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| | Akina's Mad Rail (Prime Awakening) | |
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Author | Message |
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AngelWilliams
Posts : 249 Join date : 2015-06-09 Age : 24
| Subject: Re: Akina's Mad Rail (Prime Awakening) Wed Sep 16, 2015 9:21 pm | |
| "Maybe." Akina followed Nozomi and noticed the shadow blocking the doorway as well. "Well, alright then..."- Attacks and DMG:
Matera. 64+15%+25%+50%=138 Earth dmg to all.
- Stats and Passives:
HP: 178/178 SP: 95-6=89/135 PEnd: 31% MEnd: 31% Ppstr: 36 Pmstr: 64 Dx: 33 Lk: 38
Earth Amp | Increases Earth damage output 50% | Passive | Tier 3 Earth Boost | Increases Earth damage output 25% | Passive | Tier 2 HS: Nature Connectivity | Pascal's nature as a canine gives Akina a better connection to the Earth, increasing damage done by Earth based skills/attacks by 15%.
- Miss Chances:
- Shadow 1:
Miss if 9 - Random number (1,10) :
- 1
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| | | TheDeathNaught1
Posts : 882 Join date : 2015-06-07 Age : 23 Location : California, USA
| Subject: Re: Akina's Mad Rail (Prime Awakening) Thu Sep 17, 2015 5:39 pm | |
| "Huh!?" I don't pay attention for a bit and they are gone. How long was I lost in thought for them to be completely out of my god damn sight!? Shit, now I'll have to drag behind them without Nozomi's little speed boost. Running, running and more running, how far away did they go!? Why am I such an idiot to get lost in thought in the middle of a dangerous slaughterhouse or madhouse or both!? This is making me so damn pissed off at myself I don't know what the hell I should be thinking!
Calm down me, just focus on following Nozomi and Akina, don't let things like philosophy and dangerous far away objects distract you from the most important task currently, which is catching up with those two! I mean seriously, what distracted me so much to not notice my two team members run ahead of me when I just talked to them!? Okay, calm down me, enough time to berate yourself later, just focus and run like speedy Gonzalez and sonic the hedgehog's love child whose entire diet consists of sugar and caffeine.
Shit, just how far did they get ahead of me when I was in lala land, because I still can't see them in this place. I mean I know the layout of this crazy place and I think I unconsciously registered their destination while I was daydreaming but I really hope I'm not wandering in the wrong direction. Now that I think about before I got a semi-useless ability, unless... Maybe it isn't that useless after all. Long term planning could come to really help me out if I get another persona that has a negative affinity to fire, then it won't be useless, instead it would be a godly skill.
Following Nozomi and Akina's path with no bonuses ;.;
Also Break, I'm sorry I wasn't on for a long time. My father decided to detain my tablet from me because I was ignoring him. | |
| | | Grantus
Posts : 6498 Join date : 2013-07-06 Age : 29
| Subject: Re: Akina's Mad Rail (Prime Awakening) Thu Sep 17, 2015 6:54 pm | |
| - Shadow 1:
HP: 219/600 SP: 288/300 Pmstr: 30 Ppstr: 21 Dx: 10 Lk: 23 (Strong to Earth) 69 Earth Damage 302 Pierce Damage Weakness: Ice Materazi | Inflicts a moderate amount of Earth damage to all enemies. | 12 SP | Tier 2 Debilitating Spike | 10% (20% with single target skills) chance of inflicting an Earth based ailment with each Tera skill used. Not effective against opponents that are strong/block/ etc Tera. Lowers enemy defense by 15% for three turns. Effects do not stack (excluding rakunda-esc skills). | Passive | Tier 1 Nozomi - miss if 1, 10 is spike - Random number (1,10) :
- 4
- Random number (1,10) :
- 10
Akina - 1 miss, 10 spike
- Random number (1,10) :
- 3
- Random number (1,10) :
- 3
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| | | Guest Guest
| Subject: Re: Akina's Mad Rail (Prime Awakening) Thu Sep 17, 2015 7:01 pm | |
| Nozomi takes the Materazi. All Like Hngnngng. - Stats:
Hp=(46/182) SP=(82/165) Pend=20%(5% Turn 1) Mend=20%(5% Turn 1) PpStr:78 Pmstr:72 Dx:45 Lk:44
- Skills:
Mabufula Be like Bada Boom Mistah Freeze Auto Taru Turn 2
144+30%=165 Ice damage to the Fucker. (I guess This is doubled because its weak to it) Misses if 2 - Random number (1,10) :
- 10
OoC Note:I really need a heal lmao. |
| | | AngelWilliams
Posts : 249 Join date : 2015-06-09 Age : 24
| Subject: Re: Akina's Mad Rail (Prime Awakening) Thu Sep 17, 2015 9:07 pm | |
| Akina takes the damage as well, quickly readying yet another attack. Let's try that again. - Attacks and DMG:
Another Matera. So 138 earth dmg to all once again.
