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Persona :: New Arcana
Welcome to Persona :: New Arcana! A Persona RPG site!
Welcome to New Arcana!
Welcome, Welcome! You've probably guessed by now, but this is a text-based Persona RPG site for Atlus fans, by Atlus fans. If you're new to Shin Megami Tensei, this place can still be for you, so no need to dash towards the doors! Your first stop should be the introduction board so we can introduce ourselves. Then right after that, feel free to go through our vital information to get a good feel of the site. We hope you enjoy your stay, and if you have any questions don't hesitate to post them here. Ciao!
Shin Megami Tensei and Persona belong to ATLUS. We own nothing, and have simply used their data to create a world of our own. They are the true geniuses behind the scenes.
Posts : 241 Join date : 2017-05-10 Location : A Forign Internet
Subject: Fungeon! Team 1 (Ace, Siku, Khrom, Gus, Shinjiro) Wed Aug 09, 2017 9:38 pm
Let the fun and games begin!
The loud crack of the fireworks above and the warm glow of the lanterns surrounding invite you deeper into the tent. Shrouded in mystery and intrigue… The Fungeon has begun!
The Goal is simple, collect as much treasure as you can! Once all the treasures have been collected the Fungeon is over the the team with them most treasure wins! Be careful though... Vicious beasts block your path. To get past them you will need some special tools.
Upon entering the Fungeon you will receive one of five adventure kits!
The Knight:
Foam Blade Of Fate: Perform one t1 Physical attack of one declared physical element on one enemy. Declare element when you choose this class. 20 Charges.
Foam Shield of Justice: Raise one ally’s defense by 10% for three turns. 20 Charges.
Foam Gauntlets of Devastation: Perform one t1 Physical attack of one declared physical element against all foes. Declare element when you choose this class. 10 Charges.
The Mage:
Magical Bullet: Perform one t1 magic attack of one declared magic element against one foe.Declare element when you choose this class. 20 Charges.
Mystic Staff: Gain a passive 15% boost to one declared element. Declare element when you choose this class.
Mystic Amulet: Give one party member a 10% damage Buff for three turns. 20 Charges.
The Healer:
Holy Salve: Heal one party member 30% HP. 20 Charges.
Holy Book: Scan one enemy. Displays stats and Weaknesses. 20 Charges.
Holy Word: Raise one ally from 0 HP back to half health. 10 Charges.
The Ranger:
Longbow: Perform a t.5 Physical attack of one declared physical element twice on one enemy. Declare element when you choose this class. 20 Charges
Enchanted Spread Shot: Perform one t.5 magical attack of one declared magical element against all enemies. Declare element when you choose this class. 20 Charges
Bestial Howl: Reduce the defenses of all enemies by 10%. 10 Charges
The Rogue:
Quick Jab: Perform a t1 dex attack of one declared physical element on one enemy with a 20% chance of inflicting “poison”. Declare element when you choose this class. 20 Charges
Stealth: Cloak a party member in stealth, increasing their dodge chance by 20% for three turns. 10 Charges.
Distracting Strike: Attack the enemy with the purpose to distract them, this attack does no damage but will allow the rest of your party to have +10% crit rate that round. 10 Charges
Fungeon Layout:
Dungeon Key: Blue Stars: These are entry points, you may choose either of the four blue stars to begin from, just be sure it's clear where you are starting. You may also leave from these points at any time to end the dungeon for yourself to go partake in other events. Note: A single person can leave the party without everyone having to leave if they wish. Please choose one entrance for your team. If an entrance has already been chosen by a different team please choose a different one.
Red Stars: These are the “enemies” you have to fight! They will be actors that will challenge you to battle, defeat them to move on. Remember, they can see you for up to three spaces away and will get the jump on you! However they cannot see through doors.
Green Stars: Eye spy treasure! Throughout each room there is a treasure chest, some of them have useless items, some may be handy to you! Who knows, you might find some money or something super important in one of them!
