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Heya! I'm your friendly neighborhood Larsinny, a demon here to keep you updated on the current debacles going on within the site! Okay, maybe not debacles... Anyway! The Endymion Plot, our Third Main Plot, has started! We also have our previous plot's part two running next to it for Azores! If you're a new member looking to join the new plot, you will want to choose Endymion. However, if you're interested in our older plot, Azores, you may also join that one aswell. The choice is ultimately up to you! The Dungeon Master of the Azores plot is Grantus and the DM of the current Endymion plot is Philemon.

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 Janus - Kevin's Artificial Persona

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Kevin



Posts : 97
Join date : 2015-02-20
Age : 17

PostSubject: Janus - Kevin's Artificial Persona   Thu Nov 19, 2015 8:29 am

Persona Name: Janus

Persona Type: Artificial Persona

Persona's Arcana: Jester Arcana

Owner: Kevin Wegener

Persona Appearance:

A persona whose left half is man and the right half is a woman. It represents Kevin's change into a woman to man. Stands at 6'4

Persona Background:
In ancient Roman religion and myth, Janus (/ˈdʒeɪnəs/; Latin: Ianus, pronounced [ˈjaː.nus]) is the god of beginnings and transitions,[1] and thereby of gates, doors, doorways, passages and endings. He is usually depicted as having two faces, since he looks to the future and to the past. It is conventionally thought that the month of January is named for Janus (Ianuarius),[2] but according to ancient Roman farmers' almanacs Juno was the tutelary deity of the month

Strengths: Lightning

Weaknesses: Ice

Passive Boosts: 25% boost on the arcana rolled

Persona Skill List:

Skill 1: Kill Rush | Inflicts a small amount of Strike damage up to 2 times to one enemy. | 8% HP | Tier 1
Skill 2: Searing Burn | 10% (20% with single target skills) chance of inflicting a burn ailment with each agi skill used. Not effective against opponents that are strong/block/ etc fire. Takes 15% of total health off the opponent each turn, for three turns. Can be put out by a bufu skill used on self that matches tier. Effects do not stack | Passive | Tier 1
Skill 3: Maragion | Inflicts a moderate amount of Fire damage to all enemies. | 12 SP | Tier 2
Skill 4: Arrow Rain | Inflicts a moderate amount of Pierce damage twice to all enemies. | 18% HP | Tier 2 (Unlocked once using your Persona fifteen times in combat; Must be Tier 2 Skill or Lower)
Skill 5: Fire Amp | Increases Fire damage output 50% | Passive | Tier 3 (Must have used your Persona Overdose to defeat three enemies in one battle; Must be a Tier 3 Skill or Lower)
Skill 6: Akasha Arts | Inflicts a large amount of Strike damage up to 2 times to all enemies. | 20% HP | Tier 3 (Unlocked once using your Persona thirty times in combat and defeating twenty Sfalma/Shadows; Must be a Tier 3 Skill or Lower)
Skill 7: Endure | Survive being knocked Unconscious once per battle with 1 HP remaining. | Passive | Tier 3 (Unlocked once having used your Environmental Manipulation to successful defeat three Bosses/Sub-Bosses/other Players and having defeated forty Sfalma/Shadows; Must be a Tier 3 Skill or Lower)
Skill 8: Ragnarok | Inflicts a huge amount of Fire damage to one enemy. | 30 SP | Tier 4 (Unlocked after defeating your fifth Dungeon Master and Persona used 50 times in combat; Must be a Tier 4 Skill or Lower)


Special Ability:

