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Welcome, Welcome! You've probably guessed by now, but this is a text-based Persona RPG site for Atlus fans, by Atlus fans. If you're new to Shin Megami Tensei, this place can still be for you, so no need to dash towards the doors! Your first stop should be the introduction board so we can introduce ourselves. Then right after that, feel free to go through our vital information to get a good feel of the site. We hope you enjoy your stay, and if you have any questions don't hesitate to post them here. Ciao!

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Wooh! It's starting to get windy over here! Heat is slowing down, and everyone is now starting to prepare for less rain and more sweaters! Everyone be ready! It's cool now, but wait until it gets even colder! Waves are coming harder and larger in the evening so watch out night-swimmers! This has been another Azores Weather Report!

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Updated: 6/20/2016

Heya! I'm your friendly neighborhood Larsinny, a demon here to keep you updated on the current debacles going on within the site! Okay, maybe not debacles... Anyway! The Endymion Plot, our Third Main Plot, has started! We also have our previous plot's part two running next to it for Azores! If you're a new member looking to join the new plot, you will want to choose Endymion. However, if you're interested in our older plot, Azores, you may also join that one aswell. The choice is ultimately up to you! The Dungeon Master of the Azores plot is Grantus and the DM of the current Endymion plot is Philemon.

All templates on the site have been updated, and this also includes the rules aswell. When referring to the rules, please disregard any that say "Old" or "Obsolete" as we are no longer using those rules for the Endymion Plot. Oh, don't be mistaken! I love breaking the rules! But in this case, follow them or erasure!

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 1HKO's in PVP

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Xombie



Posts : 1134
Join date : 2013-01-16

PostSubject: 1HKO's in PVP   Sun Oct 13, 2013 9:15 pm

All you Hama and Mudo users rejoice, because we're bringing your main asset over to PvP. Now before you get too excited, I'm letting you know now it'll play out just how it is in P4 Arena. For those who do not understand this, let me explain.

Each character has a Death Counter. Basically a number that continues to get lower and lower the more damage they take from an opponent. When that number hits zero, the next Mudo or Hama skill used will be an instant kill, no matter how much health they have left. (In our case it'll be an instant KO). Now bringing that over to our site will be fairly simple, but this is a test run so this is not set in stone as of yet.

Each character will have a Death Counter of five. This means they can get hit by a mudo or hama skill five times without worrying about a 1HKO. However, if they are hit by another one after their counter is up, they will be 1HKO'd, regardless of how much health they have left. The only skills that make this counter go down is Mudo and Hama skills, so you don't need to worry about EVERY thing they dish out at you. If you're weak to Hama or Mudo skills and you're hit, your counter goes down by two.

This is still in the dummy phase though, so there may be some changes to this. However, feel free to try it out.

Also Hama and Mudo skills still do damage in PvP, so that aspect is not being removed from them. If you have mudo boost or hama boost, your damage output with those skills will be 25% stronger aswell.
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