Purple Stars: These spaces have obstacles on them! Enemies cannot see through purple stars and you cannot pass over a purple star even if you have more spaces left to move. You must stop at purple stars and complete an “adventure” puzzle. Figure out how to get passed and you can keep heading on your way!
Last edited by "Gear" on Thu Aug 10, 2017 12:32 am; edited 1 time in total
Retuo Admin
Posts : 4860 Join date : 2013-09-06 Age : 27 Location : In front of my computer.
Subject: Re: Fungeon! Team 1 (Ace, Siku, Khrom, Gus, Shinjiro) Wed Aug 09, 2017 9:53 pm
Whoo. Time to get some fun started. Ace had no idea what this event was going to be like, but exploring a dungeon for sparklies wounded like a fun way to spend time, right? He would probably still go visit the festival itself afterwards of course, but this was interesting enough to check out first. Hopefully it wouldn’t be too dangerous though, as he would like to walk out of there in one piece. It’d suck to be out before one could enjoy any of the other activities around the festival. Nevertheless, the winged demon would venture in, noting he had a couple of people with him as well. Ah, they were doing this in groups, eh? Well made sense if a lot of people wanted a go at this. ‘’Hi guys. Let’s hope we do the best, right?’’ A fail would be sad after all.
Wandering over to the adventure kits they got, he would contemplate them for a moment before deciding to pick the one with the staff. It looked pretty cool. Whenever they were all ready donning their new gear, he would turn to look towards the entrance. ‘’Well, time to get going I guess? It’d be sad if we were too slow.’’ Not that he knew whether there was any time limit on this or anything, but there was no point in standing around forever, heh….
Info:
Picking the Mage box and picking Fire for both choosable slots ~ Also, starting on the star close to number 1, and moving 2 spaces to the right onto the red star.
Posts : 2220 Join date : 2014-10-28 Location : In my own madness.
Subject: Re: Fungeon! Team 1 (Ace, Siku, Khrom, Gus, Shinjiro) Thu Aug 10, 2017 12:42 am
The wandering demon merchant moved about the grounds of this thing called the Jump Festival with a strange black and white creature about 3 feet tall at his side that was grinning widely as it looked about curiously at the various events around. He could tell it wanted to have fun, but like the obedient creature it was, it would do nothing without his permission. The demon smiled behind his mask as he continued to walk along with the creature. It seemed that there were many events going on and some he actually wanted to check out later. He suppose if he was to have fun, he could let his pets do the same. Keeping his view ahead, he would speak. “Go close down shop and after that you and the others have blast here until its time to go home.” The smaller creature stopped in its tracks in shock as it looked him up and down.
“You’re not shittin’ me are ya?” the smaller creature asked as one eye narrowed at him. At this Siku would stop and turn to the other.
“Have I ever?” he would ask in playful tones. The creature was silent for a bit as it flicked its devil like tail and then grinning like a shark, it would let out a mischievous chuckle.
“I guess not and that is why ya’re the boss! Okay, I’ll let the others know!” the creature said and then with a wave it would skip off and disappear into the crowds. Praying nothing to disastrous would happen for letting his pets run free. He suppose it was too late to worry now. That aside, the demon would continue walking on until this thing called a Fungeon caught his attention. He had heard of dungeons and had even wandered into some places that he had to fight his way out of. He was used to that sort of risk, but this one was offering something else. A dungeon that was fun and offered treasure? Oho. Now that was appealing. Hmm…
He would step into the place and find himself actually bumping into at least two familiar faces and it seemed that he was part of their team too since others were already gathered in their own groups. Huh. Small world. Anyway….
“Our best, huh?” the demon would begin as he moved over to the kits causally glancing over the items until his eyes caught his favorite weapon. A bow. Picking it up, he would glance over at Ace a smirk under his mask. “I always do beyond my best.” And that was the truth. He liked to push himself to his limits and wonder what sort of challenge this place would offer. Gearing up, he would wait for the others before giving a nod at Ace’s words. “Let us go then.”
