Posts : 2942
Join date : 2014-06-04
Age : 26
Location : Sweden. Undisclosed Apartment
|Subject: The Vessel of Souls - Combat Drill Wed Oct 30, 2019 5:23 pm|| |
"Ah. Another one. So eager to learn I see. Well, take a seat. This is going to take a while."
You're here to see how the Soul Vessel mechanic works in action, correct? For those of you testing, you can make a mockup character sheet for this instance, and send it to me in a DM. What I need within this sheet is what class you are playing, a simple soul skill which could easily pass grading with an additional effect for soul energy... and that's basically it. We're here to simply test the Soul Vessel mechanic in action. Just to ensure that it isn't horrendously broken when we start the plot proper (in either direction, too strong or too weak), and I'll tweak the mechanic accordingly. This will also give me a feel for how to properly grade the additional effects you slap onto your own soul skills.
No need for individual character strengths here. That'll just add more factors to consider. So apping a persona/true self/shadow weapon is good enough. We'll test with tier 1 soul skills, and everything as if you're *just* starting out. Less factors to consider
and less math, yay!
For you who're here just to see how it all works, or are just wondering what the Soul Vessel mechanic is (or was, depending on when you read this, person from the future), you can read more about that mechanic here.