- Stats and Passives:
HP: 147/178 SP: 89-6=83/135 PEnd: 31% MEnd: 31% Ppstr: 36 Pmstr: 64 Dx: 33 Lk: 38
Earth Amp | Increases Earth damage output 50% | Passive | Tier 3 Earth Boost | Increases Earth damage output 25% | Passive | Tier 2 HS: Nature Connectivity | Pascal's nature as a canine gives Akina a better connection to the Earth, increasing damage done by Earth based skills/attacks by 15%.
- Miss Chances:
- Shadow 1:
Miss if 6 - Random number (1,10) :
- 6
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| | | Guest Guest
| Subject: Re: Akina's Mad Rail (Prime Awakening) Fri Sep 18, 2015 8:16 pm | |
| OoC Note:
Death can we just get consent to skip you pls. We really need to exit this(For the entire thread) |
| | | Grantus
Posts : 6498 Join date : 2013-07-06 Age : 29
| Subject: Re: Akina's Mad Rail (Prime Awakening) Fri Sep 18, 2015 11:16 pm | |
| Enemy Defeated - You May Continue - Shuffle Time:
- Random number (1,5) :
- 1
1 - Stat Booster - Retrieve five stat points for one of your stats.
2 - Velvet Coins - 2,000 Vc (or more) won from battle complete.
3 - Broken Card - Retrieve nothing for battle complete.
4 - Soul Recovery - Recovers 15% of both HP and SP.
5 - Ore Get! - Receive a mysterious ore from a Shadow.
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| | | Grantus
Posts : 6498 Join date : 2013-07-06 Age : 29
| Subject: Re: Akina's Mad Rail (Prime Awakening) Fri Sep 18, 2015 11:18 pm | |
| Following stat goes up by 5... - Nozomi:
- Random number (1,6) :
- 5
1. HP 2. SP 3. Pmstr 4. Ppstr 5. Dx 6. Lk
- Akina:
- Random number (1,6) :
- 2
1. HP 2. SP 3. Pmstr 4. Ppstr 5. Dx 6. Lk
- Tremora:
- Random number (1,6) :
- 5
1. HP 2. SP 3. Pmstr 4. Ppstr 5. Dx 6. Lk
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| | | Guest Guest
| Subject: Re: Akina's Mad Rail (Prime Awakening) Fri Sep 18, 2015 11:20 pm | |
| - Stats:
Hp=(182/182) SP=(42/165) Pend=20% Mend=20% PpStr:78 Pmstr:72 Dx:50 Lk:44
Switching to Initial (Raijin) Using Mediarahan on myself and akina Alright Akina...Moment of truth. Lets do this.The boy would say entering the block. Actions:Entering Block 1 |
| | | AngelWilliams
Posts : 249 Join date : 2015-06-09 Age : 24
| Subject: Re: Akina's Mad Rail (Prime Awakening) Fri Sep 18, 2015 11:26 pm | |
| Akina nodded determinedly. She was ready for this. At least, she felt like it. "Yeah, I guess it is, huh. No point in wasting more time. Let's go inside." With that, the girl would follow him into the block. - Movement:
Entering Block 1 with Nozomi.
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| | | Grantus
Posts : 6498 Join date : 2013-07-06 Age : 29
| Subject: Re: Akina's Mad Rail (Prime Awakening) Sat Sep 19, 2015 12:33 am | |
| When they walked through, they found that the room was a ring that looked fit for a circus, and standing in the middle with a staff and a top hat was a familiar young lady. Akina Kurai in the flesh was standing out there, twirling the staff, before she caught sight of the intruders and tossed the hat and staff aside, her red eyes peering around the room. "So, you've come. Was visiting our mother fulfilling? I imagine so. I'd love to chat, but we all know why we are here," she said, picking up the staff. She would hurl it to Akina, though before she could catch it, the staff would vanish, and her life up until now would appear in a flash, from her childhood, up until now when she began fighting for her future in Azores. "It's over now. There simply cannot be more than one of us still around. You and I have to coexist. I took your power in order to survive, and now that you've grown, I have decided I want my chance. If you aren't strong enough to take what is yours, then I will change that. We can fight to see who is better. I am your Shadow Akina, and I will not surrender so easily." She brought a card down, crushing it and summoning Pascal to her side. It looked like Akina's own Pascal, only the wolf was black. The Shadow smiled. It was going to be the final test for Akina, to see if she had what it took to take what was meant to be hers..."Let's get going now." PvS Combat Has Begun - Shadow Akina Kurai:
HP: ??? SP: ??? PEnd: 31% MEnd: 31% Ppstr: 30 Pmstr: 40 Dx: 24 Lk: 38
Hanged Man: 15% boost to defense
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| | | Guest Guest
| Subject: Re: Akina's Mad Rail (Prime Awakening) Sat Sep 19, 2015 9:26 am | |
