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Persona :: New Arcana
Welcome to Persona :: New Arcana! A Persona RPG site!
Welcome to New Arcana!
Welcome, Welcome! You've probably guessed by now, but this is a text-based Persona RPG site for Atlus fans, by Atlus fans. If you're new to Shin Megami Tensei, this place can still be for you, so no need to dash towards the doors! Your first stop should be the introduction board so we can introduce ourselves. Then right after that, feel free to go through our vital information to get a good feel of the site. We hope you enjoy your stay, and if you have any questions don't hesitate to post them here. Ciao!
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Subject: Re: Parlaying With Demons [Skelter Case File Mission] Mon Jul 15, 2019 6:21 pm
*Dakini downed, can't miss (lucky me)
Godai
Posts : 5994 Join date : 2013-10-06 Age : 29
Subject: Re: Parlaying With Demons [Skelter Case File Mission] Mon Jul 15, 2019 10:13 pm
PvS Battle Initiated: Press "F" To Pay Respects!
Dakini, Level 15:
Inflame Passions | Inflicts moderate fire damage and boosts infliction of Charm ailments on the enemy for three turns by 20%. | 25 SP | Tier 3 -- 87 Fire Damage to Brit. Miss if 1.
Random number (1,10) :
8
Garula | Inflicts a moderate amount of Wind damage to one enemy. | 6 SP | Tier 2 -- 123 Wind Damage to Frog. Miss if 1 to 3.
Random number (1,10) :
8
Hindering Gust if 1,2.
Random number (1,10) :
2
Heat Wave | Inflicts a moderate amount of Strike damage to all enemies. | 14% HP | Tier 2 -- 115 Strike Damage to all. Miss 1 to 3 Frog.
Random number (1,10) :
7
Crit if 1.
Random number (1,10) :
4
Miss Brit if 1.
Random number (1,10) :
9
Crit if 1,2.
Random number (1,10) :
2
Miss Moth if 1.
Random number (1,10) :
9
Crit if 1 to 3.
Random number (1,10) :
2
Enlightened | Inflicts heavy light damage to a single enemy. | 18 SP | Tier 3 -- 164 Light Damage to Brit. Miss if 1.
Random number (1,10) :
9
Passives:
Hindering Gust | 10% (20% with single target skills) chance of inflicting a wind based ailment with each Garu skill used. Not effective against opponents that are strong/block/ etc Wind. Adds 20% chance of miss towards the opponent's next attack. In PvS this translates to a lower visibility thanks to wind in someone's eyes, and can cause aiming problems. Effects do not stack. | Passive | Tier 1
Sky Dancer | 30% chance of not being downed even if hit with a critical or a weakness. | Passive | Tier 3
Boss Stipulations:
>Every dodge Dakini performs, she follows up with Marakunda. >???
Subject: Re: Parlaying With Demons [Skelter Case File Mission] Mon Jul 15, 2019 10:18 pm
PvS Battle Initiated: Press "F" To Pay Respects!
Dakini, Level 15:
Flurry Slap | Inflicts Strike Dexterity damage to randomized targets from 1 to 3 people. | 0 | Tier 1 -- Twice on Brit only, 64 Strike. Can't Miss. Crit if 1,2.
Random number (1,10) :
2
Random number (1,10) :
1
Passives:
Hindering Gust | 10% (20% with single target skills) chance of inflicting a wind based ailment with each Garu skill used. Not effective against opponents that are strong/block/ etc Wind. Adds 20% chance of miss towards the opponent's next attack. In PvS this translates to a lower visibility thanks to wind in someone's eyes, and can cause aiming problems. Effects do not stack. | Passive | Tier 1
Sky Dancer | 30% chance of not being downed even if hit with a critical or a weakness. | Passive | Tier 3
Boss Stipulations:
>Every dodge Dakini performs, she follows up with Marakunda. >???
"Gah, PGB! Better brace yourself, Dakini!" The Prince summoned two cards: Jester and Magician, behind himself manifesting as Gen'ei and Setanta. They both channeled electrical energy, attempting to blast Dakini.
