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Welcome, Welcome! You've probably guessed by now, but this is a text-based Persona RPG site for Atlus fans, by Atlus fans. If you're new to Shin Megami Tensei, this place can still be for you, so no need to dash towards the doors! Your first stop should be the introduction board so we can introduce ourselves. Then right after that, feel free to go through our vital information to get a good feel of the site. We hope you enjoy your stay, and if you have any questions don't hesitate to post them here. Ciao!

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Updated: 6/20/2016

Heya! I'm your friendly neighborhood Larsinny, a demon here to keep you updated on the current debacles going on within the site! Okay, maybe not debacles... Anyway! The Endymion Plot, our Third Main Plot, has started! We also have our previous plot's part two running next to it for Azores! If you're a new member looking to join the new plot, you will want to choose Endymion. However, if you're interested in our older plot, Azores, you may also join that one aswell. The choice is ultimately up to you! The Dungeon Master of the Azores plot is Grantus and the DM of the current Endymion plot is Philemon.

All templates on the site have been updated, and this also includes the rules aswell. When referring to the rules, please disregard any that say "Old" or "Obsolete" as we are no longer using those rules for the Endymion Plot. Oh, don't be mistaken! I love breaking the rules! But in this case, follow them or erasure!

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 Mother Initial Persona

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Chancelor



Posts : 4
Join date : 2016-03-29

PostSubject: Mother Initial Persona   Tue Mar 29, 2016 2:18 pm

Persona Name: Mother

Persona Type: Initial Persona

Persona's Arcana: Fool

Owner: Chancelor Vann

Persona Appearance: Mother is a multi-limbed beast, having twelve arms in total with a grotesque, thin structure. She stands at a colossal 10'2" and usually has her mouth soaked in blood along with her hands drenched in it. The skin around her head and arms are webbed, interlocking them even though the arms are attached to the area around her chest. Blood constantly flows from out of her neck area due to how the skin is webbed and there being crevices that are open in such a way.


Appearance:
 

Persona Background: Mother is the embodiment of influence and the horrors of the truth within Chancelor's mind. While the outside saw his family and held them to a high regard, he knew what kind of monsters they were. The fact that he never really had a real mother made Mother manifest. Mother only arises in such situations where there needs to be a mother figure who is open and honest about how much of a monster she is.

Strengths: Light, Fire

Weaknesses: Strike, Terra

Passive Boosts: User has a 15% higher chance to inflict ailments.

Persona Skill List: ((Skill List can be found here. Your skills grow in order, meaning you must unlock Skill 4 to get to Skill 5 and so on.))

Skill 1:    Stagnant Air | Increases all allies' and enemies' susceptibility to ailments and light/dark spells by 20%. | 5 SP | Tier 1
Skill 2: Pulinpa | 25% chance of inflicting the Panic ailment to one enemy. Doesn't allow the enemy to summon or use persona based skills if successful. Wears off after 3 turns. | 5 SP | Tier 1
Skill 3: Invigorate 1 | Recovers 3 SP on each user turn | Passive | Tier 1
Skill 4: (Unlocked once forming your first Social Link or using your Persona 15 times in PvS combat; Must be Tier 2 Skill or Lower)
Skill 5: (Must have used your Persona an additional 25 times in PvS combat or completed 2 Missions; Must be a Tier 2 Skill or Lower)
Skill 6: (Unlocked once using your Persona an additional 25 times in PvS combat or having formed three rank three or more social links; Must be a Tier 2 Skill or Lower)
Skill 7: (Unlocked once using your Persona an additional 25 times in combat or formed 2 rank 5 social links; Must be a Tier 2 Skill or Lower)
Skill 8: (Unlocked using your Persona 30 times in PvS combat or maxing a single Social Link; Must be a Tier 3 Skill or Lower)



Fusion Attack:

Fusion Attack Name: Mother's Embrace
Persona Name: Mother
Type of Damage: Ailment
Description: Chancelor releases an aura of pacification all around him, causing those susceptible to either stop fighting and act peaceful or suffer a penalty of receiving T2 Damage. The pacification lasts for 5 posts. Chancelor is also pacified during this.

Soul Skill Name: Heart of Mother
Persona Name: Mother
Tier: Tier 1
Cost: 8 SP
Type of Damage: Ailment
Description: When this technique is activated, an aura is released into the general area, allowing Chancelor and others to form an empathetic connection. People who are part of these connections to Chancelor can, if they want, share information and he may do the same. However, at the very least he is capable of understand their emotions towards everything and they may do the same with him. This allows him to be ignored by weaker enemies (not PvP) and lasts for 3 posts. This has a range of 50 meters and can only affect up to three people at a time.

___________________________________

Expect a lot of IGH's


Last edited by Chancelor on Thu Mar 31, 2016 12:39 am; edited 1 time in total
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Jerry



Posts : 2536
Join date : 2014-06-04
Age : 22
Location : Sweden. Undisclosed Apartment

PostSubject: Re: Mother Initial Persona   Wed Mar 30, 2016 5:26 am

I'd like a range on how far you reach with your Soul Skill, and a limit on how many people you can mentally communicate with. Sub-Bosses, Bosses and maybe Demons within a given dungeon won't ignore you, just fyi. As long as the Skill only applies to you, it should be fine.

Alert me when these changes have been made. Once that's done, you can consider this persona approved for use.

___________________________________

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Chancelor



Posts : 4
Join date : 2016-03-29

PostSubject: Re: Mother Initial Persona   Thu Mar 31, 2016 12:39 am

Gave it a range of 50 meters for the soul skill and limited it to 3 people, noted for the rest

___________________________________

Expect a lot of IGH's
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Chancelor



Posts : 4
Join date : 2016-03-29

PostSubject: Re: Mother Initial Persona   Sun Apr 03, 2016 11:19 pm

Am I able to bump this? if so I still did

___________________________________

Expect a lot of IGH's
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Grantus



Posts : 5733
Join date : 2013-07-06
Age : 22

PostSubject: Re: Mother Initial Persona   Mon Apr 04, 2016 1:33 am

The Fusion skill needs to be defined. It has a chance to calm people down or receive Tier 2 Damage? Normally it wouldn't be causing damage as well as pacification. What type of damage would it be? Also if it's an ailment then it should have a chance to fail in normal combat. Anything boss-like would be immune to that skill, and against other Players, it wouldn't immediately work. There needs to be a way to avoid it. You could make it a range where those who in the range who attack suffer a damage penalty, and probably make it last about three turns at most.

As for your Soul Skill, it's doing far too much for Tier 1. It can't both share information and empathetic connects, as well as being able to ignore enemies, much less at 50 meters (average range of many AoE Soul Skills goes up to 15 feet). Sharing information is usually at Tier 2. The effects don't match up. You can make it to where you are invisible to normal enemies for a turn, or you can use the skill to gauge the general emotions of those in a range around you or a single person you see from a distance.

Fix that up and let me know and I'll look at it again.
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PostSubject: Re: Mother Initial Persona   Today at 1:21 pm

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Mother Initial Persona
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