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| | Star of The Show [Psyche-Terrorist Dungeon] | |
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+7ViniVidiVicci Enigma Albrecht Nyarlathodai Infernal Zero Sosina Godai 11 posters | |
Author | Message |
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Enigma
Posts : 4801 Join date : 2014-01-13
| Subject: Re: Star of The Show [Psyche-Terrorist Dungeon] Tue Jun 26, 2018 1:50 am | |
| Stats - Spoiler:
HP: 233/233 SP: 191/ 223 PEnd: 30% MEnd: 32% Ppstr: 59 Pmstr: 89 Dx: 42 Lk: 80
Have tearless loafers and evade elec
used - Spoiler:
Trap card flame dynamo for 102 flame damage
Miss rate - Spoiler:
Miss superbia if 10 or 9 - Random number (1,10) :
- 9
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| | | ViniVidiVicci
Posts : 2319 Join date : 2017-10-31 Age : 29 Location : , location, location
| Subject: Re: Star of The Show [Psyche-Terrorist Dungeon] Tue Jun 26, 2018 1:59 am | |
| Whoa. Like... this was seriously trippy. Oh well, it was also kinda awesome. Best part was Wicked new exactly what the environment did, and it was her own domain. She surged with power here as she felt the Wiccan spirit uplift her. The witch pointed her staff forward to charge an elemental mana burst. She grinned wide as she exclaimed in jubilee, "Less talk more rock, bitch!"- Action:
Casting Wabbajack on Superbia for 154 (169 if Weak) Random damage. (I'm adding in the Element Boost from Nature Channel since all her damage types are elements) Soul Skill Name: Wabbajack Persona Name: Bridget Bishop Tier: Tier 1 Cost: 8 SP Type of Damage: Random (See description) Description: Patricia casts a spell of pure, raw and uncontained magic originating from her Soulbound Weapon, appearing as an explosive waves of pure mana before manifesting as one of the main five elements upon striking a single opponent. The type of damage dealt is rolled for on the below table: 1 - Fire 2 - Bufu 3 - Lighting 4 - Earth 5 - Wind Type of Damage - Random number (1,5) :
- 1
Miss Superbia on 6-10
- Random number (1,10) :
- 3
Invigorate 1 | Recovers 3 SP on each user turn | Passive | Tier 1
- Stats:
Level: 7 Rogue Skill Rank: 5 Exp: 277 / 1043
Strong: Fire, Ice Weak: Electricity, Darkness
HP: 196 (246 in PvS, Velvet Lenses) 246 / 246 SP: 125 / 188 - 8 + 3 = 120 / 188 PEnd: 24% (2/12 to increase) MEnd: 26% (2/12 to increase) Ppstr: 42 - 15% = 35 Pmstr: 90 + 15% = 103 Dx: 42 Lk: 74
Uses this dungeon: 5 / 30
- Modifiers:
Arcana: Devil, +15% to buffs/debuffs Buffs - None Debuffs - None Ailments - None Overdose? Ready
Character Strengths -Under Your Skin: When Patty attacks an enemy's Weakness her attack is boosted by 10%. The attack power is boosted, not the damage, meaning this also applies to clashing. -Driven: +15% PMstr -Give In To the Urge: Patricia's Persona Overdose lasts for 4 turns instead of 3.
Character Weakness -Can't Take It: When Patty is attacked by one of her Weaknesses the attack power is boosted by 10%. This applies to the attack power, not the damage, meaning that it applies to clashing. -Half Assed: -15% PPstr -It'll Come Back to Haunt You: The backlash from Patricia's Persona Overdose lasts for 4 turns instead of 3.