| As Nozomi walked in he would notice the imposter of akina directly in front of him. Shit this was a fight they couldn't afford to lose now. Akina we gotta be a little careful. Keep your cool and we can handle this alright?The boy would say as Raijin appeared. Preparing analysis on The shadow and boosting himself up before he alternated to his Reason. Ymir and prepared a strong charge for his new Pow attack. - Stats:
Hp=(182/182) SP=(27/165) Pend=20% Mend=20% PpStr:78 Pmstr:72 Dx:50 Lk:44
- Actions:
Auto Analysis on Shadow Auto Taru Turn 1 Switch to Ymir Power Charge
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| | | AngelWilliams
Posts : 249 Join date : 2015-06-09 Age : 24
| Subject: Re: Akina's Mad Rail (Prime Awakening) Sat Sep 19, 2015 5:31 pm | |
| Akina looked around the room for a moment before her eyes fell on her Shadow. She was the ringmaster of this insanity, huh? That much was clear. Her garb was pretty fitting as well. Before she could say a word or react, that staff was hurling straight for her, and suddenly she was seeing flashes of the past. Things she wouldn't like to think about now were suddenly attacking her brain, and she staggered slightly. She was almost overwhelmed with the memories before more recent things were appearing. She could see the moments that she had been treasuring the most. The moments when she met her friends, what she'd been through with them, what they'd all done together...and that filled her with energy. She could do this. "Gh...you're...right. There can't be two of us..." Akina struggled slightly, getting herself in a fighting stance as she stared down the shadow in front of her. "I don't plan on surrendering easily either...I guess we have that in common, along with, well, the obvious," She brought her own card down as well, crushing it in the same way her shadow had, summoning her version of Pascal. It appeared with a howl, standing right by her side. She turned to Nozomi, nodding. "Don't worry, I know. Now let's do this." She would say before unleashing a barrage of earth up from the very ground the shadow was standing on. - Attacks and DMG:
Materadyne. 64+100%+15%+25%+50%=276 Earth dmg to all...
- Stats and Passives:
HP: 178/178 SP: 87-24+5=68/140 PEnd: 31% MEnd: 31% Ppstr: 36 Pmstr: 64 Dx: 33 Lk: 38
Invigorate 2 | Recovers 5 SP on each user turn | Passive | Tier 2 Earth Amp | Increases Earth damage output 50% | Passive | Tier 3 Earth Boost | Increases Earth damage output 25% | Passive | Tier 2 HS: Nature Connectivity | Pascal's nature as a canine gives Akina a better connection to the Earth, increasing damage done by Earth based skills/attacks by 15%.
- Miss Chances:
- Shadow Akina Kurai:
Miss if 3 - Random number (1,10) :
- 1
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| | | Grantus
Posts : 6498 Join date : 2013-07-06 Age : 29
| Subject: Re: Akina's Mad Rail (Prime Awakening) Sat Sep 19, 2015 6:42 pm | |
| When the battle began, Pascal would stomp the ground, sending small tremors towards the group. The Shadow smirked, handling the attack as though it were nothing.
- Shadow Akina Kurai:
HP: 1109/1200 SP: 690/700 PEnd: 31% MEnd: 31% Ppstr: 30 Pmstr: 40 Dx: 24 Lk: 38 Weakness: None 276 - 31% = 191 Earth Damage Hanged Man: 15% boost to defenseDark Matera | Inflicts light Earth Damage to all foes with a 10% chance to lower defense by 15% for three turns. | 10 SP | Tier 1 - 40 Earth Damage Akina - 1 - Random number (1,10) :
- 6
Nozomi - 1
- Random number (1,10) :
- 5
Akina - Debuff if 1
- Random number (1,10) :
- 2
Nozomi - Debuff if 1
- Random number (1,10) :
- 5
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| | | Guest Guest
| Subject: Re: Akina's Mad Rail (Prime Awakening) Sat Sep 19, 2015 6:48 pm | |
| You bitch!The boy would shout with Exhasperated strength as the Earth attack would hit torwards him. As he would then Have Ymir launch into the air. And launch a really badss attack of Ice raining down upon the Imitator. TAKE...THIS!!!Taking 32 earth dmg - Stats:
Hp=(118/182) SP=(27/165) Pend=20% Mend=20% PpStr:78 Pmstr:72 Dx:50 Lk:44
- Skills Used:
AUTO Taru Turn 2 Arrow Rain!
Damage calc. 117+.15+.30 152x2.5= Two Hits of 380 dmg First shot misses if 4 - Random number (1,10) :
- 7
Crits if 1
- Random number (1,10) :
- 6
Second shot misses if 9
- Random number (1,10) :
- 6
Crits if 2
- Random number (1,10) :
- 7
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