHAHAHAHAH, SO YOU HAVE FINALLY NOTICED ME, CANIS RABIDI!?" I freeze when I hear the voice. This voice uttering pure madness and hatred. It came from the weapon.... and it's in my mind.... and it knows that name...... "AHAHAHHAHA, YES I KNOW ALL ABOUT YOU BELLUM CUSTOS. I KNOW ALL THE STRIFE OF YOUR LAND OF STRIFE. NOW, IT IS TIME TO MAIM AND TEAR OUR ENEMIES!!!" Grrr. You will NOT force me to do anything! I am my own person, and I will not let some demonic weapon control me! "OHOHOHO, ARE YOU SO SURE ABOUT THAT? AFTER ALL, I AM A PART OF YOU FROM NOW ON." ......this thing.... is a part of me now? "AHAHAHHAHAA, I AM AMUSED AT YOUR FEAR, GUARDIAN, BUT I DO NOT LIKE BEING REFERRED TO AS A THING, THE NAME THAT YOU SHALL KNOW ME AS IS LUPUS SOLIS, THE WOLF OF DESTRUCTION!!" ......Gods damnit, I have to use this thing, that is trying to force me to fight and kill to survive..... The universe has taken a shit on me for the good times I have had recently. I then hear the red alert and speaker..... That poor guy. It also looks like whatever has happened have distorted the walls. I then notice an enemy. "Guys..... we have to kill these people turned monsters...... Get ready...."
When Bellum Custos' genetics activate, due to being spliced with a Lupus Hominum, he gains the ears and tail of a wolf. He also has his canines lengthen into those similar to a wolf's. His nose doesn't appear to change but the scent glands are enhanced and multiplied. In addition his ears change in appearance to those of a wolf's as well. (Does your appearance change once your Genes become active.)
Strength Arcana:Pros: The Personas of the Chariot Arcana are commonly Personas excelling in Physical-based attacks. Users have a latent 15% boost in physical-based skills and 15% defense boost against slash skills.
—Strength Name: Mechanical Hand —Description: Due to the nature of having a new hand that is stronger than your previous flesh and blood one, it could be very useful. Though there could be many uses for it in combative situations, it could also be useful for other things, like hard work. Carrying heavy objects, latching onto things, and many other possibilities with a stronger, metal hand.
—Strength Name: No Wasted Movements —Description: Due to his experience with combat and comparably unwieldy weapons, he has learned how to best attack so as to not waste any energy with unecessary movements and also speed up his attacks to a surprising degree.
Allows Bellum to attack twice with dexterity attacks.
—Strength Name: War Veteran —Description: Due to having been through many wars in his old homeland, he has plenty of experienced fending for himself, surviving.... and killing. This may have consequences, but it's perks have made him strong, hardy, resilient, adaptable, and even wise. This has also made him quite observant and made his senses that are not taste or sight more acute (cause taste is useless and he is half-blind).
—Strength Name: Herculean Strength —Description: Bellum has been training to be stronger than anyone since he was a lad of 10 years. With the many wars he's been through, the brutal self-inflicted training, (FE Fans.... compare it to Frederick's Fanatical Fitness Hour, but double the fanatical.), along with the gear that he carried and the construction work that he is currently doing, has made him basically a paragon of fitness and strength. He can easily lift weights most others couldn't even attempt, like 400 pounds.
—Strength Name: Hardy —Description: Due to the nature of his old world and his occupation, Bellum ended up getting hurt alot. Though this has also made him strong enough to shrug off the pain, and it has also made him much more resilient to damage of any kind.
+10% to PEnd
—Weakness Name: Half-Blind —Description: Due to a combat injury from his old world, Bellum has lost his sense of sight in his right eye. Though he has compensated well for this lack of depth perception, he still has issues in more heated and fast-paced situations, such as combat.
-10% to attack accuracy. (Returns to regular accuracy percentage if 20 Luck faster than the opponent.)
—Racial Strength Name: Enhanced Madness —Description: Before when Bellum has been nearing the end of the line while in combat he has gone into a savage rage, allowing him to get the upper hand and survive to be attended by medics and apothecaries. However, with the urgings of Lupus In Exitium, along with his new Lupine instincts, he will be forced to lose himself in his bloodlust at least once when upon death's door. These influences result in a maddening frenzy of hate that cannot determine friend or foe, and also gives up on defense for attack potential. However, once he is healed, or subdued, his mind breaks free of the influence and he is unable to be influenced for a time.
This gives a 15% boost to Bellum's Ppstr, Dex, and Luck stats during his Hyper Mutation Transformation and also negates the cost for physical attacking skills.
—Weakness Name: False Hand —Description: Having a new hand isn't all fun and games. Though he has had it for a decade at this point, he still feels phantom pains from losing his hand, along with the fact that it is not as dextrous as a regular hand, which makes it fortunate that Bellum lost his non-dominant hand.
—Weakness Name: Terrors of War —Description: Bellum has seen the worst of humanity in the war he was in, and been a part of it somewhat in his quest for vengeance. He has seen people burned alive, torn apart, and all sorts of things no young lad is meant to see, along with watching his father be executed. This has permanently scarred him, and though he tries to hold tightly to his beliefs and virtues, the supposed legacy of his father, sometimes he can't help but lose faith in people, even in himself.
—Weakness Name: Traumatized —Description: Due to the horrors Bellum has witnessed, he is frequently tossing and turning in his sleep due to nightmares, reliving horrible events, and being basically a shellshocked veteran, sometimes waking up in a cold sweat. Though he has gotten help for it with his friends and company, he is still suffering greatly. Hopefully he can be at peace before the end of his life.
—Weakness Name: Lurking Rage —Description: Due to his nature when cornered in combat, he basically has a pool of rage inside of him waiting to be released uncontrollably to attack his foes and survive.
+15% Chance to be inflicted with the Rage ailment.
—Racial Weakness Name: Battle Madness —Description:Before when Bellum has been nearing the end of the line while in combat he has gone into a savage rage, allowing him to get the upper hand and survive to be attended by practiced healers. However, with the urgings of Lupus In Exitium, along with his new Lupine instincts, he will be forced to lose himself in his bloodlust at least once when upon death's door. These influences result in a maddening frenzy of hate that cannot determine friend or foe, and also gives up on defense for attack potential. However, once he is healed, or subdued, his mind breaks free of the influence and he is unable to be influenced for a time.
Bellum is forced to be given an altered Rage Ailment during Hyper Mutation. This altered Rage lessens defenses by 50% and makes attacking skills available. Also only attacks are allowed in this state, and attack targets are random. Acts as a coinflip to determine if friend or foe is the target, and then an rng to determine which one in the group is going to be attacked. HAVE FUN DYING.
Skill 2: Slash Master | Increases Slash based dexterity damage output by 30% | Passive | Tier 2 (Must be a Tier 2 Skill or lower)
Soul Skill Name: Canine Agility [What's the tech called?] Tier: Tier 1 Cost: NA [Make it realistic. Physical damage moves is HP for a cost. Magic is SP] Type of Damage: Passive [Self Explanatory] Description: With the wolfish genes in him activated, along with having a tail, Bellum Custos has strengthened his speed due to being spliced with a Lupus Hominum. This will grant a 10% boost to Bellum's luck stat.
VC: 350 Items: PrePaid VC Gift Card: Good for 500VC x1, Equipment:NA
Level:1 EXP:16/80 Genetic Skills Used:0 Enemies Defeated:6? (do these fools count?) Battles Cleared:3? (does this count?) Bosses Defeated:0 Missions Completed:0