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Persona :: New Arcana
Welcome to Persona :: New Arcana! A Persona RPG site!
Welcome to New Arcana!
Welcome, Welcome! You've probably guessed by now, but this is a text-based Persona RPG site for Atlus fans, by Atlus fans. If you're new to Shin Megami Tensei, this place can still be for you, so no need to dash towards the doors! Your first stop should be the introduction board so we can introduce ourselves. Then right after that, feel free to go through our vital information to get a good feel of the site. We hope you enjoy your stay, and if you have any questions don't hesitate to post them here. Ciao!
Shin Megami Tensei and Persona belong to ATLUS. We own nothing, and have simply used their data to create a world of our own. They are the true geniuses behind the scenes.
Posts : 260 Join date : 2016-02-02 Age : 23 Location : Yes
Subject: Re: Team Cheer To the Rescue! (Dash for 8D, Zavie, Callie, and Andrew) Sat May 27, 2017 8:51 pm
Another group of demons emerged, and immediately Leviathan could sense that they were much stronger than the last group. Even if he couldn't sense it, he'd probably be able to tell just from their looks alone. They were not only menacing, they were downright scary this time!
"♫ ~ So you wanna play with magic? Boy, you should know what you're falling for ~ ♫
Passive Boosts: +15% to Ice/Bufu Skills (Arcana) and Wind/Garu skills (Strength)
Shadow Skill List:
[i]Skill 1: Hindering Gust | 10% (20% with single target skills) chance of inflicting a wind based ailment with each Garu skill used. Not effective against opponents that are strong/block/ etc Wind. Adds 20% chance of miss towards the opponent's next attack. In PvS this translates to a lower visibility thanks to wind in someone's eyes, and can cause aiming problems. Effects do not stack. | Passive | Tier 1 Skill 2: Garula | Inflicts a moderate amount of Wind damage to one enemy. | 6 SP | Tier 2 Skill 3: Mabufula | Inflicts a moderate amount of Ice damage to all enemies. | 12 SP | Tier 2
Ability Name: Shadow Frenzy Description: The Shadow Selves have a special ability called the "Shadow Frenzy" allowing them to cast skills at half the price, and link Tier skills like a chain. For Example: If a Shadow Self were to go into a Frenzy, they could cast a Tier 1 skill and immediately follow that Tier 1 skill with a Tier 2 skill in the same post. The only requirement is that the skills being chained must be the same type, such as Garu to Garula, or Magaru to Magarula. Also you can only link up to three skills total. This Shadow Frenzy only lasts for three (3) turns, and once it ends it can not be used again the entire topic and all following skills will be weaker by 50% (unless a special item is used).
Soul Skill Name: Sub-zero Tier: Tier 1 Cost: Passive Type of Damage: Passive Description: All of Andrew's ice type attacks have a small chance of partially freezing his enemies' bodies (20% for single-target, 10% for AoE) and thusly making them more fragile, making the next physical attack against them a guaranteed critical hit. This effect wears off at the end of the enemy's next turn or if the same enemy is hit by a fire skill before then, and it does not apply to enemies who are resistant/invulnerable to ice.
Passives/Strengths/Weaknesses:
—Strength Name: Swift Breeze —Description: In his true form, Andrew adopts the form of a creature not only attuned to water, but also to cold and fast winds such as those in the arctic. Wind attacks have a 15% boost in potency.
—Strength Name: Cold Body —Description: In his True Form, Andrew's body has the properties of an animal whose body benefits from cool, ventilated temperatures and ambients. In battle this means that every time Andrew is hit by an ice or wind type attack, PMStr is boosted by 15% until the end of his next turn. This effect does not stack.
—Weakness Name: Soft Body —Description: Despite being a force not to be underestimated, the physical strength packed into Andrew's normal form and True Form alike is... lacking. All dexterity attacks dealt by Andrew have a 15% damage reduction.
—Weakness Name: Shadow's Innocence —Description: A unique set of circumstances in Andrew's psyche, between being too young to completely understand and being in a constant struggle between longing for the liberation of his true self and wanting to keep it at bay has led to him developing a lack of comprehension of his existance as a Shadow Self. He knows something happened to him, and he knows he has changed, but in his mind he is still human. On top of this, his shadow self was too weak at first to successfully eliminate his regular self, which ends in the two merging together into one. Due to his lacking understanding of his new form and the sheer irregularity of his situation, when transforming there is a one in eight chance that Andrew will lose focus mid-transformation and temporarily botch the power packed into his True Form, reducing his PMStr by 15% until the end of his next turn.