—Strength Name: "You know what's even more cool than a boomerang sword? TWO boomerang swords!" —Description: Having two boomerangs is a really nice thing, you know. You can attack more swiftly and accurately, and also defend more easily against incoming assaults if you have two hanging from yo' belt. (Double Dex, also, various perks in PvP)
—Strength Name:"I know I have potential... but... Gah, shut it with these peronal questions already!" —Description: As a PWC, Frog's potential is infinite. Heck, even without being the WC, his potential is still really broad, the only problem being that he's unwilling to take advantage of it. However, being a supernatural heroic entity chosen by a god of ego to fight for what is right has its perks. (restores 5% of max SP every time Frog switches Personas)
--------------------
—Weakness Name:"S-stamina? I'd rather just stay home in my chair and play on my phone... *pout*" —Description: Stamina... ain't Frog's forte. It ain't even close to being his forte... He's only able to exert himself for short amounts of time, but when he does exert himself, he really exerts himself good. (refer to the Strenghts above) Maybe it's because he's lazy, or maybe because he eats too little, but the problem remains, and that is that he is much like a cheetah, despite being a frog at heart. (Increases Phys Skill cost by 5%)
—Weakness Name:"I-I know how to handle a gun! Y-you got the trigger... and the bullets go here... or here? I-is this really the trigger? Why won't it shoot when I pull it!?" —Description: Frog is firearm-handlingly impaired. He might think he can easily handle a gun, but he's underestimating the complexity of the system, because it was made by stupid people and he's a smart person, yes he is! To go with that, his rather squishy muscular structure makes him incapable of properly aiming with a machine gun, so there's that too. All in all, he's bad at handling guns. Very bad. (-10% Accuracy when using Gun-type weapons)
—Weakness Name:"Beards... Goddamn Beards..." —Description: Let's not go into details with this one, okay? It's really one of Frog's personal weaknesses... Bearded men, that is. He just can't... It's not fair. Why can't he have something he admires so much? And why the hell is it getting so hot in here? He is above huan pleasures! Yes, yes, he must be! But... beards... People with them are all just disgusting! Why do they make his heart twinkle!? (Atk drops by 25% and Frog becomes evergrowingly uneasy when near someone with a beard, friend or foe... but not some wannabe goatee, it's gotta be a full on manly man beard)
Equipped: Gen'ei Available:
Spoiler:
Gen'ei - INITIAL:
Strenghts: Elec Weaknesses: Fire
Skill 1: Treasure Radar | Reveals location of treasure chests in current dungeon | 10 SP | Tier 1 (Must be a Tier 1 Skill)
Skill 2: Stormou | Moderate Strike and Zio damage to a single opponent. | 16% HP | Tier 2 (Must be a Tier 2 Skill or lower)
Skill 3: Eerie Sound | 25% chance of inflicting the Distress ailment to all enemies. 50% chance of landing a critical hit on the distressed enemies for the next 3 turns.| 10 SP | Tier 2 (Must be a Tier 2 Skill or lower)
Skill 4: Distress Boost | Increases odds of instilling Distress by 25% | Passive | Tier 2 (Unlocked once forming your first Social Link -N. Wild Card: Unlocked once using your Persona 15 times in PvS combat-; Must be Tier 2 Skill or Lower)
Skill 5: Magarula | Inflicts a moderate amount of Wind damage to all enemies. | 12 SP | Tier 2 (Must have used your Persona 20 times in PvS combat -N. Wild Card: Unlocked once winning atleast 10 PvS battles-; Must be a Tier 2 Skill or Lower - User can now bring 4 Personas, not including their initial, into a dungeon with them)
Skill 6: Mediarama | Recovers a moderate amount of HP (40%) to all allies. | 16 SP | Tier 2 (Unlocked once using your Persona 20 times in combat or having formed three rank three or more social links -N. Wild Card: Unlocked once using your Persona 20 times in combat; Must be a Tier 2 Skill or Lower - User can now bring 6 Personas, not including their initial, into a dungeon with them)