With that said, the demon shifted the bow on his shoulder and began to follow the winged demon.
Information:
Class Selected: Ranger Starting Point: Star in the lower right closest to number 1 Action: Followed Ace 2 blocks to the right and currently on red star too.
Note: +10% more damage when struck by magic due to weakness
Telos
Posts : 1394 Join date : 2016-05-26 Age : 22 Location : Somewhere in time and space
Subject: Re: Fungeon! Team 1 (Ace, Siku, Khrom, Gus, Shinjiro) Thu Aug 10, 2017 1:30 am
Shinji had taken the knight box after some deliberation. He noticed the postal demon he had met earlier took the mage, which, all things considered, didn't really suit him. Rather, he took the knight. Simply because there was a certain legend about knights conquering unholy terrors... So he would be the token knight, or at the very least, a Black Knight of sorts. He merely nodded in response to what the others said. He decided that for the record, his 'Black Knight' Character would be the silent and deadly type. He moved with them...
Information::
Class Selected: Knight (Slash) Starting Point: Star in the lower right closest to number 1 Action: Following the group.
*Note: have a latent 15% boost in damage resistance against physical-based skills and a 15% boost to their Ppstr stat.
Ryugon
Posts : 343 Join date : 2016-03-14 Age : 25
Subject: Re: Fungeon! Team 1 (Ace, Siku, Khrom, Gus, Shinjiro) Thu Aug 10, 2017 5:54 pm
It was great to finally be able to have fun in one of Juction's commemorative events. Not that ever since he discovered himself here he didn't do that but this was more special because; class time was over, even if for a brief moment. That was the most joyful times not only for the kids but especially for teachers as they could sleep without thinking about grades and kids hanging from the ceiling of the classroom without anyone knowing how that really happened. But the fun part for Khrom was to see his little pupils walking around with its parents just to approach them, share some awkward info about what they did in class about a couple of days prior and speak the oh so favorite phrase of every adult ever for a teacher (with some minors adjustments for him, of course). ~ Take good care of him okay? I'll see you soon sweetie! ~ and completed with a big laugh. This was his personal pleasure of the night, but the festival had much more things to offer than just this little personal fun. He had his time looking around everything they had to offer until he stood at the Fungeon entrance. ~Fun Dungeon, eh? ~ He smiled, looking all the information about the place and getting himself to decide what he was going in as. He was not a good actor per se, not a good role player even, but the Healer looked nice and offered both a cane and a book to keep his hands busy. The set came with a nice cape that was not that long (stopping at his waist) but let all his assets shine while he supported other people. ~Come to me if you need help, okay? ~ He laughed at his cheesy acting line as he got to his group, but felt that they were different enough to bring something interesting to this experience. And just like that, he headed in.
Info:
Class Selected: Healer Starting Point: Star in the lower right closest to number 1 Action: Following the rest of the group.
Passive boost to Luck – 10% Strong against Garu based attacks Dexterity reduced by 10% Weak against Ailment based attacks
Space Overlord Bfroger6
Posts : 2877 Join date : 2014-12-26 Age : 26
Subject: Re: Fungeon! Team 1 (Ace, Siku, Khrom, Gus, Shinjiro) Thu Aug 10, 2017 8:20 pm
The old demon took a step towards the so-called Fungeon, a place of pretend fighting and exploration. An idyllic passtime, far from any real danger, it would quite befit him in the last few days. With a smile, he crossed the line and found himself grouped up with a handful of others after a brief introduction. His face lit up even further as he saw Siku and he waved at the other wordlessly. "I suppose I'll be taking this one, then." There was no need to rush, he could just pick the kit no one else wanted. Apparently, that was the Rogue kit. "Come here, young adventure kit. I shall make you mine for now. Hope we can work things from there." Opening it up, he found a rather ominous looking cloak, slightly draped on the sides and around the edges, perfect for an infiltrator. One problem was that it was kind of small...so when he tied it around his neck and put the hood on over his face, the rest of the cloak barely touched the area beneath his belt. Gus chuckled and shrugged at the rest of the group before taking what appeared to be a rubber knife. "An assassin's finest tool." He nodded as he placed it on his belt.