Total Passives: +15% Damage Boost (Garu/Bufu) +15% Damage Boost after being hit with Garu/Bufu +10/20% Chance of reducing enemy accuracy by 20% with Garu skills +20/30% Chance of inducing critical-lock on enemies with Bufu skills +50% Taken Damage Reduction (Garu/Bufu) +100% Taken Damage Amplification (Tera/Gun) +15% Damage Output Reduction (Phys)
Inventory:
Head: N/A Body: N/A Feet: N/A Accessory: N/A
Items: -N/A
VC: 0
Action:
Casting Garula on Centaur 1 for 34 wind damage.
Miss if 1 through 5
Random number (1,10) :
3
Reduced Accuracy if 9, 10
Random number (1,10) :
9
Wolfie977
Posts : 1495 Join date : 2015-04-26 Age : 25 Location : About a couple inches from my PC
Subject: Re: Team Cheer To the Rescue! (Dash for 8D, Zavie, Callie, and Andrew) Sat May 27, 2017 9:09 pm
"W-woah... Those things look really..." Callie would pause and stare at the weird creatures that they'd stumbled upon. There was... Something not right about them, their presence was kinda off, or at least was making her feel a little off... They just looked so-.
"Strange?" Terra would butt into the girls trail of thought as she'd nod in agreement.
"Yeah! That! B-but I gotta stop thinking about that now, my friends need me to help!"
Aeon | Passive skills get a 15% boost (Regenerative/Healing skills are boosted by 5%, Boost/Amp skills are boosted by 10%)
Pierce Master | Increases Pierce based dexterity damage output by 30% (40%) | Passive | Tier 2
—Strength Name: Dual-Wield —Description: Callie is able to make use of both of her hands during combat. This allows her to use two tanto daggers at once, one in each of her hands. Because of this it allows her to hit with dex twice per turn.
—Weakness Name: Light on Her Toes —Description: Due to her fighting style, Callie is quite oftenly always ready to move and not focusing so much as to staying up right. Because of this she is easily knocked off guard and takes an additional 5% damage from earth based attacks.
—Weakness Name: A Fox of No Power —Description: Whilst Terra enjoys exploring outside of his dagger form from time to time. This is mainly for his own benefit of seeing the world as he is unable to use any skills or abilities whilst in his fox form. He will also become limp and tired if he tries to travel more than 5 meters away from Callie whilst in this form.
Soul Skill Name: Contagious Joy Persona Name: Terra Tier: Tier 2 Cost: N/A Type of Damage: Passive Description: In her desire to spread happiness to all that she meets, including any unfriendly inquisitors. Callie taps into her and Terra's soul before each dex attack to add a 25% (35% for Aeon) chance of causing the charm ailment to any enemy struck by her blades.
Action:
Pirece Dex attack twice against Centaur 1.
Damage per attack: 39 + 40% = 54 Total damage: 108
Centaur 1
1st hit misses on 1, 2, 3:
Random number (1,10) :
7
1st hit crits on 8:
Random number (1,10) :
8
1st hit charms on 7, 8:
Random number (1,10) :
2
2nd hit misses on 1, 2, 3:
Random number (1,10) :
1
2nd hit crits on 8:
Random number (1,10) :
10
2nd hit charms on 7, 8:
Random number (1,10) :
9
Godai
Posts : 5994 Join date : 2013-10-06 Age : 29
Subject: Re: Team Cheer To the Rescue! (Dash for 8D, Zavie, Callie, and Andrew) Sat May 27, 2017 9:17 pm
Countered if 1.
Random number (1,10) :
7
Wolfie977
Posts : 1495 Join date : 2015-04-26 Age : 25 Location : About a couple inches from my PC
Subject: Re: Team Cheer To the Rescue! (Dash for 8D, Zavie, Callie, and Andrew) Sat May 27, 2017 9:21 pm
"They look even stranger when they're on the floor like that! Nehehe!"
Aeon | Passive skills get a 15% boost (Regenerative/Healing skills are boosted by 5%, Boost/Amp skills are boosted by 10%)
Pierce Master | Increases Pierce based dexterity damage output by 30% (40%) | Passive | Tier 2
—Strength Name: Dual-Wield —Description: Callie is able to make use of both of her hands during combat. This allows her to use two tanto daggers at once, one in each of her hands. Because of this it allows her to hit with dex twice per turn.
—Weakness Name: Light on Her Toes —Description: Due to her fighting style, Callie is quite oftenly always ready to move and not focusing so much as to staying up right. Because of this she is easily knocked off guard and takes an additional 5% damage from earth based attacks.
