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Updated: 6/20/2016

Heya! I'm your friendly neighborhood Larsinny, a demon here to keep you updated on the current debacles going on within the site! Okay, maybe not debacles... Anyway! The Endymion Plot, our Third Main Plot, has started! We also have our previous plot's part two running next to it for Azores! If you're a new member looking to join the new plot, you will want to choose Endymion. However, if you're interested in our older plot, Azores, you may also join that one aswell. The choice is ultimately up to you! The Dungeon Master of the Azores plot is Grantus and the DM of the current Endymion plot is Philemon.

All templates on the site have been updated, and this also includes the rules aswell. When referring to the rules, please disregard any that say "Old" or "Obsolete" as we are no longer using those rules for the Endymion Plot. Oh, don't be mistaken! I love breaking the rules! But in this case, follow them or erasure!

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 Axel's Artificial Persona: W.D. Gaster: (Ready to be Graded)

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Telos



Posts : 818
Join date : 2016-05-26
Age : 15
Location : Somewhere in time and space

PostSubject: Axel's Artificial Persona: W.D. Gaster: (Ready to be Graded)   Sun Nov 13, 2016 7:46 pm

Persona Name: W.D Gaster.

Persona Type: Artificial Persona

Persona's Arcana: Emperor.

Owner: Axel Allen:

Persona Appearance: Gaster looks like this. Gaster stands at 6ft, 4 inches. Typically, on an aesthetic level, he appears as a tall, thin man with a rather damaged looking skeleton-esque face.

Persona Background: Gaster's story is... complicated to say the least due to the fact that he no longer exists in the world he comes from making it hard to gather information. What is known is that he was the previous royal scientist, and the one who built the core. He also built several other devices used by other characters (mainly the blasters under his name). It's believed that he no longer exists due to an accident that blasted him into the void and scattered him across time and space. Popular belief also has it that in order for him to return to full coherence, it would take a downright miracle... or a human soul.


Strengths: None. (What type of attacks is your Persona strong against? This is specifically for Elemental and Physical based skills. Damage from these attacks are reduced by half. You can have up to two strengths with the Initial Persona)

Weaknesses: None. (What element/physical-based skills is it weak against? Must have atleast one unless your Arcana says otherwise. Should have an equal amount of strengths your Persona has. Damage from these specific types of attacks are twice as effective and will cause your character to stagger their next post.)

Passive Boosts: Emperor Arcana are Personas typically excelling in lightning-based and physical attacks. Users of this Arcana have a 15% boost in lightning based skills or physical-based strike attacks. (Here is physical strikes).

Persona Skill List: ((Skill List can be found here. Your skills grow in order, meaning you must unlock Skill 4 to get to Skill 5 and so on.))

Skill 1: Dia | Recovers a small amount of HP (30%) to one ally. | 4 SP | Tier 1

Skill 2: Kill Rush | Inflicts a small amount of Strike damage up to 2 times to one enemy. | 8% HP | Tier 1

Skill 3: Tarukaja | Raises one ally's Attack by 30% for 3 turns. | 6 SP | Tier 2

Skill 4: Heat Wave | Inflicts a moderate amount of Strike damage to all enemies. | 14% HP | Tier 2 (Unlocked once using your Persona fifteen times in combat; Must be Tier 2 Skill or Lower)

Skill 5: Gigantic Fist | Inflicts a large amount of Strike damage to one enemy. | 18% HP | Tier 3 (Must have used your Persona Overdose to defeat three enemies in one battle or have used your Persona an additional 30 times in PvS combat; Must be a Tier 3 Skill or Lower)

Skill 6: Endure | Survive being knocked Unconscious once per battle with 1 HP remaining. | Passive | Tier 3 (Unlocked once unlocking your sixth skill in your original skillset; Must be a Tier 3 Skill or Lower)

Skill 7: Power Charge | The next Slash, Strike, Pierce, or Almighty physical attack will be 2.5 times greater in power. | 15 SP | Tier 3 (Unlocked once using your Persona an additional 30 times in PvS combat; Must be a Tier 3 Skill or Lower)

Skill 8: Arms Master | Halves the HP cost for physical attack skills. | Passive | Tier 4 (Unlocked after using your Persona an additional 50 times in PvS combat; Must be a Tier 4 Skill or Lower)


Special Ability:

Ability Name: Persona Overdose
Persona Name: Gaster.
Appearance: In this state he looks like this. In this state, Gaster's height doesn't change, but the hands appear. Also, one eye goes red, and the other blue.

Description: Rogues get an ability called “Persona Overdose” that can be used once per battle. In this mode, for three turns, the Rogues get access to a completely new skillset, swapping it for their previous one for that time limit. The new skills are unlocked as the Rogue gains skills normally, and they can be anything, so long as the skill has the same tier as the tier of the skill in their normal skillset. For example, your first skill is Tier 1 in your normal skillset. That means your first skill in your “Persona Overdose” skillset can be any skill as long as it is Tier 1. You can also change your strengths and weaknesses in this mode as long as you have the same amount of strengths and weaknesses as your original skillset does. Your available skills in “Persona Overdose” also are unlocked at the same time you unlock your normal skills. So if a Rogue only has five skills unlocked in their regular skillset, they can only have access to the first five skills in their Overdose mode. Once the three turns are up, their skillset reverts to normal, and for the next three turns, your active Persona skills will be randomized each post, as well as the target for said skill, meaning you will not have any control over what your Persona does for the duration of the three turns.