Following the others in a slow gait, Gus really would be taking his time to look around the place rather than hurry. There was no hurry, this was all play anyways. He tried his best to give the rest of the team's backs a series of what could be described as ill-intended glances, then pull his knife out ominously and hold it as if he was about to stab them in the aforedmentioned backs~
Starting Kit - Rogue:
Quick Jab [20/20]: Perform a t1 dex attack of one declared physical element on one enemy with a 20% chance of inflicting “poison”. Declare element when you choose this class.
Stealth [10/10]: Cloak a party member in stealth, increasing their dodge chance by 20% for three turns.
Distracting Strike [10/10]: Attack the enemy with the purpose to distract them, this attack does no damage but will allow the rest of your party to have +10% crit rate that round.
Adventure Kit [Rogue] - allows the use of special skills
Relevant S&W:
—Strength Name:*Incubation of Will* —Description:Slowly eating away at the victims, the mental disease only ever grows stronger. A demon plaguing any trace of sapiency, the lucidity within one's mind set asunder, spilled like beans. One must be wary when confronting an enemy which can bring forth ruin at that which one holds most dear.
>Enemies below 50% HP suffer a decrease in Lk by 5% for every ailment the user is currently afflicted with [note: elemental ailments don't count; caps at 20%].
—Strength Name:*Lucid Dreaming* —Description:Fabric of dreams is a canvas to fill. Incubi have set characteristics, but are altered to an extent depending on what they are dreamed into. At this time, Gus is a senseless devourer. In order to fulfill this role, he became physically stronger, increasing his overall muscle force, able to tear limbs off a regular human like a twig, and crush bones with a bite for that sweet marrow. This further increases during Corruption.
>Physical Strength increasing Strength; ups Dex by 15%.
—Strength Name:*Darkness hidden within dreams* —Description:Thriving on the fear of others, unbenknownst to its own, what lies within is merely what was lost beyond. Absorbing energy wasted by one's peers, one can remain forever strong.
>Grants a 2% HP recovery at the start of every turn for every ally under 50% SP, not counting the user.
------------------------------------
—Weakness Name:*Ethereality* —Description:Dreams fade from memory. Having no one to remember them at all makes it almost as if they'd never existed in the first place. Sure, Gus is his own being now, yet this aspect of his formulation remains.
>Decreases Pmstr by 10% when user is under 50% HP.
—Weakness Name:*Mobious Refraction* —Description:Hiding under blankets is a valid method of keeping the monsters at bay. As such, it is safe to assume darkness both validates their existence as much as it repels it...or something. Let's just say Gus might've been dreamed into an entity that believed this to be true.
>Takes 10% more damage from Dark skills [note: counting Mudo in PvP].
—Weakness Name:*Out of control* —Description:Being as is, to Gus it matters not who he consumes. He was broken once, now there is no way to fix him. No longer technically an Incubus, a being of nightmares, but an actual live entity, when pressured, the chain unhinges, ravaging what is left in the wake.
>Deals 10% more damage when attacking Allies.
Racial S&W:
—Racial Strength Name:**Devour** —Description:Born into being a construct meant to devoure with hate comes with its perks. Restoring one's soul is easy by devouring another's essence, crushing their very existence. It provides regeneration.
>If the user's Physical skill defeats an enemy, this strength provides restoration of SP equal to 10% of the damage dealt in the final blow [note: if multiple enemies defeated by an AoE, count all of them].
------------------------------------
—Racial Weakness Name:**Inches from the point** —Description:Unstable at best, for all he appears, within him grows ever deeper void, consuming wasted ego itself. If one cares not of well-being, one will only sink. Incubi are this, at best, when formulated into reality, it clashing with their core existence as mere constructs, resulting in disaster under strain.