—Weakness Name: A Fox of No Power —Description: Whilst Terra enjoys exploring outside of his dagger form from time to time. This is mainly for his own benefit of seeing the world as he is unable to use any skills or abilities whilst in his fox form. He will also become limp and tired if he tries to travel more than 5 meters away from Callie whilst in this form.
Soul Skill Name: Contagious Joy Persona Name: Terra Tier: Tier 2 Cost: N/A Type of Damage: Passive Description: In her desire to spread happiness to all that she meets, including any unfriendly inquisitors. Callie taps into her and Terra's soul before each dex attack to add a 25% (35% for Aeon) chance of causing the charm ailment to any enemy struck by her blades.
Action:
Pirece Dex attack twice against Centaur 1.
Damage per attack: 39 + 40% = 54 Total damage: 108
Centaur 1
1st hit misses on can't miss:
Random number (1,10) :
3
1st hit crits on 8:
Random number (1,10) :
10
1st hit charms on 7, 8:
Random number (1,10) :
5
2nd hit misses on can't miss:
Random number (1,10) :
7
2nd hit crits on 8:
Random number (1,10) :
1
2nd hit charms on 7, 8:
Random number (1,10) :
2
Godai
Posts : 5994 Join date : 2013-10-06 Age : 29
Subject: Re: Team Cheer To the Rescue! (Dash for 8D, Zavie, Callie, and Andrew) Sat May 27, 2017 9:22 pm
Counter if 1 for both.
Random number (1,10) :
5
Random number (1,10) :
3
AkaJack
Posts : 1763 Join date : 2014-12-19 Age : 29 Location : Behind you.... Boga boga boga
Subject: Re: Team Cheer To the Rescue! (Dash for 8D, Zavie, Callie, and Andrew) Sat May 27, 2017 9:32 pm
"I'll answer all your questions later Levi! After the fight, that way I can count it towards my 400 walking words! Eheheh! And gee... These Horsey guys look sad... Hey Horsey Budies! Why the... LONG FACES! Ehehehehehe! Oh the clasics are always the best..."
Skill 4:Evil Smile Cleaver Joke | 25% chance of inflicting the Fear Laughter ailment to all enemies. 50% chance fear may stop their next attack. Wears off after 3 turns. | 10 SP | Tier 2
Chance to funny Centaur1: 2,4,5,6,8,10:
Random number (1,10) :
2
Chance to funny Centaur2: 2,4,5,6,8,10:
Random number (1,10) :
10
Lost
Posts : 2048 Join date : 2014-11-21 Age : 25 Location : Nowhere
Subject: Re: Team Cheer To the Rescue! (Dash for 8D, Zavie, Callie, and Andrew) Sat May 27, 2017 10:39 pm
"Be careful, Vixen! They seem ready for your attacks!"
Soul Skill Name: Cat Coupon Shadow Name: Proxy Tier: Tier 2 Type of Damage: Passive Description: Zavie is capable of reducing the cost of all his SP costing spells by 12% passively with the use of a trusty coupon he found in a cat's mouth.
Action:
Casting Tarukaja on Leviathin.
Godai
Posts : 5994 Join date : 2013-10-06 Age : 29
Subject: Re: Team Cheer To the Rescue! (Dash for 8D, Zavie, Callie, and Andrew) Sat May 27, 2017 11:01 pm
Centaur (1), Level 8:
Needle Shot | Inflicts a small amount of Gun damage to one enemy. | 8% HP | Tier 1 --35 Gun Damage to Zavie.
Passive Boosts: +15% to Ice/Bufu Skills (Arcana) and Wind/Garu skills (Strength)
Shadow Skill List:
[i]Skill 1: Hindering Gust | 10% (20% with single target skills) chance of inflicting a wind based ailment with each Garu skill used. Not effective against opponents that are strong/block/ etc Wind. Adds 20% chance of miss towards the opponent's next attack. In PvS this translates to a lower visibility thanks to wind in someone's eyes, and can cause aiming problems. Effects do not stack. | Passive | Tier 1 Skill 2: Garula | Inflicts a moderate amount of Wind damage to one enemy. | 6 SP | Tier 2 Skill 3: Mabufula | Inflicts a moderate amount of Ice damage to all enemies. | 12 SP | Tier 2
Ability Name: Shadow Frenzy Description: The Shadow Selves have a special ability called the "Shadow Frenzy" allowing them to cast skills at half the price, and link Tier skills like a chain. For Example: If a Shadow Self were to go into a Frenzy, they could cast a Tier 1 skill and immediately follow that Tier 1 skill with a Tier 2 skill in the same post. The only requirement is that the skills being chained must be the same type, such as Garu to Garula, or Magaru to Magarula. Also you can only link up to three skills total. This Shadow Frenzy only lasts for three (3) turns, and once it ends it can not be used again the entire topic and all following skills will be weaker by 50% (unless a special item is used).