Skill 7: (Unlocked once using your Persona an additional 30 times in combat or forming two rank six social links -N. Wild Card: Unlocked once using your Persona an additional 30 times in combat; Must be a Tier 3 Skill or Lower - User can now bring 8 Persona, not including their initial, into a dungeon with them)
Skill 8: (Unlocked after using your Persona an additional 30 times in combat or maxing a single social link -N. Wild Card: Unlocked after defeating one of the NPC Velvet Attendants in combat or using your Persona an additional 30 times in combat-; Must be a Tier 3 Skill or Lower - User can now use all Personas at their disposal)
Asura - RANK 7 SUN/Brit:
Strenghts: Fire, Strike Weaknesses: Wind, Elec
Skill 1: Garudyne | Inflicts a large amount of Wind damage to one enemy. | 12 SP | Tier 3 (Social Link rank 6 or higher)
Skill 2: Gigantic Fist | Inflicts a large amount of Strike damage to one enemy. | 18% HP | Tier 3 (Social Link rank 7 or higher)
Skill 3: Matarukaja | Raises all allies' Attack by 30% for 3 turns. | 12 SP | Tier 3 (Social Link rank 5 or higher)
Skill 4: Rolling Slash | Inflicts a moderate amount of Slash damage to one enemy with a 10% chance of skipping their next turn (boss immune). | 19% HP | Tier 2 (Social Link rank 3 or higher)
Skill 5: Revolution | Greatly increases all allies' and enemies' Critical rate by 50% for 3 turns. | 5 SP | Tier 2 (Social Link rank 2 or higher)
Skill 7: Agidyne | Inflicts a large amount of Fire damage to one enemy. | 12 SP | Tier 3 (Social Link rank 6 or higher)
Skill 8: Regenerate 2 | Recovers 4% of max HP on each user turn | Passive | Tier 2 (Social Link rank 3 or higher)
Tsukiyomi - RANK 3 MOON/Selenus:
Strenghts: Earth Weaknesses: Ice
Skill 1: Makakaja | Raises one ally's Magic Attack by 40% for 3 turns. | 12 SP | Tier 2 (Social Link rank 3 or higher)
Skill 2: Makakunda | Lowers one enemy's Magic Attack by 40% for 3 turns. | 12 SP | Tier 2 (Social Link rank 3 or higher)
Skill 3: Fire Break | Nullifies one enemy's Fire resistance for 3 turns. | 15 SP | Tier 2 (Social Link rank 2 or higher)
Skill 4: Ice Break | Nullifies one enemy's Ice resistance for 3 turns. | 15 SP | Tier 2 (Social link rank 2 or higher)
Skill 5: Elec Break | Nullifies one enemy's Electricity resistance for 3 turns. | 15 SP | Tier 2 (Social link rank 2 or higher)
Skill 6: Wind Break | Nullifies one enemy's Wind resistance for 3 turns. | 15 SP | Tier 2 (Social link rank 2 or higher)
Skill 7: Earth Break | Nullifies one enemy's Earth resistance for 3 turns. | 15 SP | Tier 2 (Social link rank 2 or higher)
Vishnu - RANK 4 TEMPERANCE/Liam:
Strenghts: Dark Weaknesses: Ice, Wind
Skill 1: Dungeon Scan | Allows users to sense Shadows/Persona-Users (anyone with a Persona) within twenty squares of their current location. (Dungeon Specific) When used out of a dungeon, this scan has a radius of 15 meters around the user. The range of this skill stacks the more times the user has it under their Persona. User must remain stationary when using. | 15 SP | Tier 2 (Social Link rank 2 or higher)
Skill 2: Remote View | Allows user to locate, speak with and monitor allies no matter the distance within a dungeon. User can create a virtual "phone call" with their Persona that allows everyone to talk to each other at once. With this, the user can see through their partners eyes, and scan enemies using this method even if they're not in the area.| Passive | Tier 2 (Social Link rank 3 or higher)
Skill 3: Auto - Analysis | Used to detect an enemy's stats and weak points automatically at the start of battle. User decides which enemy is scanned. [PvS Phase Combat Exclusive] | Passive | Tier 2 (Social Link rank 2 or higher)
Skill 5: Gambler's Miracle | This skill can be either good or hindering when used during battle. It has a 10% chance of either [1] Recovering all HP and SP for allies, [2] Recovering all HP and SP for enemies, [3] Downing all allies, [4] Downing all enemies, [5] All allies attack, defense, and speed down by 30%, [6] All enemies attack, defense, and speed down by 30%, [7] All allies poisoned, [8] All enemies poisoned, [9] All allies distressed, [10] All enemies distressed | SP 25 | Tier 2 (Social link rank 2 or higher)