>Decreases Lk for the duration of the battle by 5% at start of each turn for every ailment suffered by the user at the time, up to the maximum of 30% decrease.
----------------------------------
Fungeon Movement:
Following the others
"Gear"
Posts : 241 Join date : 2017-05-10 Location : A Forign Internet
Subject: Re: Fungeon! Team 1 (Ace, Siku, Khrom, Gus, Shinjiro) Thu Aug 10, 2017 10:21 pm
Ready?
SHOW TIME!
"Stop where you are! I the Great Bobble will prevent thee from continuing!"
Subject: Re: Fungeon! Team 1 (Ace, Siku, Khrom, Gus, Shinjiro) Fri Aug 11, 2017 12:11 am
(Messing up the order a little bit because I'll be offline for sometime tomorrow and I don't want to keep you guys waiting) His first "enemies", eh? Khrom couldn't keep a straight face at that costumes but couldn't help to let out a sly smile escape his lips before he done anything. He coughed a little before opening his book and reading his abilities and the fact they were tied with the staff and its buttons. He would them point the staff to the single costume and press one of the buttons.... Just to her a chicken sound come off of it. ~ Wha...? Really now? ~
Holy Salve: Heal one party member 30% HP. 20 Charges.
Holy Book: Scan one enemy. Displays stats and Weaknesses. 20 Charges.
Holy Word: Raise one ally from 0 HP back to half health. 10 Charges.
Relevant Info:
15% boost in Dark-based skills. (Death Arcana) Passive boost to Luck – 10% Strong against Garu based attacks Dexterity reduced by 10% Weak against Ailment based attacks
Action:
Using Holy Book to scan Rodney
Retuo Admin
Posts : 4860 Join date : 2013-09-06 Age : 27 Location : In front of my computer.
Subject: Re: Fungeon! Team 1 (Ace, Siku, Khrom, Gus, Shinjiro) Fri Aug 11, 2017 2:40 am
Ace noted that there were some familiar faces in the group, but they could probably talk later as they already happened to run into 'enemies' only after a couple of steps from their entrance. Heh, well that was sure quick. These guy were kinda cute. He wouldn't mind having something like that as a pet maybe. Then again, those were just costumes, right? Or something like that. ''Hmm...let's see...''
Magical Bullet: Perform one t1 Fire attack against one foe. 19 Charges.
Mystic Staff: Gain a passive 15% boost to Fire.
Mystic Amulet: Give one party member a 10% damage Buff for three turns. 20 Charges.
Action:
Magical Bullet: Perform one t1 Fire attack against one foe. - towards B&B - 28 Fire Damage
Miss chance:
Miss if 5
Random number (1,10) :
6
OoC:
's cool Ryu. The order wasn't really set until battle anyway (cause that's official business). Kinda means now you'll be first to post at least until the end of it though lol I guess that works for the Healer though.
Deshi Admin
Posts : 2220 Join date : 2014-10-28 Location : In my own madness.
Subject: Re: Fungeon! Team 1 (Ace, Siku, Khrom, Gus, Shinjiro) Fri Aug 11, 2017 10:21 am
As more gathered, the demon would find himself unsure about one that decided to not speak at all. The guy that choose knight. Hmm. He wondered if it was just an act or was the guy actually like that. That aside though, the demon found himself smirking under his mask as the last of the group. Gus, the interesting guy he had met on the tram made his appearance. How interesting to find him here also. He would give a friendly wave back before following the other’s. As they walked he did glance back a bit as he looked around, catching briefly the larger demon’s play. Heh he was really getting into character, wasn’t he? Feeling relaxed and thinking this may be fun after all, the demon followed Ace into the next area where they encountered the enemy. To what he saw, the demon would take them in with a serious expression….until he heard what was said that is. How on earth was he suppose to take this seriously with lines like that?