Soul Skill Name: Sub-zero Tier: Tier 1 Cost: Passive Type of Damage: Passive Description: All of Andrew's ice type attacks have a small chance of partially freezing his enemies' bodies (20% for single-target, 10% for AoE) and thusly making them more fragile, making the next physical attack against them a guaranteed critical hit. This effect wears off at the end of the enemy's next turn or if the same enemy is hit by a fire skill before then, and it does not apply to enemies who are resistant/invulnerable to ice.
Passives/Strengths/Weaknesses:
—Strength Name: Swift Breeze —Description: In his true form, Andrew adopts the form of a creature not only attuned to water, but also to cold and fast winds such as those in the arctic. Wind attacks have a 15% boost in potency.
—Strength Name: Cold Body —Description: In his True Form, Andrew's body has the properties of an animal whose body benefits from cool, ventilated temperatures and ambients. In battle this means that every time Andrew is hit by an ice or wind type attack, PMStr is boosted by 15% until the end of his next turn. This effect does not stack.
—Weakness Name: Soft Body —Description: Despite being a force not to be underestimated, the physical strength packed into Andrew's normal form and True Form alike is... lacking. All dexterity attacks dealt by Andrew have a 15% damage reduction.
—Weakness Name: Shadow's Innocence —Description: A unique set of circumstances in Andrew's psyche, between being too young to completely understand and being in a constant struggle between longing for the liberation of his true self and wanting to keep it at bay has led to him developing a lack of comprehension of his existance as a Shadow Self. He knows something happened to him, and he knows he has changed, but in his mind he is still human. On top of this, his shadow self was too weak at first to successfully eliminate his regular self, which ends in the two merging together into one. Due to his lacking understanding of his new form and the sheer irregularity of his situation, when transforming there is a one in eight chance that Andrew will lose focus mid-transformation and temporarily botch the power packed into his True Form, reducing his PMStr by 15% until the end of his next turn.
Total Passives: +15% Damage Boost (Garu/Bufu) +15% Damage Boost after being hit with Garu/Bufu +10/20% Chance of reducing enemy accuracy by 20% with Garu skills +20/30% Chance of inducing critical-lock on enemies with Bufu skills +50% Taken Damage Reduction (Garu/Bufu) +100% Taken Damage Amplification (Tera/Gun) +15% Damage Output Reduction (Phys)
Inventory:
Head: N/A Body: N/A Feet: N/A Accessory: N/A
Items: -N/A
VC: 0
Action:
Guarding.
AkaJack
Posts : 1763 Join date : 2014-12-19 Age : 29 Location : Behind you.... Boga boga boga
Subject: Re: Team Cheer To the Rescue! (Dash for 8D, Zavie, Callie, and Andrew) Tue May 30, 2017 3:46 pm
"I'm glad you all liked my joke! But now it's time for the kicker! Ehehehe! This reminds me... The Vet I go to for my cat has started branching out into miniature equine breeding, it's making em a lot of money but it also means he splits his time between his office and the local Pony farm. Though, I'm worried all the extra work is affecting his health... I tried to set up an appointment earlier today but when I called his office I only got his secretary, turns out he was out of the office because he was feeling a LITTLE HOURSE! Ehehehe!"
Skill 5 Ghastly Wail Joyful Chuckle | Instantly kills all NPC (Generic Shadows) targets who are suffering from the Fear Laughter ailment (unavoidable). PCs are dealt 50% damage to their current health if suffering from Fear. | 15 SP | Tier 2
Lost
Posts : 2048 Join date : 2014-11-21 Age : 25 Location : Nowhere
Subject: Re: Team Cheer To the Rescue! (Dash for 8D, Zavie, Callie, and Andrew) Tue Jun 06, 2017 10:49 am
Soul Skill Name: Cat Coupon Shadow Name: Proxy Tier: Tier 2 Type of Damage: Passive Description: Zavie is capable of reducing the cost of all his SP costing spells by 12% passively with the use of a trusty coupon he found in a cat's mouth.
Action:
Casting Mediarama.
Godai
Posts : 5994 Join date : 2013-10-06 Age : 29
Subject: Re: Team Cheer To the Rescue! (Dash for 8D, Zavie, Callie, and Andrew) Mon Jun 12, 2017 11:11 am