Skill 7: Oracle's Blessing | User empowers their teammates with an enhancing aura right before an all out attack, causing the damage done to be doubled. | 10 SP | Tier 1 (Social link rank 1 or higher)
Setanta - RANK 4 MAGICIAN/Gabe:
Strengths: Resists Pierce and Electricity Weaknesses: Mudo
Skill 1: Poisoned Dagger | Inflicts a small amount of Pierce damage to one enemy that has a 10% chance of poisoning. | 8% HP | Tier 1 (Social Link rank 1 or higher)
Skill 2: Cruel Attack | Inflicts a moderate amount of Pierce damage to one enemy with even greater power (50% increase) if the target is knocked "Down". | 13% HP | Tier 2 (Social Link rank 3 or higher)
Skill 3: Mazionga | Inflicts a moderate amount of Electrical damage to all enemies. | 16 SP | Tier 2 (Social Link rank 3 or higher)
Skill 4: Rakukaja | Raises one ally's Defense by 30% for 3 turns. | 6 SP | Tier 2 (Social Link rank 4 or higher)
Pixie - RANK 2 LOVERS/Trinity:
Strengths: Garu Weaknesses: Electricity
Skill 1: Dekunda | Remove stat decrease from all allies. | 15 SP | Tier 2 (Social Link rank 2 or higher)
Skill 2: Dekaja | Remove stat increase from all enemies. | 15 SP | Tier 2 (Social Link rank 2 or higher)
Amatsu Mikaboshi - RANK 3 MAGUS:
Strengths: Fire Weaknesses: Wind
Skill 6: Dark Arts | Moderate Strike damage with a 20% chance of instant death through Mudo to a single opponent. | 16% HP | Tier 2 (Social link rank 3 or higher)
---------------------------------- Action: Using Wild Card super ultra double attack!
Gen'ei's Stormou | Moderate Strike and Zio damage to a single opponent. | 16% HP | Tier 2 - for ((61*1,5)+(78*1,5))/2 = 45 Strike and 59 Elec damage on Dakini
Miss on 1-3 (Hindering Gust)
Random number (1,10) :
5
Crit on 1
Random number (1,10) :
8
+Setanta's Mazionga | Inflicts a moderate amount of Electrical damage to all enemies. | 16 SP | Tier 2 - for 117 Elec damage on Dakini
Fly Like A Butterfly | Inflicts Tier 1 Slash dex damage to a single enemy. Using both daggers, two attacks can be made instead of one, but neither will have a chance of landing a critical hit if this is opted for. | 0% Tension
Thug Style | Inflicts Tier 1 Gun dex damage to a single enemy. Bee holds her pistol sideways when firing and decreases her accuracy by 10%, but also increases the chance of landing a critical hit by 10%. | 0% Tension
Beeginner's Luck | Newbee cockily tosses one of her dagger in the air and catches it. The EXP earned from the fight will be increased by 20% for the entire party if it's won within the next two turns. Usable only once per fight and EXP is decreased by 10% if the fight isn't won in time. | 15% Tension
Stinger Slash | Inflicts Tier 1 Slash damage twice to one enemy. | 15% Tension
Goad | Raises one enemy's Defense by 30% but lowers their agility by 50% for 3 turns. | 25% Tension
Tarunda | Lowers one enemy's Attack by 30% for 3 turns. | 25% Tension
Hive Blitz | Newbee uses pheromones to call upon angry wasps. The wasps will attack all enemies with Tier 1 Pierce dexterity damage, without crit, for three turns. Heal all allies each turn by the total damage dealt by the wasps. If a Fire attack is successfully landed on Newbee the wasps will immediately disperse and the skill will end. 5 turn cooldown after duration expires. | 100% Tension
------------------------------------------------ Action: Hive Blitz | Newbee uses pheromones to call upon angry wasps. The wasps will attack all enemies with Tier 1 Pierce dexterity damage, without crit, for three turns. Heal all allies each turn by the total damage dealt by the wasps. If a Fire attack is successfully landed on Newbee the wasps will immediately disperse and the skill will end. 5 turn cooldown after duration expires. | 100% Tension - 39 Pierce damage on Dakini
Miss if 1-2
Random number (1,10) :
8
Thug Style | Inflicts Tier 1 Gun dex damage to a single enemy. Bee holds her pistol sideways when firing and decreases her accuracy by 10%, but also increases the chance of landing a critical hit by 10%. | 0% Tension - for 39 damage on Dakini
Miss if 1-3
Random number (1,10) :
5
Crit if 1-2
Random number (1,10) :
9
Godai
Posts : 5994 Join date : 2013-10-06 Age : 29
Subject: Re: Parlaying With Demons [Skelter Case File Mission] Tue Jul 16, 2019 5:05 pm
Not downed if 1 to 3.