Letting out an amused hmph, the demon would hear the chicken sound the staff made as their healer performed the first move. Well that was weird. Anyway, it seemed Ace followed up by using his own attack against the pair in the enemy line. As the guy let that fly, the demon would pull out a blue arrow with an odd tip designed to burst upon impact. Aiming it so it would hit and perhaps spread to hit all “enemies” the demon let the arrow fly.
Information:
The Ranger Skills:
Physical Element: Pierce Magical Element: Ice
Longbow: Perform a t.5 Physical attack of one declared physical element twice on one enemy. Declare element when you choose this class. 20 Charges
Enchanted Spread Shot: Perform one t.5 magical attack of one declared magical element against all enemies. Declare element when you choose this class. 19 Charges
Bestial Howl: Reduce the defenses of all enemies by 10%. 10 Charges
Note: +10% more damage when struck by magic due to weakness
Telos
Posts : 1394 Join date : 2016-05-26 Age : 22 Location : Somewhere in time and space
Subject: Re: Fungeon! Team 1 (Ace, Siku, Khrom, Gus, Shinjiro) Fri Aug 11, 2017 5:31 pm
Action::
Foam Blade Of Fate: Perform one t1 Physical attack of one declared physical element on one enemy. Declare element when you choose this class. 20 Charges. (Element declared was Slash) (Hitting Bubbles)
(NOte: My last post had incorrect stats that did not feature my arcana boost and an additional point added in. +1 added for Arcana boost (15% to PPstr) and 1 point added to luck from the leftover point) (This one however does.) (Sorry for the inconvenience.)
Telos
Posts : 1394 Join date : 2016-05-26 Age : 22 Location : Somewhere in time and space
Subject: Re: Fungeon! Team 1 (Ace, Siku, Khrom, Gus, Shinjiro) Fri Aug 11, 2017 5:35 pm
FIxed Miss chance::
Dmg. Is 11 MIsses on a 1
Random number (1,10) :
8
Space Overlord Bfroger6
Posts : 2877 Join date : 2014-12-26 Age : 26
Subject: Re: Fungeon! Team 1 (Ace, Siku, Khrom, Gus, Shinjiro) Fri Aug 11, 2017 6:22 pm
Moving up to with the rest, Gus's assassination attempt has apparently been interrupted by the emergence of their first set of enemies. Gus didn't particularly mind, and in fact he smiled at them, raising his rubber knife up.
He looked at the green one and walked over to them and around them nonschalantly. He then proceeded to apply the knife with little force into the lower portion of their back as the retractable rubber blade sunk into the hilt, mirroring as if an actual stabbing was in process. Lacking the sound effects, Gus shrugged. "Stabby stab?"
Starting Kit - Rogue:
Quick Jab [19/20]: Perform a t1 Pierce dex attack on one enemy with a 20% chance of inflicting “poison”.
Stealth [10/10]: Cloak a party member in stealth, increasing their dodge chance by 20% for three turns.
Distracting Strike [10/10]: Attack the enemy with the purpose to distract them, this attack does no damage but will allow the rest of your party to have +10% crit rate that round.
Adventure Kit [Rogue] - allows the use of special skills
Relevant S&W:
—Strength Name:*Incubation of Will* —Description:Slowly eating away at the victims, the mental disease only ever grows stronger. A demon plaguing any trace of sapiency, the lucidity within one's mind set asunder, spilled like beans. One must be wary when confronting an enemy which can bring forth ruin at that which one holds most dear.
>Enemies below 50% HP suffer a decrease in Lk by 5% for every ailment the user is currently afflicted with [note: elemental ailments don't count; caps at 20%].
—Strength Name:*Lucid Dreaming* —Description:Fabric of dreams is a canvas to fill. Incubi have set characteristics, but are altered to an extent depending on what they are dreamed into. At this time, Gus is a senseless devourer. In order to fulfill this role, he became physically stronger, increasing his overall muscle force, able to tear limbs off a regular human like a twig, and crush bones with a bite for that sweet marrow. This further increases during Corruption.
