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Heya! I'm your friendly neighborhood Larsinny, a demon here to keep you updated on the current debacles going on within the site! Okay, maybe not debacles... Anyway! The Endymion Plot, our Third Main Plot, is underway! We also have our sideplot taking place called Junction! If you're a new member looking to join the new plot, you will want to choose Endymion. However, if you're interested in our sideplot, you may also join that one aswell. The choice is ultimately up to you! The Dungeon Master of the Junction plot is CWIS and the DM of the current Endymion plot is Godai and Grantus.

All templates on the site have been updated, and this also includes the rules aswell. When referring to the rules, please disregard any that say "Old" or "Obsolete" as we are no longer using those rules for the Endymion Plot. Oh, don't be mistaken! I love breaking the rules! But in this case, follow them or erasure!

Be sure to constantly check the update thread for any changes to the boards. You can find it ->Here<-

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 The Tokonosu Battle and Map Guide [FAQ]

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Xombie

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Join date : 2013-01-16

PostSubject: The Tokonosu Battle and Map Guide [FAQ]   Tue Jun 25, 2013 11:23 pm


    What's the big difference here?:

    As you probably already read, Tokonosu is a demon based area. Unlike Persona-Users that use their inner power, Demons are actual living entities. Every demon summoner for the event starts with an initial demon. This demon, unlike the rest you may obtain, does not have a certain amount of health and can not be permanently destroyed. This, however, does not mean the demon can not be attack and defeated. If your initial demon takes three cleans hits from opposing demons // skills, it will be temporarily destroyed and will need to heal. When this happens the user can not summon the demon back out to the field of battle and must wait three turns before it recovers and can be recalled out. This only pertains to the initial demon you're starting with (the one on the Demon Summoner App)

    Now as you've probably guessed, your Demon Summoner can obtain more demons for their summoning device. You can do this by buying them from the Cathedral of Shadows (located under the Velvet P Program) or convincing them to join you while on the actual PvP map when you come across them. Normal demons can be convinced potentially, while Colossal demons can not be. This is important. Be aware that your summoning device can only hold four demon's data, excluding your initial, and can only have two summoned at a time in total. These secondary demons come with their own HP bar and can be damaged by not only other Demons, but humans aswell. When they are killed, they are permanently removed from your Summoning device unless you re-buy or convince another one.

    To switch out the Demons you're using, you can do it in one post, but the demons being switched can not attack that same post. Remember all your demons are linked to your Summoning Device, so they need to remain relatively close so they do not vanish. Don't be sending them across the entire map alone. At best, they can be around five squares (on the map) away from your character's current position.


    The Rules of Battle:

    For details on battle, look here - http://newarcana.forumotion.com/t10-battle-guides-and-rules

    Focus most of your attention on the PvP section. The same basic rules apply, but instead it is based off Demons. So replace "Persona" with "Demon" and read how battles commence. You're going to need to know this, obviously. Also read up on how Tiers determine damage, and the like. Don't skim for the love of all that's sexy.

    Starting Stats for the Demon Summoners?:

    These stats below are the starting stats for all Demon summoners in the event. Demon Summoners also get an extra 50 points to distribute however they want amongst their stats below. Use them wisely, ya fools. These stats will not change and Demon Summoners do not rank up. They start at their prime. Put them on your application.


    HP: 175
    SP: 50
    Pmstr: 20
    Ppstr: 15
    Dex: 10
    Lk: 7

    Traversing the PvP Maps:



    This is a basic map players will be fighting on. In the first post, all opposing factions will be assigned a starting block (A square with a number in it). This will be the location they will begin from. Now, each map will have a key that will inform the players on what they are looking at. For example, let's say you are put in block 1 to start in. The key says block one is:

    Green Terrain on Map = The cactus forest. Be-careful through the vast cactus brush because one wrong move and you could find herself with numerous injuries. It is the best place to escape those following you if they are not accustomed to the area.

    So in your post, your character will be traversing through a brush of cactuses until hitting another area on the map. Use your environment to your advantage. Such as burning down a tree, etc to get the job done. On the map key they will always tell you how much you can travel per post. On average, your character can travel six squares per post. If they use a skill, such as sukukaja, they can double these squares from six to twelve. When travelling you may come across an enemy or an item.

    Red stars are demons you can potentially recruit or battle. Some may even run from you if you're too powerful for them.

    Gold Stars are colossal demons who are complete towers of power. They are gigantic demons and will take alot of coordination to take down without suffering a most horrible defeat. If you somehow destroy these demons, it is an automatic 6000 Vc reward.

    When encountering these demons, if you use the analysis skill it will not only show what element or skill type they are weak too, but also may show a specific part of their body that serves as their weak spot. Keep this in mind.

    Purple stars on the map are usually treasure chests waiting to be plundered. It's up to you if you wish to share with your teammates or keep it all for yourself. However, if you fall in combat someone can steal your treasure from your corpse. Even team mates, so don't be too greedy.

    When it comes to objectives for this map, it usually involves finding a hidden treasure in one of the numbered blocks and returning it to the starting point. Those with a treasure hunter skill will be able to see which block the hidden treasure is in, in the beginning. The faction that successfully retrieves this treasure and makes it back to their starting point gets a big reward for the mission complete. Know that at all times you can be attacked by enemy demons or other factions. It is basically all out war. If you lose, you get to keep half the VC you gained during the match, and also all the items you may have gathered aswell.
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