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| | | Sosina
Posts : 2291 Join date : 2016-05-22
| Subject: Re: Star of The Show [Psyche-Terrorist Dungeon] Tue Jun 26, 2018 2:35 am | |
| The terrain changed, but it meant that they were at least spared damage for the time being it would seem, so for now Unison simply raised her arms in a defensive manner. - Trinity's stats:
Stats Rakukaja | Raises one ally's Defense by 45% for 3 turns. | 6 SP | Tier 2 (2/3)
HP: (202) SP: (200) 178 + 20 = 198 + 3 = 200 PEnd: 24% MEnd: 28% Ppstr: 42 Pmstr: 44 Dx: 50 Lk: 84
Strengths arcana boost: 15% boost to healing
Strength Name: Supportive Soul ?Description: Nola is quite adept at the Support side of things, in combat she is far more proficient with Healing powers. (increases effectiveness by 15%)
Weakness Weakness Name: Non-aggressive ?Description: In combat Nola's Offensive buffs and attack abilities lack power as her personality is far removed from such feelings and wishes (-15% damage)
passives Skill 1: Invigorate 1 | Recovers 3 SP on each user turn | Passive | Tier 1 Skill 8: Divine Grace | Healing spells recover 50% more HP | Passive | Tier 3
Inventory Items: 4 shotgun shells Home-made Valentines White Chocolate: (Heals 50 SP, doubles when used on someone else) x3 Handmade Chocolate: Heals 50 HP, doubles when used on someone else. x3
Basic Ammunition: Causes tier 1 dex shot burst damage to a single enemy. x10 bullets. x3 (30 total)
Dis-Poison: Removes 'poison' status from one ally. x3 Snuff Soul: Restores 50SP to one ally. x12 Rusty Flute x1 x1 Bead: Fully restores the HP of one ally 1x Revival Bead: Revives a fallen ally with half their HP 2x Discharm: Removes 'charm' status from one ally
- Action:
Guarding
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| | | Grantus
Posts : 6498 Join date : 2013-07-06 Age : 29
| Subject: Re: Star of The Show [Psyche-Terrorist Dungeon] Tue Jun 26, 2018 8:23 pm | |
| The attacks were grazing her and she understood. She would need to apply more pressure to the group. With a quick wave of her hands, several large bolts that appeared like branches coming from the trees around were launched at Trinity, however with an added smirk, the branches would suddenly multiply and head straight for the entire party. She had ways around not having an answer to every situation, and this made it easier on the District Leader.- Superbia ~ Level 10:
HP: 1436/1800 SP: 1743/1800 PEnd: 30% MEnd: 30% Ppstr: 49 Pmstr: 78 Dx: 34 Lk: 100 Atk -50% ~ Turn 3 Defense -50% - Turn 2 Agility +30% ~ Turn 2 Weak: Strong: >Every other turn, Superbia will change the broadcasted channel. -31 -184 Multi-Broadcast | Turn's the next single target attack into an AoE. One turn cooldown. | Tier 2 | 30 SP Twin Shot | Inflicts a moderate amount of Pierce damage twice to one enemy. | 36 Pierce Damage Twice | Tier 2 In posting order(Revenent - Xombie - Gabe - Wicked - Trinity), all miss on 1-3 except Trinity. - Miss Chance:
- Random number (1,10) :
- 6
- Random number (1,10) :
- 1
- Random number (1,10) :
- 4
- Random number (1,10) :
- 7
- Random number (1,10) :
- 8
- Random number (1,10) :
- 10
- Random number (1,10) :
- 2
- Random number (1,10) :
- 10
Crit Revenent on 1-4, Xombie on 1-2, Gabe on 1-2, Wicked on 1-2, Trinity on 1 - Crit Chance:
- Random number (1,10) :
- 4
- Random number (1,10) :
- 3
- Random number (1,10) :
- 3
- Random number (1,10) :
- 9
- Random number (1,10) :
- 6
- Random number (1,10) :
- 6
- Random number (1,10) :
- 10
- Random number (1,10) :
- 4
- Random number (1,10) :
- 4
- Random number (1,10) :
- 5
The Nature Channel | All Elemental attacks are boosted 50% in strength.
