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 Achelle Walker (N.C for Endiymon)

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Asato Nori

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PostSubject: Achelle Walker (N.C for Endiymon)    Wed Mar 09, 2016 2:16 am

Achelle Walker
"Punishment Time~!"


The Biography


Birth Name: Achelle Walker
Aliases: Ms. Goebbels.
Gender: Female
Age:  18
Birth Day: 10/30
Arcana: Lust/Hunger
Place of Residence: Sunlake Palms
Academy Semester: Senior
Class:

Sorority:  Disciplinary committee

Part/Full Time Job: Cosplays/waits at a local cafe part-time.

Appearance: Achelle stands about six feet tall, weighs about 180lbs and has a surprisingly solid build for a young woman of her age. She has a high forehead with a head of back length brown hair tied tightly in a single braid, matching narrow brown eyes, a rich creamy white skin tone and a pair of thin rimmed oval cut glasses atop a shallow but straight nose. She tends to adjust them by the nose bar with her index finger.

Achelle's fashion sense tends to lean towards the masculine, pressed long sleeved button ups, straight seamed trousers, and occasionally a blazer with a necktie. Incidentally, the work uniform she wears when she's working is almost the exact same as when she's not, she just wears a waistcoat instead of the blazer and adds a pair of gloves and completes her ensemble butler uniform.  


Personality:  Achelle puts on an air of being a strict, but fair woman, someone who won't break rules, but will allow a small amount of wiggle room for people who plead their case well enough to her. Achelle is someone who has memorized every rule and bylaw of the school charter, she is also able and willing to cite and recite each and every one when someone would challenge her on something.

But what she really is, is someone who adores the power and dominance her station as a member of the Disciplinary committee allows her. She loves the ability to look down her nose at lower year students as well as fellow seniors with a sense of smug superiority. She will do anything to keep this lordly dominance and will shamelessly pander and extol to whomever is the president of the committee.

The young woman also possesses something of a sociopath sadistic streak, enjoying causing torment and pain to people whom she believe deserve it. She at times will act like a petty bully to randomly picked fellow students, and will act abrasive to strangers if only to get a rise out of them to see if it'll happen.

Contrary to everything said above, Achelle also has a very, very strong commitment to her family. She practically worships her father, willing to follow in his footsteps without trepidation or hesitation. She is also very close with her younger adopted sister Miyuki, the two having a history of pulling pranks on people and generally being a pair of trouble makers.


 
The Potential
   


Strengths: (Anything your character is skilled in, such as Martial Arts/ Drawing/ etc? You are allowed a maximum of five strengths and a minimum of three.)


Strength Name: Consummate Gentleman
Description: Despite being a woman, and a woman with a sadistic personality, Achelle is still what one would consider a Gentleman Lady and as such she still knows how to and will act accordingly polite and respectful to people, even if it's sarcastic politeness.
Benefit: Achelle starts with Expression at Rank 2 and it gains 25% more points then normal.


Strength Name: Sambo
Description: Being the child of a veteran soldier, Achelle was taught the defining art of hand to hand self defense. And that was Sambo, a Russian CQC doctrine that combined Asian Judo with greco-roman wrestling, combining the two different approaches to joint locks and submission holds. She is both very skilled, and very willing to use all of what she knows on people.

Strength Name: Tough
Description: After several years of severe, soviet style training under her ex-military father, Achelle has come away from it with a very resilient, if not very feminine body.
Benefit: Achelle's starting HP is 15% higher.

Strength Name: Follow Through
Description: Achelle's father, Alexesei was an intensely through man when it came to teaching his children how to defend themselves and Achelle was his best student. During her time under his tutelage she was taught the skills around the concept of following through or pressing the advantage. For each lock and grapple she learned, he also showed special follow up maneuvers and finishers. If she manages to gain an advantage in combat,  Achelle will immediately capitalize on it to brutal effect.
Benefit:  Achelle can attack twice with a Soul bound weapon in one combat round. Stipulation, she can only use Follow Through on the same target.

Strength Name: Family Matters
Description: Achelle has great pride in her family, it's traditions and it's members. Even if they're not related to her by blood. She only really feels motivated to action if her family are around, for her to egotistically prove her worth.
Benefit: If Achelle is fighting alongside any of her family and she knows that they are there, her strike damage is increased by 15%

-----
((A floating Strength is a strength you've gained inRP. For example, if you were on a Kendo team for some time, you'd naturally know Kendo which is where this strength would come in. However, be aware, it will not be as strong as any of your actual strengths and is a small plus)

Floating Strength Name:
Description:


Weaknesses: (You must have the same amount of weaknesses as strengths. These weaknesses pertain to you and not your Persona. IE: Physically Weaker, lack of attention span, etc.)


