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Heya! I'm your friendly neighborhood Larsinny, a demon here to keep you updated on the current debacles going on within the site! Okay, maybe not debacles... Anyway! The Endymion Plot, our Third Main Plot, has started! We also have our previous plot's part two running next to it for Azores! If you're a new member looking to join the new plot, you will want to choose Endymion. However, if you're interested in our older plot, Azores, you may also join that one aswell. The choice is ultimately up to you! The Dungeon Master of the Azores plot is Grantus and the DM of the current Endymion plot is Philemon.

All templates on the site have been updated, and this also includes the rules aswell. When referring to the rules, please disregard any that say "Old" or "Obsolete" as we are no longer using those rules for the Endymion Plot. Oh, don't be mistaken! I love breaking the rules! But in this case, follow them or erasure!

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 ??? [Gael Persona WIP]

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Xombie



Posts : 1134
Join date : 2013-01-16

PostSubject: ??? [Gael Persona WIP]   Sat Nov 01, 2014 3:29 pm

Persona Name:

Persona Type: Artificial Persona

Persona's Arcana: Aeon - 15% boost to passive skills

Owner: (The owner's name of the Persona. This should be your character's name)

Persona Appearance: (What your Persona looks like. It should relatively be not human in appearance.)

Persona Background: (Your Persona's background and history)

Strengths: (What type of attacks is your Persona strong against? This is specifically for Elemental and Physical based skills. Damage from these attacks are reduced by half. You can have up to two strengths with the Initial Persona)

Weaknesses: (What element/physical-based skills is it weak against? Must have atleast one unless your Arcana says otherwise. Should have an equal amount of strengths your Persona has. Damage from these specific types of attacks are twice as effective and will cause your character to stagger their next post.)

Passive Boosts: (This can be found on the Arcana Sheet found here. It should match up to the Arcana the owner of this Persona holds.)

Persona Skill List: ((Skill List can be found here. Your skills grow in order, meaning you must unlock Skill 4 to get to Skill 5 and so on.))

Skill 1: Regenerate 1 | Recovers 2% of max HP on each user turn | Passive | Tier 1
Skill 2: Matera | Inflicts a small amount of Earth damage to all enemies. | 6 SP | Tier 1
Skill 3: Auto-Tarukaja Begin the battle with Tarukaja cast on yourself. | Passive | Tier 2
Skill 4: (Unlocked once using your Persona fifteen times in combat; Must be Tier 2 Skill or Lower)
Skill 5: (Must have used your Persona Overdose to defeat three enemies in one battle; Must be a Tier 3 Skill or Lower)
Skill 6: (Unlocked once using your Persona thirty times in combat and defeating twenty shadows; Must be a Tier 3 Skill or Lower)
Skill 7: (Unlocked once using your Persona Overdose to defeat another Rogue/ASSW/Velvet Attendant/Shadow Self/Forgotten Experiment; Must be a Tier 3 Skill or Lower)
Skill 8: (Unlocked after defeating your fifth Dungeon Master and Persona used 50 times in combat; Must be a Tier 4 Skill or Lower)


Special Ability:

Ability Name: Persona Overdose
Persona Name:
Appearance: (Do you or your Persona change appearance while in Persona Overdose?)
Description: Rogues get an ability called “Persona Overdose” that can be used once per battle. In this mode, for three turns, the Rogues get access to a completely new skillset, swapping it for their previous one for that time limit. The new skills are unlocked as the Rogue gains skills normally, and they can be anything, so long as the skill has the same tier as the tier of the skill in their normal skillset. For example, your first skill is Tier 1 in your normal skillset. That means your first skill in your “Persona Overdose” skillset can be any skill as long as it is Tier 1. You can also change your strengths and weaknesses in this mode as long as you have the same amount of strengths and weaknesses as your original skillset does. Your available skills in “Persona Overdose” also are unlocked at the same time you unlock your normal skills. So if a Rogue only has five skills unlocked in their regular skillset, they can only have access to the first five skills in their Overdose mode. Once the three turns are up, their skillset reverts to normal, and for the next three turns, your active Persona skills will be randomized each post, as well as the target for said skill, meaning you will not have any control over what your Persona does for the duration of the three turns.