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| | | Grantus
Posts : 6498 Join date : 2013-07-06 Age : 29
| Subject: Re: Star of The Show [Psyche-Terrorist Dungeon] Tue Jun 26, 2018 9:05 pm | |
| "Goodnight..." - Superbia ~ Level 10:
HP: 1436/1800 SP: 1733/1800 PEnd: 30% MEnd: 30% Ppstr: 49 Pmstr: 78 Dx: 34 Lk: 100 Atk -50% ~ Turn 3 Defense -50% - Turn 2 Agility +30% ~ Turn 2 Weak: Strong: >Every other turn, Superbia will change the broadcasted channel. Lullaby | 25% chance of inflicting the Sleep ailment to all enemies. Fall asleep and recover 5% HP/SP per turn for three turns. Next attack will cause the target to awaken and damage inflicted is boosted by 50%. | 10 SP | Tier 2 In posting order. Trinity is immune cause guarding. Hits if 1 - Random number (1,4) :
- 1
- Random number (1,4) :
- 4
- Random number (1,4) :
- 1
The Nature Channel | All Elemental attacks are boosted 50% in strength.
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| | | Enigma
Posts : 4801 Join date : 2014-01-13
| Subject: Re: Star of The Show [Psyche-Terrorist Dungeon] Tue Jun 26, 2018 9:54 pm | |
| stats - Spoiler:
HP: 187/233 SP: 185/ 223 PEnd: 30% MEnd: 32% Ppstr: 59 Pmstr: 89 Dx: 42 Lk: 80
Have tearless loafers and evade elec
USed - Spoiler:
Tarunda -30% + 20% = -50% attack to superbia
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| | | ViniVidiVicci
Posts : 2319 Join date : 2017-10-31 Age : 29 Location : , location, location
| Subject: Re: Star of The Show [Psyche-Terrorist Dungeon] Tue Jun 26, 2018 10:10 pm | |
| "That's not... gonna... *aaaaah... aaaaaaaah...* - Action:
Asleep. Restores 5% HP and SP. Invigorate 1 restores 3 SP.
Invigorate 1 | Recovers 3 SP on each user turn | Passive | Tier 1
- Stats:
Level: 7 Rogue Skill Rank: 5 Exp: 277 / 1043
Strong: Fire, Ice Weak: Electricity, Darkness
HP: 196 (246 in PvS, Velvet Lenses) 246 / 246 - 27 + 12 = 231 / 246 SP: 120 / 188 + 3 + 9 = 132 / 188 PEnd: 24% (2/12 to increase) MEnd: 26% (2/12 to increase) Ppstr: 42 - 15% = 35 Pmstr: 90 + 15% = 103 Dx: 42 Lk: 74
Uses this dungeon: 5 / 30
- Modifiers:
Arcana: Devil, +15% to buffs/debuffs Buffs - None Debuffs - None Ailments - Asleep 1/3 (Gain 5% HP/SP per turn, can't act, take 50% extra damage when attacked and wake up) Overdose? Ready
Character Strengths -Under Your Skin: When Patty attacks an enemy's Weakness her attack is boosted by 10%. The attack power is boosted, not the damage, meaning this also applies to clashing. -Driven: +15% PMstr -Give In To the Urge: Patricia's Persona Overdose lasts for 4 turns instead of 3.
Character Weakness -Can't Take It: When Patty is attacked by one of her Weaknesses the attack power is boosted by 10%. This applies to the attack power, not the damage, meaning that it applies to clashing. -Half Assed: -15% PPstr -It'll Come Back to Haunt You: The backlash from Patricia's Persona Overdose lasts for 4 turns instead of 3.
