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Welcome, Welcome! You've probably guessed by now, but this is a text-based Persona RPG site for Atlus fans, by Atlus fans. If you're new to Shin Megami Tensei, this place can still be for you, so no need to dash towards the doors! Your first stop should be the introduction board so we can introduce ourselves. Then right after that, feel free to go through our vital information to get a good feel of the site. We hope you enjoy your stay, and if you have any questions don't hesitate to post them here. Ciao!

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Wooh! It's starting to get windy over here! Heat is slowing down, and everyone is now starting to prepare for less rain and more sweaters! Everyone be ready! It's cool now, but wait until it gets even colder! Waves are coming harder and larger in the evening so watch out night-swimmers! This has been another Azores Weather Report!

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Updated: 6/20/2016

Heya! I'm your friendly neighborhood Larsinny, a demon here to keep you updated on the current debacles going on within the site! Okay, maybe not debacles... Anyway! The Endymion Plot, our Third Main Plot, has started! We also have our previous plot's part two running next to it for Azores! If you're a new member looking to join the new plot, you will want to choose Endymion. However, if you're interested in our older plot, Azores, you may also join that one aswell. The choice is ultimately up to you! The Dungeon Master of the Azores plot is Grantus and the DM of the current Endymion plot is Philemon.

All templates on the site have been updated, and this also includes the rules aswell. When referring to the rules, please disregard any that say "Old" or "Obsolete" as we are no longer using those rules for the Endymion Plot. Oh, don't be mistaken! I love breaking the rules! But in this case, follow them or erasure!

Be sure to constantly check the update thread for any changes to the boards. You can find it ->Here<-

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 Forgotten For Jerry's Test Dungeon

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Godai

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Age : 23

PostSubject: Forgotten For Jerry's Test Dungeon   Mon Jan 11, 2016 12:14 pm

Jason's Appearance:
Spoiler:
 

Shadow Weapon's Name: Asuramaru

Shadow's Arcana: Magician

Shadow Weapon Appearance:
Spoiler:
 

Shadow Weapon Personality: Whimsical when spoken. But usually keeps silent.

Shadow Weapon Background: Not Important.

Strengths: Fire

Weaknesses: Ice

Passive Boosts: Personas excelling towards Magic, particularly towards Fire-based element. Users get a latent 15% boost in Fire-based skills.

Shadow Weapon Skill List:

Skill 1: Media | Recovers a small amount of HP (30%) to allies. | 8 SP | Tier 1
Skill 2: Invigorate 2 | Recovers 5 SP on each user turn | Passive | Tier 2
Skill 3: Fatal End | Inflicts a moderate amount of Slash damage to one enemy. | 14% HP | Tier 2
Skill 4: Maragion | Inflicts a moderate amount of Fire damage to all enemies. | 12 SP | Tier 2



Special Ability:

Ability Name: Last Life
Appearance while in Last Life:
Spoiler:
 

Description: When the Forgotten's health gets lower than 30% they automatically go into a powerful state called [Last Life]. This happens once per battle and powers all their moves up by 30%. Even their skills rank up a tier in damage. This mode lasts as long as their health is below 30%.

Human Skill Name: Asura-Kannon
Persona Name: Asuramaru
Tier: Tier 1
Cost: 6 SP
Type of Damage: Fire
Description: In PvP, summons three flaming swords that can be summoned and manipulated in a telekinetic way of 5 meters range at max. In PvS, causes Tier 1 dexterity fire damage. Lasts for three turns.

HP: 140
SP: 120
PEnd: 6%
MEnd: 6%
Ppstr: 30
Pmstr: 34
Dx: 15
Lk: 38

Soulbound Type: Slash.

Expres​sion: 1
Understanding: 2
Intelligence: 1
Courage: 2

Human Strengths:

—Strength Name: Swordplay
—Description: Jason is a fairly competent swordsman. He has a great understanding of using his blade, but is more well-known for his use of timing and range to gain an advantage over his enemies. At the same time, he is quite the offensive swordsman.

—Strength Name: Consecutive Slashes
—Description: Coming from his offensive styled swordplay, Jason is known for rattling his enemies with multiple strikes without end. Until he finds an opening that his battered enemies offers to exploit, he would normally keep slashing.

—Strength Name: Aggressive
—Description: In the heat of battle, he's an aggressive guy. He normally won't let up with his attacks. So he lacks hesitation and is full of willpower. So his mind is very set against any mental influences or even fear.

—Strength Name: Fast
—Description: Jason has been made to be fast. Whether it be running, dodging, or even when attacking. He is built for speed and would do well to make full use of it.

—Strength Name: Higher Awareness
—Description: Jason's senses have been trained to be more aware of his environment. Because of these trained senses, he's able to react appropriately and quickly.


Human Weaknesses:

—Weakness Name: Aggressive
—Description: While his aggression may be his greatest strength, it can also be his greatest weakness. He can get ahead of himself and get himself hurt in the process.

—Weakness Name: Unarmed
—Description: A swordsman no matter what. He may be able to throw punches and kicks, but he's really not that great and really needs a sword or something like it to use to actually fight.

—Weakness Name: Not Durable
—Description: As a swordsman, Jason is lacking in training to take hits. His training has been focused on being fast and using proper distance and timing to get attacks in. So he isn't that tough when it comes to tanking attacks.

—Weakness Name: Not Strong
—Description: While great at swinging a sword, Jason doesn't really have a lot of muscle to actually pull off stronger attacks. He's mostly focused on his emphasis on timing, distance, and even speed. Anything else is neglected, but not too much at least.

—Weakness Name: Long Range
—Description: He's at a bit of a disadvantage against people with long range capabilities with just a sword alone. While he can somewhat deal with them through a variety of tactics, he still has a disadvantage against someone at a very long range away.

___________________________________

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Last edited by Mother Pucker on Fri Jan 15, 2016 4:05 pm; edited 13 times in total
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Jerry the Maid

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Age : 22
Location : Sweden. Undisclosed Apartment

PostSubject: Re: Forgotten For Jerry's Test Dungeon   Fri Jan 15, 2016 6:48 am

Just add a turn limit of 3 on the fire dex, unless it's just a oneshot attack. PEnd should either be 0% or 2%. Other than that, the shadow weapon itself is fine. When these changes are made, consider your weapon approved. I still need details regarding your Human Strengths and weaknesses that affect combat, should you have any. Not that soulbound details are necessary here, but please, add it's damage type as well.

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Godai

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PostSubject: Re: Forgotten For Jerry's Test Dungeon   Fri Jan 15, 2016 12:06 pm

Done.

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Jerry the Maid

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Age : 22
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PostSubject: Re: Forgotten For Jerry's Test Dungeon   Fri Jan 15, 2016 12:16 pm

Approved for testing

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Godai

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Age : 23

PostSubject: Re: Forgotten For Jerry's Test Dungeon   Sat Feb 06, 2016 1:36 pm

HP: 150
SP: 130
PEnd: 6%
MEnd: 6%
Ppstr: 30
Pmstr: 39
Dx: 15
Lk: 38

Level 2 now: [100/240]

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