Random number (1,10) :
2
Steele
Posts : 1468 Join date : 2018-09-15 Age : 33
Subject: Re: Parlaying With Demons [Skelter Case File Mission] Tue Jul 16, 2019 8:04 pm
Subject: Re: Parlaying With Demons [Skelter Case File Mission] Tue Jul 16, 2019 8:07 pm
*HP is 8
Godai
Posts : 5994 Join date : 2013-10-06 Age : 29
Subject: Re: Parlaying With Demons [Skelter Case File Mission] Tue Jul 16, 2019 11:46 pm
XP Gained:
Frog -- 1705 Moth -- 1740 Brit -- 936
VC Gained:
5000 VC
Item Gained:
1x Efficient Lightbulb
Shuffle Time Bonus!:
1 - Stat Booster - Retrieve three stat points for one of your stats randomly.
2 - Velvet Coins - 2,000 Vc (or more) won from battle complete.
3 - Broken Card - Retrieve nothing for battle complete.
4 - Soul Recovery - Recovers 15% of both HP and SP.
5 - Broken Card - Retrieve nothing for battle complete.
6 - Stat Booster - Retrieve three stat points for one of your stats randomly.
Random number (1,6) :
5
"Y-you damn bastards!" Dakini hissed after the last bolt of lightning hit her and caused her body to sizzle from the damage. Knees suddenly bent and hit the black cool asphalt as the end of her golden staff hit the ground. Her eyes flashed murder despite the weary and wobbly appearance. The spirit may be willing, but the flesh was weak. However, the sound of clapping interrupted the scene as the ghastly Boogeyman strode between the two sides. He could see the demon begin to protest, but he immediately shushed her as he cooed. "Dakini, enough. I won't have them ruin your pretty face any longer. We can't have both leaders of our group have ruined visages, can we?"
The demon glared back at the Psyche-Terrorist for a moment before tersely nodding. She slowly morphed to her earlier form. But just like the latter, it was just as damaged as she slowly got onto her feet and gave a stink-eye towards Frog and the rest of his team. Naturally, her frown furrowed at Newbee's smirk.
"They up to your standards?" A sneering Skelter brought himself to the center of the renewed discussion. The pleasant smug on his face was clear for all to see. He ignored the glare from the defeated demon as Boogeyman chuckled darkly back at him. "Quite rough on the edges some of 'em... *Khaff!* But... they'll do just fine. Especially that little one of yours that can use multiple Personas. You'll be pleased to hear our little gang will accept your offer for alliance. After all, we both have a common enemy every mask-wearing criminal in this sham of a city share... I take it we'll discuss about our next moves, yes?"
The ends of his smirk deepened at the news. It was now another forward step closer to his goal, but there were several more to go. He gestured Alice closer towards him and addressed Boogeyman. "Hah, would like to. But let's slow things down a notch. We're attracting too much attention from the Cadets with all of this racket just now. Come by our crib the next night. We've got plans to discuss. Alice will brief you on how to get there before you turn in for the night. I got a few words for some of my underlings before we vamoose."
"Hnnh... *Khaff!* ...Then by all means. I will look forward to what plans you have in store. Until the next moon rise, Helter Skelter." The Boogeyman wheezed as he made a formal, yet mocking bow as he began to leave with Dakini and her group in tow. But before leaving, the Psyche-Terrorist made a curious glance at Frog for a second. And, of course, an Alice began to trail after them as promised. When the footsteps began to recede away in the distance, a smug Helter Skelter looked back at the group.