Strengths: (What type of attacks is your Persona strong against during Persona Overdose? This is specifically for Elemental and Physical based skills. Damage from these attacks are reduced by half. You can only have the same amount of strengths as your Artificial Persona.)

Weaknesses: (What element/physical-based skills is it weak against during Persona Overdose? Must have atleast one unless your Arcana says otherwise. You can only have the same amount of weaknesses as your Artificial Persona.)

Persona Overdose Skillset:

Skill 1: Invigorate 1 | Recovers 3 SP on each user turn | Passive | Tier 1
Skill 2: Magaru | Inflicts a small amount of Wind damage to all enemies. | 6 SP | Tier 1
Skill 3: Mediarama | Recovers a moderate amount of HP (60%) to all allies. | 16 SP | Tier 2
Skill 4: (Unlocked once unlocking your fourth skill in your original skillset; Must be Tier 2 Skill or Lower)
Skill 5: (Unlocked once unlocking your fifth skill in your original skillset; Must be a Tier 3 Skill or Lower)
Skill 6: (Unlocked once unlocking your sixth skill in your original skillset; Must be a Tier 3 Skill or Lower)
Skill 7: (Unlocked once unlocking your seventh skill in your original skillset; Must be a Tier 3 Skill or Lower)
Skill 8: (Unlocked once unlocking your eighth skill in your original skillset; Must be a Tier 4 Skill or Lower)

Human Skill Name: Hypnotic Gaze
Persona Name: [The name should match one of your Personas]
Tier: Tier 1
Cost: Passive
Type of Damage: N/A
Description: When in PvP/PvS combat, this ability activates the moment combat begins. In PvS it will lower one enemy's MEND by 30%, however their physical defense remains untouched. It works along the same lines as Auto-Rakukaja, however in reverse. It seemingly can only effect the magic defense of an opponent, but makes up for that effect by being able to debuff it by 15% more than a regular Tier 1 would be able to do for debuffing both PEND and MEND.

Out of combat, this ability is used to lower the defenses on people's minds when they make eye contact with Gael. The moment they look into his amber hues, the mental walls the normal person puts around themselves seem to come crumbling down. In combination with his strengths of hypnosis, and charisma, he can violate their mind entirely from just this close eye contact. (He must be face to face with the person.)


Code:
[b]Persona Name:[/b]

[b]Persona Type:[/b] Artificial Persona

[b]Persona's Arcana:[/b] Aeon - 15% boost to passive skills

[b]Owner:[/b] (The owner's name of the Persona. This should be your character's name)

[b]Persona Appearance:[/b] (What your Persona looks like. It should relatively be not human in appearance.)

[b]Persona Background:[/b] (Your Persona's background and history)

[b]Strengths:[/b] (What type of attacks is your Persona strong against? This is specifically for Elemental and Physical based skills. Damage from these attacks are reduced by half. You can have up to two strengths with the Initial Persona)

[b]Weaknesses:[/b] (What element/physical-based skills is it weak against? Must have atleast one unless your Arcana says otherwise. Should have an equal amount of strengths your Persona has. Damage from these specific types of attacks are twice as effective and will cause your character to stagger their next post.)

[b]Passive Boosts:[/b] (This can be found on the Arcana Sheet found here. It should match up to the Arcana the owner of this Persona holds.)

[b]Persona Skill List:[/b] ((Skill List can be found here. Your skills grow in order, meaning you must unlock Skill 4 to get to Skill 5 and so on.))