- Tension - Xombie:
- Skills:
Magaru | Inflicts a small amount of Wind damage to all enemies. | 6 SP | Tier 1 - 15% Luck Eater *Friday the 13th* | For three turns, Jack can exchange the randomizer number of another with his in hit/miss chances in attacks/ailments. | Tier 1 - 25% Tornadou | Moderate physical Slash and Garu damage to a single opponent. | Tier 2 - 25% Sukukaja | Raises one ally's Agility by 30% for 3 turns. | 6 SP | Tier 2 - 25% Mediarama | Recovers a moderate amount of HP (40%) to all allies. | 16 SP | Tier 2 - 50% Garudyne | Inflicts a large amount of Wind damage to one enemy. | 12 SP | Tier 3 - 50%
Hits Left: 1/3 Tension Level: 50% -> 75% Weaknesses: Agi Ppstr: 57 Pmstr: 80 Dx: 40 Lk: 79
Asleep 1/3
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| | | Sosina
Posts : 2291 Join date : 2016-05-22
| Subject: Re: Star of The Show [Psyche-Terrorist Dungeon] Tue Jun 26, 2018 10:24 pm | |
| Seeing Revenant fall once more Unison raised her hand, they couldn't afford to simply let him stay down this time "Help him up" she said as the pawns stepped out of the mass of chains, the lock of which had fallen open to Unison's touch. The Pawns raced over to Revenant's body each holding a hand out, and helping him to his feet each of them saying something to get him to his feet. "UP Marshmallow, our liege commands it!""Stand Comrade, your aid is required""There we go...get up, your not down yet""Don't stop fighting yet friend. come on up you get""Rise, you have more to offer then that" "A Knight does not rest, not when his allies need him now stand""Your allies stand with you, so stand with them, if not for that reason then for Our liege that believes in you"- Trinity's stats:
Stats Rakukaja | Raises one ally's Defense by 45% for 3 turns. | 6 SP | Tier 2 (3/3)
HP: (202) 202 - 20 = 182 SP: (200) 200 - 20 = 180 + 3 = 183 PEnd: 24% MEnd: 28% Ppstr: 42 Pmstr: 44 Dx: 50 Lk: 84
Strengths arcana boost: 15% boost to healing
Strength Name: Supportive Soul ?Description: Nola is quite adept at the Support side of things, in combat she is far more proficient with Healing powers. (increases effectiveness by 15%)
Weakness Weakness Name: Non-aggressive ?Description: In combat Nola's Offensive buffs and attack abilities lack power as her personality is far removed from such feelings and wishes (-15% damage)
passives Skill 1: Invigorate 1 | Recovers 3 SP on each user turn | Passive | Tier 1 Skill 8: Divine Grace | Healing spells recover 50% more HP | Passive | Tier 3
Inventory Items: 4 shotgun shells Home-made Valentines White Chocolate: (Heals 50 SP, doubles when used on someone else) x3 Handmade Chocolate: Heals 50 HP, doubles when used on someone else. x3
Basic Ammunition: Causes tier 1 dex shot burst damage to a single enemy. x10 bullets. x3 (30 total)
Dis-Poison: Removes 'poison' status from one ally. x3 Snuff Soul: Restores 50SP to one ally. x12 Rusty Flute x1 x1 Bead: Fully restores the HP of one ally 1x Revival Bead: Revives a fallen ally with half their HP 2x Discharm: Removes 'charm' status from one ally
- Action:
targeting Revenant with Recarm | Revives one fallen ally with 50% HP. | 20 SP | Tier 2
Revenant returns to life with 152 HP
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| | | Grantus
Posts : 6498 Join date : 2013-07-06 Age : 29
| Subject: Re: Star of The Show [Psyche-Terrorist Dungeon] Tue Jun 26, 2018 10:36 pm | |
| She chuckled, still acting as though nothing bothered her, as it all went dark for a brief moment, and suddenly loud trumpets blared on screen and several flat windows appeared, broadcasting different areas of the city. It seemed that now they were at a news station.- Superbia ~ Level 10:
HP: 1436/1800 SP: 1727/1800 PEnd: 30% MEnd: 30% Ppstr: 49 Pmstr: 78 Dx: 34 Lk: 100 Atk -50% ~ Turn 1 Defense -50% - Turn 3 Agility +30% ~ Turn 3 Weak: Strong: >Every other turn, Superbia will change the broadcasted channel. Tarunda | Lowers one enemy's Attack by 30% for 3 turns. | 6 SP | Tier 2 - Gabe Turn the Dial | Changes the Channel. | N/A | N/A | Endymion News Station! | All Blocks/Strengths/Weaknesses are voided, you are considered to be neutral to them.