"You actually expected less from us? That hurts, Boss. I haven't spent all these years just letting the metal in my hands rust, y'know?" Ronin scoffed as she leaned on one leg after already sheathing her blade. Her one hand rest lax on the blade's hilt while the other held her hip. She didn't seem at all displeased at the confession--if it could be called one at all. "You're gonna want all of us to attend the grand war room tomorrow, aren't ya?"
"Obviously. Can't have a plan going without all of the pieces together, Raw-Nin!" Queen Bee chirped as she jumped near Skelter and leaned against his shoulder. She continued unabated as Skelter didn't seem to mind while ignoring the deadpan glare from the swordswoman. "You'll be with me, Alice, and Skelter keeping up our end of the bargain with burlap-face, even you Newbee! Sooner we get that done, the better. If Dakini's any indication, Anahita can't be worth hot shit with us teaming up. We won't be bored though, since it's a big group. Gonna be a helluva scrap when we get there, kicking asses and taking names. And 'sides, Skelter wants to get Boogeyman to donate a few of his goons to help our other team hitting up our next District Head."
Almost on cue, Skelter immediately began to address Frog and his group. The Psyche-Terrorist seemed expectant, but also confident as the he spoke to them. "It's about high time you kids go on another hunt. Sunlake Palm's the best target we'll have after what happened last night. You'll want to hang around the wider neighborhood and see what info you can get from the sheep there. If there's anything I know about that place, it's been too quiet and too populated for long. Something's up with those "homeowners". Hell, you can even hit up the City Hall and see what you can learn from there. Whatever it takes, get what you can so we can kick this bastard's shit in. Just remember to tell me how his face looks like when you lead those demons onto his doorstep. I'd wager he'd be pale as all hell by then."
Last edited by Philodai on Fri Jul 19, 2019 6:16 pm; edited 1 time in total
Steele
Posts : 1468 Join date : 2018-09-15 Age : 33
Subject: Re: Parlaying With Demons [Skelter Case File Mission] Wed Jul 17, 2019 12:13 am
As Dakini fell to one knee, Moth alighted on the ground. She was still feeling the rush of energy from embracing her true form. The prismatic display that shrouded her was still dancing like starlight around her frame. She listened to the display of bargaining between the two leaders, and while they were having their moment, she crossed the floor to where PGB had been knocked down. She was getting up now, but Moth extended a hand to aid her if she needed it. "That...was a tough one. Are you alright, Miss Guardian?" She asked courteously, turning to keep an eye on the retreating demons.
She turned to face Skelter as he congratulated them on not dying here. She wondered...if they had truly fallen, would he have stepped in? Or just let them die. Survival of the fittest, as it were. She was beginning to think they may just be mere tools for him. But she would have to watch more closely to be sure. She'd certainly fallen in with a dangerous bunch, that much was certain.
But then, such was psyche terrorism.
Skelter lost no time in giving them the job of hunting down information on the next District Head. So...Sunlake Palms was their target. She supposed she could handle that. Especially with the help of the others. Though they would likely need to fan out a bit and search separately. Moth folded both sets of arms and nodded to Skelter as he spoke. "Leading demons to his doorstep. Fighting fire with fire. It's a sound plan. I may have some contacts in the area that I can call upon to help dig up something. If the District Head is up to something, there'll be a trail of some kind. We'll find it." She rested two hands on one hip. "So then...I suppose that concludes tonight's festivities? How about a group photo to commemorate?" She smirked lightly. That was a joke. Of course there was no way any of these psyche terrorists were about to let her take their picture. Which was all well and good. The evidence would hurt her more than help as it was.
Space Overlord Bfroger6
Posts : 2877 Join date : 2014-12-26 Age : 26
Subject: Re: Parlaying With Demons [Skelter Case File Mission] Fri Jul 19, 2019 1:08 pm
The Prince ran over to PGB to help her up if she needed assistance. They didn't have time after she'd gone down.. Both him and Moth were at their wits' ends, but she got hit pretty badly.