>Physical Strength increasing Strength; ups Dex by 15%.
—Strength Name:*Darkness hidden within dreams* —Description:Thriving on the fear of others, unbenknownst to its own, what lies within is merely what was lost beyond. Absorbing energy wasted by one's peers, one can remain forever strong.
>Grants a 2% HP recovery at the start of every turn for every ally under 50% SP, not counting the user.
------------------------------------
—Weakness Name:*Ethereality* —Description:Dreams fade from memory. Having no one to remember them at all makes it almost as if they'd never existed in the first place. Sure, Gus is his own being now, yet this aspect of his formulation remains.
>Decreases Pmstr by 10% when user is under 50% HP.
—Weakness Name:*Mobious Refraction* —Description:Hiding under blankets is a valid method of keeping the monsters at bay. As such, it is safe to assume darkness both validates their existence as much as it repels it...or something. Let's just say Gus might've been dreamed into an entity that believed this to be true.
>Takes 10% more damage from Dark skills [note: counting Mudo in PvP].
—Weakness Name:*Out of control* —Description:Being as is, to Gus it matters not who he consumes. He was broken once, now there is no way to fix him. No longer technically an Incubus, a being of nightmares, but an actual live entity, when pressured, the chain unhinges, ravaging what is left in the wake.
>Deals 10% more damage when attacking Allies.
Racial S&W:
—Racial Strength Name:**Devour** —Description:Born into being a construct meant to devoure with hate comes with its perks. Restoring one's soul is easy by devouring another's essence, crushing their very existence. It provides regeneration.
>If the user's Physical skill defeats an enemy, this strength provides restoration of SP equal to 10% of the damage dealt in the final blow [note: if multiple enemies defeated by an AoE, count all of them].
------------------------------------
—Racial Weakness Name:**Inches from the point** —Description:Unstable at best, for all he appears, within him grows ever deeper void, consuming wasted ego itself. If one cares not of well-being, one will only sink. Incubi are this, at best, when formulated into reality, it clashing with their core existence as mere constructs, resulting in disaster under strain.
>Decreases Lk for the duration of the battle by 5% at start of each turn for every ailment suffered by the user at the time, up to the maximum of 30% decrease.
----------------------------------
Action:Quick Jab - 3 Pierce Dex damage on B&B
Miss [1]:
Random number (1,10) :
9
Crit [1]:
Random number (1,10) :
7
"Poison" [1, 2]
Random number (1,10) :
3
"Gear"
Posts : 241 Join date : 2017-05-10 Location : A Forign Internet
Subject: Re: Fungeon! Team 1 (Ace, Siku, Khrom, Gus, Shinjiro) Fri Aug 11, 2017 7:55 pm
Subject: Re: Fungeon! Team 1 (Ace, Siku, Khrom, Gus, Shinjiro) Fri Aug 11, 2017 8:05 pm
This actually looked like a battle. A battle in a kids show for 5 and under, but still like one. Khrom was still having fun however and the sound his ability made last time was kinda fun, so why not get more in character and do it the right way this time? ~ The power of the Duck reveals all! ~ His staff pointed to the duo as he said his word and soon after he would press the button of his staff. * QUACK *
Holy Salve: Heal one party member 30% HP. 20 Charges.
Holy Book: Scan one enemy. Displays stats and Weaknesses. 19 Charges.
Holy Word: Raise one ally from 0 HP back to half health. 10 Charges.
Relevant Info:
15% boost in Dark-based skills. (Death Arcana) Passive boost to Luck – 10% Strong against Garu based attacks Dexterity reduced by 10% Weak against Ailment based attacks
Action:
Using Holy Book to scan Bubble and Bobble
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Subject: Re: Fungeon! Team 1 (Ace, Siku, Khrom, Gus, Shinjiro)