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| | | Infernal Zero
Posts : 2610 Join date : 2017-11-15 Age : 26 Location : Currently Unknown. Please advise.
| Subject: Re: Star of The Show [Psyche-Terrorist Dungeon] Tue Jun 26, 2018 10:53 pm | |
| Waking up to find your allies literally asleep on the ground wasn't good. He had to wonder if Wicked had succumbed. But as Revenant saw one of the others he'd only met today slumbering, his worries lessened somewhat. She didn't fall from that. He had to continue the fight. - Stats:
HP: 152/234 SP: 130/153 PEnd: 22% MEnd: 20% Ppstr: 44 Pmstr: 32 Dx: 39 Lk: 51
Strengths: Strike, Dark
Weaknesses: Pierce, Light
- Skills:
Hack & Slash | Inflicts a small amount of Slash damage twice to one enemy. | 8% HP | Tier 1
Mamudo | 60% chance of instant death from the power of Darkness to all enemies. | 12 SP | Tier 1
Stagnant Air | Increases all allies' and enemies' susceptibility to ailments and light/dark spells by 20% for three turns. | 5 SP | Tier 1
Dark Arts | Moderate physical slash damage with a 60% chance of instant death through Mudo to a single opponent. | 16% HP | Tier 2
Sukukaja | Raises one ally's Agility by 30% for 3 turns. | 6 SP | Tier 2
Mudo Boost | Increases success rate of Dark magic by 25% | Passive | Tier 2
Soul Skill - Reaping Arms: Description: The target's weapon becomes a ghostly version of its normal form, changing its effect on those struck by it. Target's DEX attacks deal Dark damage instead of their normal damage type for the duration of the effect. Lasts for 3 turns. Cost: 6 SP Tier: 1
- Relevant Strengths/Weaknesses:
—Strength Name: Romantically Uninclined —Description: "What? No, I'm not interested in anyone. If it happens, it happens, alright?" Cecil's interest in actively pursuing a relationship is very low, and he lacks any particularly strong attraction to any of the people around him. The chances of Cecil being Charmed are 15% lower than normal.
—Strength Name: A Desire to Change —Description: "This...this isn't good enough. I can do this. I want to do this! I just. Have. To do it!" There's many places Cecil's fallen short. Many places where he could do better. And despite his issues, he genuinely wants to better himself, and is more than happy to take any assistance offered in doing so. Buffs received by Cecil increase his stats by an extra 10%.
—Strength Name: Through Thick and Thin —Description: "I really don't have many good friends. Put bluntly, it sucks. So...I'm glad you're here. You put your faith in me. I'll do right by you." As one familiar to loneliness and misery, a good friend means more to Cecil than it might to others, and he has a deep appreciation for everything they do for him. It makes him a lot happier than he'd otherwise be. When Cecil receives healing from someone he has at least a Rank 3 Social Link with, he recovers 10% more health than normal.
—Weakness Name: Mounting Stress —Description: Beneath the surface, it bubbles away, a vicious cocktail of miseries and frustrations with his current existence. And he's no clue how to release them. Cecil lives with a persistent emotional tension that is often not so much relieved as it is pushed from perception. The chances of Cecil becoming Distressed or Panicked are 10% higher than normal.
—Weakness Name: Fleeting Highs, Crushing Lows —Description: "You know...I really have to be glad for the good times I have. It makes everything else a bit more bearable." As he is now, Cecil finds it hard to keep his mood up. The negativity is pervasive, that nagging awareness in the back of his mind of all that is wrong and the things he's done wrong, dragging him down further and further the longer he's in its grip. When things are bad, it just gets worse. Debuffs inflicted on Cecil reduce his stats by an extra 10%.
—Weakness Name: Broken Bottle —Description: It builds...moment by moment, the pressure builds. Higher and higher, pushing harder and harder...until eventually, the bottle breaks, and the shards fly like shrapnel. Cecil can't keep things bottled up forever. Most of his feelings are deeply suppressed, and when he's finally pushed far enough that his emotions are let loose, he gets overwhelmed from the tidal wave flowing over him. This causes him to pretty much break down. Badly. While Cecil is suffering from Rage, Panic, Distress, or Fear, he takes 10% more damage than he would normally.