Weakness Name: For every friend...
Description: Achelle is a polarizing woman on the best of days, and a sadistic monster on the worst. It hard to tell, even to her, which she'll be at any given time.
Penalty: Once per Topic/Scene, when interacting with anyone that requires Expression, the GM rolls 1d2. if 1, Achelle acts as normal. if 2, Achelle will say or do something to automatically fail the expression test.

Weakness Name: Mystically Ignorant
Description: Achelle doesn't (Normally) believe magic is real. Even if given hard proof, she will refuse to accept it. Saying there needs to be a rational, possibly scientific, explanation as to why the air suddenly caught fire, or froze solid.
Penalty: Achelle's P.mstr starts 15% lower then it should.

Weakness Name: Not STEM material
Description: While she is intelligent, and a self professed fast learner, Achelle is next to hopeless with machines and current generation technology. (she routinely asks her class/committee mates with help on how to work her smart phone for example.)
Penalty: Achelle's Understanding and Intelligence require 25% more points to level up and don't gain a their second rank until twice the needed points are gained.

Weakness Name: Arm's Reach.
Description: Aside from her pistol, all Achelle has are her bare hands, as such she has a very limited combat reach and must venture forth into the waiting embrace of swords, spears and other weapons with better reach then her spindly girl arms.

Weakness Name: Family Matters
Description: Achelle has great pride in her family, it's traditions and it's members. As such, the only real motivation she gets is if her family is about, otherwise she's barely arsed to put serious effort into anything.
Penalty: If Achelle is fighting without the support of her family, or is fighting against her family, her strike damage deals 15% less damage.

-----
((A floating weakness is one gained in RP. It could be a fear you inherited during RP, or an injury that hinders your character. Some can be temporary while others can be permanent.)

Floating Weakness Name:
Description:



Soul Bound Weapon: (This is the weapon you'll be able to summon to your hand while in combat. This weapon is special for your character specifically and allows you to fight Shadows without the need of summoning your Persona. This can be anything but a Gun (Or gun related weapon))


Weapon Name: Carte Blanche
Weapon Description: A pair of reinforced combat gloves.
Weapon Image: (Not necessary)
Weapon Attack Type: Strike
Weapon Element: (Leave this blank. Only special weapons obtain an element behind its blows.)

Side-Arm Weapon:

Side-Arm Name: Mauser C96 Broomhandle
Side-Arm Description: A Mauser C96 hand gun.
Side-Arm Image: (Not necessary)
Side-Arm Attack Type: Gun
Side-Arm Style: Revolver - Single Shot - Accuracy is increased by 20%. Consumes only one type of ammo per use. Can shoot only one enemy at a time.




The Background
   


History: The eighteen year old biological daughter of an ex-soldier and a dedicated homemaker. And the older Half-sister of Iris (Miyuki).

Achelle has had a rather normal, if very disciplined childhood. Her father, Alexesei, taught her both military level ethics as well as Close Quarters Combat self defense training, which when she first applied her skills on bullies in school, she soon learned that being feared was sorta cool.

Life was pretty normal for Achelle until the day of the Eternal Divide. When the demons came, chaos and madness followed, Alexesi, being a former peace keeper heed the call for order from "The Queen" and enlisted as a Cadet and instructor. Inspired by her father, and the lure of the power a Cadet could wield, Achelle also signed up for Cadet training, though she was too young to become a full Cadet.

During this time, Achelle's family also adopted Miyuki, the daughter of a family friend who was sadly snatched by the marauding demons. Achelle tried her best to accommodate the traumatized younger child as best she could, and with both persistence and patience she succeeded and made friends with Miyuki.

Life continued on from there, Alexesi serving in the Queen's paramilitary force, Achelle both going to school and also training to become a Cadet herself, and the family as a whole adapting to the changes the world has taken.  



Last edited by Asato Nori on Sun May 08, 2016 4:19 am; edited 8 times in total
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PostSubject: Re: Achelle Walker (N.C for Endiymon)    Sat Apr 16, 2016 10:44 pm

You can't start off with such a high boost to your PEnd/HP, since that's more than what you get by taking the Hanged Man Arcana, if you want stat boosts they can probably at best be 10%-15%. For your Family Matters strength, a free Heat Riser in the first three turns is an absolute no-go. That's Soul Skill territory. Make sure to fix that up and I can look at it again.

