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Welcome, Welcome! You've probably guessed by now, but this is a text-based Persona RPG site for Atlus fans, by Atlus fans. If you're new to Shin Megami Tensei, this place can still be for you, so no need to dash towards the doors! Your first stop should be the introduction board so we can introduce ourselves. Then right after that, feel free to go through our vital information to get a good feel of the site. We hope you enjoy your stay, and if you have any questions don't hesitate to post them here. Ciao!

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 Angatsa Menta's Shadow Weapon Lux (Side Plot) (Finished)

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TheDeathNaught1

TheDeathNaught1


Posts : 882
Join date : 2015-06-07
Age : 24
Location : California, USA

Angatsa Menta's Shadow Weapon Lux (Side Plot) (Finished) Empty
PostSubject: Angatsa Menta's Shadow Weapon Lux (Side Plot) (Finished)   Angatsa Menta's Shadow Weapon Lux (Side Plot) (Finished) EmptyTue Oct 27, 2015 10:40 pm

Shadow Weapon's Name:Lux (The Shadow's name)

Shadow's Arcana: Aeon (The Arcana should be the same as its Wielder)

Shadow Weapon Appearance:
Le Katana Picture:
(What your Shadow Weapon looks like.)

Shadow Weapon Personality: He is a friendly cheerful fellow who jokes around a lot. He can telepathically talk to anyone around him if he so wishes it so you don't see a mouth on the blade. (That would just be plain weird.) Though he may seem very lighthearted he can get serious when the situation demands it. (Does your Shadow Weapon have a personality, or is it just a silent and regular weapon?)

Shadow Weapon Background: Lux was a friendly soul from another dimension. For some reason Angatsa pulled Lux's soul towards him. A bit awkward for a former person to be turned into a weapon, is it not? (Does Shadow have a background different from your own? Was it a solo Shadow before, before meeting you? )

Strengths:Electricity (What type of attacks is your Shadow Weapon strong against? This is specifically for Elemental and Physical based skills. Damage from these attacks are reduced by half. You can have up to two strengths.)

Weaknesses:Earth (What element/physical-based skills is it weak against? Must have atleast one unless your Arcana says otherwise. Should have an equal amount of strengths your Weapon has. Damage from these specific types of attacks are twice as effective and will cause your character to stagger their next post.)

Passive Boosts:
A common theme for characters representing the Aeon Arcana is their attempts to fully understand themselves, as well as the world around them. In both of the Aeon Arcana's appearances, the Social Link characters in question were unfamiliar with the way the real world works, and struggled to discover their own place in this unfamiliar world.

Pros: Passive skills get a 15% boost (Regenerative/Healing skills are boosted by 5%, Boost/Amp skills are boosted by 10%)
(This can be found on the Arcana Sheet found here. It should match up to the Arcana the character holds.)

Shadow Weapon Skill List: ((Skill List can be found here. Your skills grow in order, meaning you must unlock Skill 4 to get to Skill 5 and so on.))

Skill 1: Invigorate 1 | Recovers 3 SP on each user turn | Passive | Tier 1
(Must be a Tier 1 Skill)
Skill 2:  Mazionga | Inflicts a moderate amount of Electrical damage to all enemies. | 16 SP | Tier 2
(Must be a Tier 2 Skill or lower)
Skill 3: Elec Boost | Increases Electricity damage output 25% | Passive | Tier 2(Must be a Tier 2 Skill)
Skill 4: Invigorate 2 | Recovers 5 SP on each user turn | Passive | Tier 2(Unlocked once defeating ten Sfalma/Shadows; Must be Tier 2 or below)
Skill 5: Elec Amp | Increases Electricity damage output 50% | Passive | Tier 3(Must have used your Last Life ability to defeat atleast two enemies in one battle; Must be Tier 3 or lower)
Skill 6: Mind Charge | The next Fire, Ice, Electrical, Wind, Earth, or Almighty magic attack will be 2.5 times
  greater in power. | 15 SP | Tier 3(Unlocked once defeating thirty Sfalma/Shadows; Must be Tier 3 or lower)
Skill 7: Heat Riser | Increases an ally's Attack, Defense and Agility by 30% for 3 turns. | 30 SP | Tier 4(Unlocked once using your Shadow Infiltration to successfully get into and break open three systems, plus having defeated 40 Sfalma/Shadows in combat; Must be a Tier 4 Skill or Lower)
Skill 8: Spell Master | Halves the SP cost for all magic skills. | Passive | Tier 4(Unlocked after defeating your fifth Dungeon Master and defeating 60 Shadows in combat; Must be a Tier 4 Skill or Lower)



Special Ability:

Ability Name: Last Life
Appearance while in Last Life: (Does your appearance change or do you take any interesting traits while in your Last Life state?)
Description: When the Forgotten's health gets lower than 30% they automatically go into a powerful state called [Last Life]. This happens once per battle and powers all their moves up by 30%. Even their skills rank up a tier in damage. This mode lasts as long as their health is below 30%.

Human Skill Name: Healing Goo [What's the tech called?]
Persona Name: [The name should match one of your Personas]
Tier: Tier 1
Cost:4 SP [Make it realistic. Physical damage moves is HP for a cost. Magic is SP]
Type of Damage: Healing [Self Explanatory]
Description: Angatsa has Lux leech a healing liquid from it's blade and applies it over the person like a lotion. This lotion seeps into the person's bloodstream and heals them. Due to it being like a lotion Angatsa can control the amount used and therefore the amount healed. Can heal from between 1-30% and if in last life mode the healing cap is increased to 60%. [Explain what happens when you perform this technique]


Last edited by TheDeathNaught1 on Sun Nov 01, 2015 3:03 pm; edited 1 time in total
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Penny

Penny


Posts : 2836
Join date : 2014-09-16
Age : 24
Location : Inside

Angatsa Menta's Shadow Weapon Lux (Side Plot) (Finished) Empty
PostSubject: Re: Angatsa Menta's Shadow Weapon Lux (Side Plot) (Finished)   Angatsa Menta's Shadow Weapon Lux (Side Plot) (Finished) EmptySun Nov 01, 2015 2:46 pm

You can make your HS cost the same as a Dia if you want. Nonetheless, approved.
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