Skill 1: Regenerate 1 | Recovers 2% of max HP on each user turn | Passive | Tier 1
Skill 2: Matera | Inflicts a small amount of Earth damage to all enemies. | 6 SP | Tier 1
Skill 3: Auto-Tarukaja Begin the battle with Tarukaja cast on yourself. | Passive | Tier 2
Skill 4: (Unlocked once using your Persona fifteen times in combat; Must be Tier 2 Skill or Lower)
Skill 5: (Must have used your Persona Overdose to defeat three enemies in one battle; Must be a Tier 3 Skill or Lower)
Skill 6: (Unlocked once using your Persona thirty times in combat and defeating twenty shadows; Must be a Tier 3 Skill or Lower)
Skill 7: (Unlocked once using your Persona Overdose to defeat another Rogue/ASSW/Velvet Attendant/Shadow Self/Forgotten Experiment; Must be a Tier 3 Skill or Lower)
Skill 8: (Unlocked after defeating your fifth Dungeon Master and Persona used 50 times in combat; Must be a Tier 4 Skill or Lower)


[b]Special Ability:  [/b]

[b]Ability Name:[/b] Persona Overdose
[b]Persona Name:[/b]
[b]Appearance: [/b](Do you or your Persona change appearance while in Persona Overdose?)
[b]Description:[/b] Rogues get an ability called “Persona Overdose” that can be used once per battle. In this mode, for three turns, the Rogues get access to a completely new skillset, swapping it for their previous one for that time limit. The new skills are unlocked as the Rogue gains skills normally, and they can be anything, so long as the skill has the same tier as the tier of the skill in their normal skillset. For example, your first skill is Tier 1 in your normal skillset. That means your first skill in your “Persona Overdose” skillset can be any skill as long as it is Tier 1. You can also change your strengths and weaknesses in this mode as long as you have the same amount of strengths and weaknesses as your original skillset does. Your available skills in “Persona Overdose” also are unlocked at the same time you unlock your normal skills. So if a Rogue only has five skills unlocked in their regular skillset, they can only have access to the first five skills in their Overdose mode. Once the three turns are up, their skillset reverts to normal, and for the next three turns, your active Persona skills will be randomized each post, as well as the target for said skill, meaning you will not have any control over what your Persona does for the duration of the three turns.

[b]Strengths:[/b] (What type of attacks is your Persona strong against during Persona Overdose? This is specifically for Elemental and Physical based skills. Damage from these attacks are reduced by half. You can only have the same amount of strengths as your Artificial Persona.)

[b]Weaknesses:[/b] (What element/physical-based skills is it weak against during Persona Overdose? Must have atleast one unless your Arcana says otherwise. You can only have the same amount of weaknesses as your Artificial Persona.)

[b]Persona Overdose Skillset:[/b]

Skill 1: Invigorate 1 | Recovers 3 SP on each user turn | Passive | Tier 1
Skill 2: Magaru | Inflicts a small amount of Wind damage to all enemies. | 6 SP | Tier 1
Skill 3: Mediarama | Recovers a moderate amount of HP (60%) to all allies. | 16 SP | Tier 2
Skill 4: (Unlocked once unlocking your fourth skill in your original skillset; Must be Tier 2 Skill or Lower)
Skill 5: (Unlocked once unlocking your fifth skill in your original skillset; Must be a Tier 3 Skill or Lower)
Skill 6: (Unlocked once unlocking your sixth skill in your original skillset; Must be a Tier 3 Skill or Lower)
Skill 7: (Unlocked once unlocking your seventh skill in your original skillset; Must be a Tier 3 Skill or Lower)
Skill 8: (Unlocked once unlocking your eighth skill in your original skillset; Must be a Tier 4 Skill or Lower)

[b]Human Skill Name:[/b] Hypnotic Gaze
[b]Persona Name:[/b] [The name should match one of your Personas]
[b]Tier:[/b] Tier 1
[b]Cost:[/b] Passive
[b]Type of Damage:[/b] N/A
[b]Description:[/b] When in PvP/PvS combat, this ability activates the moment combat begins. In PvS it will lower one enemy's MEND by 30%, however their physical defense remains untouched. It works along the same lines as Auto-Rakukaja, however in reverse. It seemingly can only effect the magic defense of an opponent, but makes up for that effect by being able to debuff it by 15% more than a regular Tier 1 would be able to do for debuffing both PEND and MEND.

Out of combat, this ability is used to lower the defenses on people's minds when they make eye contact with Gael. The moment they look into his amber hues, the mental walls the normal person puts around themselves seem to come crumbling down. In combination with his strengths of hypnosis, and charisma, he can violate their mind entirely from just this close eye contact. (He must be face to face with the person.)
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??? [Gael Persona WIP]
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