Demon/Shadow Weapon's Name: God/Lord
Demon/Shadow's Arcana: The Hermit - Portrayed as an old man in a dark place or cave, holding up a lantern, the Hermit is associated with wisdom, introspection, solitude, retreat and philosophical searches.
Demon/Shadow Weapon Appearance: God has no appearance whatsoever, as its state is mostly latent. When it manifests physically, it forms a gust of questionable energy that surrounds Dominique's arms up to his elbow, darkening his skin to the color of coal, as well as his increasing visibly the size of his hands and changing their format to that of claws, with fingers acquiring some considerable length and sharpening their extremities such as piercing razors.
Demon/Shadow Weapon Personality: As God's aparitions are sparse and usually full of meaning, his interactions with Dominique don't show much of his personality. What is known is that he comes to Dominique as if in some dark slumber or waking dream, whispers and visions only he's able to hear and see. When doing so, God takes the image of a humanoid concentration of energy that resembles an adult male and whose voice sounds like an elderly male, with compassionate advices and wisdom beyond the years. It is unknown if Dominique is the only one who can get in contact with God or if God can make himself noticeable, heard or seen to other people.
Demon/Shadow Weapon Background: There's no background, for Dominique firmly believes it is a manifestation of God's will and power. In reality, God is but a demon, a cunning, scheming amorphous creature who infiltrated one of the many vaults humans created and quickly possessed one of its inhabitants, a child from a zealous catholic family, equally dedicated to his religious beliefs. Even though the demon didn't have a physical form to manifest his powers, he could patiently manipulate this child over the years, tricking him into believing his exerted influence was the rewards for his increasing faith and prayers. Of course, there was an obstacle: the child's mother who, despite her aggravating dementia, could see through it as a demonic possession. After influencing the kid to orchestrate the murder of his mother under the premise of "self-defense", the next step was to make use of his emotionally frail state to increase the effectiveness of the demon's suggestions: the more unstable the child would become, the easier would it be to erase what's left of his free will, gradually making him a puppet. The most convenient way for it was to make the child believe that engaging in prostitution for his own livelihood was plausible and the only option he had, at the same time chastising him for it through his own religious beliefs, therefore increasing the sense of self-loathing. Once there was enough inner negativity, the next step involved making the child flee upstairs, to the surface, and reunite with other demons under the premise of having God by his side and power to free enslaved humans as a contemporary, dystopian Messiah. What's next? No one can tell. However, the perfect scenario for God's plans of eradicating humanity is set. And it all started with a helpless, fanatic orphan...
Strengths: Ailments, Dark
Weaknesses: Fire, Holy
Passive Boosts: The Personas of the Hermit Arcana are commonly Personas excelling in Mental-Ailment skills (such as Panic, Charm, etc).
Users have a 15% more chance of causing Mental-Ailments.
Demon/Shadow Weapon Skill List: ((Skill List can be found
here. Your skills grow in order, meaning you must unlock Skill 4 to get to Skill 5 and so on.))
Skill 1: Pulinpa | 25% chance of inflicting the Panic ailment to one enemy. Doesn't allow the enemy to summon or use persona based skills if successful. Wears off after 3 turns. | 5 SP | Tier
Skill 2: Holy Arrow | Inflicts a small amount of Pierce damage to one enemy with a 10% chance of inflicting the Charm ailment. | 7% HP | Tier 1
Skill 3: Dream Needle | Inflicts moderate Gun damage to one foe with a 25% chance to cause the opponent to fall asleep. (They will recover 5% HP/SP for three turns, but they cannot act and the next physical or dexterity attack will do 50% extra damage and wake them up). | 17% HP | Tier 2
Skill 4: (Unlocked once participating in the defeat of 25 Shadows/Demons; Must be Tier 2 or below)
Skill 5: (Must have used your Last Life ability to defeat atleast two enemies in one battle or must have used your Demon/Shadow Weapon 35 times in PvS combat; Must be Tier 2 or lower)
Skill 6: (Unlocked once defeating an additional thirty Demons/Shadows and using your Demon/Shadow Weapon an additional 35 times in PvS combat; Must be Tier 2 or lower)
Skill 7: (Unlocked once using your Last Life to defeat a total of 10 enemies over your current level or using your Demon/Shadow Weapon an additional 45 times in PvS combat; Must be a Tier 3 Skill or Lower)
Skill 8: (Unlocked after using your Demon/Shadow Weapon an additional 45 times in combat and defeating 50 Demons/Shadows in PvS combat, OR Best another Forgotten Shadow Weapon in PvP Combat; Must be a Tier 3 Skill or Lower)Umbral Skill List: ((The Umbral Skill List can be found
here. These Skills can be picked up after your character levels up, and the skill slots are modular, as in you can slot in skills you've unlocked in the 4 open slots before you start a Dungeon Thread, Mission or PvP Fight. These skills evolve as you keep using them. Each character starts out with a Single Umbral Skill of their choice among those on the Umbral Skill List.))
Skill 1: Duress | 25% chance to inflict one enemy with either Panic or Fear (chosen at pickup) | 9% HP | Umbral Skill | Tier 1 (Inflict 0/15 enemies with Fear/Panic with this skill to Level Up it up to Tier 2 Or Lower its cost to 5% HP)
Skill 2:
Skill 3:
Skill 4:Special Ability:Ability Name: Last Life
Appearance while in Last Life: - Spoiler:
When entering the Last Life state, the energy surrounding Dominique's hands quickly spread through the entirety of his body and he changes his appearance to that of a humanoid demon, with altered color for his skin, hair and eyes, as well as his ears and canine teeth acquiring a prevalent pointy aspect. His feet also become surrounded in dark energy, affected in a similar manner as his arms and the same principle applies to his feet fingers.
Description: When the Forgotten's health gets lower than 30% they automatically go into a powerful state called [Last Life]. This happens once per battle and powers all their moves up by 30%. Even their skills rank up a tier in damage. This mode lasts for three turns regardless if their HP recovers past the 30% mark.
Soul Skill Name: God's Influence
Persona Name: God/Lord
Tier: Tier 1
Cost: N/A
Type of Damage: Passive
Description: Increases the chance of success of any non-damage effects of Dominique's skills and attacks by 15%.