- Action:
Using Sukukaja on Shotaro. SP: 124/156
- Tension - Xombie:
- Skills:
Magaru | Inflicts a small amount of Wind damage to all enemies. | 6 SP | Tier 1 - 15% Luck Eater *Friday the 13th* | For three turns, Jack can exchange the randomizer number of another with his in hit/miss chances in attacks/ailments. | Tier 1 - 25% Tornadou | Moderate physical Slash and Garu damage to a single opponent. | Tier 2 - 25% Sukukaja | Raises one ally's Agility by 30% for 3 turns. | 6 SP | Tier 2 - 25% Mediarama | Recovers a moderate amount of HP (40%) to all allies. | 16 SP | Tier 2 - 50% Garudyne | Inflicts a large amount of Wind damage to one enemy. | 12 SP | Tier 3 - 50%
Weaknesses: Agi Hits: 1/3 Ppstr: 57 Pmstr: 80 Dx: 40 Lk: 79 ======== Sweet Dreams, Xombie... 2/3 turns.
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| | | Enigma
Posts : 4801 Join date : 2014-01-13
| Subject: Re: Star of The Show [Psyche-Terrorist Dungeon] Wed Jun 27, 2018 12:44 am | |
| stats - Spoiler:
HP: 187/233 SP: 173/ 223 PEnd: 30% MEnd: 32% Ppstr: 59 Pmstr: 89 Dx: 42 Lk: 80
used[spoiler]Marukanda to reset 50% def debuff with crippler[/spoi;er] | |
| | | ViniVidiVicci
Posts : 2319 Join date : 2017-10-31 Age : 29 Location : , location, location
| Subject: Re: Star of The Show [Psyche-Terrorist Dungeon] Wed Jun 27, 2018 12:47 am | |
| "ZZZZzzzz... Mmmrrnnmm..."[/center] - Action:
Asleep. Restores 5% HP and SP. Invigorate 1 restores 3 SP.
Invigorate 1 | Recovers 3 SP on each user turn | Passive | Tier 1
- Stats:
Level: 7 Rogue Skill Rank: 5 Exp: 277 / 1043
Strong: Fire, Ice Weak: Electricity, Darkness
HP: 196 (246 in PvS, Velvet Lenses) 231 / 246 + 12 = 244 / 246 SP: 132 / 188 + 3 + 9 = 144 / 188 PEnd: 24% (2/12 to increase) MEnd: 26% (2/12 to increase) Ppstr: 42 - 15% = 35 Pmstr: 90 + 15% = 103 Dx: 42 Lk: 74
Uses this dungeon: 5 / 30
- Modifiers:
Arcana: Devil, +15% to buffs/debuffs Buffs - None Debuffs - None Ailments - Asleep 2/3 (Gain 5% HP/SP per turn, can't act, take 50% extra damage when attacked and wake up) Overdose? Ready
Character Strengths -Under Your Skin: When Patty attacks an enemy's Weakness her attack is boosted by 10%. The attack power is boosted, not the damage, meaning this also applies to clashing. -Driven: +15% PMstr -Give In To the Urge: Patricia's Persona Overdose lasts for 4 turns instead of 3.
Character Weakness -Can't Take It: When Patty is attacked by one of her Weaknesses the attack power is boosted by 10%. This applies to the attack power, not the damage, meaning that it applies to clashing. -Half Assed: -15% PPstr -It'll Come Back to Haunt You: The backlash from Patricia's Persona Overdose lasts for 4 turns instead of 3.
