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Heya! I'm your friendly neighborhood Larsinny, a demon here to keep you updated on the current debacles going on within the site! Okay, maybe not debacles... Anyway! The Endymion Plot, our Third Main Plot, has started! We also have our previous plot's part two running next to it for Azores! If you're a new member looking to join the new plot, you will want to choose Endymion. However, if you're interested in our older plot, Azores, you may also join that one aswell. The choice is ultimately up to you! The Dungeon Master of the Azores plot is Grantus and the DM of the current Endymion plot is Philemon.

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 Raia's shadow weapon

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Raia



Posts : 527
Join date : 2013-04-05

PostSubject: Raia's shadow weapon   Sat Jan 30, 2016 5:40 pm

Shadow Weapon's Name: Calor

Shadow's Arcana: Emperor

Shadow Weapon Appearance:  Calor is a symbiote weapon that covers the majority of  Raia's entire body. However, when it comes to actual soulbound attacks its a mixture of two things in general. It's either the whole body  due to the fact that it smothers Raia up to the point that his basic attacks utilize his soulbound, or   appendage strands that can shoot out from Raia's body  that are up to 10 meters long in length due to the majority of Calor's being served as a suit
Shadow Weapon Personality: Calor can be considered as decisive, easygoing and anxious. When it comes to decision  making, Calor is probably even more quick to decide on something than  Raia is.  Most of the time Calor is easygoing to the point of laziness, counteracting Raia's productive attitude. Calor is mostly anxious around big breasted women or  something he's never experienced before.

Shadow Weapon Background: n/a

Strengths: Lightning

Weaknesses:  wind

Passive Boosts: 15% bonus added to strike based damage

Shadow Weapon Skill List: ((Skill List can be found here. Your skills grow in order, meaning you must unlock Skill 4 to get to Skill 5 and so on.))

Skill 1: Dia | Recovers a small amount of HP (30%) to one ally. | 4 SP | Tier 1
Skill 2:   Mazionga | Inflicts a moderate amount of Electrical damage to all enemies. | 16 SP | Tier 2
Skill 3:   Strike Master | Increases Strike based dexterity damage output by 30% | Passive | Tier 2
Skill 4: (Unlocked once defeating ten Shadows; Must be Tier 2 or below)
Skill 5: (Must have used your Last Life ability to defeat atleast two enemies in one battle; Must be Tier 3 or lower)
Skill 6: (Unlocked once defeating thirty Shadows; Must be Tier 3 or lower)
Skill 7: (Unlocked once using your Last Life to successfully defeat another Forgotten Experiement/Persona-User/ASSW/Nyarlathotep Child or Attendant; Must be a Tier 4 Skill or Lower)
Skill 8: (Unlocked after defeating your fifth Dungeon Master and defeating 60 Shadows in combat; Must be a Tier 4 Skill or Lower)



Special Ability:



Ability Name: Last Life
Appearance while in Last Life:
Spoiler:
 
When Raia enters his last life form, he becomes 7 feet tall  and grows a bit of more thickness. Raia would have tendrils sticking out from all over his body and can use them uniquely  to climb up and down surfaces. But don't let his new appearance fool you, Raia is still nimble in this form. There are some lighting designs on his body and plenty of other strange concepts of writing on him, as well as sporting a pair of black  strands of wings that look unstable but able to achieve flight. He truly becomes a monstrous being.  Description: When the Forgotten's health gets lower than 30% they automatically go into a powerful state called [Last Life]. This happens once per battle and powers all their moves up by 30%. Even their skills rank up a tier in damage. This mode lasts as long as their health is below 30%.


Human Skill Name: Electroreception
Persona Name: Calor
Tier: Tier 1
Cost: 10 SP
Type of Damage: N/A
Description: With this ability, Raia can use electroreception in order to suit his needs. This ability has three functions for each scenario.

Dungeon Crawling- The user senses their surrounding environment by generating electric fields and detecting distortions in these fields, allowing him to detect non living objects as well as living beings or living beings. This allows for a full dungeon scan of treasure,items of interest, or crawling enemies. He can only identify them from living and non living, not by individual specifics.

Real world use- The user senses their surrounding environment by generating electric fields and detecting distortions in these fields, allowing him to detect non living objects as well as living beings or living beings within a 15 foot diameter of his location that will adjust when he moves. This basically gives the layout of the environment. Cannot detect if a person has a persona or not but ASSW's and relative mechanics will be classified as Non-living.

During the initial scan, Raia can't move.


Last edited by Raia on Tue Mar 22, 2016 9:23 am; edited 5 times in total
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Raia



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PostSubject: Re: Raia's shadow weapon   Mon Feb 01, 2016 5:51 am

finished
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Joyd



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Join date : 2013-09-06
Age : 20
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PostSubject: Re: Raia's shadow weapon   Mon Feb 01, 2016 5:57 am

Alright. You can't really have Charm as a weakness solely. It would have to be Ailments in general if you choose to go that route.

As for your HS, that won't go as a Passive at T1. You could have it last for 3 turns as a pay for skill, but if you wanted permanent AoE dex, you'd need a T2.

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Raia



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PostSubject: Re: Raia's shadow weapon   Mon Feb 01, 2016 6:17 am

ok new idea, how is it?
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Raia



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PostSubject: Re: Raia's shadow weapon   Wed Mar 02, 2016 6:35 pm

Human Skill Name: Electroreception
Persona Name: Calor
Tier: Tier 1
Cost: 15 SP
Type of Damage: N/A
Description: With this ability, Raia can use electroreception in order to suit his needs. This ability has three functions for each scenario.