"So we won't be at the talks with Dakini and Boogey, eh?" The Prince looked back at Skelly Boi with a crooked smile. He was aching all over but he could also feel brand new power awakening in him after this fight. He could do it now too, bring others back up. "And sure sure, get dirt, spread it nice like butter, then strike them when they're at their weakest-a cornered animal in the Palms. Should be fun." In all honesty, he was kind of worried. Sunlake Palms was where he lived and Skelly mentioned something being wrong with the homeowners... Were...his parents also in all of this? Then maybe they'd turn into proper parents once he handled the Palms. That gave him newfound reassurance in his goal. He was hyped and ready to get this show on the road.
Clenching his fists, a big grin creeped up the corners of his lips. His eyes widened behind his mask as he felt the insides of his mouth salivating harder. "Hahaaha! Then we should be going as well. Gotta get ready, tomorrow we're digging up the dirt."
Godai
Posts : 5994 Join date : 2013-10-06 Age : 29
Subject: Re: Parlaying With Demons [Skelter Case File Mission] Fri Jul 19, 2019 6:15 pm
"Pfft, of course you guys are coming too, Froggy-Boi! Can't have the demon squad not have one look at ya before hitting up Acedia, y'know? Gotta make friends before you can go smashing up that idiot's crib! Ha!" Queen Bee snickered at Frog over Skelter's shoulder. Silly them, not showing up when plans are being formulated. She dismissively waved at the Moth, declining the offer. "Naaah, don't. I like selfies, but the rest of the crew ain't here. Maybe another day, Mothy! But, yeah! That oughta be it! See ya'll back at the Warehouse!"
Almost as if on cue, the crew would begin to disband. Ronin made no hesitation in making her departure as she slunk into the shadows of a nearby alleyway while Newbee huffed off in a hurry as far as her wings could carry her. However, this night wasn't over just yet for some, especially for one who wielded the power of the Wild Card. Frog would hear a voice behind calling for him. "Hey, Kid. Wait. C'mon over here, got a word for you."
If the Wild Card paused to turn around, he would see Helter Skelter approaching him step by step. Queen Bee followed from behind, seemingly curious as to what piqued the Psyche-Terrorist's attention. The older Psyche-Terrorist gestured Frog to come closer. It was only when he came closer as bidden, Skelter talked to him with a smirk on his face.
"I liked the way ya' carried yourself back there. 'Bout the Playhouse and being the better choice. Ya' seem to handle yourself decently with Dakini. Since Acedia's gonna be a tough one, I'ma 'bout to give you a little something. A'ight?"
He raised his hand and his index finger flicked up towards Frog. Soon, a ghostly shimmer began to engulf the digit in the spectral form of a finger that the Wild Card could recognize from the Nimrod Persona, overlapping with Skelter's. The ghostly finger tapped against where Frog's forehead would be on his mask. The Psyche-Terrorist could feel his head getting warmer and his blood pumping as something seemed to unlock within the crevices of his soul...
Soul Skill Gained!:
Soul Skill Name: Adrenaline - The Flow Tier: Tier 2 Cost: Passive Type of Damage: N/A Description: Humans are full of possibilities. For some, they are able to tap further into their potential. The User is capable of utilizing the flow of their adrenaline to bring out more of their hidden potential into light. They obtain a working Tension Gauge to use in combat for themselves. The Gauge can be used to utilize a buff (Either Rakukaja, Tarukaja, or Sukukaja. Pick one and it stays that way.) Activation takes up the whole turn, in PvP it only takes up an action. Once activated, it can't be refreshed until it is completely used up. Gauge use at 50% allows the activation of the buff, but it lasts 1 turn. 75% for two turns. 100% for the full three turns.
Only when the finger departed from Frog, the heated sensation dissipated. Skelter gave one last say to him as he jammed his hands into his pockets before also making his leave. "See it as an investment like those fat cats in the Backlight's business like to say. Just don't disappoint me, and maybe you'll find yourself better rewarded. Best of luck, Kid."
Helter Skelter of the Jester and Frogerio Philip Zander of the Jester have formed a Bond...
And just like that, Skelter began to depart with Queen Bee giving a wink towards Frogerio before skipping ahead to keep up with her boss.
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Subject: Re: Parlaying With Demons [Skelter Case File Mission]