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| | | Sosina
Posts : 2291 Join date : 2016-05-22
| Subject: Re: Star of The Show [Psyche-Terrorist Dungeon] Wed Jun 27, 2018 1:04 am | |
| Raising her hand once more she created the barrier once more, as she looked to her allies, this was becoming a sadly repeated sight but this time she knew what she would do if it came down to it. she wasn't about to let another one beat them and she needed to push herself harder from now, though she didn't know exactly how she would manage that from this point, but she would have to try something. - Trinity's stats:
Stats Rakukaja | Raises one ally's Defense by 30% 45% for 3 turns. | 6 SP | Tier 2 (3/3)
HP: (202) 182 (70 HP shield) SP: (200) 183 - 12 = 171 + 3 = 174 PEnd: 24% MEnd: 28% Ppstr: 42 Pmstr: 44 Dx: 50 Lk: 84
Strengths arcana boost: 15% boost to healing
Strength Name: Supportive Soul ?Description: Nola is quite adept at the Support side of things, in combat she is far more proficient with Healing powers. (increases effectiveness by 15%)
Weakness Weakness Name: Non-aggressive ?Description: In combat Nola's Offensive buffs and attack abilities lack power as her personality is far removed from such feelings and wishes (-15% damage)
passives Skill 1: Invigorate 1 | Recovers 3 SP on each user turn | Passive | Tier 1 Skill 8: Divine Grace | Healing spells recover 50% more HP | Passive | Tier 3
Inventory Items: 4 shotgun shells Home-made Valentines White Chocolate: (Heals 50 SP, doubles when used on someone else) x3 Handmade Chocolate: Heals 50 HP, doubles when used on someone else. x3
Basic Ammunition: Causes tier 1 dex shot burst damage to a single enemy. x10 bullets. x3 (30 total)
Dis-Poison: Removes 'poison' status from one ally. x3 Snuff Soul: Restores 50SP to one ally. x12 Rusty Flute x1 x1 Bead: Fully restores the HP of one ally 1x Revival Bead: Revives a fallen ally with half their HP 2x Discharm: Removes 'charm' status from one ally
- Action:
Activating Pawn Barrier | Using her own will Trinity manifests a barrier between her allies and danger, applying a barrier that takes damage before them, applying Pend and Mend but not weakness or strength, gives every member of the party a HP shield that has 35% of their max HP the shield lasts 3 rounds, can be dispelled by buff removing skill | 12 sp | Tier 2
Shotaro Gains a 81 HP shield Wicked Gains a 86 HP shield Revenant Gains a 81 HP shield Unison Gains a 70 HP Shield
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| | | Grantus
Posts : 6498 Join date : 2013-07-06 Age : 29
| Subject: Re: Star of The Show [Psyche-Terrorist Dungeon] Thu Jun 28, 2018 1:14 am | |
| After her attacks Superbia would sigh. "This has gotten old very fast. You haven't impressed me enough to even show you the real reason I'm in this position. What are you even here for? You know this only puts you and those you love in danger no? If this continues this will go down the path that Invidia went. Your resolve is commendable, but shameful that you would just charge in to kill me. Is that how he died? Did you even hear his final words?"1. Admit to not knowing his last words
2. Make up words he did not say
3. Stay silent
4. Ignore and Attack - Superbia ~ Level 10:
HP: 1436/1800 SP: 1697/1800 PEnd: 30% MEnd: 30% Ppstr: 49 Pmstr: 78 Dx: 34 Lk: 100 Atk -50% ~ Turn 2 Defense -50% - Turn 1 Weak: Strong: >Every other turn, Superbia will change the broadcasted channel. Twin Shot | Inflicts a moderate amount of Pierce damage twice to one enemy. | 72 Pierce Twice | Tier 2 - Sleepy Wicked. Miss if 1-3 - Random number (1,10) :
- 3
- Random number (1,10) :
- 10
Crit on 1-2
- Random number (1,10) :
- 3
- Random number (1,10) :
- 6
Multi-Broadcast | Turn's the next single target attack into an AoE. Three turn cooldown. | Tier 2 | 30 SP
Endymion News Station! | All Blocks/Strengths/Weaknesses are voided, you are considered to be neutral to them.
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| | | Infernal Zero
Posts : 2610 Join date : 2017-11-15 Age : 26 Location : Currently Unknown. Please advise.