PVP/PVS/PVD- This ability increases Raia's evasion chance by 30%, the function of how it works is that the user senses the weak bioelectric fields generated by living beings and uses it to locate them. These electric fields are generated by everything living due to the activity of their nerves and muscles, allowing Raia to predict incoming attacks or intent of attack due to nerve function and provides him a better chance of dodging.

Dungeon Crawling- The user senses their surrounding environment by generating electric fields and detecting distortions in these fields, allowing him to detect non living objects as well as living beings or living beings. This allows for a full dungeon scan of treasure, trap locations(Cant tell what they are), or crawling enemies. He can only identify them from living and non living, not by individual specifics.

Real world use- The user senses their surrounding environment by generating electric fields and detecting distortions in these fields, allowing him to detect non living objects as well as living beings or living beings within a 50 meter diameter.
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Grantus



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Age : 22

PostSubject: Re: Raia's shadow weapon   Wed Mar 02, 2016 6:44 pm

Okay, 50 meters is extreme for Tier 1, and by now that should be obvious. The 30% chance evasion is a nogo unless it's only for a single turn. That said, you can give it Treasure Function, but it sounds like you're also going for general detection of a certain range which is a little much when it's also raising evasion, so pick between the functions which you want since they don't make sense together. The abilities to detect surroundings and have it also be like Treasure Radar is perfectly fine, but having the 30% is ridiculous. The range would also be 15 ft max outside of combat when using it to detect others. It also would not be able to scan them and gauge if they had a Persona or not just in case you were wondering.
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Raia



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PostSubject: Re: Raia's shadow weapon   Wed Mar 02, 2016 6:52 pm

Human Skill Name: Electroreception
Persona Name: Calor
Tier: Tier 1
Cost: 15 SP
Type of Damage: N/A
Description: With this ability, Raia can use electroreception in order to suit his needs. This ability has three functions for each scenario.

Dungeon Crawling- The user senses their surrounding environment by generating electric fields and detecting distortions in these fields, allowing him to detect non living objects as well as living beings or living beings. This allows for a full dungeon scan of treasure, trap locations(Cant tell what they are), or crawling enemies. He can only identify them from living and non living, not by individual specifics.

Real world use- The user senses their surrounding environment by generating electric fields and detecting distortions in these fields, allowing him to detect non living objects as well as living beings or living beings within a 15 meter diameter of his location that will adjust when he moves. Cannot detect if a person has a persona or not but ASSW's and relative mechanics will be classified as Non-living.


Better?
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Grantus



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PostSubject: Re: Raia's shadow weapon   Wed Mar 02, 2016 6:53 pm

Make the range 15 feet. For the non-living part, does that just include every day objects?

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Aya's Stats ~ Level 3 - Rank 4:
 
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Raia



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PostSubject: Re: Raia's shadow weapon   Wed Mar 02, 2016 7:04 pm

Human Skill Name: Electroreception
Persona Name: Calor
Tier: Tier 1
Cost: 10 SP
Type of Damage: N/A
Description: With this ability, Raia can use electroreception in order to suit his needs. This ability has three functions for each scenario.

Dungeon Crawling- The user senses their surrounding environment by generating electric fields and detecting distortions in these fields, allowing him to detect non living objects as well as living beings or living beings. This allows for a full dungeon scan of treasure,items of interest, or crawling enemies. He can only identify them from living and non living, not by individual specifics.

Real world use- The user senses their surrounding environment by generating electric fields and detecting distortions in these fields, allowing him to detect non living objects as well as living beings or living beings within a 15 foot diameter of his location that will adjust when he moves. This basically gives the layout of the environment. Cannot detect if a person has a persona or not but ASSW's and relative mechanics will be classified as Non-living.

During the initial scan, Raia can't move.


yes,  it also includes,
robots and... cameras, things like that.. they are objects that arent alive...


Last edited by Raia on Wed Mar 02, 2016 7:44 pm; edited 1 time in total
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Grantus



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PostSubject: Re: Raia's shadow weapon   Wed Mar 02, 2016 7:28 pm

So it gives you a layout of the environment? Since that's basically what it means to see both living and non-living objects. The skill may not detect traps since it's Tier 1, so you'll have to make it to where in dungeons it can detect treasure and the like. The skill wouldn't be able to give any details, just the outline of the people and objects there. Not to mention that the skill at Tier 1 would not work if you wanted to maintain it. You have to be motionless when using it to get a layout.

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Aya's Stats ~ Level 3 - Rank 4:
 
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Raia



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PostSubject: Re: Raia's shadow weapon   Wed Mar 02, 2016 7:40 pm

Human Skill Name: Electroreception
Persona Name: Calor
Tier: Tier 1
Cost: 10 SP
Type of Damage: N/A
Description: With this ability, Raia can use electroreception in order to suit his needs. This ability has three functions for each scenario.

Dungeon Crawling- The user senses their surrounding environment by generating electric fields and detecting distortions in these fields, allowing him to detect non living objects as well as living beings or living beings. This allows for a full dungeon scan of treasure,items of interest, or crawling enemies. He can only identify them from living and non living, not by individual specifics.

Real world use- The user senses their surrounding environment by generating electric fields and detecting distortions in these fields, allowing him to detect non living objects as well as living beings or living beings within a 15 foot diameter of his location that will adjust when he moves. This basically gives the layout of the environment. Cannot detect if a person has a persona or not but ASSW's and relative mechanics will be classified as Non-living.

During the initial scan, Raia can't move.
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Grantus



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PostSubject: Re: Raia's shadow weapon   Wed Mar 02, 2016 7:42 pm

The latest post of the Human skill is approved.

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Aya's Stats ~ Level 3 - Rank 4:
 
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Raia



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PostSubject: Re: Raia's shadow weapon   Mon Mar 07, 2016 7:39 pm

k edited
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PostSubject: Re: Raia's shadow weapon   Today at 9:25 am

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