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PostSubject: Re: Achelle Walker (N.C for Endiymon)    Sat Apr 16, 2016 11:16 pm

Reduced Tough's bonus and changed the effect of Family Matters (strength)

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PostSubject: Re: Achelle Walker (N.C for Endiymon)    Sat Apr 16, 2016 11:37 pm

Make the weakness drop two stats to balance out the two you are boosting. For the Follow Through strength, that seems too much, also not having a weakness to match it. Considering that you get a second attack when you score a critical on most enemies. For physical skills doing a brand new attack that can't miss is way too huge. You could make it to give you two soulbound attacks automatically, or something else, but I can't picture a strength like that working at all. And again, having the combat strength of having Rakukaja paired with the weakness of not attacking the people you know closely don't match up. You can make maybe a boost of something else, but you need something that makes sense. Like without them you take a penalty to defense.

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PostSubject: Re: Achelle Walker (N.C for Endiymon)    Sun Apr 17, 2016 2:28 am

worked on trying to re-balance the mentioned strengths and weaknesses.

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PostSubject: Re: Achelle Walker (N.C for Endiymon)    Sun Apr 17, 2016 9:34 am

Something I forgot to notice but that first weakness doesn't work cause Expression is not a stat we use. Make sure to use something else for your weakness. And again make the Family Matters weakness something that happens as often as the strength. Make the weakness happen whenever they aren't around and you can have a strength for when they are around. That being said having it give you Auto-Rakukaja is still a bit much. You can think of something else to add but extra defense at that level is too much.

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PostSubject: Re: Achelle Walker (N.C for Endiymon)    Sun Apr 17, 2016 3:33 pm

Seeing how her family matters strength only activates when she's around her family, I don't see the logical point of her family matters weakness activating when she's NOT around her family. Wouldn't that mean the weakness is active ALL THE TIME EXCEPT when her family is around? That doesn't sound like it happens as often as the strength but more often, and it would make a physical attack inclined fighter a complete determent on the battle field.

Also in Endymion there IS an Expression stat.

As and addendum to the above, Achelle and Iris are working on opposite sides of the conflict, Achelle for the Queen and Iris for the terrorists and Achelle doesn't know this yet. I get the feeling the wording in the strengths and weaknesses might be confused as to them being allies from the start.
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PostSubject: Re: Achelle Walker (N.C for Endiymon)    Sun Apr 17, 2016 4:08 pm

Expression must have been renamed from Charisma so that's my bad. Lol. However if you want a strength that affects you every time your family is there then the weakness should affect you when they aren't there. Having it affect you only if you fought them means nothing since normally in character you wouldn't anyway and it just ends up being a cheaper weakness to a strength, especially if you're asking for a Rakukaja boost for it which is already going to be a no go.

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PostSubject: Re: Achelle Walker (N.C for Endiymon)    Sun Apr 17, 2016 5:16 pm

Now I think the strength/weaknesses are hurting you too much. Normally you can already step in to take hits for your allies so you can think of something else. Cause 50% of not doing anything is insane for just that boost.

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PostSubject: Re: Achelle Walker (N.C for Endiymon)    Wed Apr 27, 2016 4:39 pm

remade both family matters
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PostSubject: Re: Achelle Walker (N.C for Endiymon)    Wed Apr 27, 2016 4:51 pm

You can give yourself a boost to a certain type of damage you do, but it won't be by 50%. Same for the weakness, it won't take away 50%, since the boost is Soul Skill territory. Make it only boost one thing such as soulbound attacks or something by a certain amount, probably 15% and it's good.

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PostSubject: Re: Achelle Walker (N.C for Endiymon)    Wed Apr 27, 2016 6:49 pm

Edited again.

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PostSubject: Re: Achelle Walker (N.C for Endiymon)    Sat May 07, 2016 4:21 pm

For the strength and weakness that boost HP and defense, pick only one to boost and one to penalize. Or lower the boost. Then you're approved.
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PostSubject: Re: Achelle Walker (N.C for Endiymon)    Sun May 08, 2016 2:55 am

removed the p.end part of the strength
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PostSubject: Re: Achelle Walker (N.C for Endiymon)    Sun May 08, 2016 3:54 am

You can remove one aspect of the weakness so it doesn't hurt as much. Approved.

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