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| | Free Roam Dungeon Dash Maps [WIP] | |
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Philemon Admin

Posts : 2171 Join date : 2013-01-08
![Free Roam Dungeon Dash Maps [WIP] Empty](https://2img.net/i/empty.gif) | Subject: Free Roam Dungeon Dash Maps [WIP] Wed Feb 24, 2016 2:15 pm | |
| Free Roam Dungeon Dash The Free Roam Dungeon Dash is a dungeon that does not correlate with plot dungeons. They are basic dungeons that players can use to get stronger, grind for shards, etc. Each Dungeon Dash has a start and a finish. The mission for these dungeon dashes are to gather the green stars across the maps. Before each map run, there will be a prize demon showcased at the end. To get this demon's mask, the green shards will all need to be collected and brought to the end. However, the more green stars you collect, the stronger the enemies will become. That said, if you avoid gaining the shards from the green stars to abuse the easy battles, a Reaper enemy will be sent after you throughout the entire dungeon dash until you leave or face defeat. These enemies are twice as fast as normal player characters during dungeon crawling and will spawn at the entrance. If you are defeated before reaching the end, you will fail and lose all your stars. At the same time you are susceptible to the 5000+ VC fee and lose your Night phase. If that cannot be paid, items equal to the price will be taken away. If you cannot collect all the stars, you can sell the shards for VC at the end of the map. However, if you collect them all and successfully reach the end of the map you will be able to fuse the shards to create the prize demon's mask. All who participate will be able to create the demon mask, but only four may participate at a time. If you voluntarily forfeit the dash, you keep any exp you earned but must leave half of the collected shards behind. The same goes for if you're defeated, except you will drop all shards and leave only with any gained exp. Keep in mind, once you gain all the shards and head towards the end, no matter your level, the enemies are at the highest difficulty. To start the dash, you will make a topic in this main section signifying it's a dungeon dash, and will post your entrance posts. Once doing this, a Mod will come in on information for the prize of succession, and post the map you'll have to go through to claim victory. The maps are chosen at random, so there's no guarantee one run will be the same as another. The Dungeon Maps & Key Red Stars are Enemies
Blue Stars are the start (bottom) and finish (top)
Green Stars are the objective shards to collect
Yellow Stars are stronger enemies classified on boss levels - Code:
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[center]Free Roam Dungeon Dash[/center]
The Free Roam Dungeon Dash is a dungeon that does not correlate with plot dungeons. They are basic dungeons that players can use to get stronger, grind for shards, etc. Each Dungeon Dash has a start and a finish. The mission for these dungeon dashes are to gather the green stars across the maps. Before each map run, there will be a prize demon showcased at the end. To get this demon's mask, the green shards will all need to be collected and brought to the end. However, the more green stars you collect, the stronger the enemies will become. That said, if you avoid gaining the shards from the green stars to abuse the easy battles, a Reaper enemy will be sent after you throughout the entire dungeon dash until you leave or face defeat. These enemies are twice as fast as normal player characters during dungeon crawling and will spawn at the entrance.
If you are defeated before reaching the end, you will fail and lose all your stars. At the same time you are susceptible to the 5000+ VC fee and lose your Night phase. If that cannot be paid, items equal to the price will be taken away. If you cannot collect all the stars, you can sell the shards for VC at the end of the map. However, if you collect them all and successfully reach the end of the map you will be able to fuse the shards to create the prize demon's mask. All who participate will be able to create the demon mask, but only four may participate at a time.
If you voluntarily forfeit the dash, you keep any exp you earned but must leave half of the collected shards behind. The same goes for if you're defeated, except you will drop all shards and leave only with any gained exp.
Keep in mind, once you gain all the shards and head towards the end, no matter your level, the enemies are at the highest difficulty.
To start the dash, you will make a topic in this main section signifying it's a dungeon dash, and will post your entrance posts. Once doing this, a Mod will come in on information for the prize of succession, and post the map you'll have to go through to claim victory. The maps are chosen at random, so there's no guarantee one run will be the same as another.
[center]The Dungeon Maps & Key[/center]
[center][img]http://i65.tinypic.com/t04y0o.png[/img][/center]
[center][img]http://i63.tinypic.com/2n3tap.png[/img][/center]
[center][img]https://i.imgur.com/FfD75pS.png[/img][/center]
[center][img]https://i.imgur.com/gRh70Gx.png[/img][/center]
[center][img]https://i.imgur.com/eRkfPcO.png[/img][/center]
[size=16][color=#ff0000]Red Stars are Enemies[/color]
[color=#00ccff]Blue Stars are the start (bottom) and finish (top)[/color]
[color=#00ff00]Green Stars are the objective shards to collect[/color]
[color=#ffff00]Yellow Stars are stronger enemies classified on boss levels[/color][/size] | |
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