Ability Name: Persona Overdose
Persona Name: Janus
Appearance: Both of the persona and the user glows a light green aura during Persona Overdose.
Description: Rogues get an ability called “Persona Overdose” that can be used once per battle. In this mode, for three turns, the Rogues get access to a completely new skillset, swapping it for their previous one for that time limit. The new skills are unlocked as the Rogue gains skills normally, and they can be anything, so long as the skill has the same tier as the tier of the skill in their normal skillset. For example, your first skill is Tier 1 in your normal skillset. That means your first skill in your “Persona Overdose” skillset can be any skill as long as it is Tier 1. You can also change your strengths and weaknesses in this mode as long as you have the same amount of strengths and weaknesses as your original skillset does. Your available skills in “Persona Overdose” also are unlocked at the same time you unlock your normal skills. So if a Rogue only has five skills unlocked in their regular skillset, they can only have access to the first five skills in their Overdose mode. Once the three turns are up, their skillset reverts to normal, and for the next three turns, your active Persona skills will be randomized each post, as well as the target for said skill, meaning you will not have any control over what your Persona does for the duration of the three turns.

Strengths: Ice

Weaknesses: Fire

Persona Overdose Skillset:

Skill 1: Frost Bite | 10% (20% with single target skills) chance of inflicting a freeze ailment with each bufu skill used. Not effective against opponents that are strong/block/ etc ice. May cause freeze that makes your next attack undodgable. Wears off the opponent's next turn. [in PvS - in PvP it lowers opponent mobility and agility by 15% and partially freezes them in place until their next turn].  Can be put out by an agi skill used on self that matches tier. Effects do not stack. | Passive | Tier 1
Skill 2: Double Fangs | Inflicts a small amount of Pierce damage twice to one enemy. | 8% HP | Tier 1
Skill 3: Mabufula | Inflicts a moderate amount of Ice damage to all enemies. | 16 SP | Tier 2
Skill 4: Heat Wave | Inflicts a moderate amount of Strike damage to all enemies | 14% HP | Tier 2 (Unlocked once unlocking your fourth skill in your original skillset; Must be Tier 2 Skill or Lower)
Skill 5: Ice Amp | Increases Ice damage output by 50% | Passive | Tier 3 (Unlocked once unlocking your fifth skill in your original skillset; Must be a Tier 3 Skill or Lower)
Skill 6: Deathbound | Inflicts a large amount of Slash damage with 40% odds of Critical to all enemies. | 18% HP | Tier 3 (Unlocked once unlocking your sixth skill in your original skillset; Must be a Tier 3 Skill or Lower)
Skill 7: Apt. Pupil | Increases User's Critical Hit rate by 40% | Passive | Tier 3 (Unlocked once unlocking your seventh skill in your original skillset; Must be a Tier 3 Skill or Lower)
Skill 8: Niflheim | Inflicts a huge amount of Ice damage to one enemy. | 32 SP | Tier 4 (Unlocked once unlocking your eighth skill in your original skillset; Must be a Tier 4 Skill or Lower)

Human Skill Name: Crimson Blade
Persona Name: Janus
Tier: Tier 1
Cost: Passive
Type of Damage: Passive
Description: increases the dexterity slash damage output by 15%

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Stats:
 


Last edited by Kevin on Mon Nov 23, 2015 11:00 am; edited 1 time in total
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Kevin



Posts : 97
Join date : 2015-02-20
Age : 17

PostSubject: Re: Janus - Kevin's Artificial Persona   Mon Nov 23, 2015 10:37 am

Bumpto-desu

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Shiina



Posts : 1901
Join date : 2014-09-16
Age : 22
Location : Heaven

PostSubject: Re: Janus - Kevin's Artificial Persona   Mon Nov 23, 2015 10:54 am

Any kind of drain is a no-no on anything but an Ultimate or Mutated Persona, because that kind of thing is universally counted as Almighty. Sorry, but a Human Skill that drains any HP or SP can not be accepted on a first-Tier Persona like an Artificial one.
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Kevin



Posts : 97
Join date : 2015-02-20
Age : 17

PostSubject: Re: Janus - Kevin's Artificial Persona   Mon Nov 23, 2015 11:00 am

There. Edited.

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Grantus



Posts : 5745
Join date : 2013-07-06
Age : 22

PostSubject: Re: Janus - Kevin's Artificial Persona   Mon Nov 23, 2015 11:24 am

Appruuved.

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PostSubject: Re: Janus - Kevin's Artificial Persona   Today at 12:32 pm

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