| Subject: Re: Star of The Show [Psyche-Terrorist Dungeon] Thu Jun 28, 2018 1:43 am | |
| ...they were dead, were they...? Skelter's crew weren't wasting time. Still, he couldn't care less for Superbia's schpiel. Sighing exasperatedly and rolling his eyes, Revenant just prepares for the inevitable bombardment. - Stats:
Shield: 81 HP HP: 152/234 SP: 124/153 PEnd: 22% MEnd: 20% Ppstr: 44 Pmstr: 32 Dx: 39 Lk: 51
Strengths: Strike, Dark
Weaknesses: Pierce, Light
- Skills:
Hack & Slash | Inflicts a small amount of Slash damage twice to one enemy. | 8% HP | Tier 1
Mamudo | 60% chance of instant death from the power of Darkness to all enemies. | 12 SP | Tier 1
Stagnant Air | Increases all allies' and enemies' susceptibility to ailments and light/dark spells by 20% for three turns. | 5 SP | Tier 1
Dark Arts | Moderate physical slash damage with a 60% chance of instant death through Mudo to a single opponent. | 16% HP | Tier 2
Sukukaja | Raises one ally's Agility by 30% for 3 turns. | 6 SP | Tier 2
Mudo Boost | Increases success rate of Dark magic by 25% | Passive | Tier 2
Soul Skill - Reaping Arms: Description: The target's weapon becomes a ghostly version of its normal form, changing its effect on those struck by it. Target's DEX attacks deal Dark damage instead of their normal damage type for the duration of the effect. Lasts for 3 turns. Cost: 6 SP Tier: 1
- Relevant Strengths/Weaknesses:
—Strength Name: Romantically Uninclined —Description: "What? No, I'm not interested in anyone. If it happens, it happens, alright?" Cecil's interest in actively pursuing a relationship is very low, and he lacks any particularly strong attraction to any of the people around him. The chances of Cecil being Charmed are 15% lower than normal.
—Strength Name: A Desire to Change —Description: "This...this isn't good enough. I can do this. I want to do this! I just. Have. To do it!" There's many places Cecil's fallen short. Many places where he could do better. And despite his issues, he genuinely wants to better himself, and is more than happy to take any assistance offered in doing so. Buffs received by Cecil increase his stats by an extra 10%.
—Strength Name: Through Thick and Thin —Description: "I really don't have many good friends. Put bluntly, it sucks. So...I'm glad you're here. You put your faith in me. I'll do right by you." As one familiar to loneliness and misery, a good friend means more to Cecil than it might to others, and he has a deep appreciation for everything they do for him. It makes him a lot happier than he'd otherwise be. When Cecil receives healing from someone he has at least a Rank 3 Social Link with, he recovers 10% more health than normal.
—Weakness Name: Mounting Stress —Description: Beneath the surface, it bubbles away, a vicious cocktail of miseries and frustrations with his current existence. And he's no clue how to release them. Cecil lives with a persistent emotional tension that is often not so much relieved as it is pushed from perception. The chances of Cecil becoming Distressed or Panicked are 10% higher than normal.
—Weakness Name: Fleeting Highs, Crushing Lows —Description: "You know...I really have to be glad for the good times I have. It makes everything else a bit more bearable." As he is now, Cecil finds it hard to keep his mood up. The negativity is pervasive, that nagging awareness in the back of his mind of all that is wrong and the things he's done wrong, dragging him down further and further the longer he's in its grip. When things are bad, it just gets worse. Debuffs inflicted on Cecil reduce his stats by an extra 10%.
—Weakness Name: Broken Bottle —Description: It builds...moment by moment, the pressure builds. Higher and higher, pushing harder and harder...until eventually, the bottle breaks, and the shards fly like shrapnel. Cecil can't keep things bottled up forever. Most of his feelings are deeply suppressed, and when he's finally pushed far enough that his emotions are let loose, he gets overwhelmed from the tidal wave flowing over him. This causes him to pretty much break down. Badly. While Cecil is suffering from Rage, Panic, Distress, or Fear, he takes 10% more damage than he would normally.
- Action:
Ignore, Guard. SP: 139/156
- Tension - Xombie:
- Skills:
Magaru | Inflicts a small amount of Wind damage to all enemies. | 6 SP | Tier 1 - 15% Luck Eater *Friday the 13th* | For three turns, Jack can exchange the randomizer number of another with his in hit/miss chances in attacks/ailments. | Tier 1 - 25% Tornadou | Moderate physical Slash and Garu damage to a single opponent. | Tier 2 - 25% Sukukaja | Raises one ally's Agility by 30% for 3 turns. | 6 SP | Tier 2 - 25% Mediarama | Recovers a moderate amount of HP (40%) to all allies. | 16 SP | Tier 2 - 50% Garudyne | Inflicts a large amount of Wind damage to one enemy. | 12 SP | Tier 3 - 50%
Weaknesses: Agi Hits: 1/3 Left Ppstr: 57 Pmstr: 80 Dx: 40 Lk: 79 ======== Sweet Dreams, Xombie... 3/3 turns.
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