Strengths: None. (What type of attacks is your Persona strong against during Persona Overdose? This is specifically for Elemental and Physical based skills. Damage from these attacks are reduced by half. You can only have the same amount of strengths as your Artificial Persona.)

Weaknesses: None. (What element/physical-based skills is it weak against during Persona Overdose? Must have atleast one unless your Arcana says otherwise. You can only have the same amount of weaknesses as your Artificial Persona.)

Passive Boosts: Emperor Arcana are Personas typically excelling in lightning-based and physical attacks. Users of this Arcana have a 15% boost in lightning based skills or physical-based strike attacks. (Here, it's the elec boost).

Persona Overdose Skillset:

Skill 1:  **Static Shock | 10% (20% with single target skills) chance of inflicting a zio ailment with each zio skill used. Not effective against opponents that are strong/block/ etc zio. May cause static shock that makes your next attack a guaranteed critical if a physical attack. Wears off the opponent's next turn. Effects do not stack. | Passive | Tier 1

Skill 2: Mazio | Inflicts a small amount of Electricity damage to all enemies. | 6 SP | Tier 1

Skill 3: Stormou | Moderate physical strike and Zio damage to a single opponent. | 16% HP | Tier 2

Skill 4: Mazionga | Inflicts a moderate amount of Electrical damage to all enemies. | 16 SP | Tier 2 (Unlocked once unlocking your fourth skill in your original skillset; Must be Tier 2 Skill or Lower)

Skill 5: Ziodyne | Inflicts a large amount of Electrical damage to one enemy. | 16 SP | Tier 3 (Unlocked once unlocking your fifth skill in your original skillset; Must be a Tier 3 Skill or Lower)

Skill 6: Elec Amp | Increases Electricity damage output 50% | Passive | Tier 3 (Unlocked once unlocking your sixth skill in your original skillset; Must be a Tier 3 Skill or Lower)

Skill 7: Mind Charge | The next Fire, Ice, Electrical, Wind, Earth, or Almighty magic attack will be 2.5 times greater in power. | 15 SP | Tier 3
(Unlocked once unlocking your seventh skill in your original skillset; Must be a Tier 3 Skill or Lower)

Skill 8: Thunder Reign | Inflicts a huge amount of Electrical damage to one enemy. | 32 SP | Tier 4 (Unlocked once unlocking your eighth skill in your original skillset; Must be a Tier 4 Skill or Lower)

Soul Skill Name: Power of the Hands:
Persona Name: Gaster.
Tier: Tier 1
Cost: None (Passive)
Type of Damage: None (Passive)
Description: A type of passive energy that flows through Gaster's hands which empowers Axel's Strike attacks by 15%.

___________________________________

Information of my chars:
People: Takeru and Axel

Personas: Twelve and Gaster

Social Links: Takeru and Axel

Compendiums: Takeru's Tablet and Axel's Assessment

Telos's Soundtrack:


Last edited by Telos on Mon Nov 14, 2016 10:30 pm; edited 2 times in total (Reason for editing : The Element is Strike, not Bash. Bash is the name of a skill.)
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Jerry



Posts : 2534
Join date : 2014-06-04
Age : 22
Location : Sweden. Undisclosed Apartment

PostSubject: Re: Axel's Artificial Persona: W.D. Gaster: (Ready to be Graded)   Mon Nov 14, 2016 5:44 am

Looks ok, but Unlike Takeru, who was of the Hierophant Arcana, you need at least 1 weakness. Something which this persona lacks. The only exception to this rule are players with a Tactical Support Persona. This is an often glossed over mistake, and I won't miss it again. So please, add at least in 1 Weakness.

___________________________________

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Grantus



Posts : 5731
Join date : 2013-07-06
Age : 22

PostSubject: Re: Axel's Artificial Persona: W.D. Gaster: (Ready to be Graded)   Mon Nov 14, 2016 10:41 am

There's no restriction as far as I'm aware. Anyone can choose to have no strengths/weaknesses. Shinji had it in Persona 3 so it's definitely possible.

___________________________________

Aya's Stats ~ Level 3 - Rank 4:
 
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Jerry



Posts : 2534
Join date : 2014-06-04
Age : 22
Location : Sweden. Undisclosed Apartment

PostSubject: Re: Axel's Artificial Persona: W.D. Gaster: (Ready to be Graded)   Mon Nov 14, 2016 11:21 am

Alright then. Approved.

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PostSubject: Re: Axel's Artificial Persona: W.D. Gaster: (Ready to be Graded)   Today at 4:48 pm

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